gpui: Improve Global ergonomics (#11923)

This PR adds some ergonomic improvements when working with GPUI
`Global`s.

Two new traits have been added—`ReadGlobal` and `UpdateGlobal`—that
provide associated functions on any type that implements `Global` for
accessing and updating the global without needing to call the methods on
the `cx` directly (which generally involves qualifying the type).

I looked into adding `ObserveGlobal` as well, but this seems a bit
trickier to implement as the signatures of `cx.observe_global` vary
slightly between the different contexts.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-05-16 12:47:43 -04:00 committed by GitHub
parent 1b261608c6
commit c1e291bc96
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
8 changed files with 81 additions and 33 deletions

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@ -12,7 +12,7 @@ use assistant_settings::{AnthropicModel, AssistantSettings, OpenAiModel, ZedDotD
use client::{proto, Client};
use command_palette_hooks::CommandPaletteFilter;
pub(crate) use completion_provider::*;
use gpui::{actions, AppContext, BorrowAppContext, Global, SharedString};
use gpui::{actions, AppContext, Global, SharedString, UpdateGlobal};
pub(crate) use saved_conversation::*;
use serde::{Deserialize, Serialize};
use settings::{Settings, SettingsStore};
@ -233,13 +233,13 @@ pub fn init(client: Arc<Client>, cx: &mut AppContext) {
CommandPaletteFilter::update_global(cx, |filter, _cx| {
filter.hide_namespace(Assistant::NAMESPACE);
});
cx.update_global(|assistant: &mut Assistant, cx: &mut AppContext| {
Assistant::update_global(cx, |assistant, cx| {
let settings = AssistantSettings::get_global(cx);
assistant.set_enabled(settings.enabled, cx);
});
cx.observe_global::<SettingsStore>(|cx| {
cx.update_global(|assistant: &mut Assistant, cx: &mut AppContext| {
Assistant::update_global(cx, |assistant, cx| {
let settings = AssistantSettings::get_global(cx);
assistant.set_enabled(settings.enabled, cx);

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@ -28,8 +28,8 @@ use gpui::{
AsyncWindowContext, AvailableSpace, ClipboardItem, Context, Entity, EventEmitter, FocusHandle,
FocusableView, FontStyle, FontWeight, HighlightStyle, InteractiveElement, IntoElement, Model,
ModelContext, ParentElement, Pixels, Render, SharedString, StatefulInteractiveElement, Styled,
Subscription, Task, TextStyle, UniformListScrollHandle, View, ViewContext, VisualContext,
WeakModel, WeakView, WhiteSpace, WindowContext,
Subscription, Task, TextStyle, UniformListScrollHandle, UpdateGlobal, View, ViewContext,
VisualContext, WeakModel, WeakView, WhiteSpace, WindowContext,
};
use language::{language_settings::SoftWrap, Buffer, LanguageRegistry, Point, ToOffset as _};
use multi_buffer::MultiBufferRow;
@ -240,7 +240,7 @@ impl AssistantPanel {
|| prev_settings_version != CompletionProvider::global(cx).settings_version()
{
self.authentication_prompt =
Some(cx.update_global::<CompletionProvider, _>(|provider, cx| {
Some(CompletionProvider::update_global(cx, |provider, cx| {
provider.authentication_prompt(cx)
}));
}
@ -1088,7 +1088,7 @@ impl AssistantPanel {
}
fn authenticate(&mut self, cx: &mut ViewContext<Self>) -> Task<Result<()>> {
cx.update_global::<CompletionProvider, _>(|provider, cx| provider.authenticate(cx))
CompletionProvider::update_global(cx, |provider, cx| provider.authenticate(cx))
}
fn render_signed_in(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {

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@ -418,7 +418,7 @@ fn merge<T: Copy>(target: &mut T, value: Option<T>) {
#[cfg(test)]
mod tests {
use gpui::{AppContext, BorrowAppContext};
use gpui::{AppContext, UpdateGlobal};
use settings::SettingsStore;
use super::*;
@ -440,7 +440,7 @@ mod tests {
);
// Ensure backward-compatibility.
cx.update_global::<SettingsStore, _>(|store, cx| {
SettingsStore::update_global(cx, |store, cx| {
store
.set_user_settings(
r#"{
@ -460,7 +460,7 @@ mod tests {
low_speed_timeout_in_seconds: None,
}
);
cx.update_global::<SettingsStore, _>(|store, cx| {
SettingsStore::update_global(cx, |store, cx| {
store
.set_user_settings(
r#"{
@ -482,7 +482,7 @@ mod tests {
);
// The new version supports setting a custom model when using zed.dev.
cx.update_global::<SettingsStore, _>(|store, cx| {
SettingsStore::update_global(cx, |store, cx| {
store
.set_user_settings(
r#"{

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@ -24,7 +24,7 @@ use fs::Fs;
use futures::{future::join_all, StreamExt};
use gpui::{
list, AnyElement, AppContext, AsyncWindowContext, ClickEvent, EventEmitter, FocusHandle,
FocusableView, ListAlignment, ListState, Model, Render, Task, View, WeakView,
FocusableView, ListAlignment, ListState, Model, ReadGlobal, Render, Task, View, WeakView,
};
use language::{language_settings::SoftWrap, LanguageRegistry};
use markdown::{Markdown, MarkdownStyle};
@ -288,7 +288,7 @@ impl AssistantChat {
workspace: WeakView<Workspace>,
cx: &mut ViewContext<Self>,
) -> Self {
let model = CompletionProvider::get(cx).default_model();
let model = CompletionProvider::global(cx).default_model();
let view = cx.view().downgrade();
let list_state = ListState::new(
0,
@ -550,7 +550,7 @@ impl AssistantChat {
let messages = messages.await?;
let completion = cx.update(|cx| {
CompletionProvider::get(cx).complete(
CompletionProvider::global(cx).complete(
model_name,
messages,
Vec::new(),

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@ -2,7 +2,7 @@ use anyhow::Result;
use assistant_tooling::ToolFunctionDefinition;
use client::{proto, Client};
use futures::{future::BoxFuture, stream::BoxStream, FutureExt, StreamExt};
use gpui::{AppContext, Global};
use gpui::Global;
use std::sync::Arc;
pub use open_ai::RequestMessage as CompletionMessage;
@ -11,10 +11,6 @@ pub use open_ai::RequestMessage as CompletionMessage;
pub struct CompletionProvider(Arc<dyn CompletionProviderBackend>);
impl CompletionProvider {
pub fn get(cx: &AppContext) -> &Self {
cx.global::<CompletionProvider>()
}
pub fn new(backend: impl CompletionProviderBackend) -> Self {
Self(Arc::new(backend))
}

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@ -3,7 +3,7 @@ use crate::{
AssistantChat, CompletionProvider,
};
use editor::{Editor, EditorElement, EditorStyle};
use gpui::{AnyElement, FontStyle, FontWeight, TextStyle, View, WeakView, WhiteSpace};
use gpui::{AnyElement, FontStyle, FontWeight, ReadGlobal, TextStyle, View, WeakView, WhiteSpace};
use settings::Settings;
use theme::ThemeSettings;
use ui::{popover_menu, prelude::*, ButtonLike, ContextMenu, Divider, TextSize, Tooltip};
@ -139,7 +139,7 @@ impl RenderOnce for ModelSelector {
popover_menu("model-switcher")
.menu(move |cx| {
ContextMenu::build(cx, |mut menu, cx| {
for model in CompletionProvider::get(cx).available_models() {
for model in CompletionProvider::global(cx).available_models() {
menu = menu.custom_entry(
{
let model = model.clone();

62
crates/gpui/src/global.rs Normal file
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@ -0,0 +1,62 @@
use crate::{AppContext, BorrowAppContext};
/// A marker trait for types that can be stored in GPUI's global state.
///
/// This trait exists to provide type-safe access to globals by ensuring only
/// types that implement [`Global`] can be used with the accessor methods. For
/// example, trying to access a global with a type that does not implement
/// [`Global`] will result in a compile-time error.
///
/// Implement this on types you want to store in the context as a global.
///
/// ## Restricting Access to Globals
///
/// In some situations you may need to store some global state, but want to
/// restrict access to reading it or writing to it.
///
/// In these cases, Rust's visibility system can be used to restrict access to
/// a global value. For example, you can create a private struct that implements
/// [`Global`] and holds the global state. Then create a newtype struct that wraps
/// the global type and create custom accessor methods to expose the desired subset
/// of operations.
pub trait Global: 'static {
// This trait is intentionally left empty, by virtue of being a marker trait.
//
// Use additional traits with blanket implementations to attach functionality
// to types that implement `Global`.
}
/// A trait for reading a global value from the context.
pub trait ReadGlobal {
/// Returns the global instance of the implementing type.
///
/// Panics if a global for that type has not been assigned.
fn global(cx: &AppContext) -> &Self;
}
impl<T: Global> ReadGlobal for T {
fn global(cx: &AppContext) -> &Self {
cx.global::<T>()
}
}
/// A trait for updating a global value in the context.
pub trait UpdateGlobal {
/// Updates the global instance of the implementing type using the provided closure.
///
/// This method provides the closure with mutable access to the context and the global simultaneously.
fn update_global<C, F, R>(cx: &mut C, update: F) -> R
where
C: BorrowAppContext,
F: FnOnce(&mut Self, &mut C) -> R;
}
impl<T: Global> UpdateGlobal for T {
fn update_global<C, F, R>(cx: &mut C, update: F) -> R
where
C: BorrowAppContext,
F: FnOnce(&mut Self, &mut C) -> R,
{
cx.update_global(update)
}
}

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@ -77,6 +77,7 @@ mod element;
mod elements;
mod executor;
mod geometry;
mod global;
mod input;
mod interactive;
mod key_dispatch;
@ -125,6 +126,7 @@ pub use element::*;
pub use elements::*;
pub use executor::*;
pub use geometry::*;
pub use global::*;
pub use gpui_macros::{register_action, test, IntoElement, Render};
pub use input::*;
pub use interactive::*;
@ -327,15 +329,3 @@ impl<T> Flatten<T> for Result<T> {
self
}
}
/// A marker trait for types that can be stored in GPUI's global state.
///
/// This trait exists to provide type-safe access to globals by restricting
/// the scope from which they can be accessed. For instance, the actual type
/// that implements [`Global`] can be private, with public accessor functions
/// that enforce correct usage.
///
/// Implement this on types you want to store in the context as a global.
pub trait Global: 'static {
// This trait is intentionally left empty, by virtue of being a marker trait.
}