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Trim pending underline when text runs don't cover the whole line
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@ -293,6 +293,17 @@ impl Line {
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} else {
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run_end = self.layout.len;
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color = Color::black();
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if let Some(underline_origin) = underline_start.take() {
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cx.scene.push_underline(scene::Quad {
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bounds: RectF::from_points(
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underline_origin,
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glyph_origin + vec2f(0., 1.),
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),
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background: Some(color),
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border: Default::default(),
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corner_radius: 0.,
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});
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}
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}
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}
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