Fix incorrect point types in scroll calculations (#13600)

fixes https://github.com/zed-industries/zed/issues/13559

Release Notes:

- Fixed incorrect scroll behavior when using different
`scroll_beyond_last_line` settings
([#13559](https://github.com/zed-industries/zed/issues/13559)) (preview
only)
This commit is contained in:
Mikayla Maki 2024-06-27 11:19:27 -07:00 committed by GitHub
parent cb2d05b78f
commit a695322f83
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@ -205,7 +205,7 @@ impl ScrollManager {
ScrollBeyondLastLine::OnePage => scroll_top,
ScrollBeyondLastLine::Off => {
if let Some(height_in_lines) = self.visible_line_count {
let max_row = map.max_buffer_row().as_f32();
let max_row = map.max_point().row().0 as f32;
scroll_top.min(max_row - height_in_lines + 1.).max(0.)
} else {
scroll_top
@ -213,7 +213,7 @@ impl ScrollManager {
}
ScrollBeyondLastLine::VerticalScrollMargin => {
if let Some(height_in_lines) = self.visible_line_count {
let max_row = map.max_buffer_row().as_f32();
let max_row = map.max_point().row().0 as f32;
scroll_top
.min(max_row - height_in_lines + 1. + self.vertical_scroll_margin)
.max(0.)