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https://github.com/zed-industries/zed.git
synced 2024-12-29 12:42:34 +03:00
Remove small pieces of unused code
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parent
ce6ca13b13
commit
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@ -24,6 +24,7 @@ pub fn app() -> impl platform::App {
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pub fn runner() -> impl platform::Runner {
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Runner::new()
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}
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trait BoolExt {
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fn to_objc(self) -> BOOL;
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}
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@ -126,7 +126,6 @@ struct WindowState {
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scene_to_render: Option<Scene>,
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renderer: Renderer,
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command_queue: metal::CommandQueue,
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device: metal::Device,
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layer: id,
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}
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@ -189,7 +188,6 @@ impl Window {
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scene_to_render: Default::default(),
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renderer: Renderer::new(device.clone(), PIXEL_FORMAT, fonts)?,
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command_queue: device.new_command_queue(),
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device,
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layer,
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})));
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@ -426,7 +424,6 @@ extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
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let size = window_state.size();
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let scale_factor = window_state.scale_factor();
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let device = window_state.device.clone();
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window_state.renderer.render(
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&scene,
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@ -221,10 +221,6 @@ impl Border {
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self
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}
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fn all_sides(&self) -> bool {
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self.top && self.left && self.bottom && self.right
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}
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pub fn top_width(&self) -> f32 {
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if self.top {
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self.width
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@ -1650,10 +1650,6 @@ impl Fragment {
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self.text = self.insertion.text.slice(self.start_offset()..offset);
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}
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fn as_str(&self) -> &str {
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self.text.as_str()
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}
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fn visible_len(&self) -> usize {
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if self.is_visible() {
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self.len()
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@ -8,7 +8,7 @@ use gpui::{
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},
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text_layout::{self, TextLayoutCache},
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AfterLayoutContext, AppContext, Border, Element, Event, EventContext, FontCache, LayoutContext,
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MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewHandle,
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PaintContext, Quad, Scene, SizeConstraint, ViewHandle,
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};
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use smallvec::SmallVec;
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use std::cmp::Ordering;
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@ -4,7 +4,6 @@ use super::{
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};
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use crate::{settings::Settings, watch, workspace};
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use anyhow::Result;
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use easy_parallel::Parallel;
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use gpui::{
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fonts::Properties as FontProperties, keymap::Binding, text_layout, App, AppContext, Element,
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ElementBox, Entity, FontCache, ModelHandle, View, ViewContext, WeakViewHandle,
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@ -28,11 +28,6 @@ impl<T: Operation> OperationQueue<T> {
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OperationQueue(SumTree::new())
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}
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#[cfg(test)]
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pub fn is_empty(&self) -> bool {
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self.0.is_empty()
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}
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pub fn len(&self) -> usize {
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self.0.summary().len
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}
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@ -1,11 +1,6 @@
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use rand::prelude::*;
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use std::cmp::Ordering;
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pub fn pre_inc(value: &mut usize) -> usize {
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*value += 1;
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*value
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}
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pub fn post_inc(value: &mut usize) -> usize {
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let prev = *value;
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*value += 1;
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@ -7,9 +7,7 @@ use crate::{
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worktree::{Worktree, WorktreeHandle as _},
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};
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use anyhow::anyhow;
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use gpui::{
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App, AppContext, Entity, Handle, ModelContext, ModelHandle, MutableAppContext, ViewContext,
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};
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use gpui::{AppContext, Entity, Handle, ModelContext, ModelHandle, MutableAppContext, ViewContext};
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use smol::prelude::*;
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use std::{
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collections::{HashMap, HashSet},
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@ -202,12 +200,12 @@ impl Entity for Workspace {
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#[cfg(test)]
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pub trait WorkspaceHandle {
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fn file_entries(&self, app: &App) -> Vec<(usize, usize)>;
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fn file_entries(&self, app: &gpui::App) -> Vec<(usize, usize)>;
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}
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#[cfg(test)]
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impl WorkspaceHandle for ModelHandle<Workspace> {
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fn file_entries(&self, app: &App) -> Vec<(usize, usize)> {
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fn file_entries(&self, app: &gpui::App) -> Vec<(usize, usize)> {
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self.read(&app, |w, app| {
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w.worktrees()
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.iter()
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@ -60,10 +60,8 @@ impl Worktree {
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tree.0.write().scanning = true;
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let tree = tree.clone();
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let (tx, rx) = smol::channel::bounded(1);
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let task = ctx.background_executor().spawn(async move {
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let _ = tx.send(tree.scan_dirs()?).await;
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tree.scan_dirs()?;
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Ok(())
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});
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