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Render emojis
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
parent
fff1d9c631
commit
cdcdccfb89
@ -129,6 +129,12 @@ pub enum CursorStyle {
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PointingHand,
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}
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#[derive(Copy, Clone, Debug)]
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pub enum RasterizationOptions {
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Alpha,
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Bgra,
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}
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pub trait FontSystem: Send + Sync {
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fn add_fonts(&self, fonts: &[Arc<Vec<u8>>]) -> anyhow::Result<()>;
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fn load_family(&self, name: &str) -> anyhow::Result<Vec<FontId>>;
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@ -148,6 +154,7 @@ pub trait FontSystem: Send + Sync {
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glyph_id: GlyphId,
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subpixel_shift: Vector2F,
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scale_factor: f32,
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options: RasterizationOptions,
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) -> Option<(RectI, Vec<u8>)>;
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fn layout_line(&self, text: &str, font_size: f32, runs: &[(usize, RunStyle)]) -> LineLayout;
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fn wrap_line(&self, text: &str, font_id: FontId, font_size: f32, width: f32) -> Vec<usize>;
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@ -3,9 +3,9 @@ use crate::{
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geometry::{
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rect::{RectF, RectI},
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transform2d::Transform2F,
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vector::{vec2f, vec2i, Vector2F},
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vector::{vec2f, Vector2F},
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},
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platform,
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platform::{self, RasterizationOptions},
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text_layout::{Glyph, LineLayout, Run, RunStyle},
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};
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use cocoa::appkit::{CGFloat, CGPoint};
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@ -16,12 +16,13 @@ use core_foundation::{
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string::CFString,
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};
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use core_graphics::{
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base::CGGlyph, color_space::CGColorSpace, context::CGContext, geometry::CGAffineTransform,
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base::{kCGImageAlphaPremultipliedLast, CGGlyph},
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color_space::CGColorSpace,
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context::CGContext,
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};
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use core_text::{font::CTFont, line::CTLine, string_attributes::kCTFontAttributeName};
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use font_kit::{
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canvas::RasterizationOptions, handle::Handle, hinting::HintingOptions, source::SystemSource,
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sources::mem::MemSource,
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handle::Handle, hinting::HintingOptions, source::SystemSource, sources::mem::MemSource,
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};
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use parking_lot::RwLock;
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use std::{cell::RefCell, char, cmp, convert::TryFrom, ffi::c_void, sync::Arc};
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@ -35,15 +36,19 @@ struct FontSystemState {
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memory_source: MemSource,
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system_source: SystemSource,
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fonts: Vec<font_kit::font::Font>,
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emoji_font_id: FontId,
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}
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impl FontSystem {
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pub fn new() -> Self {
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Self(RwLock::new(FontSystemState {
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let mut state = FontSystemState {
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memory_source: MemSource::empty(),
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system_source: SystemSource::new(),
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fonts: Vec::new(),
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}))
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emoji_font_id: FontId(0), // This will be the first font that we load.
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};
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state.load_family("Apple Color Emoji").unwrap();
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Self(RwLock::new(state))
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}
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}
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@ -83,10 +88,16 @@ impl platform::FontSystem for FontSystem {
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glyph_id: GlyphId,
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subpixel_shift: Vector2F,
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scale_factor: f32,
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options: RasterizationOptions,
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) -> Option<(RectI, Vec<u8>)> {
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self.0
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.read()
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.rasterize_glyph(font_id, font_size, glyph_id, subpixel_shift, scale_factor)
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self.0.read().rasterize_glyph(
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font_id,
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font_size,
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glyph_id,
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subpixel_shift,
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scale_factor,
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options,
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)
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}
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fn layout_line(&self, text: &str, font_size: f32, runs: &[(usize, RunStyle)]) -> LineLayout {
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@ -168,6 +179,7 @@ impl FontSystemState {
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glyph_id: GlyphId,
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subpixel_shift: Vector2F,
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scale_factor: f32,
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options: RasterizationOptions,
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) -> Option<(RectI, Vec<u8>)> {
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let font = &self.fonts[font_id.0];
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let scale = Transform2F::from_scale(scale_factor);
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@ -177,7 +189,7 @@ impl FontSystemState {
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font_size,
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scale,
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HintingOptions::None,
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RasterizationOptions::GrayscaleAa,
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font_kit::canvas::RasterizationOptions::GrayscaleAa,
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)
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.ok()?;
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@ -185,18 +197,41 @@ impl FontSystemState {
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None
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} else {
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// Make room for subpixel variants.
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let cx_bounds = RectI::new(glyph_bounds.origin(), glyph_bounds.size() + vec2i(1, 1));
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let mut bytes = vec![0; cx_bounds.width() as usize * cx_bounds.height() as usize];
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let cx = CGContext::create_bitmap_context(
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Some(bytes.as_mut_ptr() as *mut _),
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cx_bounds.width() as usize,
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cx_bounds.height() as usize,
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8,
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cx_bounds.width() as usize,
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&CGColorSpace::create_device_gray(),
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kCGImageAlphaOnly,
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let subpixel_padding = subpixel_shift.ceil().to_i32();
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let cx_bounds = RectI::new(
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glyph_bounds.origin(),
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glyph_bounds.size() + subpixel_padding,
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);
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let mut bytes;
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let cx;
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match options {
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RasterizationOptions::Alpha => {
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bytes = vec![0; cx_bounds.width() as usize * cx_bounds.height() as usize];
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cx = CGContext::create_bitmap_context(
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Some(bytes.as_mut_ptr() as *mut _),
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cx_bounds.width() as usize,
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cx_bounds.height() as usize,
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8,
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cx_bounds.width() as usize,
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&CGColorSpace::create_device_gray(),
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kCGImageAlphaOnly,
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);
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}
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RasterizationOptions::Bgra => {
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bytes = vec![0; cx_bounds.width() as usize * 4 * cx_bounds.height() as usize];
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cx = CGContext::create_bitmap_context(
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Some(bytes.as_mut_ptr() as *mut _),
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cx_bounds.width() as usize,
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cx_bounds.height() as usize,
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8,
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cx_bounds.width() as usize * 4,
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&CGColorSpace::create_device_rgb(),
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kCGImageAlphaPremultipliedLast,
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);
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}
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}
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// Move the origin to bottom left and account for scaling, this
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// makes drawing text consistent with the font-kit's raster_bounds.
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cx.translate(
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@ -220,6 +255,17 @@ impl FontSystemState {
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cx,
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);
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if let RasterizationOptions::Bgra = options {
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// Convert from RGBA with premultiplied alpha to BGRA with straight alpha.
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for pixel in bytes.chunks_exact_mut(4) {
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pixel.swap(0, 2);
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let a = pixel[3] as f32 / 255.;
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pixel[0] = (pixel[0] as f32 / a) as u8;
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pixel[1] = (pixel[1] as f32 / a) as u8;
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pixel[2] = (pixel[2] as f32 / a) as u8;
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}
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}
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Some((cx_bounds, bytes))
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}
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}
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@ -316,6 +362,7 @@ impl FontSystemState {
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id: *glyph_id as GlyphId,
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position: vec2f(position.x as f32, position.y as f32),
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index: ix_converter.utf8_ix,
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is_emoji: font_id == self.emoji_font_id,
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});
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}
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@ -520,7 +567,14 @@ mod tests {
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for i in 0..VARIANTS {
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let variant = i as f32 / VARIANTS as f32;
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let (bounds, bytes) = fonts
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.rasterize_glyph(font_id, 16.0, glyph_id, vec2f(variant, variant), 2.)
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.rasterize_glyph(
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font_id,
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16.0,
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glyph_id,
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vec2f(variant, variant),
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2.,
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RasterizationOptions::Alpha,
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)
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.unwrap();
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let name = format!("/Users/as-cii/Desktop/twog-{}.png", i);
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@ -1,21 +1,39 @@
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use anyhow::anyhow;
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use metal::{MTLPixelFormat, TextureDescriptor, TextureRef};
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use super::atlas::{AllocId, AtlasAllocator};
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use crate::{
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fonts::{FontId, GlyphId},
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geometry::{rect::RectI, vector::Vector2I},
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ImageData,
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platform::RasterizationOptions,
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scene::ImageGlyph,
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FontSystem, ImageData,
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};
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use std::{collections::HashMap, mem};
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use anyhow::anyhow;
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use metal::{MTLPixelFormat, TextureDescriptor, TextureRef};
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use ordered_float::OrderedFloat;
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use std::{collections::HashMap, mem, sync::Arc};
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#[derive(Hash, Eq, PartialEq)]
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struct GlyphDescriptor {
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font_id: FontId,
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font_size: OrderedFloat<f32>,
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glyph_id: GlyphId,
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}
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pub struct ImageCache {
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prev_frame: HashMap<usize, (AllocId, RectI)>,
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curr_frame: HashMap<usize, (AllocId, RectI)>,
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image_glyphs: HashMap<GlyphDescriptor, Option<(AllocId, RectI, Vector2I)>>,
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atlases: AtlasAllocator,
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scale_factor: f32,
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fonts: Arc<dyn FontSystem>,
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}
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impl ImageCache {
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pub fn new(device: metal::Device, size: Vector2I) -> Self {
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pub fn new(
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device: metal::Device,
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size: Vector2I,
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scale_factor: f32,
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fonts: Arc<dyn FontSystem>,
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) -> Self {
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let descriptor = TextureDescriptor::new();
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descriptor.set_pixel_format(MTLPixelFormat::BGRA8Unorm);
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descriptor.set_width(size.x() as u64);
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@ -23,7 +41,21 @@ impl ImageCache {
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Self {
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prev_frame: Default::default(),
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curr_frame: Default::default(),
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image_glyphs: Default::default(),
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atlases: AtlasAllocator::new(device, descriptor),
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scale_factor,
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fonts,
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}
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}
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pub fn set_scale_factor(&mut self, scale_factor: f32) {
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if scale_factor != self.scale_factor {
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self.scale_factor = scale_factor;
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for (_, glyph) in self.image_glyphs.drain() {
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if let Some((alloc_id, _, _)) = glyph {
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self.atlases.deallocate(alloc_id);
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}
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}
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}
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}
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@ -39,6 +71,37 @@ impl ImageCache {
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(alloc_id, atlas_bounds)
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}
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pub fn render_glyph(&mut self, image_glyph: &ImageGlyph) -> Option<(AllocId, RectI, Vector2I)> {
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*self
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.image_glyphs
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.entry(GlyphDescriptor {
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font_id: image_glyph.font_id,
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font_size: OrderedFloat(image_glyph.font_size),
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glyph_id: image_glyph.id,
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})
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.or_insert_with(|| {
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let (glyph_bounds, bytes) = self.fonts.rasterize_glyph(
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image_glyph.font_id,
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image_glyph.font_size,
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image_glyph.id,
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Default::default(),
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self.scale_factor,
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RasterizationOptions::Bgra,
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)?;
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let (alloc_id, atlas_bounds) = self
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.atlases
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.upload(glyph_bounds.size(), &bytes)
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.ok_or_else(|| {
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anyhow!(
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"could not upload image glyph of size {:?}",
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glyph_bounds.size()
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)
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})
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.unwrap();
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Some((alloc_id, atlas_bounds, glyph_bounds.origin()))
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})
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}
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pub fn finish_frame(&mut self) {
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mem::swap(&mut self.prev_frame, &mut self.curr_frame);
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for (_, (id, _)) in self.curr_frame.drain() {
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@ -6,7 +6,7 @@ use crate::{
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vector::{vec2f, vec2i, Vector2F},
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},
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platform,
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scene::{Glyph, Icon, Image, Layer, Quad, Scene, Shadow, Underline},
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scene::{Glyph, Icon, Image, ImageGlyph, Layer, Quad, Scene, Shadow, Underline},
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};
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use cocoa::foundation::NSUInteger;
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use log::warn;
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@ -67,8 +67,13 @@ impl Renderer {
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MTLResourceOptions::StorageModeManaged,
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);
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let sprite_cache = SpriteCache::new(device.clone(), vec2i(1024, 768), scale_factor, fonts);
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let image_cache = ImageCache::new(device.clone(), vec2i(1024, 768));
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let sprite_cache = SpriteCache::new(
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device.clone(),
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vec2i(1024, 768),
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scale_factor,
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fonts.clone(),
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);
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let image_cache = ImageCache::new(device.clone(), vec2i(1024, 768), scale_factor, fonts);
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let path_atlases =
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AtlasAllocator::new(device.clone(), build_path_atlas_texture_descriptor());
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let quad_pipeline_state = build_pipeline_state(
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@ -141,6 +146,9 @@ impl Renderer {
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command_buffer: &metal::CommandBufferRef,
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output: &metal::TextureRef,
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) {
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self.sprite_cache.set_scale_factor(scene.scale_factor());
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self.image_cache.set_scale_factor(scene.scale_factor());
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let mut offset = 0;
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let path_sprites = self.render_path_atlases(scene, &mut offset, command_buffer);
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@ -359,6 +367,7 @@ impl Renderer {
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);
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self.render_images(
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layer.images(),
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layer.image_glyphs(),
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scale_factor,
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offset,
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drawable_size,
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@ -541,8 +550,6 @@ impl Renderer {
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return;
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}
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self.sprite_cache.set_scale_factor(scale_factor);
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let mut sprites_by_atlas = HashMap::new();
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for glyph in glyphs {
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@ -653,12 +660,13 @@ impl Renderer {
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fn render_images(
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&mut self,
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images: &[Image],
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image_glyphs: &[ImageGlyph],
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scale_factor: f32,
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offset: &mut usize,
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drawable_size: Vector2F,
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command_encoder: &metal::RenderCommandEncoderRef,
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) {
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if images.is_empty() {
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if images.is_empty() && image_glyphs.is_empty() {
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return;
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}
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@ -686,6 +694,31 @@ impl Renderer {
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});
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}
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for image_glyph in image_glyphs {
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let origin = (image_glyph.origin * scale_factor).floor();
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if let Some((alloc_id, atlas_bounds, glyph_origin)) =
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self.image_cache.render_glyph(image_glyph)
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{
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images_by_atlas
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.entry(alloc_id.atlas_id)
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.or_insert_with(Vec::new)
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.push(shaders::GPUIImage {
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origin: (origin + glyph_origin.to_f32()).to_float2(),
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target_size: atlas_bounds.size().to_float2(),
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source_size: atlas_bounds.size().to_float2(),
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atlas_origin: atlas_bounds.origin().to_float2(),
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border_top: 0.,
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border_right: 0.,
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border_bottom: 0.,
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border_left: 0.,
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border_color: Default::default(),
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corner_radius: 0.,
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});
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} else {
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log::warn!("could not render glyph with id {}", image_glyph.id);
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}
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}
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command_encoder.set_render_pipeline_state(&self.image_pipeline_state);
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command_encoder.set_vertex_buffer(
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shaders::GPUIImageVertexInputIndex_GPUIImageVertexInputIndexVertices as u64,
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|
@ -2,7 +2,7 @@ use super::atlas::AtlasAllocator;
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use crate::{
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fonts::{FontId, GlyphId},
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geometry::vector::{vec2f, Vector2F, Vector2I},
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platform,
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platform::{self, RasterizationOptions},
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};
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use collections::hash_map::Entry;
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use metal::{MTLPixelFormat, TextureDescriptor};
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@ -113,6 +113,7 @@ impl SpriteCache {
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glyph_id,
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subpixel_shift,
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scale_factor,
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RasterizationOptions::Alpha,
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)?;
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let (alloc_id, atlas_bounds) = atlases
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|
@ -29,6 +29,7 @@ pub struct Layer {
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images: Vec<Image>,
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shadows: Vec<Shadow>,
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glyphs: Vec<Glyph>,
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image_glyphs: Vec<ImageGlyph>,
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icons: Vec<Icon>,
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paths: Vec<Path>,
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}
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@ -58,6 +59,14 @@ pub struct Glyph {
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pub color: Color,
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}
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#[derive(Debug)]
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pub struct ImageGlyph {
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pub font_id: FontId,
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pub font_size: f32,
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pub id: GlyphId,
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pub origin: Vector2F,
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}
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pub struct Icon {
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pub bounds: RectF,
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pub svg: usvg::Tree,
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@ -204,6 +213,10 @@ impl Scene {
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self.active_layer().push_glyph(glyph)
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}
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pub fn push_image_glyph(&mut self, image_glyph: ImageGlyph) {
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self.active_layer().push_image_glyph(image_glyph)
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}
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pub fn push_icon(&mut self, icon: Icon) {
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self.active_layer().push_icon(icon)
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}
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||||
@ -264,13 +277,14 @@ impl Layer {
|
||||
pub fn new(clip_bounds: Option<RectF>) -> Self {
|
||||
Self {
|
||||
clip_bounds,
|
||||
quads: Vec::new(),
|
||||
underlines: Vec::new(),
|
||||
images: Vec::new(),
|
||||
shadows: Vec::new(),
|
||||
glyphs: Vec::new(),
|
||||
icons: Vec::new(),
|
||||
paths: Vec::new(),
|
||||
quads: Default::default(),
|
||||
underlines: Default::default(),
|
||||
images: Default::default(),
|
||||
shadows: Default::default(),
|
||||
image_glyphs: Default::default(),
|
||||
glyphs: Default::default(),
|
||||
icons: Default::default(),
|
||||
paths: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
@ -318,6 +332,14 @@ impl Layer {
|
||||
self.shadows.as_slice()
|
||||
}
|
||||
|
||||
fn push_image_glyph(&mut self, glyph: ImageGlyph) {
|
||||
self.image_glyphs.push(glyph);
|
||||
}
|
||||
|
||||
pub fn image_glyphs(&self) -> &[ImageGlyph] {
|
||||
self.image_glyphs.as_slice()
|
||||
}
|
||||
|
||||
fn push_glyph(&mut self, glyph: Glyph) {
|
||||
self.glyphs.push(glyph);
|
||||
}
|
||||
|
@ -191,6 +191,7 @@ pub struct Glyph {
|
||||
pub id: GlyphId,
|
||||
pub position: Vector2F,
|
||||
pub index: usize,
|
||||
pub is_emoji: bool,
|
||||
}
|
||||
|
||||
impl Line {
|
||||
@ -323,13 +324,22 @@ impl Line {
|
||||
});
|
||||
}
|
||||
|
||||
cx.scene.push_glyph(scene::Glyph {
|
||||
font_id: run.font_id,
|
||||
font_size: self.layout.font_size,
|
||||
id: glyph.id,
|
||||
origin: glyph_origin,
|
||||
color,
|
||||
});
|
||||
if glyph.is_emoji {
|
||||
cx.scene.push_image_glyph(scene::ImageGlyph {
|
||||
font_id: run.font_id,
|
||||
font_size: self.layout.font_size,
|
||||
id: glyph.id,
|
||||
origin: glyph_origin,
|
||||
});
|
||||
} else {
|
||||
cx.scene.push_glyph(scene::Glyph {
|
||||
font_id: run.font_id,
|
||||
font_size: self.layout.font_size,
|
||||
id: glyph.id,
|
||||
origin: glyph_origin,
|
||||
color,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -389,13 +399,22 @@ impl Line {
|
||||
.bounding_box(run.font_id, self.layout.font_size),
|
||||
);
|
||||
if glyph_bounds.intersects(visible_bounds) {
|
||||
cx.scene.push_glyph(scene::Glyph {
|
||||
font_id: run.font_id,
|
||||
font_size: self.layout.font_size,
|
||||
id: glyph.id,
|
||||
origin: glyph_bounds.origin() + baseline_origin,
|
||||
color,
|
||||
});
|
||||
if glyph.is_emoji {
|
||||
cx.scene.push_image_glyph(scene::ImageGlyph {
|
||||
font_id: run.font_id,
|
||||
font_size: self.layout.font_size,
|
||||
id: glyph.id,
|
||||
origin: glyph_bounds.origin() + baseline_origin,
|
||||
});
|
||||
} else {
|
||||
cx.scene.push_glyph(scene::Glyph {
|
||||
font_id: run.font_id,
|
||||
font_size: self.layout.font_size,
|
||||
id: glyph.id,
|
||||
origin: glyph_bounds.origin() + baseline_origin,
|
||||
color,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user