Remove triple-based suffix

This commit is contained in:
Isaac Clayton 2022-07-14 15:05:54 +02:00
parent af1ad474e3
commit b3ac63b7b5
4 changed files with 14 additions and 40 deletions

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@ -152,7 +152,7 @@ Plugins in the `plugins` directory are automatically recompiled and serialized t
- `plugin.wasm` is the plugin compiled to Wasm. As a baseline, this should be about 4MB for debug builds and 2MB for release builds, but it depends on the specific plugin being built.
- `plugin.wasm.the-target-triple` is the plugin compiled to Wasm *and additionally* precompiled to host-platform-specific native code, determined by the `TARGET` cargo exposes at compile-time. This should be about 700KB for debug builds and 500KB in release builds. Each plugin takes about 1 or 2 seconds to compile to native code using cranelift, so precompiling plugins drastically reduces the startup time required to begin to run a plugin.
- `plugin.wasm.pre` is the plugin compiled to Wasm *and additionally* precompiled to host-platform-specific native code, determined by the `TARGET` cargo exposes at compile-time. This should be about 700KB for debug builds and 500KB in release builds. Each plugin takes about 1 or 2 seconds to compile to native code using cranelift, so precompiling plugins drastically reduces the startup time required to begin to run a plugin.
For all intents and purposes, it is *highly recommended* that you use precompiled plugins where possible, as they are much more lightweight and take much less time to instantiate.
@ -256,26 +256,7 @@ The `.init` method takes a single argument containing the plugin binary.
1. If not precompiled, use `PluginBinary::Wasm(bytes)`. This supports both the WebAssembly Textual format (`.wat`) and the WebAssembly Binary format (`.wasm`).
2. If precompiled, use `PluginBinary::Precompiled(bytes)`. This supports precompiled plugins ending in `.wasm.the-target-triple`. You need to be extra-careful when using precompiled plugins to ensure that the plugin target matches the target of the binary you are compiling:
a. To tell the current crate what the current `target` triple is, add the following line to the crate's `build.rs`:
```rust
println!(
"cargo:rustc-env=TARGET_TRIPLE={}",
std::env::var("TARGET").unwrap()
);
```
b. To get the correct precompiled binary in the crate itself, read this exposed environment variable and include the plugin:
```rust
let bytes = include_bytes!(concat!(
"../../../plugins/bin/plugin.wasm.",
env!("TARGET_TRIPLE"),
));
let precompiled = PluginBinary::Precompiled(bytes);
```
2. If precompiled, use `PluginBinary::Precompiled(bytes)`. This supports precompiled plugins ending in `.wasm.pre`. You need to be extra-careful when using precompiled plugins to ensure that the plugin target matches the target of the binary you are compiling.
The `.init` method is asynchronous, and must be `.await`ed upon. If the plugin is malformed or doesn't import the right functions, an error will be raised.

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@ -26,10 +26,6 @@ fn main() {
"release" => (&["--release"][..], "release"),
unknown => panic!("unknown profile `{}`", unknown),
};
// Get the target architecture for pre-cross-compilation of plugins
let target_triple = std::env::var("TARGET").unwrap().to_string();
// Invoke cargo to build the plugins
let build_successful = std::process::Command::new("cargo")
.args([
@ -45,8 +41,13 @@ fn main() {
.success();
assert!(build_successful);
// Find all compiled binaries
// Get the target architecture for pre-cross-compilation of plugins
// and create and engine with the appropriate config
let target_triple = std::env::var("TARGET").unwrap().to_string();
println!("cargo:rerun-if-env-changed=TARGET");
let engine = create_default_engine(&target_triple);
// Find all compiled binaries
let binaries = std::fs::read_dir(base.join("target/wasm32-wasi").join(profile_target))
.expect("Could not find compiled plugins in target");
@ -64,7 +65,7 @@ fn main() {
if let Some(path) = is_wasm() {
let out_path = base.join("bin").join(path.file_name().unwrap());
std::fs::copy(&path, &out_path).expect("Could not copy compiled plugin to bin");
precompile(&out_path, &engine, &target_triple);
precompile(&out_path, &engine);
}
}
}
@ -82,15 +83,14 @@ fn create_default_engine(target_triple: &str) -> Engine {
Engine::new(&config).expect("Could not create precompilation engine")
}
fn precompile(path: &Path, engine: &Engine, target_triple: &str) {
fn precompile(path: &Path, engine: &Engine) {
let bytes = std::fs::read(path).expect("Could not read wasm module");
let compiled = engine
.precompile_module(&bytes)
.expect("Could not precompile module");
let out_path = path.parent().unwrap().join(&format!(
"{}.{}",
"{}.pre",
path.file_name().unwrap().to_string_lossy(),
target_triple,
));
let mut out_file = std::fs::File::create(out_path)
.expect("Could not create output file for precompiled module");

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@ -2,10 +2,6 @@ use std::process::Command;
fn main() {
println!("cargo:rustc-env=MACOSX_DEPLOYMENT_TARGET=10.14");
println!(
"cargo:rustc-env=TARGET_TRIPLE={}",
std::env::var("TARGET").unwrap()
);
let output = Command::new("npm")
.current_dir("../../styles")

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@ -11,11 +11,6 @@ use util::ResultExt;
#[allow(dead_code)]
pub async fn new_json(executor: Arc<Background>) -> Result<PluginLspAdapter> {
let bytes = include_bytes!(concat!(
"../../../../plugins/bin/json_language.wasm.",
env!("TARGET_TRIPLE"),
));
let plugin = PluginBuilder::new_default()?
.host_function_async("command", |command: String| async move {
let mut args = command.split(' ');
@ -27,7 +22,9 @@ pub async fn new_json(executor: Arc<Background>) -> Result<PluginLspAdapter> {
.log_err()
.map(|output| output.stdout)
})?
.init(PluginBinary::Precompiled(bytes))
.init(PluginBinary::Precompiled(include_bytes!(
"../../../../plugins/bin/json_language.wasm.pre",
)))
.await?;
PluginLspAdapter::new(plugin, executor).await