Rejoin channel chats upon reconnecting

This commit is contained in:
Max Brunsfeld 2023-09-11 17:11:33 -07:00
parent f53a1ee46d
commit f2112b9aad
2 changed files with 93 additions and 2 deletions

View File

@ -532,6 +532,16 @@ impl ChannelStore {
fn handle_connect(&mut self, cx: &mut ModelContext<Self>) -> Task<Result<()>> {
self.disconnect_channel_buffers_task.take();
for chat in self.opened_chats.values() {
if let OpenedModelHandle::Open(chat) = chat {
if let Some(chat) = chat.upgrade(cx) {
chat.update(cx, |chat, cx| {
chat.rejoin(cx);
});
}
}
}
let mut buffer_versions = Vec::new();
for buffer in self.opened_buffers.values() {
if let OpenedModelHandle::Open(buffer) = buffer {

View File

@ -1,5 +1,6 @@
use crate::tests::TestServer;
use gpui::{executor::Deterministic, TestAppContext};
use crate::{rpc::RECONNECT_TIMEOUT, tests::TestServer};
use channel::ChannelChat;
use gpui::{executor::Deterministic, ModelHandle, TestAppContext};
use std::sync::Arc;
#[gpui::test]
@ -54,3 +55,83 @@ async fn test_basic_channel_messages(
);
})
}
#[gpui::test]
async fn test_rejoin_channel_chat(
deterministic: Arc<Deterministic>,
cx_a: &mut TestAppContext,
cx_b: &mut TestAppContext,
) {
deterministic.forbid_parking();
let mut server = TestServer::start(&deterministic).await;
let client_a = server.create_client(cx_a, "user_a").await;
let client_b = server.create_client(cx_b, "user_b").await;
let channel_id = server
.make_channel("the-channel", (&client_a, cx_a), &mut [(&client_b, cx_b)])
.await;
let channel_chat_a = client_a
.channel_store()
.update(cx_a, |store, cx| store.open_channel_chat(channel_id, cx))
.await
.unwrap();
let channel_chat_b = client_b
.channel_store()
.update(cx_b, |store, cx| store.open_channel_chat(channel_id, cx))
.await
.unwrap();
channel_chat_a
.update(cx_a, |c, cx| c.send_message("one".into(), cx).unwrap())
.await
.unwrap();
channel_chat_b
.update(cx_b, |c, cx| c.send_message("two".into(), cx).unwrap())
.await
.unwrap();
server.forbid_connections();
server.disconnect_client(client_a.peer_id().unwrap());
// While client A is disconnected, clients A and B both send new messages.
channel_chat_a
.update(cx_a, |c, cx| c.send_message("three".into(), cx).unwrap())
.await
.unwrap_err();
channel_chat_a
.update(cx_a, |c, cx| c.send_message("four".into(), cx).unwrap())
.await
.unwrap_err();
channel_chat_b
.update(cx_b, |c, cx| c.send_message("five".into(), cx).unwrap())
.await
.unwrap();
channel_chat_b
.update(cx_b, |c, cx| c.send_message("six".into(), cx).unwrap())
.await
.unwrap();
// Client A reconnects.
server.allow_connections();
deterministic.advance_clock(RECONNECT_TIMEOUT);
// Client A fetches the messages that were sent while they were disconnected
// and resends their own messages which failed to send.
let expected_messages = &["one", "two", "five", "six", "three", "four"];
assert_messages(&channel_chat_a, expected_messages, cx_a);
assert_messages(&channel_chat_b, expected_messages, cx_b);
}
#[track_caller]
fn assert_messages(chat: &ModelHandle<ChannelChat>, messages: &[&str], cx: &mut TestAppContext) {
chat.update(cx, |chat, _| {
assert_eq!(
chat.messages()
.iter()
.map(|m| m.body.as_str())
.collect::<Vec<_>>(),
messages
);
})
}