WIP fixing scrollable flex

This commit is contained in:
Mikayla Maki 2022-09-21 23:26:42 -07:00
parent ab7f7b3754
commit f4d4ea4123
2 changed files with 81 additions and 62 deletions

View File

@ -1,10 +1,10 @@
use std::{any::Any, f32::INFINITY, ops::Range};
use std::{any::Any, cell::Cell, f32::INFINITY, ops::Range, rc::Rc};
use crate::{
json::{self, ToJson, Value},
presenter::MeasurementContext,
Axis, DebugContext, Element, ElementBox, ElementStateHandle, Event, EventContext,
LayoutContext, MouseMovedEvent, PaintContext, RenderContext, ScrollWheelEvent, SizeConstraint,
LayoutContext, MouseRegion, PaintContext, RenderContext, ScrollWheelEvent, SizeConstraint,
Vector2FExt, View,
};
use pathfinder_geometry::{
@ -13,7 +13,7 @@ use pathfinder_geometry::{
};
use serde_json::json;
#[derive(Default)]
#[derive(Default, Clone, Copy)]
struct ScrollState {
scroll_to: Option<usize>,
scroll_position: f32,
@ -22,7 +22,7 @@ struct ScrollState {
pub struct Flex {
axis: Axis,
children: Vec<ElementBox>,
scroll_state: Option<ElementStateHandle<ScrollState>>,
scroll_state: Option<(ElementStateHandle<Rc<Cell<ScrollState>>>, usize)>,
}
impl Flex {
@ -52,9 +52,15 @@ impl Flex {
Tag: 'static,
V: View,
{
let scroll_state = cx.default_element_state::<Tag, ScrollState>(element_id);
scroll_state.update(cx, |scroll_state, _| scroll_state.scroll_to = scroll_to);
self.scroll_state = Some(scroll_state);
let scroll_state_handle =
cx.default_element_state::<Tag, Rc<Cell<ScrollState>>>(element_id);
let scroll_state_cell = scroll_state_handle.read(cx);
let mut scroll_state = scroll_state_cell.get();
scroll_state.scroll_to = scroll_to;
scroll_state_cell.set(scroll_state);
self.scroll_state = Some((scroll_state_handle, cx.handle().id()));
self
}
@ -100,6 +106,38 @@ impl Flex {
}
}
}
fn handle_scroll(
e: ScrollWheelEvent,
axis: Axis,
scroll_state: Rc<Cell<ScrollState>>,
remaining_space: f32,
) -> bool {
let precise = e.precise;
let delta = e.delta;
if remaining_space < 0. {
let mut delta = match axis {
Axis::Horizontal => {
if delta.x() != 0. {
delta.x()
} else {
delta.y()
}
}
Axis::Vertical => delta.y(),
};
if !precise {
delta *= 20.;
}
let mut old_state = scroll_state.get();
old_state.scroll_position -= delta;
scroll_state.set(old_state);
return true;
}
return false;
}
}
impl Extend<ElementBox> for Flex {
@ -202,9 +240,9 @@ impl Element for Flex {
}
if let Some(scroll_state) = self.scroll_state.as_ref() {
scroll_state.update(cx, |scroll_state, _| {
if let Some(scroll_to) = scroll_state.scroll_to.take() {
let visible_start = scroll_state.scroll_position;
scroll_state.0.update(cx, |scroll_state, _| {
if let Some(scroll_to) = scroll_state.get().scroll_to.take() {
let visible_start = scroll_state.get().scroll_position;
let visible_end = visible_start + size.along(self.axis);
if let Some(child) = self.children.get(scroll_to) {
let child_start: f32 = self.children[..scroll_to]
@ -212,16 +250,20 @@ impl Element for Flex {
.map(|c| c.size().along(self.axis))
.sum();
let child_end = child_start + child.size().along(self.axis);
let mut old_state = scroll_state.get();
if child_start < visible_start {
scroll_state.scroll_position = child_start;
old_state.scroll_position = child_start;
} else if child_end > visible_end {
scroll_state.scroll_position = child_end - size.along(self.axis);
old_state.scroll_position = child_end - size.along(self.axis);
}
scroll_state.set(old_state);
}
}
scroll_state.scroll_position =
scroll_state.scroll_position.min(-remaining_space).max(0.);
let mut old_state = scroll_state.get();
old_state.scroll_position = old_state.scroll_position.min(-remaining_space).max(0.);
scroll_state.set(old_state);
});
}
@ -242,9 +284,30 @@ impl Element for Flex {
cx.scene.push_layer(Some(bounds));
}
if let Some(scroll_state) = &self.scroll_state {
cx.scene.push_mouse_region(
MouseRegion::new::<Self>(scroll_state.1, 0, bounds)
.on_scroll({
let axis = self.axis;
let scroll_state = scroll_state.0.read(cx).clone();
move |e, cx| {
if Self::handle_scroll(
e.platform_event,
axis,
scroll_state.clone(),
remaining_space,
) {
cx.propogate_event();
}
}
})
.on_move(|_, _| { /* Eat move events so they don't propogate */ }),
);
}
let mut child_origin = bounds.origin();
if let Some(scroll_state) = self.scroll_state.as_ref() {
let scroll_position = scroll_state.read(cx).scroll_position;
let scroll_position = scroll_state.0.read(cx).get().scroll_position;
match self.axis {
Axis::Horizontal => child_origin.set_x(child_origin.x() - scroll_position),
Axis::Vertical => child_origin.set_y(child_origin.y() - scroll_position),
@ -278,9 +341,9 @@ impl Element for Flex {
fn dispatch_event(
&mut self,
event: &Event,
bounds: RectF,
_: RectF,
remaining_space: &mut Self::LayoutState,
_: RectF,
_: &mut Self::LayoutState,
_: &mut Self::PaintState,
cx: &mut EventContext,
) -> bool {
@ -288,50 +351,6 @@ impl Element for Flex {
for child in &mut self.children {
handled = child.dispatch_event(event, cx) || handled;
}
if !handled {
if let &Event::ScrollWheel(ScrollWheelEvent {
position,
delta,
precise,
..
}) = event
{
if *remaining_space < 0. && bounds.contains_point(position) {
if let Some(scroll_state) = self.scroll_state.as_ref() {
scroll_state.update(cx, |scroll_state, cx| {
let mut delta = match self.axis {
Axis::Horizontal => {
if delta.x() != 0. {
delta.x()
} else {
delta.y()
}
}
Axis::Vertical => delta.y(),
};
if !precise {
delta *= 20.;
}
scroll_state.scroll_position -= delta;
handled = true;
cx.notify();
});
}
}
}
}
if !handled {
if let &Event::MouseMoved(MouseMovedEvent { position, .. }) = event {
// If this is a scrollable flex, and the mouse is over it, eat the scroll event to prevent
// propogating it to the element below.
if self.scroll_state.is_some() && bounds.contains_point(position) {
handled = true;
}
}
}
handled
}

View File

@ -287,7 +287,7 @@ impl Element for UniformList {
cx.scene.push_layer(Some(bounds));
cx.scene.push_mouse_region(
MouseRegion::new::<Self>(self.view_id, 0, bounds).on_scroll({
MouseRegion::new::<Self>(self.view_id, 0, visible_bounds).on_scroll({
let scroll_max = layout.scroll_max;
let state = self.state.clone();
move |ScrollWheelRegionEvent {