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synced 2024-11-08 07:35:01 +03:00
Fix stories
co-authored-by: Piotrek <piotr@zed.dev>
This commit is contained in:
parent
8049ec674e
commit
a844bf7d41
@ -54,7 +54,7 @@ mod stories {
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impl Render for AvatarStory {
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type Element = Div;
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fn render(&mut self, cx: &mut WindowContext) -> Self::Element {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<Avatar>(cx))
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.child(Story::label(cx, "Default"))
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@ -251,7 +251,7 @@ mod stories {
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let states = InteractionState::iter();
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Story::container(cx)
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.child(Story::title_for::<_, Button>(cx))
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.child(Story::title_for::<Button>(cx))
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.child(
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div()
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.flex()
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@ -394,7 +394,7 @@ mod stories {
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.child(
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Button::new("Label")
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.variant(ButtonVariant::Ghost)
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.on_click(cx.callback(|_view, _, cx| println!("Button clicked."))),
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.on_click(|_, cx| println!("Button clicked.")),
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)
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}
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}
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@ -291,7 +291,7 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::{h_stack, Story};
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use gpui::{Div, Render};
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use gpui::{Div, Render, ViewContext};
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pub struct CheckboxStory;
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@ -300,7 +300,7 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<_, Checkbox<Self>>(cx))
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.child(Story::title_for::<Checkbox>(cx))
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.child(Story::label(cx, "Default"))
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.child(
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h_stack()
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@ -309,10 +309,7 @@ mod stories {
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actions!(PrintCurrentDate, PrintBestFood);
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fn build_menu<V: Render>(
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cx: &mut WindowContext,
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header: impl Into<SharedString>,
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) -> View<ContextMenu> {
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fn build_menu(cx: &mut WindowContext, header: impl Into<SharedString>) -> View<ContextMenu> {
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ContextMenu::build(cx, |menu, _| {
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menu.header(header)
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.separator()
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@ -337,13 +334,13 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.on_action(|_, _: &PrintCurrentDate, _| {
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.on_action(|_: &PrintCurrentDate, _| {
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println!("printing unix time!");
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if let Ok(unix_time) = std::time::UNIX_EPOCH.elapsed() {
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println!("Current Unix time is {:?}", unix_time.as_secs());
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}
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})
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.on_action(|_, _: &PrintBestFood, _| {
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.on_action(|_: &PrintBestFood, _| {
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println!("burrito");
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})
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.flex()
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@ -363,7 +360,7 @@ mod stories {
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"RIGHT CLICK ME"
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})
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})
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.menu(move |_, cx| build_menu(cx, "top left")),
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.menu(move |cx| build_menu(cx, "top left")),
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)
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.child(
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menu_handle("test1")
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@ -376,7 +373,7 @@ mod stories {
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})
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.anchor(AnchorCorner::BottomLeft)
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.attach(AnchorCorner::TopLeft)
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.menu(move |_, cx| build_menu(cx, "bottom left")),
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.menu(move |cx| build_menu(cx, "bottom left")),
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),
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)
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.child(
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@ -394,7 +391,7 @@ mod stories {
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})
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})
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.anchor(AnchorCorner::TopRight)
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.menu(move |_, cx| build_menu(cx, "top right")),
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.menu(move |cx| build_menu(cx, "top right")),
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)
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.child(
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menu_handle("test4")
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@ -407,7 +404,7 @@ mod stories {
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})
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.anchor(AnchorCorner::BottomRight)
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.attach(AnchorCorner::TopRight)
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.menu(move |_, cx| build_menu(cx, "bottom right")),
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.menu(move |cx| build_menu(cx, "bottom right")),
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),
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)
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}
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@ -61,7 +61,7 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<_, Details<Self>>(cx))
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.child(Story::title_for::<Details>(cx))
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.child(Story::label(cx, "Default"))
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.child(Details::new("The quick brown fox jumps over the lazy dog"))
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.child(Story::label(cx, "With meta"))
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@ -31,34 +31,3 @@ impl Facepile {
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}
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use gpui::{Div, RenderOnce};
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#[cfg(feature = "stories")]
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pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use super::*;
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use crate::{static_players, Story};
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use gpui::{Div, Render};
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pub struct FacepileStory;
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impl Render for FacepileStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let players = static_players();
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Story::container(cx)
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.child(Story::title_for::<_, Facepile>(cx))
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.child(Story::label(cx, "Default"))
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.child(
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div()
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.flex()
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.gap_3()
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.child(Facepile::new(players.clone().into_iter().take(1)))
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.child(Facepile::new(players.clone().into_iter().take(2)))
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.child(Facepile::new(players.clone().into_iter().take(3))),
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)
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}
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}
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}
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@ -215,7 +215,7 @@ mod stories {
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let icons = Icon::iter();
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Story::container(cx)
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.child(Story::title_for::<_, IconElement>(cx))
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.child(Story::title_for::<IconElement>(cx))
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.child(Story::label(cx, "All Icons"))
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.child(div().flex().gap_3().children(icons.map(IconElement::new)))
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}
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@ -123,7 +123,7 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<_, Input>(cx))
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.child(Story::title_for::<Input>(cx))
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.child(Story::label(cx, "Default"))
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.child(div().flex().child(Input::new("Search")))
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}
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@ -96,7 +96,7 @@ mod stories {
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["ctrl", "alt", "cmd", "shift"].into_iter().permutations(2);
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Story::container(cx)
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.child(Story::title_for::<_, KeyBinding>(cx))
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.child(Story::title_for::<KeyBinding>(cx))
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.child(Story::label(cx, "Single Key"))
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.child(KeyBinding::new(binding("Z")))
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.child(Story::label(cx, "Single Key with Modifier"))
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@ -247,7 +247,7 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<_, Label>(cx))
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.child(Story::title_for::<Label>(cx))
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.child(Story::label(cx, "Default"))
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.child(Label::new("Hello, world!"))
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.child(Story::label(cx, "Highlighted"))
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@ -178,7 +178,7 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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{
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Story::container(cx)
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.child(Story::title_for::<_, Palette>(cx))
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.child(Story::title_for::<Palette>(cx))
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.child(Story::label(cx, "Default"))
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.child(Palette::new("palette-1"))
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.child(Story::label(cx, "With Items"))
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@ -137,7 +137,7 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<Panel<Self>>(cx))
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.child(Story::title_for::<Panel>(cx))
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.child(Story::label(cx, "Default"))
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.child(
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Panel::new("panel", cx).child(
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@ -109,7 +109,7 @@ mod stories {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<Toast<Self>>(cx))
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.child(Story::title_for::<Toast>(cx))
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.child(Story::label(cx, "Default"))
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.child(Toast::new(ToastOrigin::Bottom).child(Label::new("label")))
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}
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@ -15,10 +15,7 @@ impl Story {
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.bg(cx.theme().colors().background)
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}
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pub fn title<V: 'static>(
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cx: &mut WindowContext,
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title: impl Into<SharedString>,
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) -> impl Element {
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pub fn title(cx: &mut WindowContext, title: impl Into<SharedString>) -> impl Element {
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div()
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.text_xl()
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.text_color(cx.theme().colors().text)
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@ -29,10 +26,7 @@ impl Story {
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Self::title(cx, std::any::type_name::<T>())
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}
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pub fn label<V: 'static>(
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cx: &mut WindowContext,
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label: impl Into<SharedString>,
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) -> impl Element {
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pub fn label(cx: &mut WindowContext, label: impl Into<SharedString>) -> impl Element {
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div()
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.mt_4()
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.mb_2()
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