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https://github.com/zed-industries/zed.git
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Get rusqlite more shippable
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parent
6019e4c37b
commit
b06366ebb7
1
Cargo.lock
generated
1
Cargo.lock
generated
@ -1603,6 +1603,7 @@ dependencies = [
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"collections",
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"gpui",
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"lazy_static",
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"log",
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"parking_lot 0.11.2",
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"rusqlite",
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"rusqlite_migration",
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@ -283,9 +283,9 @@ impl AutoUpdater {
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let db = self.db.clone();
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cx.background().spawn(async move {
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if should_show {
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db.write([(SHOULD_SHOW_UPDATE_NOTIFICATION_KEY, "")])?;
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db.write_kvp(SHOULD_SHOW_UPDATE_NOTIFICATION_KEY, "")?;
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} else {
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db.delete([(SHOULD_SHOW_UPDATE_NOTIFICATION_KEY)])?;
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db.delete_kvp(SHOULD_SHOW_UPDATE_NOTIFICATION_KEY)?;
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}
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Ok(())
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})
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@ -293,8 +293,7 @@ impl AutoUpdater {
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fn should_show_update_notification(&self, cx: &AppContext) -> Task<Result<bool>> {
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let db = self.db.clone();
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cx.background().spawn(async move {
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Ok(db.read([(SHOULD_SHOW_UPDATE_NOTIFICATION_KEY)])?[0].is_some())
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})
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cx.background()
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.spawn(async move { Ok(db.read_kvp(SHOULD_SHOW_UPDATE_NOTIFICATION_KEY)?.is_some()) })
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}
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}
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@ -14,10 +14,11 @@ test-support = []
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collections = { path = "../collections" }
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anyhow = "1.0.57"
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async-trait = "0.1"
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lazy_static = "1.4.0"
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log = { version = "0.4.16", features = ["kv_unstable_serde"] }
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parking_lot = "0.11.1"
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rusqlite = { version = "0.28.0", features = ["bundled", "serde_json"] }
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rusqlite_migration = "1.0.0"
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lazy_static = "1.4.0"
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[dev-dependencies]
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gpui = { path = "../gpui", features = ["test-support"] }
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@ -1,19 +1,22 @@
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mod items;
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mod kvp;
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mod migrations;
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use anyhow::Result;
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use migrations::MIGRATIONS;
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use parking_lot::Mutex;
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use rusqlite::Connection;
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use std::path::Path;
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use std::sync::Arc;
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pub use kvp::*;
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use anyhow::Result;
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use log::error;
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use parking_lot::Mutex;
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use rusqlite::Connection;
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pub struct Db {
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connection: Mutex<Connection>,
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in_memory: bool,
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use migrations::MIGRATIONS;
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pub enum Db {
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Real {
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connection: Mutex<Connection>,
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in_memory: bool,
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},
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Null,
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}
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// To make a migration:
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@ -23,25 +26,43 @@ pub struct Db {
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impl Db {
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/// Open or create a database at the given file path. Falls back to in memory database if the
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/// database at the given path is corrupted
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pub fn open(path: &Path) -> Result<Arc<Self>> {
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let conn = Connection::open(path)?;
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Self::initialize(conn, false).or_else(|_| Self::open_in_memory())
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pub fn open(path: &Path) -> Arc<Self> {
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Connection::open(path)
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.map_err(Into::into)
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.and_then(|connection| Self::initialize(connection, false))
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.unwrap_or_else(|e| {
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error!(
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"Connecting to db failed. Falling back to in memory db. {}",
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e
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);
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Self::open_in_memory()
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})
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}
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/// Open a in memory database for testing and as a fallback.
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pub fn open_in_memory() -> Result<Arc<Self>> {
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let conn = Connection::open_in_memory()?;
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Self::initialize(conn, true)
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pub fn open_in_memory() -> Arc<Self> {
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Connection::open_in_memory()
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.map_err(Into::into)
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.and_then(|connection| Self::initialize(connection, true))
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.unwrap_or_else(|e| {
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error!("Connecting to in memory db failed. Reverting to null db. {}");
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Arc::new(Self::Null)
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})
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}
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fn initialize(mut conn: Connection, in_memory: bool) -> Result<Arc<Self>> {
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MIGRATIONS.to_latest(&mut conn)?;
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Ok(Arc::new(Self {
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Ok(Arc::new(Self::Real {
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connection: Mutex::new(conn),
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in_memory,
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}))
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}
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fn persisting(&self) -> bool {
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match self {
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Db::Real { in_memory, .. } => *in_memory,
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_ => false,
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}
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}
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}
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@ -55,7 +55,7 @@ fn main() {
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let db = app.background().spawn(async move {
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project::Db::open(&*zed::paths::DB)
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.log_err()
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.unwrap_or_else(project::Db::null)
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.unwrap_or_else(project::Db::open_in_memory())
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});
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load_embedded_fonts(&app);
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@ -6,7 +6,7 @@ lazy_static::lazy_static! {
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pub static ref LOGS_DIR: PathBuf = HOME.join("Library/Logs/Zed");
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pub static ref LANGUAGES_DIR: PathBuf = HOME.join("Library/Application Support/Zed/languages");
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pub static ref DB_DIR: PathBuf = HOME.join("Library/Application Support/Zed/db");
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pub static ref DB: PathBuf = DB_DIR.join("zed.db");
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pub static ref DB: PathBuf = DB_DIR.join("zed.sqlite");
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pub static ref SETTINGS: PathBuf = CONFIG_DIR.join("settings.json");
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pub static ref KEYMAP: PathBuf = CONFIG_DIR.join("keymap.json");
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pub static ref LAST_USERNAME: PathBuf = CONFIG_DIR.join("last-username.txt");
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