This commit is contained in:
Antonio Scandurra 2023-10-17 13:32:49 +02:00
parent 488d08b43c
commit c04171abf6
16 changed files with 251 additions and 302 deletions

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@ -1,4 +1,4 @@
use crate::{BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point, ViewContext};
use crate::{BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point, SharedString, ViewContext};
use derive_more::{Deref, DerefMut};
pub(crate) use smallvec::SmallVec;
@ -33,12 +33,11 @@ pub trait IdentifiedElement: Element {
#[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)]
pub(crate) struct GlobalElementId(SmallVec<[ElementId; 8]>);
pub trait ParentElement {
type State;
pub trait ParentElement: Element {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]>;
fn group_mut(&mut self) -> &mut Option<SharedString>;
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::State>; 2]>;
fn child(mut self, child: impl IntoAnyElement<Self::State>) -> Self
fn child(mut self, child: impl IntoAnyElement<Self::ViewState>) -> Self
where
Self: Sized,
{
@ -46,7 +45,10 @@ pub trait ParentElement {
self
}
fn children(mut self, iter: impl IntoIterator<Item = impl IntoAnyElement<Self::State>>) -> Self
fn children(
mut self,
iter: impl IntoIterator<Item = impl IntoAnyElement<Self::ViewState>>,
) -> Self
where
Self: Sized,
{

View File

@ -1,7 +1,7 @@
use crate::{
AnyElement, Bounds, DispatchPhase, Element, ElementId, ElementKind, Hoverable,
IdentifiedElement, IntoAnyElement, LayoutId, LayoutNode, MouseDownEvent, MouseUpEvent, Pixels,
SharedString, StyleRefinement, Styled, ViewContext,
AnyElement, Bounds, DispatchPhase, Element, ElementId, Hoverable, IdentifiedElement,
IntoAnyElement, LayoutId, MouseDownEvent, MouseUpEvent, ParentElement, Pixels, SharedString,
StyleRefinement, Styled, ViewContext,
};
use parking_lot::Mutex;
use refineable::CascadeSlot;
@ -53,7 +53,17 @@ pub struct ClickableElement<E: Element> {
cascade_slot: CascadeSlot,
}
impl<E: Element> ClickableElement<E> {
impl<E: Styled + Element> ClickableElement<E> {
pub fn new(mut child: E) -> Self {
let cascade_slot = child.style_cascade().reserve();
ClickableElement {
child,
listeners: Default::default(),
active_style: Default::default(),
cascade_slot,
}
}
pub fn replace_child<E2: Element<ViewState = E::ViewState>>(
self,
replace: impl FnOnce(E) -> E2,
@ -171,12 +181,11 @@ where
impl<E: Styled + IdentifiedElement> IdentifiedElement for ClickableElement<E> {}
impl<E, K> LayoutNode<E::ViewState, K> for ClickableElement<E>
impl<E> ParentElement for ClickableElement<E>
where
E: Element + LayoutNode<E::ViewState, K>,
K: ElementKind,
E: Styled + ParentElement,
{
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<E::ViewState>; 2]> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
self.child.children_mut()
}

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@ -1,8 +1,9 @@
use crate::{
AnonymousElementKind, AnyElement, Bounds, Clickable, ClickableElement, ClickableElementState,
Element, ElementId, ElementKind, Hoverable, HoverableElement, IdentifiedElementKind,
IntoAnyElement, LayoutId, LayoutNode, LayoutNodeElement, Overflow, Pixels, Point, SharedString,
Style, StyleCascade, StyleRefinement, Styled, ViewContext, ClickListeners,
AnonymousElementKind, AnyElement, Bounds, ClickListeners, Clickable, ClickableElement,
ClickableElementState, Element, ElementId, ElementKind, Hoverable, HoverableElement,
IdentifiedElement, IdentifiedElementKind, IntoAnyElement, LayoutId, LayoutNodeElement,
Overflow, ParentElement, Pixels, Point, SharedString, Style, StyleCascade, StyleRefinement,
Styled, ViewContext,
};
use parking_lot::Mutex;
use smallvec::SmallVec;
@ -29,7 +30,16 @@ impl ScrollState {
}
}
pub struct Div<V: 'static + Send + Sync, K: ElementKind>(
pub fn div<S>() -> Div<S, AnonymousElementKind>
where
S: 'static + Send + Sync,
{
Div(ClickableElement::new(HoverableElement::new(
LayoutNodeElement::new(),
)))
}
pub struct Div<V: 'static + Send + Sync, K: ElementKind = AnonymousElementKind>(
ClickableElement<HoverableElement<LayoutNodeElement<V, K>>>,
);
@ -95,7 +105,13 @@ impl<V: 'static + Send + Sync> Div<V, AnonymousElementKind> {
}
}
impl<V: 'static + Send + Sync, K: ElementKind> LayoutNode<V, K> for Div<V, K> {
impl<V: 'static + Send + Sync> IdentifiedElement for Div<V, IdentifiedElementKind> {
fn id(&self) -> ElementId {
IdentifiedElement::id(&self.0)
}
}
impl<V: 'static + Send + Sync, K: ElementKind> ParentElement for Div<V, K> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
self.0.children_mut()
}

View File

@ -1,7 +1,7 @@
use crate::{
group_bounds, AnyElement, Bounds, DispatchPhase, Element, ElementId, ElementKind,
IdentifiedElement, IntoAnyElement, LayoutId, LayoutNode, MouseMoveEvent, Pixels, SharedString,
Style, StyleCascade, StyleRefinement, Styled, ViewContext,
group_bounds, AnyElement, Bounds, DispatchPhase, Element, ElementId, IdentifiedElement,
IntoAnyElement, LayoutId, MouseMoveEvent, ParentElement, Pixels, SharedString, Style,
StyleCascade, StyleRefinement, Styled, ViewContext,
};
use refineable::CascadeSlot;
use std::sync::{
@ -30,6 +30,17 @@ pub struct HoverableElement<E> {
}
impl<E: Styled + Element> HoverableElement<E> {
pub fn new(mut child: E) -> Self {
let cascade_slot = child.style_cascade().reserve();
HoverableElement {
hover_style: StyleRefinement::default(),
group: None,
cascade_slot,
hovered: Arc::new(AtomicBool::new(false)),
child,
}
}
pub fn replace_child<E2: Element<ViewState = E::ViewState>>(
self,
replace: impl FnOnce(E) -> E2,
@ -106,13 +117,11 @@ where
}
}
impl<E, K, V> LayoutNode<V, K> for HoverableElement<E>
impl<E> ParentElement for HoverableElement<E>
where
E: LayoutNode<V, K>,
K: ElementKind,
V: 'static + Send + Sync,
E: Styled + ParentElement,
{
fn children_mut(&mut self) -> &mut smallvec::SmallVec<[AnyElement<V>; 2]> {
fn children_mut(&mut self) -> &mut smallvec::SmallVec<[AnyElement<E::ViewState>; 2]> {
self.child.children_mut()
}

View File

@ -1,29 +1,35 @@
use crate::{
AnyElement, BorrowWindow, Bounds, Element, IntoAnyElement, LayoutId, Pixels, SharedString,
Style, Styled, ViewContext,
AnonymousElementKind, AnyElement, BorrowWindow, Bounds, ClickListeners, Clickable,
ClickableElement, ClickableElementState, Element, ElementId, ElementKind, Hoverable,
HoverableElement, IdentifiedElement, IdentifiedElementKind, IntoAnyElement, LayoutId,
LayoutNodeElement, Pixels, SharedString, Style, StyleRefinement, Styled, ViewContext,
};
use futures::FutureExt;
use refineable::Cascade;
use std::marker::PhantomData;
use util::ResultExt;
pub struct Img<S> {
style: Cascade<Style>,
pub struct Img<V: 'static + Send + Sync, K: ElementKind = AnonymousElementKind> {
layout_node: ClickableElement<HoverableElement<LayoutNodeElement<V, K>>>,
uri: Option<SharedString>,
grayscale: bool,
state_type: PhantomData<S>,
}
pub fn img<S>() -> Img<S> {
pub fn img<V>() -> Img<V, AnonymousElementKind>
where
V: 'static + Send + Sync,
{
Img {
style: Cascade::default(),
layout_node: ClickableElement::new(HoverableElement::new(LayoutNodeElement::new())),
uri: None,
grayscale: false,
state_type: PhantomData,
}
}
impl<S> Img<S> {
impl<V, K> Img<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
pub fn uri(mut self, uri: impl Into<SharedString>) -> Self {
self.uri = Some(uri.into());
self
@ -35,47 +41,65 @@ impl<S> Img<S> {
}
}
impl<S> IntoAnyElement<S> for Img<S>
impl<V: 'static + Send + Sync> Img<V, AnonymousElementKind> {
pub fn id(self, id: impl Into<ElementId>) -> Img<V, IdentifiedElementKind> {
Img {
layout_node: self.layout_node.replace_child(|hoverable| {
hoverable.replace_child(|layout_node| layout_node.identify(id))
}),
uri: self.uri,
grayscale: self.grayscale,
}
}
}
impl<V, K> IntoAnyElement<V> for Img<V, K>
where
S: 'static + Send + Sync,
V: 'static + Send + Sync,
K: ElementKind,
{
fn into_any(self) -> AnyElement<S> {
fn into_any(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
impl<S: Send + Sync + 'static> Element for Img<S> {
type ViewState = S;
type ElementState = ();
impl<V, K> Element for Img<V, K>
where
V: Send + Sync + 'static,
K: ElementKind,
{
type ViewState = V;
type ElementState = ClickableElementState<()>;
fn id(&self) -> Option<crate::ElementId> {
None
self.layout_node.id()
}
fn layout(
&mut self,
_: &mut Self::ViewState,
_: Option<Self::ElementState>,
view_state: &mut Self::ViewState,
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState)
where
Self: Sized,
{
let style = self.computed_style();
let layout_id = cx.request_layout(&style, []);
(layout_id, ())
self.layout_node.layout(view_state, element_state, cx)
}
fn paint(
&mut self,
bounds: Bounds<Pixels>,
_: &mut Self::ViewState,
_: &mut Self::ElementState,
view: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) {
cx.stack(1, |cx| {
self.layout_node.paint(bounds, view, element_state, cx);
});
let style = self.computed_style();
let corner_radii = style.corner_radii;
style.paint(bounds, cx);
if let Some(uri) = self.uri.clone() {
let image_future = cx.image_cache.get(uri);
@ -101,14 +125,38 @@ impl<S: Send + Sync + 'static> Element for Img<S> {
}
}
impl<S> Styled for Img<S> {
impl<V: 'static + Send + Sync> IdentifiedElement for Img<V, IdentifiedElementKind> {
fn id(&self) -> ElementId {
IdentifiedElement::id(&self.layout_node)
}
}
impl<V, K> Styled for Img<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
fn style_cascade(&mut self) -> &mut Cascade<Style> {
todo!("use layout node")
// &mut self.style
self.layout_node.style_cascade()
}
fn computed_style(&mut self) -> &Style {
todo!("use layout node")
// self.style.compute()
self.layout_node.computed_style()
}
}
impl<V: 'static + Send + Sync, K: ElementKind> Hoverable for Img<V, K> {
fn hover_style(&mut self) -> &mut StyleRefinement {
self.layout_node.hover_style()
}
}
impl<V: 'static + Send + Sync> Clickable for Img<V, IdentifiedElementKind> {
fn active_style(&mut self) -> &mut StyleRefinement {
self.layout_node.active_style()
}
fn listeners(&mut self) -> &mut ClickListeners<V> {
self.layout_node.listeners()
}
}

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@ -1,6 +1,7 @@
use crate::{
AnyElement, AppContext, BorrowWindow, Bounds, Element, ElementId, IdentifiedElement,
IntoAnyElement, LayoutId, Pixels, SharedString, Style, StyleCascade, Styled, ViewContext,
IntoAnyElement, LayoutId, ParentElement, Pixels, SharedString, Style, StyleCascade, Styled,
ViewContext,
};
use collections::HashMap;
use refineable::Refineable;
@ -16,31 +17,6 @@ pub fn group_bounds(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<P
.and_then(|bounds_stack| bounds_stack.last().cloned())
}
pub trait LayoutNode<V: 'static + Send + Sync, K: ElementKind> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]>;
fn group_mut(&mut self) -> &mut Option<SharedString>;
fn child(mut self, child: impl IntoAnyElement<V>) -> Self
where
Self: Sized,
{
self.children_mut().push(child.into_any());
self
}
fn children<C, E>(mut self, children: C) -> Self
where
C: IntoIterator<Item = E>,
E: IntoAnyElement<V>,
Self: Sized,
{
for child in children {
self.children_mut().push(child.into_any());
}
self
}
}
pub trait ElementKind: 'static + Send + Sync {
fn id(&self) -> Option<ElementId>;
}
@ -69,6 +45,16 @@ pub struct LayoutNodeElement<V: 'static + Send + Sync, K: ElementKind> {
}
impl<V: 'static + Send + Sync> LayoutNodeElement<V, AnonymousElementKind> {
pub fn new() -> LayoutNodeElement<V, AnonymousElementKind> {
LayoutNodeElement {
style_cascade: StyleCascade::default(),
computed_style: None,
children: SmallVec::new(),
kind: AnonymousElementKind,
group: None,
}
}
pub fn identify(self, id: impl Into<ElementId>) -> LayoutNodeElement<V, IdentifiedElementKind> {
LayoutNodeElement {
style_cascade: self.style_cascade,
@ -196,7 +182,7 @@ impl<V: 'static + Send + Sync, K: ElementKind> Element for LayoutNodeElement<V,
}
}
impl<V: 'static + Send + Sync, K: ElementKind> LayoutNode<V, K> for LayoutNodeElement<V, K> {
impl<V: 'static + Send + Sync, K: ElementKind> ParentElement for LayoutNodeElement<V, K> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
&mut self.children
}

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@ -1,167 +0,0 @@
use crate::{
group_bounds, AnyElement, Bounds, DispatchPhase, Element, IdentifiedElement, Interactive,
IntoAnyElement, MouseDownEvent, MouseEventListeners, MouseUpEvent, ParentElement, Pixels,
SharedString, Styled, ViewContext,
};
use refineable::{Cascade, CascadeSlot, Refineable};
use smallvec::SmallVec;
use std::sync::{
atomic::{AtomicBool, Ordering::SeqCst},
Arc,
};
pub struct Pressable<E: Styled> {
group: Option<SharedString>,
cascade_slot: CascadeSlot,
pressed_style: <E::Style as Refineable>::Refinement,
child: E,
}
pub struct PressableState<S> {
pressed: Arc<AtomicBool>,
child_state: S,
}
impl<E: Styled> Pressable<E> {
pub fn new(mut child: E, group: Option<SharedString>) -> Self {
Self {
group,
cascade_slot: child.style_cascade().reserve(),
pressed_style: Default::default(),
child,
}
}
}
impl<E> Styled for Pressable<E>
where
E: Styled,
{
type Style = E::Style;
fn style_cascade(&mut self) -> &mut Cascade<E::Style> {
self.child.style_cascade()
}
fn declared_style(&mut self) -> &mut <Self::Style as refineable::Refineable>::Refinement {
&mut self.pressed_style
}
}
impl<S: 'static + Send + Sync, E: Interactive<S> + Styled> Interactive<S> for Pressable<E> {
fn listeners(&mut self) -> &mut MouseEventListeners<S> {
self.child.listeners()
}
}
impl<E> IntoAnyElement<E::ViewState> for Pressable<E>
where
E: Styled + IdentifiedElement,
<E as Styled>::Style: 'static + Refineable + Send + Sync + Default,
<<E as Styled>::Style as Refineable>::Refinement: 'static + Refineable + Send + Sync + Default,
{
fn into_any(self) -> AnyElement<E::ViewState> {
AnyElement::new(self)
}
}
impl<E> Element for Pressable<E>
where
E: Styled + IdentifiedElement,
<E as Styled>::Style: 'static + Refineable + Send + Sync + Default,
<<E as Styled>::Style as Refineable>::Refinement: 'static + Refineable + Send + Sync + Default,
{
type ViewState = E::ViewState;
type ElementState = PressableState<E::ElementState>;
fn id(&self) -> Option<crate::ElementId> {
Some(IdentifiedElement::element_id(&self.child))
}
fn layout(
&mut self,
state: &mut Self::ViewState,
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (crate::LayoutId, Self::ElementState) {
if let Some(element_state) = element_state {
let (id, child_state) = self
.child
.layout(state, Some(element_state.child_state), cx);
let element_state = PressableState {
pressed: element_state.pressed,
child_state,
};
(id, element_state)
} else {
let (id, child_state) = self.child.layout(state, None, cx);
let element_state = PressableState {
pressed: Default::default(),
child_state,
};
(id, element_state)
}
}
fn paint(
&mut self,
bounds: Bounds<Pixels>,
state: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) {
let target_bounds = self
.group
.as_ref()
.and_then(|group| group_bounds(group, cx))
.unwrap_or(bounds);
let style = element_state
.pressed
.load(SeqCst)
.then_some(self.pressed_style.clone());
let slot = self.cascade_slot;
self.style_cascade().set(slot, style);
let pressed = element_state.pressed.clone();
cx.on_mouse_event(move |_, event: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble {
if target_bounds.contains_point(event.position) {
pressed.store(true, SeqCst);
cx.notify();
}
}
});
let pressed = element_state.pressed.clone();
cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Capture {
if pressed.load(SeqCst) {
pressed.store(false, SeqCst);
cx.notify();
}
}
});
self.child
.paint(bounds, state, &mut element_state.child_state, cx);
}
}
impl<E> ParentElement for Pressable<E>
where
E: ParentElement + IdentifiedElement + Styled,
{
type State = E::State;
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::State>; 2]> {
self.child.children_mut()
}
}
impl<E> IdentifiedElement for Pressable<E>
where
E: IdentifiedElement + Styled,
<E as Styled>::Style: 'static + Refineable + Send + Sync + Default,
<<E as Styled>::Style as Refineable>::Refinement: 'static + Refineable + Send + Sync + Default,
{
}

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@ -1,70 +1,93 @@
use crate::{
AnyElement, Bounds, Element, IntoAnyElement, LayoutId, Pixels, SharedString, Style, Styled,
AnonymousElementKind, AnyElement, Bounds, ClickListeners, Clickable, ClickableElement,
ClickableElementState, Element, ElementId, ElementKind, Hoverable, HoverableElement,
IdentifiedElement, IdentifiedElementKind, IntoAnyElement, LayoutId, LayoutNodeElement, Pixels,
SharedString, Style, StyleRefinement, Styled,
};
use refineable::Cascade;
use std::marker::PhantomData;
use util::ResultExt;
pub struct Svg<S> {
pub struct Svg<V: 'static + Send + Sync, K: ElementKind = AnonymousElementKind> {
layout_node: ClickableElement<HoverableElement<LayoutNodeElement<V, K>>>,
path: Option<SharedString>,
style: Cascade<Style>,
state_type: PhantomData<S>,
}
pub fn svg<S>() -> Svg<S> {
pub fn svg<V>() -> Svg<V, AnonymousElementKind>
where
V: 'static + Send + Sync,
{
Svg {
layout_node: ClickableElement::new(HoverableElement::new(LayoutNodeElement::new())),
path: None,
style: Cascade::<Style>::default(),
state_type: PhantomData,
}
}
impl<S> Svg<S> {
impl<V, K> Svg<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
pub fn path(mut self, path: impl Into<SharedString>) -> Self {
self.path = Some(path.into());
self
}
}
impl<S> IntoAnyElement<S> for Svg<S>
impl<V: 'static + Send + Sync> Svg<V, AnonymousElementKind> {
pub fn id(self, id: impl Into<ElementId>) -> Svg<V, IdentifiedElementKind> {
Svg {
layout_node: self.layout_node.replace_child(|hoverable| {
hoverable.replace_child(|layout_node| layout_node.identify(id))
}),
path: self.path,
}
}
}
impl<V, K> IntoAnyElement<V> for Svg<V, K>
where
S: 'static + Send + Sync,
V: 'static + Send + Sync,
K: ElementKind,
{
fn into_any(self) -> AnyElement<S> {
fn into_any(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
impl<S: 'static + Send + Sync> Element for Svg<S> {
type ViewState = S;
type ElementState = ();
impl<V, K> Element for Svg<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
type ViewState = V;
type ElementState = ClickableElementState<()>;
fn id(&self) -> Option<crate::ElementId> {
None
self.layout_node.id()
}
fn layout(
&mut self,
_: &mut S,
_: Option<Self::ElementState>,
cx: &mut crate::ViewContext<S>,
view: &mut V,
element_state: Option<Self::ElementState>,
cx: &mut crate::ViewContext<V>,
) -> (LayoutId, Self::ElementState)
where
Self: Sized,
{
let style = self.computed_style();
(cx.request_layout(&style, []), ())
self.layout_node.layout(view, element_state, cx)
}
fn paint(
&mut self,
bounds: Bounds<Pixels>,
_: &mut Self::ViewState,
_: &mut Self::ElementState,
cx: &mut crate::ViewContext<S>,
view: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut crate::ViewContext<V>,
) where
Self: Sized,
{
self.layout_node.paint(bounds, view, element_state, cx);
let fill_color = self
.computed_style()
.fill
@ -76,12 +99,38 @@ impl<S: 'static + Send + Sync> Element for Svg<S> {
}
}
impl<S: 'static + Send + Sync> Styled for Svg<S> {
fn style_cascade(&mut self) -> &mut crate::StyleCascade {
todo!("use layout node")
impl<V: 'static + Send + Sync> IdentifiedElement for Svg<V, IdentifiedElementKind> {
fn id(&self) -> ElementId {
IdentifiedElement::id(&self.layout_node)
}
}
impl<V, K> Styled for Svg<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
fn style_cascade(&mut self) -> &mut Cascade<Style> {
self.layout_node.style_cascade()
}
fn computed_style(&mut self) -> &Style {
todo!("use layout node")
self.layout_node.computed_style()
}
}
impl<V: 'static + Send + Sync, K: ElementKind> Hoverable for Svg<V, K> {
fn hover_style(&mut self) -> &mut StyleRefinement {
self.layout_node.hover_style()
}
}
impl<V: 'static + Send + Sync> Clickable for Svg<V, IdentifiedElementKind> {
fn active_style(&mut self) -> &mut StyleRefinement {
self.layout_node.active_style()
}
fn listeners(&mut self) -> &mut ClickListeners<V> {
self.layout_node.listeners()
}
}

View File

@ -53,8 +53,7 @@ pub fn derive_element(input: TokenStream) -> TokenStream {
type ViewState = #state_type;
type ElementState = gpui3::AnyElement<#state_type>;
fn element_id(&self) -> Option<gpui3::ElementId> {
// todo!("What should element_id be here?")
fn id(&self) -> Option<gpui3::ElementId> {
None
}

View File

@ -1,6 +1,6 @@
use std::marker::PhantomData;
use gpui3::{Element, ParentElement, StyleHelpers, ViewContext};
use gpui3::{Element, ParentElement, ViewContext};
use crate::{
h_stack, v_stack, Button, Icon, IconButton, IconElement, Label, ThemeColor, Toast, ToastOrigin,

View File

@ -140,9 +140,7 @@ impl<S: 'static + Send + Sync> Panel<S> {
}
impl<S: 'static + Send + Sync> ParentElement for Panel<S> {
type State = S;
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::State>; 2]> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
&mut self.children
}
}

View File

@ -57,9 +57,7 @@ impl<S: 'static + Send + Sync> Pane<S> {
}
impl<S: 'static + Send + Sync> ParentElement for Pane<S> {
type State = S;
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::State>; 2]> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
&mut self.children
}
}

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@ -62,9 +62,7 @@ impl<S: 'static + Send + Sync> Toast<S> {
}
impl<S: 'static + Send + Sync> ParentElement for Toast<S> {
type State = S;
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::State>; 2]> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
&mut self.children
}
}

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@ -88,11 +88,11 @@ impl<S: 'static + Send + Sync> Input<S> {
.border()
.border_color(border_color_default)
.fill(background_color_default)
.hover()
.border_color(border_color_hover)
// .active()
// .border_color(border_color_active)
.fill(background_color_active)
.hover(|h| {
h.border_color(border_color_hover)
.fill(background_color_active)
})
// .active(|a| .border_color(border_color_active))
.flex()
.items_center()
.child(
@ -128,7 +128,11 @@ mod stories {
}
}
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
fn render(
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Input<S>>(cx))
.child(Story::label(cx, "Default"))

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@ -2,7 +2,7 @@ use gpui3::{div, Div};
use crate::prelude::*;
pub trait Stack: StyleHelpers {
pub trait Stack: Styled + Sized {
/// Horizontally stacks elements.
fn h_stack(self) -> Self {
self.flex().flex_row().items_center()

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@ -1,6 +1,6 @@
pub use gpui3::{
div, Element, IntoAnyElement, ParentElement, ScrollState, StyleHelpers, Styled, ViewContext,
WindowContext,
div, Clickable, Element, Hoverable, IntoAnyElement, ParentElement, ScrollState, Styled,
ViewContext, WindowContext,
};
pub use crate::{theme, ButtonVariant, ElementExt, Theme};