Fix right click handler for tabs (#4130)

Also, some fun test helpers

Co-Authored-By: Mikayla <mikayla@zed.dev>

You can now use .debug_selector() to make it possible for tests to find
a given element,
and .debug_bounds() to find the coordinates of where it was painted.


Release Notes:

- (Added|Fixed|Improved) ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/<public_issue_number_if_exists>)).
This commit is contained in:
Conrad Irwin 2024-01-18 13:07:25 -07:00 committed by GitHub
commit 81baefb460
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9 changed files with 116 additions and 11 deletions

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@ -7,7 +7,10 @@ use client::{User, RECEIVE_TIMEOUT};
use collections::{HashMap, HashSet};
use fs::{repository::GitFileStatus, FakeFs, Fs as _, RemoveOptions};
use futures::StreamExt as _;
use gpui::{AppContext, BackgroundExecutor, Model, TestAppContext};
use gpui::{
px, size, AppContext, BackgroundExecutor, Model, Modifiers, MouseButton, MouseDownEvent,
TestAppContext,
};
use language::{
language_settings::{AllLanguageSettings, Formatter},
tree_sitter_rust, Diagnostic, DiagnosticEntry, FakeLspAdapter, Language, LanguageConfig,
@ -5903,3 +5906,42 @@ async fn test_join_call_after_screen_was_shared(
);
});
}
#[gpui::test]
async fn test_right_click_menu_behind_collab_panel(cx: &mut TestAppContext) {
let mut server = TestServer::start(cx.executor().clone()).await;
let client_a = server.create_client(cx, "user_a").await;
let (_workspace_a, cx) = client_a.build_test_workspace(cx).await;
cx.simulate_resize(size(px(300.), px(300.)));
cx.simulate_keystrokes("cmd-n cmd-n cmd-n");
cx.update(|cx| cx.refresh());
let tab_bounds = cx.debug_bounds("TAB-2").unwrap();
let new_tab_button_bounds = cx.debug_bounds("ICON-Plus").unwrap();
assert!(
tab_bounds.intersects(&new_tab_button_bounds),
"Tab should overlap with the new tab button, if this is failing check if there's been a redesign!"
);
cx.simulate_event(MouseDownEvent {
button: MouseButton::Right,
position: new_tab_button_bounds.center(),
modifiers: Modifiers::default(),
click_count: 1,
});
// regression test that the right click menu for tabs does not open.
assert!(cx.debug_bounds("MENU_ITEM-Close").is_none());
let tab_bounds = cx.debug_bounds("TAB-1").unwrap();
cx.simulate_event(MouseDownEvent {
button: MouseButton::Right,
position: tab_bounds.center(),
modifiers: Modifiers::default(),
click_count: 1,
});
assert!(cx.debug_bounds("MENU_ITEM-Close").is_some());
}

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@ -2,7 +2,7 @@
use crate::{
Action, AnyElement, AnyView, AnyWindowHandle, AppCell, AppContext, AsyncAppContext,
AvailableSpace, BackgroundExecutor, ClipboardItem, Context, Entity, EventEmitter,
AvailableSpace, BackgroundExecutor, Bounds, ClipboardItem, Context, Entity, EventEmitter,
ForegroundExecutor, InputEvent, Keystroke, Model, ModelContext, Pixels, Platform, Point,
Render, Result, Size, Task, TestDispatcher, TestPlatform, TestWindow, TextSystem, View,
ViewContext, VisualContext, WindowContext, WindowHandle, WindowOptions,
@ -618,6 +618,16 @@ impl<'a> VisualTestContext {
self.cx.simulate_input(self.window, input)
}
/// Simulates the user resizing the window to the new size.
pub fn simulate_resize(&self, size: Size<Pixels>) {
self.simulate_window_resize(self.window, size)
}
/// debug_bounds returns the bounds of the element with the given selector.
pub fn debug_bounds(&mut self, selector: &'static str) -> Option<Bounds<Pixels>> {
self.update(|cx| cx.window.rendered_frame.debug_bounds.get(selector).copied())
}
/// Draw an element to the window. Useful for simulating events or actions
pub fn draw(
&mut self,

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@ -416,6 +416,18 @@ pub trait InteractiveElement: Sized {
self
}
#[cfg(any(test, feature = "test-support"))]
fn debug_selector(mut self, f: impl FnOnce() -> String) -> Self {
self.interactivity().debug_selector = Some(f());
self
}
#[cfg(not(any(test, feature = "test-support")))]
#[inline]
fn debug_selector(self, _: impl FnOnce() -> String) -> Self {
self
}
fn capture_any_mouse_down(
mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
@ -911,6 +923,9 @@ pub struct Interactivity {
#[cfg(debug_assertions)]
pub location: Option<core::panic::Location<'static>>,
#[cfg(any(test, feature = "test-support"))]
pub debug_selector: Option<String>,
}
#[derive(Clone, Debug)]
@ -980,6 +995,14 @@ impl Interactivity {
let style = self.compute_style(Some(bounds), element_state, cx);
let z_index = style.z_index.unwrap_or(0);
#[cfg(any(feature = "test-support", test))]
if let Some(debug_selector) = &self.debug_selector {
cx.window
.next_frame
.debug_bounds
.insert(debug_selector.clone(), bounds);
}
let paint_hover_group_handler = |cx: &mut WindowContext| {
let hover_group_bounds = self
.group_hover_style

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@ -30,7 +30,7 @@ use std::{
borrow::{Borrow, BorrowMut, Cow},
cell::RefCell,
collections::hash_map::Entry,
fmt::Debug,
fmt::{Debug, Display},
future::Future,
hash::{Hash, Hasher},
marker::PhantomData,
@ -318,6 +318,9 @@ pub(crate) struct Frame {
requested_cursor_style: Option<CursorStyle>,
pub(crate) view_stack: Vec<EntityId>,
pub(crate) reused_views: FxHashSet<EntityId>,
#[cfg(any(test, feature = "test-support"))]
pub(crate) debug_bounds: collections::FxHashMap<String, Bounds<Pixels>>,
}
impl Frame {
@ -341,6 +344,9 @@ impl Frame {
requested_cursor_style: None,
view_stack: Vec::new(),
reused_views: FxHashSet::default(),
#[cfg(any(test, feature = "test-support"))]
debug_bounds: FxHashMap::default(),
}
}
@ -3380,6 +3386,20 @@ pub enum ElementId {
NamedInteger(SharedString, usize),
}
impl Display for ElementId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ElementId::View(entity_id) => write!(f, "view-{}", entity_id)?,
ElementId::Integer(ix) => write!(f, "{}", ix)?,
ElementId::Name(name) => write!(f, "{}", name)?,
ElementId::FocusHandle(__) => write!(f, "FocusHandle")?,
ElementId::NamedInteger(s, i) => write!(f, "{}-{}", s, i)?,
}
Ok(())
}
}
impl ElementId {
pub(crate) fn from_entity_id(entity_id: EntityId) -> Self {
ElementId::View(entity_id)

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@ -293,7 +293,7 @@ impl ButtonSize {
/// This is also used to build the prebuilt buttons.
#[derive(IntoElement)]
pub struct ButtonLike {
base: Div,
pub base: Div,
id: ElementId,
pub(super) style: ButtonStyle,
pub(super) disabled: bool,

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@ -24,14 +24,16 @@ pub struct IconButton {
impl IconButton {
pub fn new(id: impl Into<ElementId>, icon: IconName) -> Self {
Self {
let mut this = Self {
base: ButtonLike::new(id),
shape: IconButtonShape::Wide,
icon,
icon_size: IconSize::default(),
icon_color: Color::Default,
selected_icon: None,
}
};
this.base.base = this.base.base.debug_selector(|| format!("ICON-{:?}", icon));
this
}
pub fn shape(mut self, shape: IconButtonShape) -> Self {

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@ -303,6 +303,7 @@ impl Render for ContextMenu {
.w_full()
.justify_between()
.child(label_element)
.debug_selector(|| format!("MENU_ITEM-{}", label))
.children(action.as_ref().and_then(|action| {
KeyBinding::for_action(&**action, cx)
.map(|binding| div().ml_1().child(binding))

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@ -1,9 +1,9 @@
use std::{cell::RefCell, rc::Rc};
use gpui::{
overlay, AnchorCorner, AnyElement, Bounds, DismissEvent, DispatchPhase, Element, ElementId,
IntoElement, LayoutId, ManagedView, MouseButton, MouseDownEvent, ParentElement, Pixels, Point,
View, VisualContext, WindowContext,
overlay, AnchorCorner, AnyElement, BorrowWindow, Bounds, DismissEvent, DispatchPhase, Element,
ElementId, InteractiveBounds, IntoElement, LayoutId, ManagedView, MouseButton, MouseDownEvent,
ParentElement, Pixels, Point, View, VisualContext, WindowContext,
};
pub struct RightClickMenu<M: ManagedView> {
@ -136,10 +136,14 @@ impl<M: ManagedView> Element for RightClickMenu<M> {
let child_layout_id = element_state.child_layout_id.clone();
let child_bounds = cx.layout_bounds(child_layout_id.unwrap());
let interactive_bounds = InteractiveBounds {
bounds: bounds.intersect(&cx.content_mask().bounds),
stacking_order: cx.stacking_order().clone(),
};
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble
&& event.button == MouseButton::Right
&& bounds.contains(&event.position)
&& interactive_bounds.visibly_contains(&event.position, cx)
{
cx.stop_propagation();
cx.prevent_default();

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@ -37,8 +37,11 @@ pub struct Tab {
impl Tab {
pub fn new(id: impl Into<ElementId>) -> Self {
let id = id.into();
Self {
div: div().id(id),
div: div()
.id(id.clone())
.debug_selector(|| format!("TAB-{}", id)),
selected: false,
position: TabPosition::First,
close_side: TabCloseSide::End,