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Halve opacity on wrap guides (#2815)
Wrap guides are a little too bright as is
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commit
ef57d444d0
@ -554,7 +554,9 @@ impl EditorElement {
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(text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.)
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- scroll_left;
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if x < text_bounds.origin_x() {
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if x < text_bounds.origin_x()
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|| (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
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{
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continue;
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}
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@ -1046,6 +1048,10 @@ impl EditorElement {
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scene.pop_layer();
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}
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fn scrollbar_left(&self, bounds: &RectF) -> f32 {
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bounds.max_x() - self.style.theme.scrollbar.width
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}
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fn paint_scrollbar(
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&mut self,
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scene: &mut SceneBuilder,
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@ -1064,7 +1070,7 @@ impl EditorElement {
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let top = bounds.min_y();
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let bottom = bounds.max_y();
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let right = bounds.max_x();
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let left = right - style.width;
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let left = self.scrollbar_left(&bounds);
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let row_range = &layout.scrollbar_row_range;
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let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
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@ -182,8 +182,8 @@ export default function editor(): any {
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line_number: with_opacity(foreground(layer), 0.35),
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line_number_active: foreground(layer),
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rename_fade: 0.6,
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wrap_guide: with_opacity(foreground(layer), 0.1),
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active_wrap_guide: with_opacity(foreground(layer), 0.2),
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wrap_guide: with_opacity(foreground(layer), 0.05),
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active_wrap_guide: with_opacity(foreground(layer), 0.1),
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unnecessary_code_fade: 0.5,
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selection: theme.players[0],
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whitespace: theme.ramps.neutral(0.5).hex(),
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