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Merge pull request #475 from zed-industries/filter-input
Don't insert input in editor when control keys are pressed
This commit is contained in:
commit
882756d467
@ -16,7 +16,6 @@ use gpui::{
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PathBuilder,
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},
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json::{self, ToJson},
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keymap::Keystroke,
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text_layout::{self, RunStyle, TextLayoutCache},
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AppContext, Axis, Border, Element, ElementBox, Event, EventContext, LayoutContext,
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MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
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@ -156,19 +155,15 @@ impl EditorElement {
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}
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}
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fn key_down(&self, chars: &str, keystroke: &Keystroke, cx: &mut EventContext) -> bool {
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fn key_down(&self, input: Option<&str>, cx: &mut EventContext) -> bool {
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let view = self.view.upgrade(cx.app).unwrap();
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if view.is_focused(cx.app) {
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if chars.is_empty() {
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false
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if let Some(input) = input {
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cx.dispatch_action(Input(input.to_string()));
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true
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} else {
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if chars.chars().any(|c| c.is_control()) || keystroke.cmd || keystroke.ctrl {
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false
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} else {
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cx.dispatch_action(Input(chars.to_string()));
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true
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}
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false
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}
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} else {
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false
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@ -1105,9 +1100,7 @@ impl Element for EditorElement {
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delta,
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precise,
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} => self.scroll(*position, *delta, *precise, layout, paint, cx),
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Event::KeyDown {
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chars, keystroke, ..
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} => self.key_down(chars, keystroke, cx),
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Event::KeyDown { input, .. } => self.key_down(input.as_deref(), cx),
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_ => false,
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}
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}
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@ -4,7 +4,7 @@ use crate::{geometry::vector::Vector2F, keymap::Keystroke};
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pub enum Event {
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KeyDown {
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keystroke: Keystroke,
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chars: String,
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input: Option<String>,
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is_held: bool,
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},
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ScrollWheel {
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@ -21,11 +21,13 @@ impl Event {
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match event_type {
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NSEventType::NSKeyDown => {
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let mut input = None;
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let modifiers = native_event.modifierFlags();
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let unmodified_chars = native_event.charactersIgnoringModifiers();
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let unmodified_chars = CStr::from_ptr(unmodified_chars.UTF8String() as *mut c_char)
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.to_str()
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.unwrap();
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let unmodified_chars = CStr::from_ptr(
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native_event.charactersIgnoringModifiers().UTF8String() as *mut c_char,
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)
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.to_str()
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.unwrap();
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let unmodified_chars = if let Some(first_char) = unmodified_chars.chars().next() {
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use cocoa::appkit::*;
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@ -38,7 +40,10 @@ impl Event {
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#[allow(non_upper_case_globals)]
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match first_char as u16 {
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SPACE_KEY => "space",
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SPACE_KEY => {
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input = Some(" ".to_string());
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"space"
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}
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BACKSPACE_KEY => "backspace",
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ENTER_KEY => "enter",
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ESCAPE_KEY => "escape",
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@ -65,18 +70,22 @@ impl Event {
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NSF11FunctionKey => "f11",
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NSF12FunctionKey => "f12",
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_ => unmodified_chars,
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_ => {
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input = Some(
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CStr::from_ptr(
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native_event.characters().UTF8String() as *mut c_char
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)
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.to_str()
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.unwrap()
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.into(),
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);
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unmodified_chars
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}
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}
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} else {
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return None;
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};
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let chars = native_event.characters();
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let chars = CStr::from_ptr(chars.UTF8String() as *mut c_char)
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.to_str()
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.unwrap()
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.into();
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Some(Self::KeyDown {
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keystroke: Keystroke {
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ctrl: modifiers.contains(NSEventModifierFlags::NSControlKeyMask),
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@ -85,7 +94,7 @@ impl Event {
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cmd: modifiers.contains(NSEventModifierFlags::NSCommandKeyMask),
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key: unmodified_chars.into(),
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},
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chars,
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input,
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is_held: native_event.isARepeat() == YES,
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})
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}
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@ -148,7 +148,7 @@ struct WindowState {
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scene_to_render: Option<Scene>,
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renderer: Renderer,
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command_queue: metal::CommandQueue,
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last_fresh_keydown: Option<(Keystroke, String)>,
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last_fresh_keydown: Option<(Keystroke, Option<String>)>,
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layer: id,
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traffic_light_position: Option<Vector2F>,
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}
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@ -517,11 +517,11 @@ extern "C" fn handle_view_event(this: &Object, _: Sel, native_event: id) {
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// Ignore events from held-down keys after some of the initially-pressed keys
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// were released.
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Event::KeyDown {
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chars,
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input,
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keystroke,
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is_held,
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} => {
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let keydown = (keystroke.clone(), chars.clone());
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let keydown = (keystroke.clone(), input.clone());
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if *is_held {
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if window_state_borrow.last_fresh_keydown.as_ref() != Some(&keydown) {
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return;
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@ -558,11 +558,11 @@ extern "C" fn cancel_operation(this: &Object, _sel: Sel, _sender: id) {
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};
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let event = Event::KeyDown {
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keystroke: keystroke.clone(),
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chars: chars.clone(),
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input: Some(chars.clone()),
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is_held: false,
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};
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window_state_borrow.last_fresh_keydown = Some((keystroke, chars));
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window_state_borrow.last_fresh_keydown = Some((keystroke, Some(chars)));
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if let Some(mut callback) = window_state_borrow.event_callback.take() {
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drop(window_state_borrow);
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callback(event);
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