Make keymaps reusable across platforms (#10811)

This PR includes two relevant changes:
- Platform binds (super, windows, cmd) will now parse on all platforms,
regardless of which one is being used. While very counter-intuitive
(this means that `cmd-d` will actually be triggered by `win-d` on
windows) this makes it possible to reuse keymap files across platforms
easily
- There is now a KeyContext `os == linux`, `os == macos` or `os ==
windows` available in keymaps. This allows users to specify certain
blocks of keybinds only for one OS, allowing you to minimize the amount
of keymappings that you have to re-configure for each platform.

Release Notes:

- Added `os` KeyContext, set to either `linux`, `macos` or `windows`
- Fixed keymap parsing errors when `cmd` was used on linux, `super` was
used on mac, etc.
This commit is contained in:
ElKowar 2024-04-22 22:24:25 +02:00 committed by GitHub
parent 33baa377c7
commit 7f81bfb6b7
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
11 changed files with 24 additions and 15 deletions

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@ -1550,7 +1550,7 @@ impl Editor {
}
fn key_context(&self, cx: &AppContext) -> KeyContext {
let mut key_context = KeyContext::default();
let mut key_context = KeyContext::new_with_defaults();
key_context.add("Editor");
let mode = match self.mode {
EditorMode::SingleLine => "single_line",

View File

@ -700,7 +700,7 @@ impl ExtensionsPage {
}
fn render_search(&self, cx: &mut ViewContext<Self>) -> Div {
let mut key_context = KeyContext::default();
let mut key_context = KeyContext::new_with_defaults();
key_context.add("BufferSearchBar");
let editor_border = if self.query_contains_error {

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@ -25,6 +25,20 @@ impl<'a> TryFrom<&'a str> for KeyContext {
}
impl KeyContext {
/// Initialize a new [`KeyContext`] that contains an `os` key set to either `macos`, `linux`, `windows` or `unknown`.
pub fn new_with_defaults() -> Self {
let mut context = Self::default();
#[cfg(target_os = "macos")]
context.set("os", "macos");
#[cfg(target_os = "linux")]
context.set("os", "linux");
#[cfg(target_os = "windows")]
context.set("os", "windows");
#[cfg(not(any(target_os = "macos", target_os = "linux", target_os = "windows")))]
context.set("os", "unknown");
context
}
/// Parse a key context from a string.
/// The key context format is very simple:
/// - either a single identifier, such as `StatusBar`

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@ -74,12 +74,7 @@ impl Keystroke {
"alt" => alt = true,
"shift" => shift = true,
"fn" => function = true,
#[cfg(target_os = "macos")]
"cmd" => platform = true,
#[cfg(target_os = "linux")]
"super" => platform = true,
#[cfg(target_os = "windows")]
"win" => platform = true,
"cmd" | "super" | "win" => platform = true,
_ => {
if let Some(next) = components.peek() {
if next.is_empty() && source.ends_with('-') {

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@ -1698,7 +1698,7 @@ impl ProjectPanel {
}
fn dispatch_context(&self, cx: &ViewContext<Self>) -> KeyContext {
let mut dispatch_context = KeyContext::default();
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("ProjectPanel");
dispatch_context.add("menu");

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@ -188,7 +188,7 @@ impl Render for BufferSearchBar {
let should_show_replace_input = self.replace_enabled && supported_options.replacement;
let in_replace = self.replacement_editor.focus_handle(cx).is_focused(cx);
let mut key_context = KeyContext::default();
let mut key_context = KeyContext::new_with_defaults();
key_context.add("BufferSearchBar");
if in_replace {
key_context.add("in_replace");

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@ -348,7 +348,7 @@ impl TerminalView {
}
fn dispatch_context(&self, cx: &AppContext) -> KeyContext {
let mut dispatch_context = KeyContext::default();
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("Terminal");
let mode = self.terminal.read(cx).last_content.mode;

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@ -194,7 +194,7 @@ impl EditorState {
}
pub fn keymap_context_layer(&self) -> KeyContext {
let mut context = KeyContext::default();
let mut context = KeyContext::new_with_defaults();
context.set(
"vim_mode",
match self.mode {

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@ -552,7 +552,7 @@ impl Dock {
}
fn dispatch_context() -> KeyContext {
let mut dispatch_context = KeyContext::default();
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("Dock");
dispatch_context

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@ -1944,7 +1944,7 @@ impl FocusableView for Pane {
impl Render for Pane {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let mut key_context = KeyContext::default();
let mut key_context = KeyContext::new_with_defaults();
key_context.add("Pane");
if self.active_item().is_none() {
key_context.add("EmptyPane");

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@ -3945,7 +3945,7 @@ struct DraggedDock(DockPosition);
impl Render for Workspace {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let mut context = KeyContext::default();
let mut context = KeyContext::new_with_defaults();
context.add("Workspace");
let centered_layout = self.centered_layout
&& self.center.panes().len() == 1