recent projects: cleanup ui (#7528)

As the ui for the file finder was recently changed in #7364, I think it
makes sense to also update the ui of the recent projects overlay.

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/8a0f5bef-9b37-40f3-a974-9dfd7833cc71)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/7e9f934a-1ac3-4716-b7b6-67a7435f3bde)


Release Notes:

- Improved UI of recent project overlay
This commit is contained in:
Bennet Bo Fenner 2024-02-19 13:37:52 +01:00 committed by GitHub
parent 2b56c43f2d
commit c33efe8cd0
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
16 changed files with 430 additions and 212 deletions

View File

@ -43,7 +43,7 @@ impl ChannelModal {
cx.observe(&channel_store, |_, _, cx| cx.notify()).detach();
let channel_modal = cx.view().downgrade();
let picker = cx.new_view(|cx| {
Picker::new(
Picker::uniform_list(
ChannelModalDelegate {
channel_modal,
matching_users: Vec::new(),

View File

@ -22,7 +22,7 @@ impl ContactFinder {
potential_contacts: Arc::from([]),
selected_index: 0,
};
let picker = cx.new_view(|cx| Picker::new(delegate, cx).modal(false));
let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx).modal(false));
Self { picker }
}

View File

@ -80,7 +80,7 @@ impl CommandPalette {
previous_focus_handle,
);
let picker = cx.new_view(|cx| Picker::new(delegate, cx));
let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx));
Self { picker }
}
}

View File

@ -93,7 +93,7 @@ impl FileFinder {
fn new(delegate: FileFinderDelegate, cx: &mut ViewContext<Self>) -> Self {
Self {
picker: cx.new_view(|cx| Picker::new(delegate, cx)),
picker: cx.new_view(|cx| Picker::uniform_list(delegate, cx)),
}
}
}

View File

@ -7,20 +7,22 @@
//! If all of your elements are the same height, see [`UniformList`] for a simpler API
use crate::{
point, px, AnyElement, AvailableSpace, Bounds, ContentMask, DispatchPhase, Element,
IntoElement, Pixels, Point, ScrollWheelEvent, Size, Style, StyleRefinement, Styled,
WindowContext,
point, px, size, AnyElement, AvailableSpace, Bounds, ContentMask, DispatchPhase, Edges,
Element, ElementContext, IntoElement, Pixels, Point, ScrollWheelEvent, Size, Style,
StyleRefinement, Styled, WindowContext,
};
use collections::VecDeque;
use refineable::Refineable as _;
use std::{cell::RefCell, ops::Range, rc::Rc};
use sum_tree::{Bias, SumTree};
use taffy::style::Overflow;
/// Construct a new list element
pub fn list(state: ListState) -> List {
List {
state,
style: StyleRefinement::default(),
sizing_behavior: ListSizingBehavior::default(),
}
}
@ -28,6 +30,15 @@ pub fn list(state: ListState) -> List {
pub struct List {
state: ListState,
style: StyleRefinement,
sizing_behavior: ListSizingBehavior,
}
impl List {
/// Set the sizing behavior for the list.
pub fn with_sizing_behavior(mut self, behavior: ListSizingBehavior) -> Self {
self.sizing_behavior = behavior;
self
}
}
/// The list state that views must hold on behalf of the list element.
@ -36,6 +47,7 @@ pub struct ListState(Rc<RefCell<StateInner>>);
struct StateInner {
last_layout_bounds: Option<Bounds<Pixels>>,
last_padding: Option<Edges<Pixels>>,
render_item: Box<dyn FnMut(usize, &mut WindowContext) -> AnyElement>,
items: SumTree<ListItem>,
logical_scroll_top: Option<ListOffset>,
@ -67,10 +79,27 @@ pub struct ListScrollEvent {
pub is_scrolled: bool,
}
/// The sizing behavior to apply during layout.
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub enum ListSizingBehavior {
/// The list should calculate its size based on the size of its items.
Infer,
/// The list should not calculate a fixed size.
#[default]
Auto,
}
struct LayoutItemsResponse {
max_item_width: Pixels,
scroll_top: ListOffset,
available_item_space: Size<AvailableSpace>,
item_elements: VecDeque<AnyElement>,
}
#[derive(Clone)]
enum ListItem {
Unrendered,
Rendered { height: Pixels },
Rendered { size: Size<Pixels> },
}
#[derive(Clone, Debug, Default, PartialEq)]
@ -112,6 +141,7 @@ impl ListState {
items.extend((0..element_count).map(|_| ListItem::Unrendered), &());
Self(Rc::new(RefCell::new(StateInner {
last_layout_bounds: None,
last_padding: None,
render_item: Box::new(render_item),
items,
logical_scroll_top: None,
@ -202,6 +232,7 @@ impl ListState {
let height = state
.last_layout_bounds
.map_or(px(0.), |bounds| bounds.size.height);
let padding = state.last_padding.unwrap_or_default();
if ix <= scroll_top.item_ix {
scroll_top.item_ix = ix;
@ -209,7 +240,7 @@ impl ListState {
} else {
let mut cursor = state.items.cursor::<ListItemSummary>();
cursor.seek(&Count(ix + 1), Bias::Right, &());
let bottom = cursor.start().height;
let bottom = cursor.start().height + padding.top;
let goal_top = px(0.).max(bottom - height);
cursor.seek(&Height(goal_top), Bias::Left, &());
@ -242,13 +273,13 @@ impl ListState {
let scroll_top = cursor.start().1 .0 + scroll_top.offset_in_item;
cursor.seek_forward(&Count(ix), Bias::Right, &());
if let Some(&ListItem::Rendered { height }) = cursor.item() {
if let Some(&ListItem::Rendered { size }) = cursor.item() {
let &(Count(count), Height(top)) = cursor.start();
if count == ix {
let top = bounds.top() + top - scroll_top;
return Some(Bounds::from_corners(
point(bounds.left(), top),
point(bounds.right(), top + height),
point(bounds.right(), top + size.height),
));
}
}
@ -271,6 +302,7 @@ impl StateInner {
height: Pixels,
delta: Point<Pixels>,
cx: &mut WindowContext,
padding: Edges<Pixels>,
) {
// Drop scroll events after a reset, since we can't calculate
// the new logical scroll top without the item heights
@ -278,7 +310,8 @@ impl StateInner {
return;
}
let scroll_max = (self.items.summary().height - height).max(px(0.));
let scroll_max =
(self.items.summary().height + padding.top + padding.bottom - height).max(px(0.));
let new_scroll_top = (self.scroll_top(scroll_top) - delta.y)
.max(px(0.))
.min(scroll_max);
@ -330,15 +363,144 @@ impl StateInner {
cursor.seek(&Count(logical_scroll_top.item_ix), Bias::Right, &());
cursor.start().height + logical_scroll_top.offset_in_item
}
fn layout_items(
&mut self,
available_width: Option<Pixels>,
available_height: Pixels,
padding: &Edges<Pixels>,
cx: &mut ElementContext,
) -> LayoutItemsResponse {
let old_items = self.items.clone();
let mut measured_items = VecDeque::new();
let mut item_elements = VecDeque::new();
let mut rendered_height = padding.top;
let mut max_item_width = px(0.);
let mut scroll_top = self.logical_scroll_top();
let available_item_space = size(
available_width.map_or(AvailableSpace::MinContent, |width| {
AvailableSpace::Definite(width)
}),
AvailableSpace::MinContent,
);
let mut cursor = old_items.cursor::<Count>();
// Render items after the scroll top, including those in the trailing overdraw
cursor.seek(&Count(scroll_top.item_ix), Bias::Right, &());
for (ix, item) in cursor.by_ref().enumerate() {
let visible_height = rendered_height - scroll_top.offset_in_item;
if visible_height >= available_height + self.overdraw {
break;
}
// Use the previously cached height if available
let mut size = if let ListItem::Rendered { size } = item {
Some(*size)
} else {
None
};
// If we're within the visible area or the height wasn't cached, render and measure the item's element
if visible_height < available_height || size.is_none() {
let mut element = (self.render_item)(scroll_top.item_ix + ix, cx);
let element_size = element.measure(available_item_space, cx);
size = Some(element_size);
if visible_height < available_height {
item_elements.push_back(element);
}
}
let size = size.unwrap();
rendered_height += size.height;
max_item_width = max_item_width.max(size.width);
measured_items.push_back(ListItem::Rendered { size });
}
rendered_height += padding.bottom;
// Prepare to start walking upward from the item at the scroll top.
cursor.seek(&Count(scroll_top.item_ix), Bias::Right, &());
// If the rendered items do not fill the visible region, then adjust
// the scroll top upward.
if rendered_height - scroll_top.offset_in_item < available_height {
while rendered_height < available_height {
cursor.prev(&());
if cursor.item().is_some() {
let mut element = (self.render_item)(cursor.start().0, cx);
let element_size = element.measure(available_item_space, cx);
rendered_height += element_size.height;
measured_items.push_front(ListItem::Rendered { size: element_size });
item_elements.push_front(element)
} else {
break;
}
}
scroll_top = ListOffset {
item_ix: cursor.start().0,
offset_in_item: rendered_height - available_height,
};
match self.alignment {
ListAlignment::Top => {
scroll_top.offset_in_item = scroll_top.offset_in_item.max(px(0.));
self.logical_scroll_top = Some(scroll_top);
}
ListAlignment::Bottom => {
scroll_top = ListOffset {
item_ix: cursor.start().0,
offset_in_item: rendered_height - available_height,
};
self.logical_scroll_top = None;
}
};
}
// Measure items in the leading overdraw
let mut leading_overdraw = scroll_top.offset_in_item;
while leading_overdraw < self.overdraw {
cursor.prev(&());
if let Some(item) = cursor.item() {
let size = if let ListItem::Rendered { size } = item {
*size
} else {
let mut element = (self.render_item)(cursor.start().0, cx);
element.measure(available_item_space, cx)
};
leading_overdraw += size.height;
measured_items.push_front(ListItem::Rendered { size });
} else {
break;
}
}
let measured_range = cursor.start().0..(cursor.start().0 + measured_items.len());
let mut cursor = old_items.cursor::<Count>();
let mut new_items = cursor.slice(&Count(measured_range.start), Bias::Right, &());
new_items.extend(measured_items, &());
cursor.seek(&Count(measured_range.end), Bias::Right, &());
new_items.append(cursor.suffix(&()), &());
self.items = new_items;
LayoutItemsResponse {
max_item_width,
scroll_top,
available_item_space,
item_elements,
}
}
}
impl std::fmt::Debug for ListItem {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Unrendered => write!(f, "Unrendered"),
Self::Rendered { height, .. } => {
f.debug_struct("Rendered").field("height", height).finish()
}
Self::Rendered { size, .. } => f.debug_struct("Rendered").field("size", size).finish(),
}
}
}
@ -361,11 +523,67 @@ impl Element for List {
_state: Option<Self::State>,
cx: &mut crate::ElementContext,
) -> (crate::LayoutId, Self::State) {
let mut style = Style::default();
style.refine(&self.style);
let layout_id = cx.with_text_style(style.text_style().cloned(), |cx| {
cx.request_layout(&style, None)
});
let layout_id = match self.sizing_behavior {
ListSizingBehavior::Infer => {
let mut style = Style::default();
style.overflow.y = Overflow::Scroll;
style.refine(&self.style);
cx.with_text_style(style.text_style().cloned(), |cx| {
let state = &mut *self.state.0.borrow_mut();
let available_height = if let Some(last_bounds) = state.last_layout_bounds {
last_bounds.size.height
} else {
// If we don't have the last layout bounds (first render),
// we might just use the overdraw value as the available height to layout enough items.
state.overdraw
};
let padding = style.padding.to_pixels(
state.last_layout_bounds.unwrap_or_default().size.into(),
cx.rem_size(),
);
let layout_response = state.layout_items(None, available_height, &padding, cx);
let max_element_width = layout_response.max_item_width;
let summary = state.items.summary();
let total_height = summary.height;
let all_rendered = summary.unrendered_count == 0;
if all_rendered {
cx.request_measured_layout(
style,
move |known_dimensions, available_space, _cx| {
let width = known_dimensions.width.unwrap_or(match available_space
.width
{
AvailableSpace::Definite(x) => x,
AvailableSpace::MinContent | AvailableSpace::MaxContent => {
max_element_width
}
});
let height = match available_space.height {
AvailableSpace::Definite(height) => total_height.min(height),
AvailableSpace::MinContent | AvailableSpace::MaxContent => {
total_height
}
};
size(width, height)
},
)
} else {
cx.request_layout(&style, None)
}
})
}
ListSizingBehavior::Auto => {
let mut style = Style::default();
style.refine(&self.style);
cx.with_text_style(style.text_style().cloned(), |cx| {
cx.request_layout(&style, None)
})
}
};
(layout_id, ())
}
@ -376,9 +594,11 @@ impl Element for List {
cx: &mut crate::ElementContext,
) {
let state = &mut *self.state.0.borrow_mut();
state.reset = false;
let mut style = Style::default();
style.refine(&self.style);
// If the width of the list has changed, invalidate all cached item heights
if state.last_layout_bounds.map_or(true, |last_bounds| {
last_bounds.size.width != bounds.size.width
@ -389,130 +609,28 @@ impl Element for List {
)
}
let old_items = state.items.clone();
let mut measured_items = VecDeque::new();
let mut item_elements = VecDeque::new();
let mut rendered_height = px(0.);
let mut scroll_top = state.logical_scroll_top();
let padding = style.padding.to_pixels(bounds.size.into(), cx.rem_size());
let mut layout_response =
state.layout_items(Some(bounds.size.width), bounds.size.height, &padding, cx);
let available_item_space = Size {
width: AvailableSpace::Definite(bounds.size.width),
height: AvailableSpace::MinContent,
};
let mut cursor = old_items.cursor::<Count>();
// Render items after the scroll top, including those in the trailing overdraw
cursor.seek(&Count(scroll_top.item_ix), Bias::Right, &());
for (ix, item) in cursor.by_ref().enumerate() {
let visible_height = rendered_height - scroll_top.offset_in_item;
if visible_height >= bounds.size.height + state.overdraw {
break;
}
// Use the previously cached height if available
let mut height = if let ListItem::Rendered { height } = item {
Some(*height)
} else {
None
};
// If we're within the visible area or the height wasn't cached, render and measure the item's element
if visible_height < bounds.size.height || height.is_none() {
let mut element = (state.render_item)(scroll_top.item_ix + ix, cx);
let element_size = element.measure(available_item_space, cx);
height = Some(element_size.height);
if visible_height < bounds.size.height {
item_elements.push_back(element);
// Only paint the visible items, if there is actually any space for them (taking padding into account)
if bounds.size.height > padding.top + padding.bottom {
// Paint the visible items
cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
let mut item_origin = bounds.origin + Point::new(px(0.), padding.top);
item_origin.y -= layout_response.scroll_top.offset_in_item;
for item_element in &mut layout_response.item_elements {
let item_height = item_element
.measure(layout_response.available_item_space, cx)
.height;
item_element.draw(item_origin, layout_response.available_item_space, cx);
item_origin.y += item_height;
}
}
let height = height.unwrap();
rendered_height += height;
measured_items.push_back(ListItem::Rendered { height });
});
}
// Prepare to start walking upward from the item at the scroll top.
cursor.seek(&Count(scroll_top.item_ix), Bias::Right, &());
// If the rendered items do not fill the visible region, then adjust
// the scroll top upward.
if rendered_height - scroll_top.offset_in_item < bounds.size.height {
while rendered_height < bounds.size.height {
cursor.prev(&());
if cursor.item().is_some() {
let mut element = (state.render_item)(cursor.start().0, cx);
let element_size = element.measure(available_item_space, cx);
rendered_height += element_size.height;
measured_items.push_front(ListItem::Rendered {
height: element_size.height,
});
item_elements.push_front(element)
} else {
break;
}
}
scroll_top = ListOffset {
item_ix: cursor.start().0,
offset_in_item: rendered_height - bounds.size.height,
};
match state.alignment {
ListAlignment::Top => {
scroll_top.offset_in_item = scroll_top.offset_in_item.max(px(0.));
state.logical_scroll_top = Some(scroll_top);
}
ListAlignment::Bottom => {
scroll_top = ListOffset {
item_ix: cursor.start().0,
offset_in_item: rendered_height - bounds.size.height,
};
state.logical_scroll_top = None;
}
};
}
// Measure items in the leading overdraw
let mut leading_overdraw = scroll_top.offset_in_item;
while leading_overdraw < state.overdraw {
cursor.prev(&());
if let Some(item) = cursor.item() {
let height = if let ListItem::Rendered { height } = item {
*height
} else {
let mut element = (state.render_item)(cursor.start().0, cx);
element.measure(available_item_space, cx).height
};
leading_overdraw += height;
measured_items.push_front(ListItem::Rendered { height });
} else {
break;
}
}
let measured_range = cursor.start().0..(cursor.start().0 + measured_items.len());
let mut cursor = old_items.cursor::<Count>();
let mut new_items = cursor.slice(&Count(measured_range.start), Bias::Right, &());
new_items.extend(measured_items, &());
cursor.seek(&Count(measured_range.end), Bias::Right, &());
new_items.append(cursor.suffix(&()), &());
// Paint the visible items
cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
let mut item_origin = bounds.origin;
item_origin.y -= scroll_top.offset_in_item;
for item_element in &mut item_elements {
let item_height = item_element.measure(available_item_space, cx).height;
item_element.draw(item_origin, available_item_space, cx);
item_origin.y += item_height;
}
});
state.items = new_items;
state.last_layout_bounds = Some(bounds);
state.last_padding = Some(padding);
let list_state = self.state.clone();
let height = bounds.size.height;
@ -523,10 +641,11 @@ impl Element for List {
&& cx.was_top_layer(&event.position, cx.stacking_order())
{
list_state.0.borrow_mut().scroll(
&scroll_top,
&layout_response.scroll_top,
height,
event.delta.pixel_delta(px(20.)),
cx,
padding,
)
}
});
@ -562,11 +681,11 @@ impl sum_tree::Item for ListItem {
unrendered_count: 1,
height: px(0.),
},
ListItem::Rendered { height } => ListItemSummary {
ListItem::Rendered { size } => ListItemSummary {
count: 1,
rendered_count: 1,
unrendered_count: 0,
height: *height,
height: size.height,
},
}
}

View File

@ -218,7 +218,7 @@ impl Element for UniformList {
if let Some(ix) = shared_scroll_to_item {
let list_height = padded_bounds.size.height;
let mut updated_scroll_offset = shared_scroll_offset.borrow_mut();
let item_top = item_height * ix;
let item_top = item_height * ix + padding.top;
let item_bottom = item_top + item_height;
let scroll_top = -updated_scroll_offset.y;
if item_top < scroll_top {

View File

@ -61,7 +61,7 @@ impl LanguageSelector {
language_registry,
);
let picker = cx.new_view(|cx| Picker::new(delegate, cx));
let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx));
Self { picker }
}
}

View File

@ -86,7 +86,7 @@ impl OutlineView {
cx: &mut ViewContext<Self>,
) -> OutlineView {
let delegate = OutlineViewDelegate::new(cx.view().downgrade(), outline, editor, cx);
let picker = cx.new_view(|cx| Picker::new(delegate, cx).max_height(vh(0.75, cx)));
let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx).max_height(vh(0.75, cx)));
OutlineView { picker }
}
}

View File

@ -1,16 +1,21 @@
use editor::Editor;
use gpui::{
div, prelude::*, uniform_list, AnyElement, AppContext, DismissEvent, EventEmitter, FocusHandle,
FocusableView, Length, MouseButton, MouseDownEvent, Render, Task, UniformListScrollHandle,
View, ViewContext, WindowContext,
div, list, prelude::*, uniform_list, AnyElement, AppContext, DismissEvent, EventEmitter,
FocusHandle, FocusableView, Length, ListState, MouseButton, MouseDownEvent, Render, Task,
UniformListScrollHandle, View, ViewContext, WindowContext,
};
use std::sync::Arc;
use ui::{prelude::*, v_flex, Color, Divider, Label, ListItem, ListItemSpacing};
use workspace::ModalView;
enum ElementContainer {
List(ListState),
UniformList(UniformListScrollHandle),
}
pub struct Picker<D: PickerDelegate> {
pub delegate: D,
scroll_handle: UniformListScrollHandle,
element_container: ElementContainer,
editor: View<Editor>,
pending_update_matches: Option<Task<()>>,
confirm_on_update: Option<bool>,
@ -65,14 +70,27 @@ fn create_editor(placeholder: Arc<str>, cx: &mut WindowContext<'_>) -> View<Edit
editor
})
}
impl<D: PickerDelegate> Picker<D> {
pub fn new(delegate: D, cx: &mut ViewContext<Self>) -> Self {
/// A picker, which displays its matches using `gpui::uniform_list`, all matches should have the same height.
/// If `PickerDelegate::render_match` can return items with different heights, use `Picker::list`.
pub fn uniform_list(delegate: D, cx: &mut ViewContext<Self>) -> Self {
Self::new(delegate, cx, true)
}
/// A picker, which displays its matches using `gpui::list`, matches can have different heights.
/// If `PickerDelegate::render_match` only returns items with the same height, use `Picker::uniform_list` as its implementation is optimized for that.
pub fn list(delegate: D, cx: &mut ViewContext<Self>) -> Self {
Self::new(delegate, cx, false)
}
fn new(delegate: D, cx: &mut ViewContext<Self>, is_uniform: bool) -> Self {
let editor = create_editor(delegate.placeholder_text(), cx);
cx.subscribe(&editor, Self::on_input_editor_event).detach();
let mut this = Self {
delegate,
editor,
scroll_handle: UniformListScrollHandle::new(),
element_container: Self::crate_element_container(is_uniform, cx),
pending_update_matches: None,
confirm_on_update: None,
width: None,
@ -83,6 +101,28 @@ impl<D: PickerDelegate> Picker<D> {
this
}
fn crate_element_container(is_uniform: bool, cx: &mut ViewContext<Self>) -> ElementContainer {
if is_uniform {
ElementContainer::UniformList(UniformListScrollHandle::new())
} else {
let view = cx.view().downgrade();
ElementContainer::List(ListState::new(
0,
gpui::ListAlignment::Top,
px(1000.),
move |ix, cx| {
view.upgrade()
.map(|view| {
view.update(cx, |this, cx| {
this.render_element(cx, ix).into_any_element()
})
})
.unwrap_or_else(|| div().into_any_element())
},
))
}
}
pub fn width(mut self, width: impl Into<gpui::Length>) -> Self {
self.width = Some(width.into());
self
@ -108,7 +148,7 @@ impl<D: PickerDelegate> Picker<D> {
let index = self.delegate.selected_index();
let ix = if index == count - 1 { 0 } else { index + 1 };
self.delegate.set_selected_index(ix, cx);
self.scroll_handle.scroll_to_item(ix);
self.scroll_to_item_index(ix);
cx.notify();
}
}
@ -119,7 +159,7 @@ impl<D: PickerDelegate> Picker<D> {
let index = self.delegate.selected_index();
let ix = if index == 0 { count - 1 } else { index - 1 };
self.delegate.set_selected_index(ix, cx);
self.scroll_handle.scroll_to_item(ix);
self.scroll_to_item_index(ix);
cx.notify();
}
}
@ -128,7 +168,7 @@ impl<D: PickerDelegate> Picker<D> {
let count = self.delegate.match_count();
if count > 0 {
self.delegate.set_selected_index(0, cx);
self.scroll_handle.scroll_to_item(0);
self.scroll_to_item_index(0);
cx.notify();
}
}
@ -137,7 +177,7 @@ impl<D: PickerDelegate> Picker<D> {
let count = self.delegate.match_count();
if count > 0 {
self.delegate.set_selected_index(count - 1, cx);
self.scroll_handle.scroll_to_item(count - 1);
self.scroll_to_item_index(count - 1);
cx.notify();
}
}
@ -147,7 +187,7 @@ impl<D: PickerDelegate> Picker<D> {
let index = self.delegate.selected_index();
let new_index = if index + 1 == count { 0 } else { index + 1 };
self.delegate.set_selected_index(new_index, cx);
self.scroll_handle.scroll_to_item(new_index);
self.scroll_to_item_index(new_index);
cx.notify();
}
@ -215,8 +255,12 @@ impl<D: PickerDelegate> Picker<D> {
}
fn matches_updated(&mut self, cx: &mut ViewContext<Self>) {
if let ElementContainer::List(state) = &mut self.element_container {
state.reset(self.delegate.match_count());
}
let index = self.delegate.selected_index();
self.scroll_handle.scroll_to_item(index);
self.scroll_to_item_index(index);
self.pending_update_matches = None;
if let Some(secondary) = self.confirm_on_update.take() {
self.delegate.confirm(secondary, cx);
@ -232,6 +276,58 @@ impl<D: PickerDelegate> Picker<D> {
self.editor
.update(cx, |editor, cx| editor.set_text(query, cx));
}
fn scroll_to_item_index(&mut self, ix: usize) {
match &mut self.element_container {
ElementContainer::List(state) => state.scroll_to_reveal_item(ix),
ElementContainer::UniformList(scroll_handle) => scroll_handle.scroll_to_item(ix),
}
}
fn render_element(&self, cx: &mut ViewContext<Self>, ix: usize) -> impl IntoElement {
div()
.on_mouse_down(
MouseButton::Left,
cx.listener(move |this, event: &MouseDownEvent, cx| {
this.handle_click(ix, event.modifiers.command, cx)
}),
)
.children(
self.delegate
.render_match(ix, ix == self.delegate.selected_index(), cx),
)
.when(
self.delegate.separators_after_indices().contains(&ix),
|picker| {
picker
.border_color(cx.theme().colors().border_variant)
.border_b_1()
.pb(px(-1.0))
},
)
}
fn render_element_container(&self, cx: &mut ViewContext<Self>) -> impl IntoElement {
match &self.element_container {
ElementContainer::UniformList(scroll_handle) => uniform_list(
cx.view().clone(),
"candidates",
self.delegate.match_count(),
move |picker, visible_range, cx| {
visible_range
.map(|ix| picker.render_element(cx, ix))
.collect()
},
)
.py_2()
.track_scroll(scroll_handle.clone())
.into_any_element(),
ElementContainer::List(state) => list(state.clone())
.with_sizing_behavior(gpui::ListSizingBehavior::Infer)
.py_2()
.into_any_element(),
}
}
}
impl<D: PickerDelegate> EventEmitter<DismissEvent> for Picker<D> {}
@ -269,50 +365,10 @@ impl<D: PickerDelegate> Render for Picker<D> {
el.child(
v_flex()
.flex_grow()
.py_2()
.max_h(self.max_height.unwrap_or(rems(18.).into()))
.overflow_hidden()
.children(self.delegate.render_header(cx))
.child(
uniform_list(
cx.view().clone(),
"candidates",
self.delegate.match_count(),
{
let separators_after_indices = self.delegate.separators_after_indices();
let selected_index = self.delegate.selected_index();
move |picker, visible_range, cx| {
visible_range
.map(|ix| {
div()
.on_mouse_down(
MouseButton::Left,
cx.listener(move |this, event: &MouseDownEvent, cx| {
this.handle_click(
ix,
event.modifiers.command,
cx,
)
}),
)
.children(picker.delegate.render_match(
ix,
ix == selected_index,
cx,
)).when(separators_after_indices.contains(&ix), |picker| {
picker
.border_color(cx.theme().colors().border_variant)
.border_b_1()
.pb(px(-1.0))
})
})
.collect()
}
},
)
.track_scroll(self.scroll_handle.clone())
)
.child(self.render_element_container(cx)),
)
})
.when(self.delegate.match_count() == 0, |el| {

View File

@ -25,7 +25,7 @@ pub fn init(cx: &mut AppContext) {
let handle = cx.view().downgrade();
workspace.toggle_modal(cx, move |cx| {
let delegate = ProjectSymbolsDelegate::new(handle, project);
Picker::new(delegate, cx).width(rems(34.))
Picker::uniform_list(delegate, cx).width(rems(34.))
})
});
},
@ -344,7 +344,7 @@ mod tests {
// Create the project symbols view.
let symbols = cx.new_view(|cx| {
Picker::new(
Picker::uniform_list(
ProjectSymbolsDelegate::new(workspace.downgrade(), project.clone()),
cx,
)

View File

@ -5,7 +5,7 @@ use ui::{prelude::*, HighlightedLabel};
use util::paths::PathExt;
use workspace::WorkspaceLocation;
#[derive(IntoElement)]
#[derive(Clone, IntoElement)]
pub struct HighlightedText {
pub text: String,
pub highlight_positions: Vec<usize>,
@ -48,6 +48,7 @@ impl RenderOnce for HighlightedText {
}
}
#[derive(Clone)]
pub struct HighlightedWorkspaceLocation {
pub names: HighlightedText,
pub paths: Vec<HighlightedText>,

View File

@ -10,7 +10,7 @@ use highlighted_workspace_location::HighlightedWorkspaceLocation;
use ordered_float::OrderedFloat;
use picker::{Picker, PickerDelegate};
use std::sync::Arc;
use ui::{prelude::*, ListItem, ListItemSpacing};
use ui::{prelude::*, tooltip_container, HighlightedLabel, ListItem, ListItemSpacing};
use util::paths::PathExt;
use workspace::{ModalView, Workspace, WorkspaceLocation, WORKSPACE_DB};
@ -30,7 +30,14 @@ impl ModalView for RecentProjects {}
impl RecentProjects {
fn new(delegate: RecentProjectsDelegate, rem_width: f32, cx: &mut ViewContext<Self>) -> Self {
let picker = cx.new_view(|cx| Picker::new(delegate, cx));
let picker = cx.new_view(|cx| {
// We want to use a list when we render paths, because the items can have different heights (multiple paths).
if delegate.render_paths {
Picker::list(delegate, cx)
} else {
Picker::uniform_list(delegate, cx)
}
});
let _subscription = cx.subscribe(&picker, |_, _, _, cx| cx.emit(DismissEvent));
// We do not want to block the UI on a potentially lengthy call to DB, so we're gonna swap
// out workspace locations once the future runs to completion.
@ -82,7 +89,7 @@ impl RecentProjects {
workspace.toggle_modal(cx, |cx| {
let delegate = RecentProjectsDelegate::new(weak_workspace, true);
let modal = RecentProjects::new(delegate, 34., cx);
let modal = Self::new(delegate, 34., cx);
modal
});
})?;
@ -139,7 +146,7 @@ impl PickerDelegate for RecentProjectsDelegate {
type ListItem = ListItem;
fn placeholder_text(&self) -> Arc<str> {
"Recent Projects...".into()
"Search recent projects...".into()
}
fn match_count(&self) -> usize {
@ -230,6 +237,8 @@ impl PickerDelegate for RecentProjectsDelegate {
&self.workspace_locations[r#match.candidate_id],
);
let tooltip_highlighted_location = highlighted_location.clone();
Some(
ListItem::new(ix)
.inset(true)
@ -239,9 +248,42 @@ impl PickerDelegate for RecentProjectsDelegate {
v_flex()
.child(highlighted_location.names)
.when(self.render_paths, |this| {
this.children(highlighted_location.paths)
this.children(highlighted_location.paths.into_iter().map(|path| {
HighlightedLabel::new(path.text, path.highlight_positions)
.size(LabelSize::Small)
.color(Color::Muted)
}))
}),
),
)
.tooltip(move |cx| {
let tooltip_highlighted_location = tooltip_highlighted_location.clone();
cx.new_view(move |_| MatchTooltip {
highlighted_location: tooltip_highlighted_location,
})
.into()
}),
)
}
}
struct MatchTooltip {
highlighted_location: HighlightedWorkspaceLocation,
}
impl Render for MatchTooltip {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
tooltip_container(cx, |div, _| {
div.children(
self.highlighted_location
.paths
.clone()
.into_iter()
.map(|path| {
HighlightedLabel::new(path.text, path.highlight_positions)
.size(LabelSize::Small)
.color(Color::Muted)
}),
)
})
}
}

View File

@ -190,7 +190,7 @@ impl PickerStory {
]);
delegate.update_matches("".into(), cx).detach();
let picker = Picker::new(delegate, cx);
let picker = Picker::uniform_list(delegate, cx);
picker.focus(cx);
picker
}),

View File

@ -60,7 +60,7 @@ impl Render for ThemeSelector {
impl ThemeSelector {
pub fn new(delegate: ThemeSelectorDelegate, cx: &mut ViewContext<Self>) -> Self {
let picker = cx.new_view(|cx| Picker::new(delegate, cx));
let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx));
Self { picker }
}
}

View File

@ -34,7 +34,7 @@ pub struct BranchList {
impl BranchList {
fn new(delegate: BranchListDelegate, rem_width: f32, cx: &mut ViewContext<Self>) -> Self {
let picker = cx.new_view(|cx| Picker::new(delegate, cx));
let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx));
let _subscription = cx.subscribe(&picker, |_, _, _, cx| cx.emit(DismissEvent));
Self {
picker,

View File

@ -55,7 +55,7 @@ impl BaseKeymapSelector {
delegate: BaseKeymapSelectorDelegate,
cx: &mut ViewContext<BaseKeymapSelector>,
) -> Self {
let picker = cx.new_view(|cx| Picker::new(delegate, cx));
let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx));
Self { picker }
}
}