clip FoldPoint earlier

fold_point_to_display_point calls to_offset on the fold point, which
panics if it hasn't been clipped.

https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1694850156370919
This commit is contained in:
Conrad Irwin 2023-09-16 12:58:39 -07:00
parent 7c77baa7c1
commit c4797f87b4

View File

@ -536,9 +536,12 @@ fn down(
map.buffer_snapshot.max_point().row,
);
let new_col = cmp::min(goal_column, map.fold_snapshot.line_len(new_row));
let point = map.fold_point_to_display_point(FoldPoint::new(new_row, new_col));
let point = map.fold_point_to_display_point(
map.fold_snapshot
.clip_point(FoldPoint::new(new_row, new_col), Bias::Left),
);
(map.clip_point(point, Bias::Left), goal)
(point, goal)
}
fn down_display(
@ -573,9 +576,12 @@ pub(crate) fn up(
let new_row = start.row().saturating_sub(times as u32);
let new_col = cmp::min(goal_column, map.fold_snapshot.line_len(new_row));
let point = map.fold_point_to_display_point(FoldPoint::new(new_row, new_col));
let point = map.fold_point_to_display_point(
map.fold_snapshot
.clip_point(FoldPoint::new(new_row, new_col), Bias::Left),
);
(map.clip_point(point, Bias::Left), goal)
(point, goal)
}
fn up_display(