Rename build_editor to build_item in Pane::open_item

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
Antonio Scandurra 2022-03-17 14:31:05 +01:00
parent 6446660c88
commit 84bacc556f

View File

@ -284,7 +284,7 @@ impl Pane {
&mut self,
project_entry_id: ProjectEntryId,
cx: &mut ViewContext<Self>,
build_editor: impl FnOnce(&mut MutableAppContext) -> Box<dyn ItemHandle>,
build_item: impl FnOnce(&mut MutableAppContext) -> Box<dyn ItemHandle>,
) -> Box<dyn ItemHandle> {
for (ix, (existing_entry_id, item)) in self.items.iter().enumerate() {
if *existing_entry_id == Some(project_entry_id) {
@ -294,7 +294,7 @@ impl Pane {
}
}
let item = build_editor(cx);
let item = build_item(cx);
self.add_item(Some(project_entry_id), item.boxed_clone(), cx);
item
}