mirror of
https://github.com/zed-industries/zed.git
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parent
44a58647e4
commit
ef84ce76e3
3
.github/workflows/ci.yml
vendored
3
.github/workflows/ci.yml
vendored
@ -305,9 +305,6 @@ jobs:
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exit 1
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fi
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- name: Generate license file
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run: script/generate-licenses
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- name: Create and upload Linux .tar.gz bundle
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run: script/bundle-linux
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@ -40,32 +40,42 @@ docker compose up -d
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Once you have the dependencies installed, you can build Zed using [Cargo](https://doc.rust-lang.org/cargo/).
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For a debug build:
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For a debug build of the editor:
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```
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cargo run
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```
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For a release build:
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```
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cargo run --release
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```
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For a release package:
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```
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cargo build --release
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```
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the binary can be found in `target/release` folder.
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And to run the tests:
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```
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cargo test --workspace
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```
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In release mode, the primary user interface is the `cli` crate. You can run it in development with:
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```
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cargo run -p cli
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```
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## Installing a development build
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You can install a local build on your machine with:
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```
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./script/install-linux
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```
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This will build zed and the cli in release mode and make them available at `~/.local/bin/zed`, installing .desktop files to `~/.local/share`.
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If you'd like to install things to a different prefix you can use:
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```
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./script/install-linux /usr/
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```
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In this case the binary will be `/usr/bin/zed` and the `.desktop` file in `/usr/share`. The script should prompt for sudo as required so that the rust build runs as the current user.
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## Wayland & X11
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Zed has basic support for both modes. The mode is selected at runtime. If you're on wayland and want to run in X11 mode, you can set `WAYLAND_DISPLAY='' cargo run` to do so.
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@ -95,14 +95,12 @@ mkdir -p "${zed_dir}/share/applications"
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envsubst < "crates/zed/resources/zed.desktop.in" > "${zed_dir}/share/applications/zed$suffix.desktop"
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# Licenses
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script/generate-licenses
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cp "assets/licenses.md" "${zed_dir}/licenses.md"
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# Create archive out of everything that's in the temp directory
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target="linux-$(uname -m)"
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if [[ "$channel" == "nightly" ]]; then
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archive="zed-${target}.tar.gz"
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elif [[ "$channel" == "dev" ]]; then
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if [[ "$channel" == "dev" ]]; then
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archive="zed-${commit}-${target}.tar.gz"
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else
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archive="zed-${target}.tar.gz"
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26
script/install-linux
Executable file
26
script/install-linux
Executable file
@ -0,0 +1,26 @@
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#!/usr/bin/env bash
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set -euxo pipefail
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if [[ $# -gt 0 ]]; then
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echo "
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Usage: ${0##*/}
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Builds and installs zed onto your system into ~/.local, making it available as ~/.local/bin/zed.
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Before running this you should ensure you have all the build dependencies installed with `./script/linux`.
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"
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exit 1
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fi
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export ZED_CHANNEL=$(<crates/zed/RELEASE_CHANNEL)
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export ZED_UPDATE_EXPLANATION="You need to fetch and rebuild zed in $(pwd)"
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script/bundle-linux
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target="linux-$(uname -m)"
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commit=$(git rev-parse HEAD | cut -c 1-7)
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if [[ "$ZED_CHANNEL" == "dev" ]]; then
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archive="zed-${commit}-${target}.tar.gz"
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else
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archive="zed-${target}.tar.gz"
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fi
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export ZED_BUNDLE_PATH="target/release/${archive}"
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script/install.sh
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}
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linux() {
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if [[ -n "${ZED_BUNDLE_PATH:-}" ]]; then
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cp "$ZED_BUNDLE_PATH" "$temp/zed-linux-$arch.tar.gz"
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else
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echo "Downloading Zed"
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curl "https://zed.dev/api/releases/$channel/latest/zed-linux-$arch.tar.gz" > "$temp/zed-linux-$arch.tar.gz"
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fi
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suffix=""
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if [[ $channel != "stable" ]]; then
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@ -91,7 +95,7 @@ linux() {
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desktop_file_path="$HOME/.local/share/applications/${appid}.desktop"
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cp ~/.local/zed$suffix.app/share/applications/zed$suffix.desktop "${desktop_file_path}"
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sed -i "s|Icon=zed|Icon=$HOME/.local/zed$suffix.app/share/icons/hicolor/512x512/apps/zed.png|g" "${desktop_file_path}"
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sed -i "s|Exec=zed|Exec=$HOME/.local/zed$suffix.app/bin/zed|g" "${desktop_file_path}"
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sed -i "s|Exec=zed|Exec=$HOME/.local/zed$suffix.app/libexec/zed-editor|g" "${desktop_file_path}"
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if which "zed" >/dev/null 2>&1; then
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echo "Zed has been installed. Run with 'zed'"
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