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Fixed a bug around selecting a single cell
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1fab7be4b5
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@ -126,7 +126,6 @@ impl Element for TerminalEl {
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//Tell the view our new size. Requires a mutable borrow of cx and the view
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let cur_size = make_new_size(constraint, &cell_width, &line_height);
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//Note that set_size locks and mutates the terminal.
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//TODO: Would be nice to lock once for the whole of layout
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view_handle.update(cx.app, |view, _cx| view.set_size(cur_size));
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//Now that we're done with the mutable portion, grab the immutable settings and view again
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@ -219,72 +218,20 @@ impl Element for TerminalEl {
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let clip_bounds = Some(visible_bounds);
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paint_layer(cx, clip_bounds, |cx| {
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//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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/*
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To set a selection,
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set the selection variable on the terminal
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CLICK:
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Get the grid point associated with this mouse click
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And the side????? - TODO - algorithm for calculating this in Processor::cell_side
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On single left click -> Clear selection, start empty selection
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On double left click -> start semantic selection
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On double triple click -> start line selection
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MOUSE MOVED:
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Find the new cell the mouse is over
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Update the selection by calling terminal.selection.update()
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*/
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let cur_size = layout.cur_size.clone();
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let display_offset = layout.display_offset.clone();
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let terminal_mutex = layout.terminal.clone();
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let origin = bounds.origin() + vec2f(layout.em_width.0, 0.);
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//TODO: Better way of doing this?
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let mutex1 = terminal_mutex.clone();
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let mutex2 = terminal_mutex.clone();
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let mutex3 = terminal_mutex.clone();
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cx.scene.push_mouse_region(MouseRegion {
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view_id: self.view.id(),
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mouse_down: Some(Rc::new(move |pos, _| {
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let (point, side) = mouse_to_cell_data(pos, origin, cur_size, display_offset);
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mutex3.lock().selection =
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Some(Selection::new(SelectionType::Simple, point, side))
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})),
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click: Some(Rc::new(move |pos, click_count, cx| {
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let (point, side) = mouse_to_cell_data(pos, origin, cur_size, display_offset);
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let selection_type = match click_count {
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0 => return, //This is a release
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1 => Some(SelectionType::Simple),
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2 => Some(SelectionType::Semantic),
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3 => Some(SelectionType::Lines),
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_ => None,
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};
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let selection = selection_type
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.map(|selection_type| Selection::new(selection_type, point, side));
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let mut term = mutex1.lock();
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term.selection = selection;
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cx.focus_parent_view();
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cx.notify();
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})),
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bounds: visible_bounds,
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drag: Some(Rc::new(move |_delta, pos, cx| {
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let (point, side) = mouse_to_cell_data(pos, origin, cur_size, display_offset);
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let mut term = mutex2.lock();
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if let Some(mut selection) = term.selection.take() {
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selection.update(point, side);
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term.selection = Some(selection);
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}
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cx.notify();
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})),
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..Default::default()
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});
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//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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attach_mouse_handlers(
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origin,
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cur_size,
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display_offset,
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self.view.id(),
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&layout.terminal,
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visible_bounds,
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cx,
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);
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paint_layer(cx, clip_bounds, |cx| {
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//Start with a background color
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@ -331,8 +278,7 @@ impl Element for TerminalEl {
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let start_x = origin.x()
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+ line.cells[range.start].point.column as f32 * layout.em_width.0;
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let end_x = origin.x()
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//TODO: Why -1? I know switch from count to index... but where...
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+ line.cells[range.end - 1].point.column as f32 * layout.em_width.0
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+ line.cells[range.end].point.column as f32 * layout.em_width.0
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+ layout.em_width.0;
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return Some(HighlightedRangeLine { start_x, end_x });
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@ -482,9 +428,6 @@ fn make_new_size(
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)
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}
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//Let's say that calculating the display is correct, that means that either calculating the highlight ranges is incorrect
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//OR calculating the click ranges is incorrect
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fn layout_lines(
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grid: GridIterator<Cell>,
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text_style: &TextStyle,
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@ -505,8 +448,8 @@ fn layout_lines(
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.map(|range| range.contains(indexed_cell.point))
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.unwrap_or(false)
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{
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let mut range = highlighted_range.take().unwrap_or(x_index..x_index + 1);
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range.end = range.end.max(x_index + 1);
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let mut range = highlighted_range.take().unwrap_or(x_index..x_index);
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range.end = range.end.max(x_index);
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highlighted_range = Some(range);
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}
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@ -590,6 +533,61 @@ fn cell_style(indexed: &Indexed<&Cell>, style: &TerminalStyle, text_style: &Text
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}
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}
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fn attach_mouse_handlers(
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origin: Vector2F,
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cur_size: SizeInfo,
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display_offset: usize,
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view_id: usize,
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terminal_mutex: &Arc<FairMutex<Term<ZedListener>>>,
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visible_bounds: RectF,
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cx: &mut PaintContext,
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) {
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let click_mutex = terminal_mutex.clone();
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let drag_mutex = terminal_mutex.clone();
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let mouse_down_mutex = terminal_mutex.clone();
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cx.scene.push_mouse_region(MouseRegion {
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view_id,
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mouse_down: Some(Rc::new(move |pos, _| {
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let (point, side) = mouse_to_cell_data(pos, origin, cur_size, display_offset);
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mouse_down_mutex.lock().selection =
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Some(Selection::new(SelectionType::Simple, point, side))
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})),
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click: Some(Rc::new(move |pos, click_count, cx| {
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let (point, side) = mouse_to_cell_data(pos, origin, cur_size, display_offset);
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let selection_type = match click_count {
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0 => return, //This is a release
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1 => Some(SelectionType::Simple),
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2 => Some(SelectionType::Semantic),
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3 => Some(SelectionType::Lines),
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_ => None,
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};
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let selection =
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selection_type.map(|selection_type| Selection::new(selection_type, point, side));
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let mut term = click_mutex.lock();
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term.selection = selection;
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cx.focus_parent_view();
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cx.notify();
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})),
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bounds: visible_bounds,
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drag: Some(Rc::new(move |_delta, pos, cx| {
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let (point, side) = mouse_to_cell_data(pos, origin, cur_size, display_offset);
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let mut term = drag_mutex.lock();
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if let Some(mut selection) = term.selection.take() {
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selection.update(point, side);
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term.selection = Some(selection);
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}
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cx.notify();
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})),
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..Default::default()
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});
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}
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///Copied (with modifications) from alacritty/src/input.rs > Processor::cell_side()
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fn cell_side(pos: &PaneRelativePos, cur_size: SizeInfo) -> Side {
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let x = pos.0.x() as usize;
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