Still need to wire up MouseMove with the new regions

This commit is contained in:
Nathan Sobo 2023-08-18 02:23:06 -06:00
parent 3709eff34b
commit b910c85f7f
7 changed files with 82 additions and 33 deletions

View File

@ -1,5 +1,5 @@
use crate::{
element::{Element, ElementMetadata},
element::{Element, ElementMetadata, ParentElement},
frame,
text::ArcCow,
themes::rose_pine,

View File

@ -419,7 +419,7 @@ pub trait Element<V: 'static>: 'static {
self
}
fn hoverable(self) -> Hoverable<V, Self>
fn hover(self) -> Hoverable<V, Self>
where
Self: Sized,
{
@ -443,6 +443,18 @@ pub trait Element<V: 'static>: 'static {
}
}
pub trait ParentElement<V: 'static>: Element<V> {
fn child(self, child: impl IntoElement<V>) -> Self
where
Self: Sized;
fn children<I, E>(self, children: I) -> Self
where
Self: Sized,
I: IntoIterator<Item = E>,
E: IntoElement<V>;
}
// Object-safe counterpart of Element used by AnyElement to store elements as trait objects.
trait ElementObject<V> {
fn declared_style(&mut self) -> &mut StyleRefinement;
@ -516,19 +528,6 @@ impl<V: 'static> AnyElement<V> {
Ok(node_id)
}
pub fn push_text_style<'a: 'b, 'b>(&mut self, cx: &mut impl RenderContext<'a, 'b, V>) -> bool {
let text_style = self
.element
.computed_style(cx.as_view_context())
.text_style();
if let Some(text_style) = text_style {
cx.push_text_style(cx.text_style().refined(&text_style));
true
} else {
false
}
}
pub fn paint(&mut self, view: &mut V, cx: &mut PaintContext<V>) -> Result<()> {
let pushed_text_style = self.push_text_style(cx);
@ -586,6 +585,19 @@ impl<V: 'static> AnyElement<V> {
Ok(())
}
fn push_text_style<'a: 'b, 'b>(&mut self, cx: &mut impl RenderContext<'a, 'b, V>) -> bool {
let text_style = self
.element
.computed_style(cx.as_view_context())
.text_style();
if let Some(text_style) = text_style {
cx.push_text_style(cx.text_style().refined(&text_style));
true
} else {
false
}
}
}
impl<V: 'static> Element<V> for AnyElement<V> {

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@ -1,6 +1,7 @@
use crate::{
element::{
AnyElement, Element, EventHandler, IntoElement, Layout, LayoutContext, NodeId, PaintContext,
AnyElement, Element, EventHandler, IntoElement, Layout, LayoutContext, NodeId,
PaintContext, ParentElement,
},
style::{Style, StyleRefinement},
};
@ -65,13 +66,13 @@ impl<V: 'static> Element<V> for Frame<V> {
}
}
impl<V: 'static> Frame<V> {
pub fn child(mut self, child: impl IntoElement<V>) -> Self {
impl<V: 'static> ParentElement<V> for Frame<V> {
fn child(mut self, child: impl IntoElement<V>) -> Self {
self.children.push(child.into_any_element());
self
}
pub fn children<I, E>(mut self, children: I) -> Self
fn children<I, E>(mut self, children: I) -> Self
where
I: IntoIterator<Item = E>,
E: IntoElement<V>,

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@ -7,11 +7,15 @@ use gpui::{
};
use refineable::Refineable;
use crate::{element::Element, style::StyleRefinement};
use crate::{
element::{Element, ParentElement},
style::StyleRefinement,
};
pub struct Hoverable<V, E> {
hover_style: StyleRefinement,
computed_style: Option<StyleRefinement>,
hovered: Rc<Cell<bool>>,
view_type: PhantomData<V>,
child: E,
}
@ -21,6 +25,7 @@ impl<V, E> Hoverable<V, E> {
Self {
hover_style: StyleRefinement::default(),
computed_style: None,
hovered: Default::default(),
view_type: PhantomData,
child,
}
@ -37,8 +42,9 @@ impl<V: 'static, E: Element<V>> Element<V> for Hoverable<V, E> {
fn computed_style(&mut self, cx: &mut ViewContext<V>) -> &StyleRefinement {
self.computed_style.get_or_insert_with(|| {
let mut style = self.child.computed_style(cx).clone();
// if hovered
style.refine(&self.hover_style);
if self.hovered.get() {
style.refine(&self.hover_style);
}
style
})
}
@ -63,17 +69,24 @@ impl<V: 'static, E: Element<V>> Element<V> for Hoverable<V, E> {
) -> anyhow::Result<()> {
let EngineLayout { bounds, order } = layout.from_engine;
let window_bounds = RectF::new(Vector2F::zero(), cx.window_size());
let was_hovered = Rc::new(Cell::new(false));
let hovered = self.hovered.clone();
self.child.paint(layout, view, cx)?;
let mouse_within_bounds = bounds.contains_point(cx.mouse_position());
if mouse_within_bounds != hovered.get() {
hovered.set(mouse_within_bounds);
cx.repaint();
}
cx.draw_interactive_region(
order,
window_bounds,
false,
move |view, event: &MouseMove, cx| {
let is_hovered = bounds.contains_point(cx.mouse_position());
if is_hovered != was_hovered.get() {
was_hovered.set(is_hovered);
let mouse_within_bounds = bounds.contains_point(cx.mouse_position());
if mouse_within_bounds != hovered.get() {
hovered.set(mouse_within_bounds);
cx.repaint();
}
},
@ -81,3 +94,23 @@ impl<V: 'static, E: Element<V>> Element<V> for Hoverable<V, E> {
Ok(())
}
}
impl<V: 'static, P: ParentElement<V>> ParentElement<V> for Hoverable<V, P> {
fn child(mut self, child: impl crate::element::IntoElement<V>) -> Self
where
Self: Sized,
{
self.child = self.child.child(child);
self
}
fn children<I, E>(mut self, children: I) -> Self
where
Self: Sized,
I: IntoIterator<Item = E>,
E: crate::element::IntoElement<V>,
{
self.child = self.child.children(children);
self
}
}

View File

@ -1,7 +1,7 @@
#![allow(dead_code, unused_variables)]
use color::black;
use components::button;
use element::Element;
use element::{Element, ParentElement};
use frame::frame;
use gpui::{
geometry::{rect::RectF, vector::vec2f},
@ -50,6 +50,8 @@ fn playground<V: 'static>(theme: &ThemeColors) -> impl Element<V> {
.h_full()
.w_half()
.fill(theme.success(0.5))
.hover()
.fill(theme.error(0.5))
.child(button().label("Hello").click(|_, _, _| println!("click!")))
}

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@ -1890,6 +1890,7 @@ impl AppContext {
fn handle_repaint_window_effect(&mut self, window: AnyWindowHandle) {
self.update_window(window, |cx| {
cx.layout(false).log_err();
if let Some(scene) = cx.paint().log_err() {
cx.window.platform_window.present_scene(scene);
}
@ -3655,12 +3656,6 @@ impl<'a, 'b, 'c, V: 'static> EventContext<'a, 'b, 'c, V> {
pub fn propagate_event(&mut self) {
self.handled = false;
}
pub fn repaint(&mut self) {
let window = self.window();
self.pending_effects
.push_back(Effect::RepaintWindow { window });
}
}
impl<'a, 'b, 'c, V> Deref for EventContext<'a, 'b, 'c, V> {

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@ -220,6 +220,12 @@ impl<'a> WindowContext<'a> {
}
}
pub fn repaint(&mut self) {
let window = self.window();
self.pending_effects
.push_back(Effect::RepaintWindow { window });
}
pub fn layout_engine(&mut self) -> Option<&mut LayoutEngine> {
self.window.layout_engines.last_mut()
}