Wire up per corner radii for quad

Still need to expose this in the styling layer and allow images
to have per corner radii.
This commit is contained in:
Nathan Sobo 2023-08-12 10:40:23 -06:00
parent 1911f537b4
commit 84dc4090bd
13 changed files with 205 additions and 36 deletions

View File

@ -837,7 +837,7 @@ impl ContactList {
),
background: Some(tree_branch.color),
border: gpui::Border::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
scene.push_quad(gpui::Quad {
bounds: RectF::from_points(
@ -846,7 +846,7 @@ impl ContactList {
),
background: Some(tree_branch.color),
border: gpui::Border::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
}))
.constrained()
@ -934,7 +934,7 @@ impl ContactList {
),
background: Some(tree_branch.color),
border: gpui::Border::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
scene.push_quad(gpui::Quad {
bounds: RectF::from_points(
@ -943,7 +943,7 @@ impl ContactList {
),
background: Some(tree_branch.color),
border: gpui::Border::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
}))
.constrained()

View File

@ -488,13 +488,13 @@ impl EditorElement {
bounds: gutter_bounds,
background: Some(self.style.gutter_background),
border: Border::new(0., Color::transparent_black()),
corner_radius: 0.,
corner_radii: Default::default(),
});
scene.push_quad(Quad {
bounds: text_bounds,
background: Some(self.style.background),
border: Border::new(0., Color::transparent_black()),
corner_radius: 0.,
corner_radii: Default::default(),
});
if let EditorMode::Full = layout.mode {
@ -522,7 +522,7 @@ impl EditorElement {
bounds: RectF::new(origin, size),
background: Some(self.style.active_line_background),
border: Border::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
}
}
@ -542,7 +542,7 @@ impl EditorElement {
bounds: RectF::new(origin, size),
background: Some(self.style.highlighted_line_background),
border: Border::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
}
@ -572,7 +572,7 @@ impl EditorElement {
),
background: Some(color),
border: Border::new(0., Color::transparent_black()),
corner_radius: 0.,
corner_radii: Default::default(),
});
}
}
@ -673,7 +673,7 @@ impl EditorElement {
bounds: highlight_bounds,
background: Some(diff_style.modified),
border: Border::new(0., Color::transparent_black()),
corner_radius: 1. * line_height,
corner_radii: (1. * line_height).into(),
});
continue;
@ -706,7 +706,7 @@ impl EditorElement {
bounds: highlight_bounds,
background: Some(diff_style.deleted),
border: Border::new(0., Color::transparent_black()),
corner_radius: 1. * line_height,
corner_radii: (1. * line_height).into(),
});
continue;
@ -728,7 +728,7 @@ impl EditorElement {
bounds: highlight_bounds,
background: Some(color),
border: Border::new(0., Color::transparent_black()),
corner_radius: diff_style.corner_radius * line_height,
corner_radii: (diff_style.corner_radius * line_height).into(),
});
}
}
@ -1129,7 +1129,7 @@ impl EditorElement {
bounds,
background: Some(color),
border,
corner_radius: style.thumb.corner_radius,
corner_radii: style.thumb.corner_radius.into(),
})
};
let background_ranges = editor
@ -1189,7 +1189,7 @@ impl EditorElement {
bounds,
background: Some(color),
border,
corner_radius: style.thumb.corner_radius,
corner_radii: style.thumb.corner_radius.into(),
})
}
}
@ -1198,7 +1198,7 @@ impl EditorElement {
bounds: thumb_bounds,
border: style.thumb.border,
background: style.thumb.background_color,
corner_radius: style.thumb.corner_radius,
corner_radii: style.thumb.corner_radius.into(),
});
}
@ -2725,14 +2725,14 @@ impl Cursor {
bounds,
background: None,
border: Border::all(1., self.color),
corner_radius: 0.,
corner_radii: Default::default(),
});
} else {
scene.push_quad(Quad {
bounds,
background: Some(self.color),
border: Default::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
}

View File

@ -599,7 +599,7 @@ impl InfoPopover {
bounds,
background: Some(code_span_background_color),
border: Default::default(),
corner_radius: 2.0,
corner_radii: (2.0).into(),
});
}
},

View File

@ -0,0 +1,120 @@
use gpui::{color::Color, geometry::rect::RectF, AnyElement, App, Element, Entity, Quad, View};
use log::LevelFilter;
use pathfinder_geometry::vector::vec2f;
use simplelog::SimpleLogger;
fn main() {
SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
App::new(()).unwrap().run(|cx| {
cx.platform().activate(true);
cx.add_window(Default::default(), |_| QuadView);
});
}
struct QuadView;
impl Entity for QuadView {
type Event = ();
}
impl View for QuadView {
fn ui_name() -> &'static str {
"QuadView"
}
fn render(&mut self, _: &mut gpui::ViewContext<Self>) -> AnyElement<QuadView> {
QuadElement.into_any()
}
}
struct QuadElement;
impl<V: View> gpui::Element<V> for QuadElement {
type LayoutState = ();
type PaintState = ();
fn layout(
&mut self,
constraint: gpui::SizeConstraint,
_: &mut V,
_: &mut gpui::LayoutContext<V>,
) -> (gpui::geometry::vector::Vector2F, Self::LayoutState) {
(constraint.max, ())
}
fn paint(
&mut self,
scene: &mut gpui::SceneBuilder,
_: pathfinder_geometry::rect::RectF,
_: pathfinder_geometry::rect::RectF,
_: &mut Self::LayoutState,
_: &mut V,
_: &mut gpui::PaintContext<V>,
) -> Self::PaintState {
scene.push_quad(Quad {
bounds: RectF::new(vec2f(100., 100.), vec2f(100., 100.)),
background: Some(Color::red()),
border: Default::default(),
corner_radii: gpui::scene::CornerRadii {
top_left: 20.,
..Default::default()
},
});
scene.push_quad(Quad {
bounds: RectF::new(vec2f(200., 100.), vec2f(100., 100.)),
background: Some(Color::green()),
border: Default::default(),
corner_radii: gpui::scene::CornerRadii {
top_right: 20.,
..Default::default()
},
});
scene.push_quad(Quad {
bounds: RectF::new(vec2f(100., 200.), vec2f(100., 100.)),
background: Some(Color::blue()),
border: Default::default(),
corner_radii: gpui::scene::CornerRadii {
bottom_left: 20.,
..Default::default()
},
});
scene.push_quad(Quad {
bounds: RectF::new(vec2f(200., 200.), vec2f(100., 100.)),
background: Some(Color::yellow()),
border: Default::default(),
corner_radii: gpui::scene::CornerRadii {
bottom_right: 20.,
..Default::default()
},
});
}
fn rect_for_text_range(
&self,
_: std::ops::Range<usize>,
_: pathfinder_geometry::rect::RectF,
_: pathfinder_geometry::rect::RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
_: &V,
_: &gpui::ViewContext<V>,
) -> Option<pathfinder_geometry::rect::RectF> {
unimplemented!()
}
fn debug(
&self,
_: pathfinder_geometry::rect::RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
_: &V,
_: &gpui::ViewContext<V>,
) -> serde_json::Value {
unimplemented!()
}
}

View File

@ -248,7 +248,7 @@ impl<V: View> Element<V> for Container<V> {
bounds: quad_bounds,
background: self.style.background_color,
border: Default::default(),
corner_radius: self.style.corner_radius,
corner_radii: self.style.corner_radius.into(),
});
self.child
@ -259,7 +259,7 @@ impl<V: View> Element<V> for Container<V> {
bounds: quad_bounds,
background: self.style.overlay_color,
border: self.style.border,
corner_radius: self.style.corner_radius,
corner_radii: self.style.corner_radius.into(),
});
scene.pop_layer();
} else {
@ -267,7 +267,7 @@ impl<V: View> Element<V> for Container<V> {
bounds: quad_bounds,
background: self.style.background_color,
border: self.style.border,
corner_radius: self.style.corner_radius,
corner_radii: self.style.corner_radius.into(),
});
let child_origin = child_origin
@ -284,7 +284,7 @@ impl<V: View> Element<V> for Container<V> {
bounds: quad_bounds,
background: self.style.overlay_color,
border: Default::default(),
corner_radius: 0.,
corner_radii: self.style.corner_radius.into(),
});
scene.pop_layer();
}

View File

@ -586,7 +586,10 @@ impl Renderer {
border_bottom: border_width * (quad.border.bottom as usize as f32),
border_left: border_width * (quad.border.left as usize as f32),
border_color: quad.border.color.to_uchar4(),
corner_radius: quad.corner_radius * scale_factor,
corner_radius_top_left: quad.corner_radii.top_left * scale_factor,
corner_radius_top_right: quad.corner_radii.top_right * scale_factor,
corner_radius_bottom_right: quad.corner_radii.bottom_right * scale_factor,
corner_radius_bottom_left: quad.corner_radii.bottom_left * scale_factor,
};
unsafe {
*(buffer_contents.add(ix)) = shader_quad;

View File

@ -19,7 +19,10 @@ typedef struct {
float border_bottom;
float border_left;
vector_uchar4 border_color;
float corner_radius;
float corner_radius_top_left;
float corner_radius_top_right;
float corner_radius_bottom_right;
float corner_radius_bottom_left;
} GPUIQuad;
typedef enum {

View File

@ -43,7 +43,10 @@ struct QuadFragmentInput {
float border_bottom;
float border_left;
float4 border_color;
float corner_radius;
float corner_radius_top_left;
float corner_radius_top_right;
float corner_radius_bottom_right;
float corner_radius_bottom_left;
uchar grayscale; // only used in image shader
};
@ -51,12 +54,27 @@ float4 quad_sdf(QuadFragmentInput input) {
float2 half_size = input.size / 2.;
float2 center = input.origin + half_size;
float2 center_to_point = input.position.xy - center;
float2 rounded_edge_to_point = abs(center_to_point) - half_size + input.corner_radius;
float distance = length(max(0., rounded_edge_to_point)) + min(0., max(rounded_edge_to_point.x, rounded_edge_to_point.y)) - input.corner_radius;
float corner_radius;
if (center_to_point.x < 0.) {
if (center_to_point.y < 0.) {
corner_radius = input.corner_radius_top_left;
} else {
corner_radius = input.corner_radius_bottom_left;
}
} else {
if (center_to_point.y < 0.) {
corner_radius = input.corner_radius_top_right;
} else {
corner_radius = input.corner_radius_bottom_right;
}
}
float2 rounded_edge_to_point = abs(center_to_point) - half_size + corner_radius;
float distance = length(max(0., rounded_edge_to_point)) + min(0., max(rounded_edge_to_point.x, rounded_edge_to_point.y)) - corner_radius;
float vertical_border = center_to_point.x <= 0. ? input.border_left : input.border_right;
float horizontal_border = center_to_point.y <= 0. ? input.border_top : input.border_bottom;
float2 inset_size = half_size - input.corner_radius - float2(vertical_border, horizontal_border);
float2 inset_size = half_size - corner_radius - float2(vertical_border, horizontal_border);
float2 point_to_inset_corner = abs(center_to_point) - inset_size;
float border_width;
if (point_to_inset_corner.x < 0. && point_to_inset_corner.y < 0.) {
@ -110,7 +128,10 @@ vertex QuadFragmentInput quad_vertex(
quad.border_bottom,
quad.border_left,
coloru_to_colorf(quad.border_color),
quad.corner_radius,
quad.corner_radius_top_left,
quad.corner_radius_top_right,
quad.corner_radius_bottom_right,
quad.corner_radius_bottom_left,
0,
};
}
@ -253,6 +274,9 @@ vertex QuadFragmentInput image_vertex(
image.border_left,
coloru_to_colorf(image.border_color),
image.corner_radius,
image.corner_radius,
image.corner_radius,
image.corner_radius,
image.grayscale,
};
}
@ -266,7 +290,7 @@ fragment float4 image_fragment(
if (input.grayscale) {
float grayscale =
0.2126 * input.background_color.r +
0.7152 * input.background_color.g +
0.7152 * input.background_color.g +
0.0722 * input.background_color.b;
input.background_color = float4(grayscale, grayscale, grayscale, input.background_color.a);
}

View File

@ -65,7 +65,26 @@ pub struct Quad {
pub bounds: RectF,
pub background: Option<Color>,
pub border: Border,
pub corner_radius: f32,
pub corner_radii: CornerRadii,
}
#[derive(Default, Debug)]
pub struct CornerRadii {
pub top_left: f32,
pub top_right: f32,
pub bottom_right: f32,
pub bottom_left: f32,
}
impl From<f32> for CornerRadii {
fn from(radius: f32) -> Self {
Self {
top_left: radius,
top_right: radius,
bottom_right: radius,
bottom_left: radius,
}
}
}
#[derive(Debug)]

View File

@ -153,7 +153,7 @@ impl LayoutRect {
bounds: RectF::new(position, size),
background: Some(self.color),
border: Default::default(),
corner_radius: 0.,
corner_radii: Default::default(),
})
}
}
@ -763,7 +763,7 @@ impl Element<TerminalView> for TerminalElement {
bounds: RectF::new(bounds.origin(), bounds.size()),
background: Some(layout.background_color),
border: Default::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
for rect in &layout.rects {

View File

@ -1397,7 +1397,7 @@ impl Pane {
bounds: square,
background: Some(color),
border: Default::default(),
corner_radius: diameter / 2.,
corner_radii: (diameter / 2.).into(),
});
}
})

View File

@ -61,7 +61,7 @@ where
bounds: overlay_region,
background: Some(overlay_color(cx)),
border: Default::default(),
corner_radius: 0.,
corner_radii: Default::default(),
});
});
}

View File

@ -3614,7 +3614,7 @@ fn notify_of_new_dock(workspace: &WeakViewHandle<Workspace>, cx: &mut AsyncAppCo
bounds,
background: Some(code_span_background_color),
border: Default::default(),
corner_radius: 2.0,
corner_radii: (2.0).into(),
})
})
.into_any()