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https://github.com/zed-industries/zed.git
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Add MovePageUp and MovePageDown editor commands
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This commit is contained in:
parent
137a9cefbd
commit
8df84e0341
@ -108,6 +108,18 @@ pub struct SelectToBeginningOfLine {
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stop_at_soft_wraps: bool,
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}
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#[derive(Clone, Default, Deserialize, PartialEq)]
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pub struct MovePageUp {
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#[serde(default)]
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center_cursor: bool,
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}
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#[derive(Clone, Default, Deserialize, PartialEq)]
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pub struct MovePageDown {
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#[serde(default)]
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center_cursor: bool,
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}
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#[derive(Clone, Deserialize, PartialEq)]
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pub struct SelectToEndOfLine {
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#[serde(default)]
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@ -222,6 +234,8 @@ impl_actions!(
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SelectToBeginningOfLine,
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SelectToEndOfLine,
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ToggleCodeActions,
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MovePageUp,
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MovePageDown,
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ConfirmCompletion,
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ConfirmCodeAction,
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]
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@ -5536,6 +5550,49 @@ impl Editor {
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}
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}
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// Vscode style + emacs style
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pub fn move_page_down(&mut self, _: &MovePageDown, cx: &mut ViewContext<Self>) {
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let row_count = match self.visible_line_count {
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Some(row_count) => row_count as u32 - 1,
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None => return,
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};
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self.change_selections(Some(Autoscroll::Fit), cx, |s| {
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let line_mode = s.line_mode;
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s.move_with(|map, selection| {
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if !selection.is_empty() && !line_mode {
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selection.goal = SelectionGoal::None;
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}
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let (cursor, goal) =
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movement::down_by_rows(map, selection.end, row_count, selection.goal, false);
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eprintln!(
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"{:?} down by rows {} = {:?}",
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selection.end, row_count, cursor
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);
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selection.collapse_to(cursor, goal);
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});
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});
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}
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pub fn move_page_up(&mut self, _: &MovePageUp, cx: &mut ViewContext<Self>) {
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let row_count = match self.visible_line_count {
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Some(row_count) => row_count as u32 - 1,
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None => return,
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};
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self.change_selections(Some(Autoscroll::Fit), cx, |s| {
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let line_mode = s.line_mode;
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s.move_with(|map, selection| {
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if !selection.is_empty() && !line_mode {
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selection.goal = SelectionGoal::None;
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}
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let (cursor, goal) =
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movement::up_by_rows(map, selection.end, row_count, selection.goal, false);
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selection.collapse_to(cursor, goal);
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});
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});
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}
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pub fn page_up(&mut self, _: &PageUp, cx: &mut ViewContext<Self>) {
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let lines = match self.visible_line_count {
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Some(lines) => lines,
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@ -1194,6 +1194,120 @@ fn test_prev_next_word_bounds_with_soft_wrap(cx: &mut gpui::MutableAppContext) {
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});
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}
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#[gpui::test]
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async fn test_move_page_up_page_down(cx: &mut gpui::TestAppContext) {
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let mut cx = EditorTestContext::new(cx);
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let line_height = cx.editor(|editor, cx| editor.style(cx).text.line_height(cx.font_cache()));
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cx.simulate_window_resize(cx.window_id, vec2f(100., 4. * line_height));
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cx.set_state(
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&r#"
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ˇone
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"#
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.unindent(),
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);
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cx.update_editor(|editor, cx| editor.move_page_down(&MovePageDown::default(), cx));
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cx.assert_editor_state(
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&r#"
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"#
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.unindent(),
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);
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cx.update_editor(|editor, cx| editor.move_page_down(&MovePageDown::default(), cx));
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cx.assert_editor_state(
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&r#"
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.unindent(),
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);
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cx.update_editor(|editor, cx| editor.move_page_up(&MovePageUp::default(), cx));
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cx.assert_editor_state(
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&r#"
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.unindent(),
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);
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cx.update_editor(|editor, cx| editor.move_page_up(&MovePageUp::default(), cx));
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cx.assert_editor_state(
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&r#"
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"#
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.unindent(),
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);
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// Test select collapsing
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cx.update_editor(|editor, cx| {
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editor.move_page_down(&MovePageDown::default(), cx);
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editor.move_page_down(&MovePageDown::default(), cx);
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editor.move_page_down(&MovePageDown::default(), cx);
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});
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cx.assert_editor_state(
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&r#"
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ˇ"#
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.unindent(),
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);
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}
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#[gpui::test]
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async fn test_delete_to_beginning_of_line(cx: &mut gpui::TestAppContext) {
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let mut cx = EditorTestContext::new(cx);
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@ -29,6 +29,25 @@ pub fn up(
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start: DisplayPoint,
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goal: SelectionGoal,
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preserve_column_at_start: bool,
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) -> (DisplayPoint, SelectionGoal) {
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up_by_rows(map, start, 1, goal, preserve_column_at_start)
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}
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pub fn down(
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map: &DisplaySnapshot,
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start: DisplayPoint,
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goal: SelectionGoal,
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preserve_column_at_end: bool,
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) -> (DisplayPoint, SelectionGoal) {
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down_by_rows(map, start, 1, goal, preserve_column_at_end)
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}
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pub fn up_by_rows(
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map: &DisplaySnapshot,
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start: DisplayPoint,
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row_count: u32,
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goal: SelectionGoal,
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preserve_column_at_start: bool,
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) -> (DisplayPoint, SelectionGoal) {
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let mut goal_column = if let SelectionGoal::Column(column) = goal {
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column
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@ -36,7 +55,7 @@ pub fn up(
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map.column_to_chars(start.row(), start.column())
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};
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let prev_row = start.row().saturating_sub(1);
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let prev_row = start.row().saturating_sub(row_count);
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let mut point = map.clip_point(
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DisplayPoint::new(prev_row, map.line_len(prev_row)),
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Bias::Left,
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@ -62,9 +81,10 @@ pub fn up(
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)
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}
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pub fn down(
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pub fn down_by_rows(
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map: &DisplaySnapshot,
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start: DisplayPoint,
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row_count: u32,
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goal: SelectionGoal,
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preserve_column_at_end: bool,
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) -> (DisplayPoint, SelectionGoal) {
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@ -74,8 +94,8 @@ pub fn down(
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map.column_to_chars(start.row(), start.column())
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};
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let next_row = start.row() + 1;
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let mut point = map.clip_point(DisplayPoint::new(next_row, 0), Bias::Right);
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let new_row = start.row() + row_count;
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let mut point = map.clip_point(DisplayPoint::new(new_row, 0), Bias::Right);
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if point.row() > start.row() {
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*point.column_mut() = map.column_from_chars(point.row(), goal_column);
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} else if preserve_column_at_end {
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@ -17,10 +17,11 @@ use parking_lot::{Mutex, RwLock};
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use smol::stream::StreamExt;
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use crate::{
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executor, keymap::Keystroke, platform, Action, AnyViewHandle, AppContext, Appearance, Entity,
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Event, FontCache, InputHandler, KeyDownEvent, LeakDetector, ModelContext, ModelHandle,
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MutableAppContext, Platform, ReadModelWith, ReadViewWith, RenderContext, Task, UpdateModel,
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UpdateView, View, ViewContext, ViewHandle, WeakHandle, WindowInputHandler,
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executor, geometry::vector::Vector2F, keymap::Keystroke, platform, Action, AnyViewHandle,
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AppContext, Appearance, Entity, Event, FontCache, InputHandler, KeyDownEvent, LeakDetector,
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ModelContext, ModelHandle, MutableAppContext, Platform, ReadModelWith, ReadViewWith,
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RenderContext, Task, UpdateModel, UpdateView, View, ViewContext, ViewHandle, WeakHandle,
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WindowInputHandler,
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};
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use collections::BTreeMap;
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@ -275,6 +276,17 @@ impl TestAppContext {
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}
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}
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pub fn simulate_window_resize(&self, window_id: usize, size: Vector2F) {
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let mut window = self.window_mut(window_id);
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window.size = size;
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let mut handlers = mem::take(&mut window.resize_handlers);
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drop(window);
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for handler in &mut handlers {
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handler();
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}
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self.window_mut(window_id).resize_handlers = handlers;
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}
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pub fn simulate_window_activation(&self, to_activate: Option<usize>) {
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let mut handlers = BTreeMap::new();
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{
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@ -34,11 +34,11 @@ pub struct ForegroundPlatform {
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struct Dispatcher;
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pub struct Window {
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size: Vector2F,
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pub(crate) size: Vector2F,
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scale_factor: f32,
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current_scene: Option<crate::Scene>,
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event_handlers: Vec<Box<dyn FnMut(super::Event) -> bool>>,
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resize_handlers: Vec<Box<dyn FnMut()>>,
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pub(crate) resize_handlers: Vec<Box<dyn FnMut()>>,
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close_handlers: Vec<Box<dyn FnOnce()>>,
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fullscreen_handlers: Vec<Box<dyn FnMut(bool)>>,
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pub(crate) active_status_change_handlers: Vec<Box<dyn FnMut(bool)>>,
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