mirror of
https://github.com/zed-industries/zed.git
synced 2024-11-08 07:35:01 +03:00
This reverts commit 0cebf68306
.
Although this thing is very cool, it is a top source of crashes.
Example crash:
```
Segmentation fault: 11 on thread 26
objc_retain +16
invocation function for block in Overlay::onCommandBufferCommit(id<MTLCommandBuffer>) +60
MTLDispatchListApply +52
```
Release Notes:
- Removed "Toggle Graphics Profiler" as it crashes too much.
This commit is contained in:
parent
ac30ded80e
commit
9bd5ebb74b
@ -195,8 +195,8 @@ pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
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fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
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fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool;
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fn draw(&self, scene: &Scene);
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fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
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fn set_graphics_profiler_enabled(&self, enabled: bool);
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#[cfg(any(test, feature = "test-support"))]
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fn as_test(&mut self) -> Option<&mut TestWindow> {
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@ -394,10 +394,6 @@ impl PlatformWindow for WaylandWindow {
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let inner = self.0.inner.borrow_mut();
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inner.renderer.sprite_atlas().clone()
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}
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fn set_graphics_profiler_enabled(&self, enabled: bool) {
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//todo!(linux)
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}
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}
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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@ -525,8 +525,4 @@ impl PlatformWindow for X11Window {
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let inner = self.0.inner.borrow_mut();
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inner.renderer.sprite_atlas().clone()
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}
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fn set_graphics_profiler_enabled(&self, enabled: bool) {
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unimplemented!("linux")
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}
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}
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@ -1060,27 +1060,6 @@ impl PlatformWindow for MacWindow {
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fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
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self.0.lock().renderer.sprite_atlas().clone()
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}
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/// Enables or disables the Metal HUD for debugging purposes. Note that this only works
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/// when the app is bundled and it has the `MetalHudEnabled` key set to true in Info.plist.
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fn set_graphics_profiler_enabled(&self, enabled: bool) {
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let this_lock = self.0.lock();
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let layer = this_lock.renderer.layer();
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unsafe {
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if enabled {
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let hud_properties = NSDictionary::dictionaryWithObject_forKey_(
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nil,
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ns_string("default"),
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ns_string("mode"),
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);
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let _: () = msg_send![layer, setDeveloperHUDProperties: hud_properties];
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} else {
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let _: () =
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msg_send![layer, setDeveloperHUDProperties: NSDictionary::dictionary(nil)];
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}
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}
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}
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}
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impl HasWindowHandle for MacWindow {
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@ -251,8 +251,6 @@ impl PlatformWindow for TestWindow {
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self.0.lock().sprite_atlas.clone()
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}
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fn set_graphics_profiler_enabled(&self, _enabled: bool) {}
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fn as_test(&mut self) -> Option<&mut TestWindow> {
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Some(self)
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}
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@ -280,7 +280,6 @@ pub struct Window {
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pub(crate) focus: Option<FocusId>,
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focus_enabled: bool,
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pending_input: Option<PendingInput>,
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graphics_profiler_enabled: bool,
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}
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#[derive(Default, Debug)]
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@ -474,7 +473,6 @@ impl Window {
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focus: None,
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focus_enabled: true,
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pending_input: None,
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graphics_profiler_enabled: false,
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}
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}
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fn new_focus_listener(
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@ -1519,14 +1517,6 @@ impl<'a> WindowContext<'a> {
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}
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}
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/// Toggle the graphics profiler to debug your application's rendering performance.
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pub fn toggle_graphics_profiler(&mut self) {
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self.window.graphics_profiler_enabled = !self.window.graphics_profiler_enabled;
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self.window
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.platform_window
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.set_graphics_profiler_enabled(self.window.graphics_profiler_enabled);
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}
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/// Register the given handler to be invoked whenever the global of the given type
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/// is updated.
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pub fn observe_global<G: Global>(
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@ -121,7 +121,6 @@ actions!(
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ToggleRightDock,
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ToggleBottomDock,
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CloseAllDocks,
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ToggleGraphicsProfiler,
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]
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);
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@ -3583,7 +3582,6 @@ impl Workspace {
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workspace.reopen_closed_item(cx).detach();
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}),
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)
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.on_action(|_: &ToggleGraphicsProfiler, cx| cx.toggle_graphics_profiler())
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}
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#[cfg(any(test, feature = "test-support"))]
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@ -22,5 +22,3 @@
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<string>An application in Zed wants to use speech recognition.</string>
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<key>NSRemindersUsageDescription</key>
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<string>An application in Zed wants to use your reminders.</string>
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<key>MetalHudEnabled</key>
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<true />
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@ -156,10 +156,6 @@ pub fn app_menus() -> Vec<Menu<'static>> {
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MenuItem::action("View Telemetry", crate::OpenTelemetryLog),
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MenuItem::action("View Dependency Licenses", crate::OpenLicenses),
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MenuItem::action("Show Welcome", workspace::Welcome),
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MenuItem::action(
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"Toggle Graphics Profiler",
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workspace::ToggleGraphicsProfiler,
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),
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MenuItem::separator(),
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MenuItem::action(
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"Documentation",
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