Render different variants according to subpixel positioning

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
Antonio Scandurra 2021-03-24 18:20:25 +01:00
parent 9178e91cc0
commit bc977fc873
6 changed files with 69 additions and 40 deletions

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@ -14,7 +14,6 @@ parking_lot = "0.11.1"
pathfinder_color = "0.5" pathfinder_color = "0.5"
pathfinder_geometry = "0.5" pathfinder_geometry = "0.5"
pin-project = "1.0.5" pin-project = "1.0.5"
png = "0.16"
rand = "0.8.3" rand = "0.8.3"
replace_with = "0.1.7" replace_with = "0.1.7"
smallvec = "1.6.1" smallvec = "1.6.1"
@ -25,6 +24,9 @@ tree-sitter = "0.17"
bindgen = "0.57" bindgen = "0.57"
cc = "1.0.67" cc = "1.0.67"
[dev-dependencies]
png = "0.16"
[target.'cfg(target_os = "macos")'.dependencies] [target.'cfg(target_os = "macos")'.dependencies]
anyhow = "1" anyhow = "1"
cocoa = "0.24" cocoa = "0.24"

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@ -158,29 +158,3 @@ impl FontCache {
metric * font_size / self.metric(font_id, |m| m.units_per_em as f32) metric * font_size / self.metric(font_id, |m| m.units_per_em as f32)
} }
} }
// #[cfg(test)]
// mod tests {
// use std::{fs::File, io::BufWriter, path::Path};
// use super::*;
// #[test]
// fn test_render_glyph() {
// let cache = FontCache::new();
// let family_id = cache.load_family(&["Fira Code"]).unwrap();
// let font_id = cache.select_font(family_id, &Default::default()).unwrap();
// let glyph_id = cache.font(font_id).glyph_for_char('G').unwrap();
// let (bounds, bytes) = cache.render_glyph(font_id, 16.0, glyph_id, 1.).unwrap();
// let path = Path::new(r"/Users/as-cii/Desktop/image.png");
// let file = File::create(path).unwrap();
// let ref mut w = BufWriter::new(file);
// let mut encoder = png::Encoder::new(w, bounds.width() as u32, bounds.height() as u32);
// encoder.set_color(png::ColorType::Grayscale);
// encoder.set_depth(png::BitDepth::Eight);
// let mut writer = encoder.write_header().unwrap();
// writer.write_image_data(&bytes).unwrap();
// }
// }

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@ -3,7 +3,7 @@ use crate::{
geometry::{ geometry::{
rect::{RectF, RectI}, rect::{RectF, RectI},
transform2d::Transform2F, transform2d::Transform2F,
vector::vec2f, vector::{vec2f, vec2i},
}, },
platform, platform,
text_layout::{Glyph, Line, Run}, text_layout::{Glyph, Line, Run},
@ -18,9 +18,7 @@ use core_foundation::{
use core_graphics::{ use core_graphics::{
base::CGGlyph, color_space::CGColorSpace, context::CGContext, geometry::CGAffineTransform, base::CGGlyph, color_space::CGColorSpace, context::CGContext, geometry::CGAffineTransform,
}; };
use core_text::{ use core_text::{line::CTLine, string_attributes::kCTFontAttributeName};
font_descriptor::kCTFontSizeAttribute, line::CTLine, string_attributes::kCTFontAttributeName,
};
use font_kit::{ use font_kit::{
canvas::RasterizationOptions, hinting::HintingOptions, metrics::Metrics, canvas::RasterizationOptions, hinting::HintingOptions, metrics::Metrics,
properties::Properties, source::SystemSource, properties::Properties, source::SystemSource,
@ -73,11 +71,12 @@ impl platform::FontSystem for FontSystem {
font_id: FontId, font_id: FontId,
font_size: f32, font_size: f32,
glyph_id: GlyphId, glyph_id: GlyphId,
horizontal_shift: f32,
scale_factor: f32, scale_factor: f32,
) -> Option<(RectI, Vec<u8>)> { ) -> Option<(RectI, Vec<u8>)> {
self.0 self.0
.read() .read()
.rasterize_glyph(font_id, font_size, glyph_id, scale_factor) .rasterize_glyph(font_id, font_size, glyph_id, horizontal_shift, scale_factor)
} }
fn layout_str( fn layout_str(
@ -127,6 +126,7 @@ impl FontSystemState {
font_id: FontId, font_id: FontId,
font_size: f32, font_size: f32,
glyph_id: GlyphId, glyph_id: GlyphId,
horizontal_shift: f32,
scale_factor: f32, scale_factor: f32,
) -> Option<(RectI, Vec<u8>)> { ) -> Option<(RectI, Vec<u8>)> {
let font = &self.fonts[font_id.0]; let font = &self.fonts[font_id.0];
@ -144,6 +144,8 @@ impl FontSystemState {
if bounds.width() == 0 || bounds.height() == 0 { if bounds.width() == 0 || bounds.height() == 0 {
None None
} else { } else {
// Make room for subpixel variants.
let bounds = RectI::new(bounds.origin(), bounds.size() + vec2i(1, 0));
let mut pixels = vec![0; bounds.width() as usize * bounds.height() as usize]; let mut pixels = vec![0; bounds.width() as usize * bounds.height() as usize];
let ctx = CGContext::create_bitmap_context( let ctx = CGContext::create_bitmap_context(
Some(pixels.as_mut_ptr() as *mut _), Some(pixels.as_mut_ptr() as *mut _),
@ -170,7 +172,13 @@ impl FontSystemState {
ctx.set_font(&font.native_font().copy_to_CGFont()); ctx.set_font(&font.native_font().copy_to_CGFont());
ctx.set_font_size(font_size as CGFloat); ctx.set_font_size(font_size as CGFloat);
ctx.show_glyphs_at_positions(&[glyph_id as CGGlyph], &[CGPoint::new(0.0, 0.0)]); ctx.show_glyphs_at_positions(
&[glyph_id as CGGlyph],
&[CGPoint::new(
(horizontal_shift / scale_factor) as CGFloat,
0.0,
)],
);
Some((bounds, pixels)) Some((bounds, pixels))
} }
@ -335,4 +343,32 @@ mod tests {
); );
Ok(()) Ok(())
} }
// #[test]
// fn test_render_glyph() {
// use std::{fs::File, io::BufWriter, path::Path};
// let fonts = FontSystem::new();
// let font_ids = fonts.load_family("Fira Code").unwrap();
// let font_id = fonts.select_font(&font_ids, &Default::default()).unwrap();
// let glyph_id = fonts.glyph_for_char(font_id, 'G').unwrap();
// for i in 0..2 {
// let variant = 0.5 * i as f32;
// let (bounds, bytes) = fonts
// .rasterize_glyph(font_id, 16.0, glyph_id, variant, 2.)
// .unwrap();
// let name = format!("/Users/as-cii/Desktop/twog-{}.png", i);
// let path = Path::new(&name);
// let file = File::create(path).unwrap();
// let ref mut w = BufWriter::new(file);
// let mut encoder = png::Encoder::new(w, bounds.width() as u32, bounds.height() as u32);
// encoder.set_color(png::ColorType::Grayscale);
// encoder.set_depth(png::BitDepth::Eight);
// let mut writer = encoder.write_header().unwrap();
// writer.write_image_data(&bytes).unwrap();
// }
// }
} }

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@ -272,14 +272,14 @@ impl Renderer {
glyph.font_id, glyph.font_id,
glyph.font_size, glyph.font_size,
glyph.id, glyph.id,
glyph.origin.x(),
scene.scale_factor(), scene.scale_factor(),
) { ) {
sprites_by_atlas sprites_by_atlas
.entry(sprite.atlas_id) .entry(sprite.atlas_id)
.or_insert_with(Vec::new) .or_insert_with(Vec::new)
.push(shaders::GPUISprite { .push(shaders::GPUISprite {
origin: (glyph.origin * scene.scale_factor() + sprite.offset.to_f32()) origin: (glyph.origin * scene.scale_factor() + sprite.offset).to_float2(),
.to_float2(),
size: sprite.size.to_float2(), size: sprite.size.to_float2(),
atlas_origin: sprite.atlas_origin.to_float2(), atlas_origin: sprite.atlas_origin.to_float2(),
color: glyph.color.to_uchar4(), color: glyph.color.to_uchar4(),

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@ -2,7 +2,7 @@ use crate::{
fonts::{FontId, GlyphId}, fonts::{FontId, GlyphId},
geometry::{ geometry::{
rect::RectI, rect::RectI,
vector::{vec2i, Vector2I}, vector::{vec2i, Vector2F, Vector2I},
}, },
platform, platform,
}; };
@ -16,13 +16,14 @@ struct GlyphDescriptor {
font_id: FontId, font_id: FontId,
font_size: OrderedFloat<f32>, font_size: OrderedFloat<f32>,
glyph_id: GlyphId, glyph_id: GlyphId,
subpixel_variant: u8,
} }
#[derive(Clone)] #[derive(Clone)]
pub struct GlyphSprite { pub struct GlyphSprite {
pub atlas_id: usize, pub atlas_id: usize,
pub atlas_origin: Vector2I, pub atlas_origin: Vector2I,
pub offset: Vector2I, pub offset: Vector2F,
pub size: Vector2I, pub size: Vector2I,
} }
@ -59,21 +60,34 @@ impl SpriteCache {
font_id: FontId, font_id: FontId,
font_size: f32, font_size: f32,
glyph_id: GlyphId, glyph_id: GlyphId,
target_x: f32,
scale_factor: f32, scale_factor: f32,
) -> Option<GlyphSprite> { ) -> Option<GlyphSprite> {
const SUBPIXEL_VARIANTS: u8 = 4;
let target_x = target_x * scale_factor;
let fonts = &self.fonts; let fonts = &self.fonts;
let atlasses = &mut self.atlasses; let atlasses = &mut self.atlasses;
let atlas_size = self.atlas_size; let atlas_size = self.atlas_size;
let device = &self.device; let device = &self.device;
let subpixel_variant =
(target_x.fract() * SUBPIXEL_VARIANTS as f32).round() as u8 % SUBPIXEL_VARIANTS;
self.glyphs self.glyphs
.entry(GlyphDescriptor { .entry(GlyphDescriptor {
font_id, font_id,
font_size: OrderedFloat(font_size), font_size: OrderedFloat(font_size),
glyph_id, glyph_id,
subpixel_variant,
}) })
.or_insert_with(|| { .or_insert_with(|| {
let (glyph_bounds, mask) = let horizontal_shift = subpixel_variant as f32 / SUBPIXEL_VARIANTS as f32;
fonts.rasterize_glyph(font_id, font_size, glyph_id, scale_factor)?; let (glyph_bounds, mask) = fonts.rasterize_glyph(
font_id,
font_size,
glyph_id,
horizontal_shift,
scale_factor,
)?;
assert!(glyph_bounds.width() < atlas_size.x()); assert!(glyph_bounds.width() < atlas_size.x());
assert!(glyph_bounds.height() < atlas_size.y()); assert!(glyph_bounds.height() < atlas_size.y());
@ -88,10 +102,12 @@ impl SpriteCache {
bounds bounds
}); });
let mut offset = glyph_bounds.origin().to_f32();
offset.set_x(offset.x() - target_x.fract());
Some(GlyphSprite { Some(GlyphSprite {
atlas_id: atlasses.len() - 1, atlas_id: atlasses.len() - 1,
atlas_origin: atlas_bounds.origin(), atlas_origin: atlas_bounds.origin(),
offset: glyph_bounds.origin(), offset,
size: glyph_bounds.size(), size: glyph_bounds.size(),
}) })
}) })

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@ -78,6 +78,7 @@ pub trait FontSystem: Send + Sync {
font_id: FontId, font_id: FontId,
font_size: f32, font_size: f32,
glyph_id: GlyphId, glyph_id: GlyphId,
horizontal_shift: f32,
scale_factor: f32, scale_factor: f32,
) -> Option<(RectI, Vec<u8>)>; ) -> Option<(RectI, Vec<u8>)>;
fn layout_str(&self, text: &str, font_size: f32, runs: &[(Range<usize>, FontId)]) -> Line; fn layout_str(&self, text: &str, font_size: f32, runs: &[(Range<usize>, FontId)]) -> Line;