vim: f and t multiline option (#8448)

I'm not sure how compliant you're aiming to be with vim, but the `f`
behavior is more useful when it can search on multiple lines instead of
a single one, so I'd like to propose this change.

This change is quite frequent in vim/neovim as a plugin (e.g.
[clever-f](https://github.com/VSCodeVim/Vim),
[improved-ft](https://github.com/backdround/improved-ft.nvim), etc), and
in other vim emulations (e.g.
[vscode-vim](https://github.com/VSCodeVim/Vim)).
This commit is contained in:
Rom Grk 2024-02-27 21:34:19 -05:00 committed by GitHub
parent bd8896a3dc
commit 9a7a267203
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6 changed files with 186 additions and 37 deletions

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@ -571,7 +571,8 @@
},
// Vim settings
"vim": {
"use_system_clipboard": "always"
"use_system_clipboard": "always",
"use_multiline_find": false
},
// The server to connect to. If the environment variable
// ZED_SERVER_URL is set, it will override this setting.

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@ -12,7 +12,7 @@ use std::{ops::Range, sync::Arc};
/// Defines search strategy for items in `movement` module.
/// `FindRange::SingeLine` only looks for a match on a single line at a time, whereas
/// `FindRange::MultiLine` keeps going until the end of a string.
#[derive(Debug, PartialEq)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum FindRange {
SingleLine,
MultiLine,

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@ -22,27 +22,57 @@ use crate::{
pub enum Motion {
Left,
Backspace,
Down { display_lines: bool },
Up { display_lines: bool },
Down {
display_lines: bool,
},
Up {
display_lines: bool,
},
Right,
Space,
NextWordStart { ignore_punctuation: bool },
NextWordEnd { ignore_punctuation: bool },
PreviousWordStart { ignore_punctuation: bool },
PreviousWordEnd { ignore_punctuation: bool },
FirstNonWhitespace { display_lines: bool },
NextWordStart {
ignore_punctuation: bool,
},
NextWordEnd {
ignore_punctuation: bool,
},
PreviousWordStart {
ignore_punctuation: bool,
},
PreviousWordEnd {
ignore_punctuation: bool,
},
FirstNonWhitespace {
display_lines: bool,
},
CurrentLine,
StartOfLine { display_lines: bool },
EndOfLine { display_lines: bool },
StartOfLine {
display_lines: bool,
},
EndOfLine {
display_lines: bool,
},
StartOfParagraph,
EndOfParagraph,
StartOfDocument,
EndOfDocument,
Matching,
FindForward { before: bool, char: char },
FindBackward { after: bool, char: char },
RepeatFind { last_find: Box<Motion> },
RepeatFindReversed { last_find: Box<Motion> },
FindForward {
before: bool,
char: char,
mode: FindRange,
},
FindBackward {
after: bool,
char: char,
mode: FindRange,
},
RepeatFind {
last_find: Box<Motion>,
},
RepeatFindReversed {
last_find: Box<Motion>,
},
NextLineStart,
StartOfLineDownward,
EndOfLineDownward,
@ -481,30 +511,30 @@ impl Motion {
),
Matching => (matching(map, point), SelectionGoal::None),
// t f
FindForward { before, char } => {
return find_forward(map, point, *before, *char, times)
FindForward { before, char, mode } => {
return find_forward(map, point, *before, *char, times, *mode)
.map(|new_point| (new_point, SelectionGoal::None))
}
// T F
FindBackward { after, char } => (
find_backward(map, point, *after, *char, times),
FindBackward { after, char, mode } => (
find_backward(map, point, *after, *char, times, *mode),
SelectionGoal::None,
),
// ; -- repeat the last find done with t, f, T, F
RepeatFind { last_find } => match **last_find {
Motion::FindForward { before, char } => {
let mut new_point = find_forward(map, point, before, char, times);
Motion::FindForward { before, char, mode } => {
let mut new_point = find_forward(map, point, before, char, times, mode);
if new_point == Some(point) {
new_point = find_forward(map, point, before, char, times + 1);
new_point = find_forward(map, point, before, char, times + 1, mode);
}
return new_point.map(|new_point| (new_point, SelectionGoal::None));
}
Motion::FindBackward { after, char } => {
let mut new_point = find_backward(map, point, after, char, times);
Motion::FindBackward { after, char, mode } => {
let mut new_point = find_backward(map, point, after, char, times, mode);
if new_point == point {
new_point = find_backward(map, point, after, char, times + 1);
new_point = find_backward(map, point, after, char, times + 1, mode);
}
(new_point, SelectionGoal::None)
@ -513,19 +543,19 @@ impl Motion {
},
// , -- repeat the last find done with t, f, T, F, in opposite direction
RepeatFindReversed { last_find } => match **last_find {
Motion::FindForward { before, char } => {
let mut new_point = find_backward(map, point, before, char, times);
Motion::FindForward { before, char, mode } => {
let mut new_point = find_backward(map, point, before, char, times, mode);
if new_point == point {
new_point = find_backward(map, point, before, char, times + 1);
new_point = find_backward(map, point, before, char, times + 1, mode);
}
(new_point, SelectionGoal::None)
}
Motion::FindBackward { after, char } => {
let mut new_point = find_forward(map, point, after, char, times);
Motion::FindBackward { after, char, mode } => {
let mut new_point = find_forward(map, point, after, char, times, mode);
if new_point == Some(point) {
new_point = find_forward(map, point, after, char, times + 1);
new_point = find_forward(map, point, after, char, times + 1, mode);
}
return new_point.map(|new_point| (new_point, SelectionGoal::None));
@ -1011,13 +1041,14 @@ fn find_forward(
before: bool,
target: char,
times: usize,
mode: FindRange,
) -> Option<DisplayPoint> {
let mut to = from;
let mut found = false;
for _ in 0..times {
found = false;
let new_to = find_boundary(map, to, FindRange::SingleLine, |_, right| {
let new_to = find_boundary(map, to, mode, |_, right| {
found = right == target;
found
});
@ -1045,14 +1076,13 @@ fn find_backward(
after: bool,
target: char,
times: usize,
mode: FindRange,
) -> DisplayPoint {
let mut to = from;
for _ in 0..times {
let new_to =
find_preceding_boundary_display_point(map, to, FindRange::SingleLine, |_, right| {
right == target
});
find_preceding_boundary_display_point(map, to, mode, |_, right| right == target);
if to == new_to {
break;
}

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@ -379,10 +379,12 @@ pub(crate) fn normal_replace(text: Arc<str>, cx: &mut WindowContext) {
mod test {
use gpui::TestAppContext;
use indoc::indoc;
use settings::SettingsStore;
use crate::{
state::Mode::{self},
test::NeovimBackedTestContext,
test::{NeovimBackedTestContext, VimTestContext},
VimSettings,
};
#[gpui::test]
@ -903,6 +905,90 @@ mod test {
}
}
#[gpui::test]
async fn test_f_and_t_multiline(cx: &mut gpui::TestAppContext) {
let mut cx = VimTestContext::new(cx, true).await;
cx.update_global(|store: &mut SettingsStore, cx| {
store.update_user_settings::<VimSettings>(cx, |s| {
s.use_multiline_find = Some(true);
});
});
cx.assert_binding(
["f", "l"],
indoc! {"
ˇfunction print() {
console.log('ok')
}
"},
Mode::Normal,
indoc! {"
function print() {
consoˇle.log('ok')
}
"},
Mode::Normal,
);
cx.assert_binding(
["t", "l"],
indoc! {"
ˇfunction print() {
console.log('ok')
}
"},
Mode::Normal,
indoc! {"
function print() {
consˇole.log('ok')
}
"},
Mode::Normal,
);
}
#[gpui::test]
async fn test_capital_f_and_capital_t_multiline(cx: &mut gpui::TestAppContext) {
let mut cx = VimTestContext::new(cx, true).await;
cx.update_global(|store: &mut SettingsStore, cx| {
store.update_user_settings::<VimSettings>(cx, |s| {
s.use_multiline_find = Some(true);
});
});
cx.assert_binding(
["shift-f", "p"],
indoc! {"
function print() {
console.ˇlog('ok')
}
"},
Mode::Normal,
indoc! {"
function ˇprint() {
console.log('ok')
}
"},
Mode::Normal,
);
cx.assert_binding(
["shift-t", "p"],
indoc! {"
function print() {
console.ˇlog('ok')
}
"},
Mode::Normal,
indoc! {"
function pˇrint() {
console.log('ok')
}
"},
Mode::Normal,
);
}
#[gpui::test]
async fn test_percent(cx: &mut TestAppContext) {
let mut cx = NeovimBackedTestContext::new(cx).await.binding(["%"]);

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@ -17,7 +17,10 @@ mod visual;
use anyhow::Result;
use collections::HashMap;
use command_palette_hooks::{CommandPaletteFilter, CommandPaletteInterceptor};
use editor::{movement, Editor, EditorEvent, EditorMode};
use editor::{
movement::{self, FindRange},
Editor, EditorEvent, EditorMode,
};
use gpui::{
actions, impl_actions, Action, AppContext, EntityId, Global, Subscription, View, ViewContext,
WeakView, WindowContext,
@ -482,6 +485,11 @@ impl Vim {
let find = Motion::FindForward {
before,
char: text.chars().next().unwrap(),
mode: if VimSettings::get_global(cx).use_multiline_find {
FindRange::MultiLine
} else {
FindRange::SingleLine
},
};
Vim::update(cx, |vim, _| {
vim.workspace_state.last_find = Some(find.clone())
@ -492,6 +500,11 @@ impl Vim {
let find = Motion::FindBackward {
after,
char: text.chars().next().unwrap(),
mode: if VimSettings::get_global(cx).use_multiline_find {
FindRange::MultiLine
} else {
FindRange::SingleLine
},
};
Vim::update(cx, |vim, _| {
vim.workspace_state.last_find = Some(find.clone())
@ -628,11 +641,13 @@ struct VimSettings {
// vim always uses system cliupbaord
// some magic where yy is system and dd is not.
pub use_system_clipboard: UseSystemClipboard,
pub use_multiline_find: bool,
}
#[derive(Clone, Default, Serialize, Deserialize, JsonSchema)]
struct VimSettingsContent {
pub use_system_clipboard: Option<UseSystemClipboard>,
pub use_multiline_find: Option<bool>,
}
impl Settings for VimSettings {

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@ -144,6 +144,23 @@ Currently supported vim-specific commands (as of Zed 0.106):
to sort the current selection (with i, case-insensitively)
```
## Vim settings
Some vim settings are available to modify the default vim behavior:
```json
{
"vim": {
// "always": use system clipboard
// "never": don't use system clipboard
// "on_yank": use system clipboard for yank operations
"use_system_clipboard": "always",
// Enable multi-line find for `f` and `t` motions
"use_multiline_find": false
}
}
```
## Related settings
There are a few Zed settings that you may also enjoy if you use vim mode: