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Don't merge keymap contexts from containing elements
Co-Authored-By: Aaron Hillegass <charmedliferaft@gmail.com>
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@ -1047,6 +1047,11 @@ impl Editor {
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let buffer = self.buffer.read(cx).snapshot(cx);
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let mut oldest_selection = self.oldest_selection::<usize>(&buffer);
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if self.selection_count() == 1 {
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if oldest_selection.is_empty() {
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cx.propagate_action();
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return;
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}
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oldest_selection.start = oldest_selection.head().clone();
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oldest_selection.end = oldest_selection.head().clone();
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}
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@ -1164,8 +1164,7 @@ impl MutableAppContext {
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let mut context = keymap::Context::default();
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for view_id in &responder_chain {
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if let Some(view) = self.cx.views.get(&(window_id, *view_id)) {
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context.extend(view.keymap_context(self.as_ref()));
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context_chain.push(context.clone());
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context_chain.push(view.keymap_context(self.as_ref()));
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} else {
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return Err(anyhow!(
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"View {} in responder chain does not exist",
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@ -4094,7 +4093,10 @@ mod tests {
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let mut view_2 = View::new(2);
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let mut view_3 = View::new(3);
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view_1.keymap_context.set.insert("a".into());
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view_2.keymap_context.set.insert("a".into());
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view_2.keymap_context.set.insert("b".into());
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view_3.keymap_context.set.insert("a".into());
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view_3.keymap_context.set.insert("b".into());
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view_3.keymap_context.set.insert("c".into());
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let (window_id, view_1) = cx.add_window(Default::default(), |_| view_1);
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