Rename reuse_geometry to reuse_view

This commit is contained in:
Antonio Scandurra 2024-01-10 23:06:10 +01:00
parent 1c260e6dfd
commit a4ef1bc096
3 changed files with 35 additions and 51 deletions

View File

@ -125,7 +125,7 @@ impl Scene {
}
}
pub fn insert_views_from_scene(&mut self, views: &FxHashSet<EntityId>, prev_scene: &mut Self) {
pub fn reuse_views(&mut self, views: &FxHashSet<EntityId>, prev_scene: &mut Self) {
for shadow in prev_scene.shadows.drain(..) {
if views.contains(&EntityId::from(shadow.view_id as u64)) {
let order = &prev_scene.orders_by_layer[&shadow.layer_id];

View File

@ -292,7 +292,7 @@ impl Element for AnyView {
&& !cx.window.dirty_views.contains(&self.entity_id())
&& !cx.window.refreshing
{
cx.reuse_geometry();
cx.reuse_view();
return;
}
}

View File

@ -347,6 +347,37 @@ impl Frame {
.map(|focus_id| self.dispatch_tree.focus_path(focus_id))
.unwrap_or_default()
}
fn reuse_views(&mut self, prev_frame: &mut Self) {
// Reuse mouse listeners that didn't change since the last frame.
for (type_id, listeners) in &mut prev_frame.mouse_listeners {
let next_listeners = self.mouse_listeners.entry(*type_id).or_default();
for (order, view_id, listener) in listeners.drain(..) {
if self.reused_views.contains(&view_id) {
next_listeners.push((order, view_id, listener));
}
}
}
// Reuse entries in the depth map that didn't change since the last frame.
for (order, view_id, bounds) in prev_frame.depth_map.drain(..) {
if self.reused_views.contains(&view_id) {
self.depth_map.push((order, view_id, bounds));
}
}
self.depth_map.sort_by(|a, b| a.0.cmp(&b.0));
// Retain element states for views that didn't change since the last frame.
for (element_id, state) in prev_frame.element_states.drain() {
if self.reused_views.contains(&state.parent_view_id) {
self.element_states.entry(element_id).or_insert(state);
}
}
// Reuse geometry that didn't change since the last frame.
self.scene
.reuse_views(&self.reused_views, &mut prev_frame.scene);
}
}
impl Window {
@ -1376,7 +1407,7 @@ impl<'a> WindowContext<'a> {
);
}
pub(crate) fn reuse_geometry(&mut self) {
pub(crate) fn reuse_view(&mut self) {
let view_id = self.parent_view_id().unwrap();
let window = &mut self.window;
let grafted_view_ids = window
@ -1450,56 +1481,9 @@ impl<'a> WindowContext<'a> {
self.window.next_frame.window_active = self.window.active;
self.window.root_view = Some(root_view);
// Reuse mouse listeners that didn't change since the last frame.
for (type_id, listeners) in &mut self.window.rendered_frame.mouse_listeners {
let next_listeners = self
.window
.next_frame
.mouse_listeners
.entry(*type_id)
.or_default();
for (order, view_id, listener) in listeners.drain(..) {
if self.window.next_frame.reused_views.contains(&view_id) {
next_listeners.push((order, view_id, listener));
}
}
}
// Reuse entries in the depth map that didn't change since the last frame.
for (order, view_id, bounds) in self.window.rendered_frame.depth_map.drain(..) {
if self.window.next_frame.reused_views.contains(&view_id) {
self.window
.next_frame
.depth_map
.push((order, view_id, bounds));
}
}
self.window
.next_frame
.depth_map
.sort_by(|a, b| a.0.cmp(&b.0));
// Retain element states for views that didn't change since the last frame.
for (element_id, state) in self.window.rendered_frame.element_states.drain() {
if self
.window
.next_frame
.reused_views
.contains(&state.parent_view_id)
{
self.window
.next_frame
.element_states
.entry(element_id)
.or_insert(state);
}
}
// Reuse geometry that didn't change since the last frame.
self.window.next_frame.scene.insert_views_from_scene(
&self.window.next_frame.reused_views,
&mut self.window.rendered_frame.scene,
);
.reuse_views(&mut self.window.rendered_frame);
self.window.next_frame.scene.finish();
let previous_focus_path = self.window.rendered_frame.focus_path();