Merge pull request #2282 from zed-industries/petros/z-283-make-pop-up-positioning-consistent

Consistent pop-up menu positions
This commit is contained in:
Petros Amoiridis 2023-03-20 17:55:40 +02:00 committed by GitHub
commit 98ae69a61f
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 195 additions and 156 deletions

View File

@ -322,20 +322,7 @@ impl CollabTitlebarItem {
]
};
user_menu.show(
vec2f(
theme
.workspace
.titlebar
.user_menu_button
.default
.button_width,
theme.workspace.titlebar.height,
),
AnchorCorner::TopRight,
items,
cx,
);
user_menu.show(Default::default(), AnchorCorner::TopRight, items, cx);
});
}
@ -402,7 +389,6 @@ impl CollabTitlebarItem {
theme.tooltip.clone(),
cx,
)
.aligned()
.boxed(),
)
.with_children(badge)
@ -547,10 +533,15 @@ impl CollabTitlebarItem {
)
.contained()
.with_margin_left(theme.workspace.titlebar.item_spacing)
.aligned()
.boxed(),
)
.with_child(ChildView::new(&self.user_menu, cx).boxed())
.with_child(
ChildView::new(&self.user_menu, cx)
.aligned()
.bottom()
.right()
.boxed(),
)
.boxed()
}
@ -572,22 +563,18 @@ impl CollabTitlebarItem {
fn render_contacts_popover_host<'a>(
&'a self,
theme: &'a theme::Titlebar,
_theme: &'a theme::Titlebar,
cx: &'a RenderContext<Self>,
) -> Option<ElementBox> {
self.contacts_popover.as_ref().map(|popover| {
Overlay::new(
ChildView::new(popover, cx)
.contained()
.with_margin_top(theme.height)
.with_margin_left(theme.toggle_contacts_button.default.button_width)
.with_margin_right(-theme.toggle_contacts_button.default.button_width)
.boxed(),
)
.with_fit_mode(OverlayFitMode::SwitchAnchor)
.with_anchor_corner(AnchorCorner::BottomLeft)
.with_z_index(999)
.boxed()
Overlay::new(ChildView::new(popover, cx).boxed())
.with_fit_mode(OverlayFitMode::SwitchAnchor)
.with_anchor_corner(AnchorCorner::TopRight)
.with_z_index(999)
.aligned()
.bottom()
.right()
.boxed()
})
}

View File

@ -82,19 +82,13 @@ pub struct GoForward {
}
#[derive(Clone, PartialEq)]
pub struct DeploySplitMenu {
position: Vector2F,
}
pub struct DeploySplitMenu;
#[derive(Clone, PartialEq)]
pub struct DeployDockMenu {
position: Vector2F,
}
pub struct DeployDockMenu;
#[derive(Clone, PartialEq)]
pub struct DeployNewMenu {
position: Vector2F,
}
pub struct DeployNewMenu;
impl_actions!(pane, [GoBack, GoForward, ActivateItem]);
impl_internal_actions!(
@ -215,7 +209,7 @@ pub struct Pane {
autoscroll: bool,
nav_history: Rc<RefCell<NavHistory>>,
toolbar: ViewHandle<Toolbar>,
tab_bar_context_menu: ViewHandle<ContextMenu>,
tab_bar_context_menu: TabBarContextMenu,
docked: Option<DockAnchor>,
_background_actions: BackgroundActions,
_workspace_id: usize,
@ -274,6 +268,27 @@ enum ItemType {
All,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum TabBarContextMenuKind {
New,
Split,
Dock,
}
struct TabBarContextMenu {
kind: TabBarContextMenuKind,
handle: ViewHandle<ContextMenu>,
}
impl TabBarContextMenu {
fn handle_if_kind(&self, kind: TabBarContextMenuKind) -> Option<ViewHandle<ContextMenu>> {
if self.kind == kind {
return Some(self.handle.clone());
}
None
}
}
impl Pane {
pub fn new(
workspace_id: usize,
@ -283,6 +298,10 @@ impl Pane {
) -> Self {
let handle = cx.weak_handle();
let context_menu = cx.add_view(ContextMenu::new);
context_menu.update(cx, |menu, _| {
menu.set_position_mode(OverlayPositionMode::Local)
});
Self {
items: Vec::new(),
activation_history: Vec::new(),
@ -299,7 +318,10 @@ impl Pane {
pane: handle.clone(),
})),
toolbar: cx.add_view(|_| Toolbar::new(handle)),
tab_bar_context_menu: context_menu,
tab_bar_context_menu: TabBarContextMenu {
kind: TabBarContextMenuKind::New,
handle: context_menu,
},
docked,
_background_actions: background_actions,
_workspace_id: workspace_id,
@ -1076,10 +1098,10 @@ impl Pane {
cx.emit(Event::Split(direction));
}
fn deploy_split_menu(&mut self, action: &DeploySplitMenu, cx: &mut ViewContext<Self>) {
self.tab_bar_context_menu.update(cx, |menu, cx| {
fn deploy_split_menu(&mut self, _: &DeploySplitMenu, cx: &mut ViewContext<Self>) {
self.tab_bar_context_menu.handle.update(cx, |menu, cx| {
menu.show(
action.position,
Default::default(),
AnchorCorner::TopRight,
vec![
ContextMenuItem::item("Split Right", SplitRight),
@ -1090,12 +1112,14 @@ impl Pane {
cx,
);
});
self.tab_bar_context_menu.kind = TabBarContextMenuKind::Split;
}
fn deploy_dock_menu(&mut self, action: &DeployDockMenu, cx: &mut ViewContext<Self>) {
self.tab_bar_context_menu.update(cx, |menu, cx| {
fn deploy_dock_menu(&mut self, _: &DeployDockMenu, cx: &mut ViewContext<Self>) {
self.tab_bar_context_menu.handle.update(cx, |menu, cx| {
menu.show(
action.position,
Default::default(),
AnchorCorner::TopRight,
vec![
ContextMenuItem::item("Anchor Dock Right", AnchorDockRight),
@ -1105,12 +1129,14 @@ impl Pane {
cx,
);
});
self.tab_bar_context_menu.kind = TabBarContextMenuKind::Dock;
}
fn deploy_new_menu(&mut self, action: &DeployNewMenu, cx: &mut ViewContext<Self>) {
self.tab_bar_context_menu.update(cx, |menu, cx| {
fn deploy_new_menu(&mut self, _: &DeployNewMenu, cx: &mut ViewContext<Self>) {
self.tab_bar_context_menu.handle.update(cx, |menu, cx| {
menu.show(
action.position,
Default::default(),
AnchorCorner::TopRight,
vec![
ContextMenuItem::item("New File", NewFile),
@ -1120,6 +1146,8 @@ impl Pane {
cx,
);
});
self.tab_bar_context_menu.kind = TabBarContextMenuKind::New;
}
pub fn toolbar(&self) -> &ViewHandle<Toolbar> {
@ -1398,28 +1426,45 @@ impl Pane {
) -> ElementBox {
Flex::row()
// New menu
.with_child(tab_bar_button(0, "icons/plus_12.svg", cx, |position| {
DeployNewMenu { position }
}))
.with_child(render_tab_bar_button(
0,
"icons/plus_12.svg",
cx,
DeployNewMenu,
self.tab_bar_context_menu
.handle_if_kind(TabBarContextMenuKind::New),
))
.with_child(
self.docked
.map(|anchor| {
// Add the dock menu button if this pane is a dock
let dock_icon = icon_for_dock_anchor(anchor);
tab_bar_button(1, dock_icon, cx, |position| DeployDockMenu { position })
render_tab_bar_button(
1,
dock_icon,
cx,
DeployDockMenu,
self.tab_bar_context_menu
.handle_if_kind(TabBarContextMenuKind::Dock),
)
})
.unwrap_or_else(|| {
// Add the split menu if this pane is not a dock
tab_bar_button(2, "icons/split_12.svg", cx, |position| DeploySplitMenu {
position,
})
render_tab_bar_button(
2,
"icons/split_12.svg",
cx,
DeploySplitMenu,
self.tab_bar_context_menu
.handle_if_kind(TabBarContextMenuKind::Split),
)
}),
)
// Add the close dock button if this pane is a dock
.with_children(
self.docked
.map(|_| tab_bar_button(3, "icons/x_mark_8.svg", cx, |_| HideDock)),
.map(|_| render_tab_bar_button(3, "icons/x_mark_8.svg", cx, HideDock, None)),
)
.contained()
.with_style(theme.workspace.tab_bar.pane_button_container)
@ -1554,7 +1599,6 @@ impl View for Pane {
})
.boxed(),
)
.with_child(ChildView::new(&self.tab_bar_context_menu, cx).boxed())
.named("pane")
}
@ -1575,7 +1619,7 @@ impl View for Pane {
}
cx.focus(active_item);
} else if focused != self.tab_bar_context_menu {
} else if focused != self.tab_bar_context_menu.handle {
self.last_focused_view_by_item
.insert(active_item.id(), focused.downgrade());
}
@ -1591,34 +1635,41 @@ impl View for Pane {
}
}
fn tab_bar_button<A: Action>(
fn render_tab_bar_button<A: Action + Clone>(
index: usize,
icon: &'static str,
cx: &mut RenderContext<Pane>,
action_builder: impl 'static + Fn(Vector2F) -> A,
action: A,
context_menu: Option<ViewHandle<ContextMenu>>,
) -> ElementBox {
enum TabBarButton {}
MouseEventHandler::<TabBarButton>::new(index, cx, |mouse_state, cx| {
let theme = &cx.global::<Settings>().theme.workspace.tab_bar;
let style = theme.pane_button.style_for(mouse_state, false);
Svg::new(icon)
.with_color(style.color)
.constrained()
.with_width(style.icon_width)
.aligned()
.constrained()
.with_width(style.button_width)
.with_height(style.button_width)
// .aligned()
.boxed()
})
.with_cursor_style(CursorStyle::PointingHand)
.on_click(MouseButton::Left, move |e, cx| {
cx.dispatch_action(action_builder(e.region.lower_right()));
})
.flex(1., false)
.boxed()
Stack::new()
.with_child(
MouseEventHandler::<TabBarButton>::new(index, cx, |mouse_state, cx| {
let theme = &cx.global::<Settings>().theme.workspace.tab_bar;
let style = theme.pane_button.style_for(mouse_state, false);
Svg::new(icon)
.with_color(style.color)
.constrained()
.with_width(style.icon_width)
.aligned()
.constrained()
.with_width(style.button_width)
.with_height(style.button_width)
.boxed()
})
.with_cursor_style(CursorStyle::PointingHand)
.on_click(MouseButton::Left, move |_, cx| {
cx.dispatch_action(action.clone());
})
.boxed(),
)
.with_children(
context_menu.map(|menu| ChildView::new(menu, cx).aligned().bottom().right().boxed()),
)
.flex(1., false)
.boxed()
}
impl ItemNavHistory {

View File

@ -8,7 +8,6 @@ export default function contactsPopover(colorScheme: ColorScheme) {
background: background(layer),
cornerRadius: 6,
padding: { top: 6, bottom: 6 },
margin: { top: -6 },
shadow: colorScheme.popoverShadow,
border: border(layer),
width: 300,

View File

@ -3,80 +3,82 @@ import { withOpacity } from "../utils/color"
import { background, border, foreground, text } from "./components"
export default function projectPanel(colorScheme: ColorScheme) {
let layer = colorScheme.middle
let layer = colorScheme.middle
let baseEntry = {
height: 24,
iconColor: foreground(layer, "variant"),
iconSize: 8,
iconSpacing: 8,
}
let baseEntry = {
height: 24,
iconColor: foreground(layer, "variant"),
iconSize: 8,
iconSpacing: 8,
}
let entry = {
...baseEntry,
text: text(layer, "mono", "variant", { size: "sm" }),
hover: {
background: background(layer, "variant", "hovered"),
},
active: {
background: colorScheme.isLight ? withOpacity(background(layer, "active"), 0.5) : background(layer, "active"),
text: text(layer, "mono", "active", { size: "sm" }),
},
activeHover: {
background: background(layer, "active"),
text: text(layer, "mono", "active", { size: "sm" }),
},
}
let entry = {
...baseEntry,
text: text(layer, "mono", "variant", { size: "sm" }),
hover: {
background: background(layer, "variant", "hovered"),
},
active: {
background: colorScheme.isLight
? withOpacity(background(layer, "active"), 0.5)
: background(layer, "active"),
text: text(layer, "mono", "active", { size: "sm" }),
},
activeHover: {
background: background(layer, "active"),
text: text(layer, "mono", "active", { size: "sm" }),
},
}
return {
openProjectButton: {
background: background(layer),
border: border(layer, "active"),
cornerRadius: 4,
margin: {
top: 16,
left: 16,
right: 16,
},
padding: {
top: 3,
bottom: 3,
left: 7,
right: 7,
},
...text(layer, "sans", "default", { size: "sm" }),
hover: {
...text(layer, "sans", "default", { size: "sm" }),
background: background(layer, "hovered"),
border: border(layer, "active"),
},
},
background: background(layer),
padding: { left: 12, right: 12, top: 6, bottom: 6 },
indentWidth: 8,
entry,
draggedEntry: {
...baseEntry,
text: text(layer, "mono", "on", { size: "sm" }),
background: withOpacity(background(layer, "on"), 0.9),
border: border(layer),
},
ignoredEntry: {
...entry,
text: text(layer, "mono", "disabled"),
},
cutEntry: {
...entry,
text: text(layer, "mono", "disabled"),
active: {
background: background(layer, "active"),
text: text(layer, "mono", "disabled", { size: "sm" }),
},
},
filenameEditor: {
background: background(layer, "on"),
text: text(layer, "mono", "on", { size: "sm" }),
selection: colorScheme.players[0],
},
}
return {
openProjectButton: {
background: background(layer),
border: border(layer, "active"),
cornerRadius: 4,
margin: {
top: 16,
left: 16,
right: 16,
},
padding: {
top: 3,
bottom: 3,
left: 7,
right: 7,
},
...text(layer, "sans", "default", { size: "sm" }),
hover: {
...text(layer, "sans", "default", { size: "sm" }),
background: background(layer, "hovered"),
border: border(layer, "active"),
},
},
background: background(layer),
padding: { left: 12, right: 12, top: 6, bottom: 6 },
indentWidth: 8,
entry,
draggedEntry: {
...baseEntry,
text: text(layer, "mono", "on", { size: "sm" }),
background: withOpacity(background(layer, "on"), 0.9),
border: border(layer),
},
ignoredEntry: {
...entry,
text: text(layer, "mono", "disabled"),
},
cutEntry: {
...entry,
text: text(layer, "mono", "disabled"),
active: {
background: background(layer, "active"),
text: text(layer, "mono", "disabled", { size: "sm" }),
},
},
filenameEditor: {
background: background(layer, "on"),
text: text(layer, "mono", "on", { size: "sm" }),
selection: colorScheme.players[0],
},
}
}