Add ToggleButton for use in buffer search (#3746)

This PR adds a new `ToggleButton` component:

<img width="738" alt="Screenshot 2023-12-20 at 6 50 13 PM"
src="https://github.com/zed-industries/zed/assets/1486634/9c5fb45b-0b55-4008-9336-b651a26a99ad">

We're using `ToggleButton`s for the search mode selection in the buffer
search:

<img width="842" alt="Screenshot 2023-12-20 at 6 47 57 PM"
src="https://github.com/zed-industries/zed/assets/1486634/178a278f-172c-4c67-8572-83d59de2ed14">

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2023-12-20 19:00:04 -05:00 committed by GitHub
commit d61cac6160
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GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 290 additions and 29 deletions

View File

@ -1,7 +1,7 @@
use crate::{
history::SearchHistory,
mode::{next_mode, SearchMode},
search_bar::{render_nav_button, render_search_mode_button},
search_bar::render_nav_button,
ActivateRegexMode, ActivateTextMode, CycleMode, NextHistoryQuery, PreviousHistoryQuery,
ReplaceAll, ReplaceNext, SearchOptions, SelectAllMatches, SelectNextMatch, SelectPrevMatch,
ToggleCaseSensitive, ToggleReplace, ToggleWholeWord,
@ -21,7 +21,7 @@ use settings::Settings;
use std::{any::Any, sync::Arc};
use theme::ThemeSettings;
use ui::{h_stack, prelude::*, Icon, IconButton, IconElement, Tooltip};
use ui::{h_stack, prelude::*, Icon, IconButton, IconElement, ToggleButton, Tooltip};
use util::ResultExt;
use workspace::{
item::ItemHandle,
@ -165,11 +165,6 @@ impl Render for BufferSearchBar {
editor.set_placeholder_text("Replace with...", cx);
});
let search_button_for_mode = |mode| {
let is_active = self.current_mode == mode;
render_search_mode_button(mode, is_active)
};
let match_count = self
.active_searchable_item
.as_ref()
@ -257,8 +252,40 @@ impl Render for BufferSearchBar {
.flex_none()
.child(
h_stack()
.child(search_button_for_mode(SearchMode::Text))
.child(search_button_for_mode(SearchMode::Regex)),
.child(
ToggleButton::new("search-mode-text", SearchMode::Text.label())
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.selected(self.current_mode == SearchMode::Text)
.on_click(cx.listener(move |_, _event, cx| {
cx.dispatch_action(SearchMode::Text.action())
}))
.tooltip(|cx| {
Tooltip::for_action(
SearchMode::Text.tooltip(),
&*SearchMode::Text.action(),
cx,
)
})
.first(),
)
.child(
ToggleButton::new("search-mode-regex", SearchMode::Regex.label())
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.selected(self.current_mode == SearchMode::Regex)
.on_click(cx.listener(move |_, _event, cx| {
cx.dispatch_action(SearchMode::Regex.action())
}))
.tooltip(|cx| {
Tooltip::for_action(
SearchMode::Regex.tooltip(),
&*SearchMode::Regex.action(),
cx,
)
})
.last(),
),
)
.when(supported_options.replacement, |this| {
this.child(

View File

@ -1,8 +1,6 @@
use gpui::{Action, IntoElement};
use ui::IconButton;
use ui::{prelude::*, Tooltip};
use ui::{Button, IconButton};
use crate::mode::SearchMode;
pub(super) fn render_nav_button(
icon: ui::Icon,
@ -18,19 +16,3 @@ pub(super) fn render_nav_button(
.tooltip(move |cx| Tooltip::for_action(tooltip, action, cx))
.disabled(!active)
}
pub(crate) fn render_search_mode_button(mode: SearchMode, is_active: bool) -> Button {
Button::new(mode.label(), mode.label())
.selected(is_active)
.on_click({
let action = mode.action();
move |_, cx| {
cx.dispatch_action(action.boxed_clone());
}
})
.tooltip({
let action = mode.action();
let tooltip_text = mode.tooltip();
move |cx| Tooltip::for_action(tooltip_text.clone(), &*action, cx)
})
}

View File

@ -31,6 +31,7 @@ pub enum ComponentStory {
Scroll,
Tab,
TabBar,
ToggleButton,
Text,
ViewportUnits,
ZIndex,
@ -62,6 +63,7 @@ impl ComponentStory {
Self::Text => TextStory::view(cx).into(),
Self::Tab => cx.build_view(|_| ui::TabStory).into(),
Self::TabBar => cx.build_view(|_| ui::TabBarStory).into(),
Self::ToggleButton => cx.build_view(|_| ui::ToggleButtonStory).into(),
Self::ViewportUnits => cx.build_view(|_| crate::stories::ViewportUnitsStory).into(),
Self::ZIndex => cx.build_view(|_| ZIndexStory).into(),
Self::Picker => PickerStory::new(cx).into(),

View File

@ -2,7 +2,9 @@ mod button;
pub(self) mod button_icon;
mod button_like;
mod icon_button;
mod toggle_button;
pub use button::*;
pub use button_like::*;
pub use icon_button::*;
pub use toggle_button::*;

View File

@ -59,6 +59,13 @@ pub enum ButtonStyle {
Transparent,
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
pub(crate) enum ButtonLikeRounding {
All,
Left,
Right,
}
#[derive(Debug, Clone)]
pub(crate) struct ButtonLikeStyles {
pub background: Hsla,
@ -226,6 +233,7 @@ impl ButtonStyle {
/// that are consistently sized with buttons.
#[derive(Default, PartialEq, Clone, Copy)]
pub enum ButtonSize {
Large,
#[default]
Default,
Compact,
@ -235,6 +243,7 @@ pub enum ButtonSize {
impl ButtonSize {
fn height(self) -> Rems {
match self {
ButtonSize::Large => rems(32. / 16.),
ButtonSize::Default => rems(22. / 16.),
ButtonSize::Compact => rems(18. / 16.),
ButtonSize::None => rems(16. / 16.),
@ -256,6 +265,7 @@ pub struct ButtonLike {
pub(super) selected: bool,
pub(super) width: Option<DefiniteLength>,
size: ButtonSize,
rounding: Option<ButtonLikeRounding>,
tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView>>,
on_click: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
children: SmallVec<[AnyElement; 2]>,
@ -271,11 +281,17 @@ impl ButtonLike {
selected: false,
width: None,
size: ButtonSize::Default,
rounding: Some(ButtonLikeRounding::All),
tooltip: None,
children: SmallVec::new(),
on_click: None,
}
}
pub(crate) fn rounding(mut self, rounding: impl Into<Option<ButtonLikeRounding>>) -> Self {
self.rounding = rounding.into();
self
}
}
impl Disableable for ButtonLike {
@ -356,9 +372,14 @@ impl RenderOnce for ButtonLike {
.flex_none()
.h(self.size.height())
.when_some(self.width, |this, width| this.w(width).justify_center())
.rounded_md()
.when_some(self.rounding, |this, rounding| match rounding {
ButtonLikeRounding::All => this.rounded_md(),
ButtonLikeRounding::Left => this.rounded_l_md(),
ButtonLikeRounding::Right => this.rounded_r_md(),
})
.gap_1()
.map(|this| match self.size {
ButtonSize::Large => this.px_2(),
ButtonSize::Default | ButtonSize::Compact => this.px_1(),
ButtonSize::None => this,
})

View File

@ -0,0 +1,128 @@
use gpui::{AnyView, ClickEvent};
use crate::{prelude::*, ButtonLike, ButtonLikeRounding};
/// The position of a [`ToggleButton`] within a group of buttons.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum ToggleButtonPosition {
/// The toggle button is first in the group.
First,
/// The toggle button is in the middle of the group (i.e., it is not the first or last toggle button).
Middle,
/// The toggle button is last in the group.
Last,
}
#[derive(IntoElement)]
pub struct ToggleButton {
base: ButtonLike,
position_in_group: Option<ToggleButtonPosition>,
label: SharedString,
label_color: Option<Color>,
}
impl ToggleButton {
pub fn new(id: impl Into<ElementId>, label: impl Into<SharedString>) -> Self {
Self {
base: ButtonLike::new(id),
position_in_group: None,
label: label.into(),
label_color: None,
}
}
pub fn color(mut self, label_color: impl Into<Option<Color>>) -> Self {
self.label_color = label_color.into();
self
}
pub fn position_in_group(mut self, position: ToggleButtonPosition) -> Self {
self.position_in_group = Some(position);
self
}
pub fn first(self) -> Self {
self.position_in_group(ToggleButtonPosition::First)
}
pub fn middle(self) -> Self {
self.position_in_group(ToggleButtonPosition::Middle)
}
pub fn last(self) -> Self {
self.position_in_group(ToggleButtonPosition::Last)
}
}
impl Selectable for ToggleButton {
fn selected(mut self, selected: bool) -> Self {
self.base = self.base.selected(selected);
self
}
}
impl Disableable for ToggleButton {
fn disabled(mut self, disabled: bool) -> Self {
self.base = self.base.disabled(disabled);
self
}
}
impl Clickable for ToggleButton {
fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
self.base = self.base.on_click(handler);
self
}
}
impl ButtonCommon for ToggleButton {
fn id(&self) -> &ElementId {
self.base.id()
}
fn style(mut self, style: ButtonStyle) -> Self {
self.base = self.base.style(style);
self
}
fn size(mut self, size: ButtonSize) -> Self {
self.base = self.base.size(size);
self
}
fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
self.base = self.base.tooltip(tooltip);
self
}
}
impl RenderOnce for ToggleButton {
type Rendered = ButtonLike;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
let is_disabled = self.base.disabled;
let is_selected = self.base.selected;
let label_color = if is_disabled {
Color::Disabled
} else if is_selected {
Color::Selected
} else {
self.label_color.unwrap_or_default()
};
self.base
.when_some(self.position_in_group, |this, position| match position {
ToggleButtonPosition::First => this.rounding(ButtonLikeRounding::Left),
ToggleButtonPosition::Middle => this.rounding(None),
ToggleButtonPosition::Last => this.rounding(ButtonLikeRounding::Right),
})
.child(
Label::new(self.label)
.color(label_color)
.line_height_style(LineHeightStyle::UILabel),
)
}
}

View File

@ -12,6 +12,7 @@ mod list_header;
mod list_item;
mod tab;
mod tab_bar;
mod toggle_button;
pub use avatar::*;
pub use button::*;
@ -27,3 +28,4 @@ pub use list_header::*;
pub use list_item::*;
pub use tab::*;
pub use tab_bar::*;
pub use toggle_button::*;

View File

@ -0,0 +1,97 @@
use gpui::{Component, Render};
use story::{StoryContainer, StoryItem, StorySection};
use crate::{prelude::*, ToggleButton};
pub struct ToggleButtonStory;
impl Render for ToggleButtonStory {
type Element = Component<StoryContainer>;
fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
StoryContainer::new(
"Toggle Button",
"crates/ui2/src/components/stories/toggle_button.rs",
)
.child(
StorySection::new().child(
StoryItem::new(
"Default",
ToggleButton::new("default_toggle_button", "Hello"),
)
.description("Displays a toggle button.")
.usage(""),
),
)
.child(
StorySection::new().child(
StoryItem::new(
"Toggle button group",
h_stack()
.child(
ToggleButton::new(1, "Apple")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.first(),
)
.child(
ToggleButton::new(2, "Banana")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(3, "Cherry")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(4, "Dragonfruit")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.last(),
),
)
.description("Displays a group of toggle buttons.")
.usage(""),
),
)
.child(
StorySection::new().child(
StoryItem::new(
"Toggle button group with selection",
h_stack()
.child(
ToggleButton::new(1, "Apple")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.first(),
)
.child(
ToggleButton::new(2, "Banana")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.selected(true)
.middle(),
)
.child(
ToggleButton::new(3, "Cherry")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(4, "Dragonfruit")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.last(),
),
)
.description("Displays a group of toggle buttons.")
.usage(""),
),
)
.into_element()
}
}