Switched from active hover to NSViews acceptsFirstMouse API

Co-authored-by: Nathan <nathan@zed.dev>
This commit is contained in:
Mikayla Maki 2023-01-19 15:21:26 -08:00
parent 88170df7f0
commit 95e661a78c
3 changed files with 10 additions and 3 deletions

View File

@ -443,6 +443,7 @@ impl Window {
scene_to_render: Default::default(),
renderer: Renderer::new(true, fonts),
last_fresh_keydown: None,
accepts_first_mouse: matches!(options.kind, WindowKind::PopUp),
traffic_light_position: options
.titlebar
.as_ref()

View File

@ -156,6 +156,7 @@ impl Presenter {
self.cursor_regions = scene.cursor_regions();
self.mouse_regions = scene.mouse_regions();
// window.is_topmost for the mouse moved event's postion?
if cx.window_is_active(self.window_id) {
if let Some(event) = self.last_mouse_moved_event.clone() {
self.dispatch_event(event, true, cx);

View File

@ -31,14 +31,18 @@ use futures::{
};
use gpui::{
actions,
color::Color,
elements::*,
geometry::vector::Vector2F,
geometry::{
rect::RectF,
vector::{vec2f, Vector2F},
},
impl_actions, impl_internal_actions,
keymap_matcher::KeymapContext,
platform::{CursorStyle, WindowOptions},
AnyModelHandle, AnyViewHandle, AppContext, AsyncAppContext, Entity, ModelContext, ModelHandle,
MouseButton, MutableAppContext, PathPromptOptions, PromptLevel, RenderContext, SizeConstraint,
Task, View, ViewContext, ViewHandle, WeakViewHandle,
Task, View, ViewContext, ViewHandle, WeakViewHandle, WindowBounds, WindowKind,
};
use item::{FollowableItem, FollowableItemHandle, Item, ItemHandle, ProjectItem};
use language::LanguageRegistry;
@ -98,7 +102,8 @@ actions!(
ToggleLeftSidebar,
ToggleRightSidebar,
NewTerminal,
NewSearch
NewSearch,
ShowNotif,
]
);