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Remove triple-based suffix
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@ -152,7 +152,7 @@ Plugins in the `plugins` directory are automatically recompiled and serialized t
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- `plugin.wasm` is the plugin compiled to Wasm. As a baseline, this should be about 4MB for debug builds and 2MB for release builds, but it depends on the specific plugin being built.
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- `plugin.wasm.the-target-triple` is the plugin compiled to Wasm *and additionally* precompiled to host-platform-specific native code, determined by the `TARGET` cargo exposes at compile-time. This should be about 700KB for debug builds and 500KB in release builds. Each plugin takes about 1 or 2 seconds to compile to native code using cranelift, so precompiling plugins drastically reduces the startup time required to begin to run a plugin.
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- `plugin.wasm.pre` is the plugin compiled to Wasm *and additionally* precompiled to host-platform-specific native code, determined by the `TARGET` cargo exposes at compile-time. This should be about 700KB for debug builds and 500KB in release builds. Each plugin takes about 1 or 2 seconds to compile to native code using cranelift, so precompiling plugins drastically reduces the startup time required to begin to run a plugin.
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For all intents and purposes, it is *highly recommended* that you use precompiled plugins where possible, as they are much more lightweight and take much less time to instantiate.
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@ -256,26 +256,7 @@ The `.init` method takes a single argument containing the plugin binary.
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1. If not precompiled, use `PluginBinary::Wasm(bytes)`. This supports both the WebAssembly Textual format (`.wat`) and the WebAssembly Binary format (`.wasm`).
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2. If precompiled, use `PluginBinary::Precompiled(bytes)`. This supports precompiled plugins ending in `.wasm.the-target-triple`. You need to be extra-careful when using precompiled plugins to ensure that the plugin target matches the target of the binary you are compiling:
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a. To tell the current crate what the current `target` triple is, add the following line to the crate's `build.rs`:
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```rust
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println!(
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"cargo:rustc-env=TARGET_TRIPLE={}",
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std::env::var("TARGET").unwrap()
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);
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```
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b. To get the correct precompiled binary in the crate itself, read this exposed environment variable and include the plugin:
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```rust
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let bytes = include_bytes!(concat!(
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"../../../plugins/bin/plugin.wasm.",
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env!("TARGET_TRIPLE"),
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));
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let precompiled = PluginBinary::Precompiled(bytes);
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```
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2. If precompiled, use `PluginBinary::Precompiled(bytes)`. This supports precompiled plugins ending in `.wasm.pre`. You need to be extra-careful when using precompiled plugins to ensure that the plugin target matches the target of the binary you are compiling.
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The `.init` method is asynchronous, and must be `.await`ed upon. If the plugin is malformed or doesn't import the right functions, an error will be raised.
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@ -26,10 +26,6 @@ fn main() {
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"release" => (&["--release"][..], "release"),
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unknown => panic!("unknown profile `{}`", unknown),
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};
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// Get the target architecture for pre-cross-compilation of plugins
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let target_triple = std::env::var("TARGET").unwrap().to_string();
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// Invoke cargo to build the plugins
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let build_successful = std::process::Command::new("cargo")
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.args([
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@ -45,8 +41,13 @@ fn main() {
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.success();
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assert!(build_successful);
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// Find all compiled binaries
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// Get the target architecture for pre-cross-compilation of plugins
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// and create and engine with the appropriate config
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let target_triple = std::env::var("TARGET").unwrap().to_string();
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println!("cargo:rerun-if-env-changed=TARGET");
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let engine = create_default_engine(&target_triple);
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// Find all compiled binaries
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let binaries = std::fs::read_dir(base.join("target/wasm32-wasi").join(profile_target))
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.expect("Could not find compiled plugins in target");
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@ -64,7 +65,7 @@ fn main() {
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if let Some(path) = is_wasm() {
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let out_path = base.join("bin").join(path.file_name().unwrap());
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std::fs::copy(&path, &out_path).expect("Could not copy compiled plugin to bin");
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precompile(&out_path, &engine, &target_triple);
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precompile(&out_path, &engine);
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}
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}
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}
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@ -82,15 +83,14 @@ fn create_default_engine(target_triple: &str) -> Engine {
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Engine::new(&config).expect("Could not create precompilation engine")
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}
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fn precompile(path: &Path, engine: &Engine, target_triple: &str) {
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fn precompile(path: &Path, engine: &Engine) {
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let bytes = std::fs::read(path).expect("Could not read wasm module");
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let compiled = engine
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.precompile_module(&bytes)
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.expect("Could not precompile module");
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let out_path = path.parent().unwrap().join(&format!(
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"{}.{}",
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"{}.pre",
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path.file_name().unwrap().to_string_lossy(),
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target_triple,
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));
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let mut out_file = std::fs::File::create(out_path)
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.expect("Could not create output file for precompiled module");
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@ -2,10 +2,6 @@ use std::process::Command;
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fn main() {
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println!("cargo:rustc-env=MACOSX_DEPLOYMENT_TARGET=10.14");
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println!(
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"cargo:rustc-env=TARGET_TRIPLE={}",
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std::env::var("TARGET").unwrap()
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);
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let output = Command::new("npm")
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.current_dir("../../styles")
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@ -11,11 +11,6 @@ use util::ResultExt;
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#[allow(dead_code)]
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pub async fn new_json(executor: Arc<Background>) -> Result<PluginLspAdapter> {
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let bytes = include_bytes!(concat!(
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"../../../../plugins/bin/json_language.wasm.",
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env!("TARGET_TRIPLE"),
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));
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let plugin = PluginBuilder::new_default()?
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.host_function_async("command", |command: String| async move {
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let mut args = command.split(' ');
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@ -27,7 +22,9 @@ pub async fn new_json(executor: Arc<Background>) -> Result<PluginLspAdapter> {
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.log_err()
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.map(|output| output.stdout)
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})?
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.init(PluginBinary::Precompiled(bytes))
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.init(PluginBinary::Precompiled(include_bytes!(
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"../../../../plugins/bin/json_language.wasm.pre",
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)))
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.await?;
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PluginLspAdapter::new(plugin, executor).await
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