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zed.desktop.in: Don't hardcode executable name due to binary conflicts (#12951)
> * There are a couple of other `zed` binaries that may be present on linux systems ([1](https://openzfs.github.io/openzfs-docs/man/v2.2/8/zed.8.html), [2](https://zed.brimdata.io/docs/commands/zed)). If you want to rename our CLI binary because of these issues, we suggest `zedit`, `zeditor`, or `zed-cli`. Due to aformentioned issue don't hardcode the executable name in the .desktop file so envsubst can change it in accordance with the distributor's requirement. Resolves #12290. Release Notes: - N/A
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@ -4,9 +4,9 @@ Type=Application
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Name=$APP_NAME
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GenericName=Text Editor
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Comment=A high-performance, multiplayer code editor.
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TryExec=zed
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TryExec=$APP_CLI
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StartupNotify=$DO_STARTUP_NOTIFY
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Exec=zed $APP_ARGS
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Exec=$APP_CLI $APP_ARGS
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Icon=$APP_ICON
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Categories=Utility;TextEditor;Development;IDE;
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Keywords=zed;
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@ -80,6 +80,7 @@ cp "crates/zed/resources/app-icon$suffix@2x.png" "${zed_dir}/share/icons/hicolor
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# .desktop
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export DO_STARTUP_NOTIFY="true"
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export APP_CLI="zed"
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export APP_ICON="zed"
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if [[ "$channel" == "preview" ]]; then
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export APP_NAME="Zed Preview"
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@ -11,6 +11,7 @@ channel=$(<crates/zed/RELEASE_CHANNEL)
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export CHANNEL="$channel"
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export ARCHIVE="$archive"
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export APP_CLI = "zed"
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if [[ "$channel" == "dev" ]]; then
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export APP_ID="dev.zed.Zed-Dev"
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export APP_NAME="Zed Devel"
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