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Support for all 24 bits of colors
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1c038b81ab
commit
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@ -4,7 +4,7 @@ use alacritty_terminal::{
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event_loop::{EventLoop, Msg, Notifier},
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grid::Scroll,
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sync::FairMutex,
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term::{color::Rgb, SizeInfo},
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term::{color::Rgb as AlacRgb, SizeInfo},
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tty, Term,
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};
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@ -13,8 +13,8 @@ use futures::{
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StreamExt,
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};
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use gpui::{
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actions, elements::*, impl_internal_actions, platform::CursorStyle, ClipboardItem, Entity,
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MutableAppContext, View, ViewContext,
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actions, color::Color, elements::*, impl_internal_actions, platform::CursorStyle,
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ClipboardItem, Entity, MutableAppContext, View, ViewContext,
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};
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use project::{Project, ProjectPath};
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use settings::Settings;
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@ -22,7 +22,7 @@ use smallvec::SmallVec;
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use std::{path::PathBuf, sync::Arc};
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use workspace::{Item, Workspace};
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use crate::terminal_element::TerminalEl;
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use crate::terminal_element::{get_color_at_index, TerminalEl};
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//ASCII Control characters on a keyboard
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//Consts -> Structs -> Impls -> Functions, Vaguely in order of importance
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@ -203,9 +203,26 @@ impl Terminal {
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cx,
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),
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AlacTermEvent::ColorRequest(index, format) => {
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//TODO test this as well
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//TODO: change to getting the display colors, like alacrityy, instead of a default
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let color = self.term.lock().colors()[index].unwrap_or(Rgb::default());
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let color = self.term.lock().colors()[index].unwrap_or_else(|| {
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let term_style = &cx.global::<Settings>().theme.terminal;
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match index {
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0..=255 => to_alac_rgb(get_color_at_index(&(index as u8), term_style)),
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256 => to_alac_rgb(term_style.foreground),
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257 => to_alac_rgb(term_style.background),
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258 => to_alac_rgb(term_style.cursor),
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259 => to_alac_rgb(term_style.dim_black),
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260 => to_alac_rgb(term_style.dim_red),
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261 => to_alac_rgb(term_style.dim_green),
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262 => to_alac_rgb(term_style.dim_yellow),
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263 => to_alac_rgb(term_style.dim_blue),
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264 => to_alac_rgb(term_style.dim_magenta),
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265 => to_alac_rgb(term_style.dim_cyan),
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266 => to_alac_rgb(term_style.dim_white),
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267 => to_alac_rgb(term_style.bright_foreground),
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268 => to_alac_rgb(term_style.black), //Dim Background, non-standard
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_ => AlacRgb { r: 0, g: 0, b: 0 },
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}
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});
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self.write_to_pty(&Input(format(color)), cx)
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}
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AlacTermEvent::CursorBlinkingChange => {
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@ -420,6 +437,14 @@ impl Item for Terminal {
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}
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}
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fn to_alac_rgb(color: Color) -> AlacRgb {
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AlacRgb {
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r: color.r,
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g: color.g,
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b: color.g,
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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@ -329,10 +329,59 @@ fn alac_color_to_gpui_color(allac_color: &AnsiColor, style: &TerminalStyle) -> C
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alacritty_terminal::ansi::NamedColor::DimForeground => style.dim_foreground,
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}, //Theme defined
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alacritty_terminal::ansi::Color::Spec(rgb) => Color::new(rgb.r, rgb.g, rgb.b, 1),
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alacritty_terminal::ansi::Color::Indexed(_) => Color::white(), //Color cube weirdness
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alacritty_terminal::ansi::Color::Indexed(i) => get_color_at_index(i, style), //Color cube weirdness
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}
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}
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pub fn get_color_at_index(index: &u8, style: &TerminalStyle) -> Color {
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match index {
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0 => style.black,
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1 => style.red,
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2 => style.green,
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3 => style.yellow,
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4 => style.blue,
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5 => style.magenta,
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6 => style.cyan,
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7 => style.white,
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8 => style.bright_black,
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9 => style.bright_red,
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10 => style.bright_green,
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11 => style.bright_yellow,
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12 => style.bright_blue,
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13 => style.bright_magenta,
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14 => style.bright_cyan,
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15 => style.bright_white,
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16..=231 => {
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let (r, g, b) = rgb_for_index(index); //Split the index into it's rgb components
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let step = (u8::MAX as f32 / 5.).round() as u8; //Split the GPUI range into 5 chunks
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Color::new(r * step, g * step, b * step, 1) //Map the rgb components to GPUI's range
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}
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//Grayscale from black to white, 0 to 24
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232..=255 => {
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let i = 24 - (index - 232); //Align index to 24..0
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let step = (u8::MAX as f32 / 24.).round() as u8; //Split the 256 range grayscale into 24 chunks
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Color::new(i * step, i * step, i * step, 1) //Map the rgb components to GPUI's range
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}
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}
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}
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///Generates the rgb channels in [0, 5] for a given index into the 6x6x6 ANSI color cube
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///See: [8 bit ansi color](https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit).
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///
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///Wikipedia gives a formula for calculating the index for a given color:
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///
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///index = 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5)
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///
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///This function does the reverse, calculating the r, g, and b components from a given index.
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fn rgb_for_index(i: &u8) -> (u8, u8, u8) {
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debug_assert!(i >= &16 && i <= &231);
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let i = i - 16;
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let r = (i - (i % 36)) / 36;
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let g = ((i % 36) - (i % 6)) / 6;
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let b = (i % 36) % 6;
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(r, g, b)
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}
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#[cfg(debug_assertions)]
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fn draw_debug_grid(bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
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let width = layout.cur_size.width();
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@ -361,3 +410,16 @@ fn draw_debug_grid(bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContex
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});
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}
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}
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mod tests {
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use crate::terminal_element::rgb_for_index;
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#[test]
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fn test_rgb_for_index() {
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//Test every possible value in the color cube
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for i in 16..=231 {
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let (r, g, b) = rgb_for_index(&(i as u8));
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assert_eq!(i, 16 + 36 * r + 6 * g + b);
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}
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}
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}
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