Move set_menus method to MutableAppContext

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
Max Brunsfeld 2021-04-12 14:38:18 -07:00
parent 41358f34e3
commit 86c0f41c9e
2 changed files with 5 additions and 5 deletions

View File

@ -191,10 +191,6 @@ impl App {
self
}
pub fn set_menus(&self, menus: Vec<Menu>) {
self.0.borrow().platform.set_menus(menus);
}
pub fn run<F>(self, on_finish_launching: F)
where
F: 'static + FnOnce(&mut MutableAppContext),
@ -567,6 +563,10 @@ impl MutableAppContext {
result
}
pub fn set_menus(&self, menus: Vec<Menu>) {
self.platform.set_menus(menus);
}
pub fn dispatch_action<T: 'static + Any>(
&mut self,
window_id: usize,

View File

@ -12,8 +12,8 @@ fn main() {
let app = gpui::App::new(assets::Assets).unwrap();
let (_, settings_rx) = settings::channel(&app.font_cache()).unwrap();
app.set_menus(menus::menus(settings_rx.clone()));
app.run(move |ctx| {
ctx.set_menus(menus::menus(settings_rx.clone()));
workspace::init(ctx);
editor::init(ctx);
file_finder::init(ctx);