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Track focus on TestItem
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bbbdb9ff3e
commit
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@ -1671,7 +1671,7 @@ mod tests {
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path::{Path, PathBuf},
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sync::atomic::{self, AtomicUsize},
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};
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use workspace::{dock::PanelHandle, AppState};
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use workspace::AppState;
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#[gpui::test]
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async fn test_visible_list(cx: &mut gpui::TestAppContext) {
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@ -760,8 +760,9 @@ pub mod test {
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use super::{Item, ItemEvent};
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use crate::{ItemId, ItemNavHistory, Pane, Workspace, WorkspaceId};
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use gpui::{
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AnyElement, AppContext, Context as _, Div, EntityId, EventEmitter, FocusableView,
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IntoElement, Model, Render, SharedString, Task, View, ViewContext, VisualContext, WeakView,
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AnyElement, AppContext, Context as _, Div, EntityId, EventEmitter, Focusable,
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FocusableView, InteractiveElement, IntoElement, Model, Render, SharedString, Task, View,
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ViewContext, VisualContext, WeakView,
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};
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use project::{Project, ProjectEntryId, ProjectPath, WorktreeId};
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use std::{any::Any, cell::Cell, path::Path};
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@ -909,10 +910,10 @@ pub mod test {
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}
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impl Render for TestItem {
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type Element = Div;
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type Element = Focusable<Div>;
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fn render(&mut self, _: &mut ViewContext<Self>) -> Self::Element {
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gpui::div()
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gpui::div().track_focus(&self.focus_handle)
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}
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}
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