Commit Graph

510 Commits

Author SHA1 Message Date
Max Brunsfeld
c38f72d194
Extract GLSL language support into an extension (#10433)
Release Notes:

- Extracted GLSL language support into an extension.

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-11 13:52:10 -04:00
Max Brunsfeld
bcd2ca6196
Extract Elm language into an extension (#10432)
Release Notes:

- Extracted Elm language support into an extension

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 10:23:49 -07:00
张小白
fdddbfc179
Fix caret movement issue for some special characters (#10198)
Currently in Zed, certain characters require pressing the key twice to
move the caret through that character. For example: "❤️" and "y̆".

The reason for this is as follows:

Currently, Zed uses `chars` to distinguish different characters, and
calling `chars` on `y̆` will yield two `char` values: `y` and `\u{306}`,
and calling `chars` on `❤️` will yield two `char` values: `❤` and
`\u{fe0f}`.

Therefore, consider the following scenario (where ^ represents the
caret):

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ❤️ ^
- the actual buffer: ❤ ^ \u{fe0f}

After pressing the left arrow key again:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Thus, two left arrow key presses are needed to move the caret, and this
PR fixes this bug (or this is actually a feature?).

I have tried to keep the scope of code modifications as minimal as
possible. In this PR, Zed handles such characters as follows:

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Or after pressing the delete key:

- what we see: ^
- the actual buffer: ^

Please note that currently, different platforms and software handle
these special characters differently, and even the same software may
handle these characters differently in different situations. For
example, in my testing on Chrome on macOS, GitHub treats `y̆` as a
single character, just like in this PR; however, in Rust Playground,
`y̆` is treated as two characters, and pressing the delete key does not
delete the entire `y̆` character, but instead deletes `\u{306}` to yield
the character `y`. And they both treat `❤️` as a single character,
pressing the delete key will delete the entire `❤️` character.

This PR is based on the principle of making changes with the smallest
impact on the code, and I think that deleting the entire character with
the delete key is more intuitive.

Release Notes:

- Fix caret movement issue for some special characters

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-10 13:01:25 -06:00
Nate Butler
03d853d344
Introduce TextField by adding the ui_text_field crate (#10361)
There hasn't been a componentized way to create inputs or text fields
thus far due to the innate circular dependency between the `ui` and
`editor` crates. To bypass this issue we are introducing a new
`ui_text_field` crate to specifically handle this component.

`TextField` provides the ability to add stacked or inline labels, as
well as applies a standard visual style to inputs.

Example:

![CleanShot - 2024-04-10 at 11 22
13@2x](https://github.com/zed-industries/zed/assets/1714999/9bf5fc40-5024-4d01-9a8b-fb76f67d7e6e)

We'll continue to evolve this component in the near future and start
using it in the app once we've built out the needed functionality.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 11:53:25 -04:00
Dzmitry Malyshau
8f69eac402
Update blade to a version that can run GLES for Zed (#10243)
Release Notes:
- N/A

Picks up https://github.com/kvark/blade/pull/105,
https://github.com/kvark/blade/pull/97, and more

Switches the presentation to be non-blocking, which will improve the
latency slightly.

Allows to start playing with GLES backend, e.g.
```bash
cd crates/gpui
RUSTFLAGS="--cfg gles" CARGO_TARGET_DIR=./target-gl cargo run --example hello_world
```

It doesn't currently render properly due to an issue that needs
investigation, see
https://github.com/kvark/blade/pull/105#issuecomment-2041006542
But at least it's a start

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-09 17:16:35 -07:00
Mikayla Maki
def87a8d76
WIP: Refactor Linux platform implementation (#10227)
This puts the Linux platform implementation at a similar code style and
quality to the macOS platform. The largest change is that I collapsed
the `LinuxPlatform` -> `[Backend]` -> `[Backend]State` ->
`[Backend]StateInner` to just `[Backend]` and `[Backend]State`, and in
the process removed most of the `Rc`s and `RefCell`s.

TODO:
- [x] Make sure that this is on-par with the existing implementation
- [x] Review in detail, now that the large changes are done.
- [ ] Update the roadmap

Release Notes:

- N/A
2024-04-08 16:40:35 -07:00
Marshall Bowers
c851e6edba
Add language_server_workspace_configuration to extension API (#10212)
This PR adds the ability for extensions to implement
`language_server_workspace_configuration` to provide workspace
configuration to the language server.

We've used the Dart extension as a motivating example for this, pulling
it out into an extension in the process.

Release Notes:

- Removed built-in support for Dart, in favor of making it available as
an extension. The Dart extension will be suggested for download when you
open a `.dart` file.

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-05 17:04:07 -04:00
Piotr Osiewicz
0ddec2753a
Add emmet-language-server support (#9910)
Note that I want to move this into an extension before merging.

Fixes: #4992 

Release Notes:

- Added Emmet snippets support
2024-04-03 19:54:53 +02:00
Marshall Bowers
49c53bc0ec
Extract HTML support into an extension (#10130)
This PR extracts HTML support into an extension and removes the built-in
HTML support from Zed.

Release Notes:

- Removed built-in support for HTML, in favor of making it available as
an extension. The HTML extension will be suggested for download when you
open a `.html`, `.htm`, or `.shtml` file.
2024-04-03 12:42:36 -04:00
Thorsten Ball
3a0d3cee87
Compute scrollbar markers asynchronously (#10080)
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792

This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.

Release Notes:

- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-04-03 12:21:17 +02:00
Marshall Bowers
6121bfc5a4
Extract Clojure support into an extension (#10088)
This PR extracts Clojure support into an extension and removes the
built-in Clojure support from Zed.

Release Notes:

- Removed built-in support for Clojure, in favor of making it available
as an extension. The Clojure extension will be suggested for download
when you open a `.clj` or other Clojure-related files.

---------

Co-authored-by: Max <max@zed.dev>
2024-04-02 13:47:03 -04:00
Marshall Bowers
65840b3633
Hoist profile.dev.package setting to workspace-level (#10041)
This PR hoists the `profile.dev.package` settings for compiling the
`resvg` crate with optimizations up to the workspace level, since Cargo
was complaining:

```
warning: profiles for the non root package will be ignored, specify profiles at the workspace root:
package:   /Users/maxdeviant/projects/zed/crates/gpui/Cargo.toml
workspace: /Users/maxdeviant/projects/zed/Cargo.toml
```

Release Notes:

- N/A
2024-04-01 11:56:17 -04:00
Nathan Sobo
9b673089db
Enable Claude 3 models to be used via the Zed server if "language-models" feature flag is enabled for user (#10015)
Release Notes:

- N/A
2024-03-31 15:57:57 -06:00
Marshall Bowers
b0fb02e4be
Extract Erlang support into an extension (#9974)
This PR extracts Erlang support into an extension and removes the
built-in Erlang support from Zed.

Tested using a Nix shell:

```
nix-shell -p erlang-ls
```

Release Notes:

- Removed built-in support for Erlang, in favor of making it available
as an extension. The Erlang extension will be suggested for download
when you open a `.erl` or `.hrl` file.
2024-03-29 18:03:38 -04:00
Kyle Kelley
d77e553466
File context for assistant panel (#9712)
Introducing the Active File Context portion of #9705. When someone is in
the assistant panel it now includes the active file as a system message
on send while showing them a nice little display in the lower right:


![image](https://github.com/zed-industries/zed/assets/836375/9abc56e0-e8f2-45ee-9e7e-b83b28b483ea)

For this iteration, I'd love to see the following before we land this:

* [x] Toggle-able context - user should be able to disable sending this
context
* [x] Show nothing if there is no context coming in
* [x] Update token count as we change items
* [x] Listen for a more finely scoped event for when the active item
changes
* [x] Create a global for pulling a file icon based on a path. Zed's
main way to do this is nested within project panel's `FileAssociation`s.
* [x] Get the code fence name for a Language for the system prompt
* [x] Update the token count when the buffer content changes

I'm seeing this PR as the foundation for providing other kinds of
context -- diagnostic summaries, failing tests, additional files, etc.

Release Notes:

- Added file context to assistant chat panel
([#9705](https://github.com/zed-industries/zed/issues/9705)).

<img width="1558" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/86eb7e50-3e28-4754-9c3f-895be588616d">

---------

Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-29 13:55:01 -07:00
Marshall Bowers
df3050dac1
Extract C# support into an extension (#9971)
This PR extracts C# support into an extension and removes the built-in
C# support from Zed.

Tested using a Nix shell:

```
nix-shell -p dotnet-sdk omnisharp-roslyn
```

Release Notes:

- Removed built-in support for C#, in favor of making it available as an
extension. The C# extension will be suggested for download when you open
a `.cs` file.
2024-03-29 16:38:27 -04:00
Marshall Bowers
e252f90e30
Extract PHP support into an extension (#9966)
This PR extracts PHP support into an extension and removes the built-in
PHP support from Zed.

There's a small workaround necessary in order for us to provide the
`language_ids` on the `LspAdapter` that are needed for the language
server to run properly. Eventually we'll want to build this into the
extension API, but for now we're just hard-coding it on the host side.

Release Notes:

- Removed built-in support for PHP, in favor of making it available as
an extension. The PHP extension will be suggested for download when you
open a `.php` file.
2024-03-29 14:51:54 -04:00
Marshall Bowers
16e6f5643c
Extract SemanticVersion into its own crate (#9956)
This PR extracts the `SemanticVersion` out of `util` and into its own
`SemanticVersion` crate.

This allows for making use of `SemanticVersion` without needing to pull
in some of the heavier dependencies included in the `util` crate.

As part of this the public API for `SemanticVersion` has been tidied up
a bit.

Release Notes:

- N/A
2024-03-29 12:11:57 -04:00
Marshall Bowers
d074586fbf
Extract TOML support into an extension (#9940)
This PR extracts TOML support into an extension and removes the built-in
TOML support from Zed.

There's a small workaround necessary in order for us to set the file
permissions on the `taplo` binary so that it can be run. Eventually
we'll want to build this into the extension API, but for now we're just
hard-coding it on the host side.

Release Notes:

- Removed built-in support for TOML, in favor of making it available as
an extension. The TOML extension will be suggested for download when you
open a `.toml` or `Cargo.lock` file.
2024-03-28 18:40:12 -04:00
Thorsten Ball
7f54935324
Add git blame (#8889)
This adds a new action to the editor: `editor: toggle git blame`. When
used it turns on a sidebar containing `git blame` information for the
currently open buffer.

The git blame information is updated when the buffer changes. It handles
additions, deletions, modifications, changes to the underlying git data
(new commits, changed commits, ...), file saves. It also handles folding
and wrapping lines correctly.

When the user hovers over a commit, a tooltip displays information for
the commit that introduced the line. If the repository has a remote with
the name `origin` configured, then clicking on a blame entry opens the
permalink to the commit on the code host.

Users can right-click on a blame entry to get a context menu which
allows them to copy the SHA of the commit.

The feature also works on shared projects, e.g. when collaborating a
peer can request `git blame` data.

As of this PR, Zed now comes bundled with a `git` binary so that users
don't have to have `git` installed locally to use this feature.

### Screenshots

![screenshot-2024-03-28-13 57
43@2x](https://github.com/zed-industries/zed/assets/1185253/ee8ec55d-3b5e-4d63-a85a-852da914f5ba)

![screenshot-2024-03-28-14 01
23@2x](https://github.com/zed-industries/zed/assets/1185253/2ba8efd7-e887-4076-a87a-587a732b9e9a)
![screenshot-2024-03-28-14 01
32@2x](https://github.com/zed-industries/zed/assets/1185253/496f4a06-b189-4881-b427-2289ae6e6075)

### TODOs

- [x] Bundling `git` binary

### Release Notes

Release Notes:

- Added `editor: toggle git blame` command that toggles a sidebar with
git blame information for the current buffer.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-28 18:32:11 +01:00
Marshall Bowers
ff685b299d
Extract Zig support into an extension (#9893)
This PR extracts Zig support into an extension and removes the built-in
Zig support from Zed.

There's a small workaround necessary in order for us to set the file
permissions on the `zls` binary so that it can be run. Eventually we'll
want to build this into the extension API, but for now we're just
hard-coding it on the host side.

Release Notes:

- Removed built-in support for Zig, in favor of making it available as
an extension. The Zig extension will be suggested for download when you
open a `.zig` file.
2024-03-27 20:56:30 -04:00
Andrew Lygin
894b39a918
Add tab switcher (#7987)
The Tab Switcher implementation (#7653):
- `ctrl-tab` opens the Tab Switcher and moves selection to the
previously selcted tab. It also cycles selection forward.
- `ctrl-shift-tab` opens the Tab Switcher and moves selection to the
last tab in the list. It also cycles selection backward.
- Tab is selected and the Tab Switcher is closed on the shortcut
modifier key (`ctrl` by default) release.
- List items are in reverse activation history order.
- The list reacts to the item changes in background (new tab, tab
closed, tab title changed etc.)

Intentionally not in scope of this PR:
- File icons
- Close buttons

I will come back to these features. I think they need to be implemented
in separate PRs, and be synchronized with changes in how tabs are
rendered, to reuse the code as it's done in the current implementation.
The Tab Switcher looks usable even without them.

Known Issues:

Tab Switcher doesn't react to mouse click on a list item. It's not a tab
switcher specific problem, it looks like ctrl-clicks are not handled the
same way in Zed as cmd-clicks. For instance, menu items can be activated
with cmd-click, but don't react to ctrl-click. Since the Tab Switcher's
default keybinding is `ctrl-tab`, the user can only click an item with
`ctrl` pushed down, thus preventing `on_click()` from firing.

fixes #7653, #7321

Release Notes:

- Added Tab Switcher which is accessible via `ctrl-tab` and
`ctrl-shift-tab` (#7653) (#7321)

Related issues:

- Unblocks #7356, I hope 😄

How it looks and works (it's only `ctrl-tab`'s and `ctrl-shift-tab`'s,
no `enter`'s or mouse clicks):


https://github.com/zed-industries/zed/assets/2101250/4ad4ec6a-5314-481b-8b35-7ac85e43eb92

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-27 11:15:08 -07:00
Marshall Bowers
3676ca879b
Extract Astro support into an extension (#9835)
This PR extracts Astro support into an extension and removes the
built-in Astro support from Zed.

Release Notes:

- Removed built-in support for Astro, in favor of making it available as
an extension. The Astro extension will be suggested for download when
you open a `.astro` file.
2024-03-26 18:50:08 -04:00
Marshall Bowers
7807f23e2a
Extract Dockerfile extension (#9832)
This PR extracts Dockerfile support into an extension and removes the
built-in Dockerfile support from Zed.

There's already an existing [Dockerfile
extension](https://github.com/d1y/dockerfile.zed) that was just missing
language server support. Language server support is being added to that
extension in https://github.com/d1y/dockerfile.zed/pull/2.

Release Notes:

- Removed built-in support for Dockerfile, in favor of making it
available as an extension. The Dockerfile extension will be suggested
for download when you open a `Dockerfile`.
2024-03-26 16:38:21 -04:00
Marshall Bowers
b8ef97015c
Extract PureScript support into an extension (#9824)
This PR extracts PureScript support into an extension and removes the
built-in PureScript support from Zed.

Release Notes:

- Removed built-in support for PureScript, in favor of making it
available as an extension. The PureScript extension will be suggested
for download when you open a `.purs` file.
2024-03-26 13:55:46 -04:00
Marshall Bowers
dbcff2a420
Extract Prisma support into an extension (#9820)
This PR extracts Prisma support into an extension and removes the
built-in Prisma support from Zed.

Release Notes:

- Removed built-in support for Prisma, in favor of making it available
as an extension. The Prisma extension will be suggested for download
when you open a `.prisma` file.
2024-03-26 12:50:44 -04:00
Marshall Bowers
71441317bd Remove blank line in Cargo.toml 2024-03-26 11:44:15 -04:00
Marshall Bowers
1d6792b17d
Extract Haskell support into an extension (#9814)
This PR extracts Haskell support into an extension and removes the
built-in Haskell support from Zed.

I tested out the extension locally in a Nix shell using `nix-shell -p
ghc haskell-language-server` to confirm the language server still
operated as expected:

<img width="341" alt="Screenshot 2024-03-26 at 11 26 26 AM"
src="https://github.com/zed-industries/zed/assets/1486634/df16fd38-4046-4a45-ac9f-c2b85bffe5c0">

Release Notes:

- Removed built-in support for Haskell, in favor of making it available
as an extension. The Haskell extension will be suggested for download
when you open a `.hs` file.
2024-03-26 11:41:41 -04:00
Max Brunsfeld
053d05f6f5 Bump Tree-sitter for inclusion of strncat in wasm c stdlib
Co-authored-by: Marshall <marshall@zed.dev>
2024-03-25 09:54:43 -07:00
Max Brunsfeld
6ebe599c98
Fix issues with extension API that come up when moving Svelte into an extension (#9611)
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.

Notes

* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex

Release Notes:

- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-22 17:29:06 -07:00
张小白
85c294da9a
windows: Implement app_version (#9410)
#### Call `app_version`:

![Screenshot 2024-03-16
011821](https://github.com/zed-industries/zed/assets/14981363/9e618e49-fee2-4e7a-b884-6b0be05a0c95)

#### `Zed.exe` info:

![Screenshot 2024-03-16
011856](https://github.com/zed-industries/zed/assets/14981363/2b17a5df-ad38-42d0-8396-53680d77101d)


Release Notes:

- N/A
2024-03-19 12:40:57 -07:00
Nathan Sobo
8ae5a3b61a
Allow AI interactions to be proxied through Zed's server so you don't need an API key (#7367)
Co-authored-by: Antonio <antonio@zed.dev>

Resurrected this from some assistant work I did in Spring of 2023.
- [x] Resurrect streaming responses
- [x] Use streaming responses to enable AI via Zed's servers by default
(but preserve API key option for now)
- [x] Simplify protobuf
- [x] Proxy to OpenAI on zed.dev
- [x] Proxy to Gemini on zed.dev
- [x] Improve UX for switching between openAI and google models
- We current disallow cycling when setting a custom model, but we need a
better solution to keep OpenAI models available while testing the google
ones
- [x] Show remaining tokens correctly for Google models
- [x] Remove semantic index
- [x] Delete `ai` crate
- [x] Cloud front so we can ban abuse
- [x] Rate-limiting
- [x] Fix panic when using inline assistant
- [x] Double check the upgraded `AssistantSettings` are
backwards-compatible
- [x] Add hosted LLM interaction behind a `language-models` feature
flag.

Release Notes:

- We are temporarily removing the semantic index in order to redesign it
from scratch.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-03-19 19:22:26 +01:00
Kyle Kelley
56bd96bc64
Image viewer (#9425)
This builds on #9353 by adding an image viewer to Zed. Closes #5251.

Release Notes:

- Added support for rendering image files
([#5251](https://github.com/zed-industries/zed/issues/5251)).

<img width="1840" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/3bccfa8e-aa5c-421f-9dfa-671caa274c3c">

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-19 10:13:10 -07:00
Max Brunsfeld
868616d62e
Introduce extension-cli binary, for packaging extensions in CI (#9523)
This will be used in the
[extensions](https://github.com/zed-industries/extensions) repository
for packaging the extensions that users submit.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-19 10:50:21 -04:00
Piotr Osiewicz
080e25dd45 chore: Merge zed lib with zed binary.
TL;DR:
- shaves off about 0.5 seconds from most of our debug builds.
- It would've slightly regressed release build due to preventing build pipelining, but as a tradeoff I've bumped up codegen-units for zed.

\# What did you come up with this time Piotr
In our zed repository I've noticed that merely *loading dependencies* in each crate takes non-trivial amount of time (~800ms in case of editor).
That is to say, the moment you \`use editor\`, your build time increases by 800ms - this happens just once in crate though, as it looks like compiler has to load .rlibs of all of the referenced dependencies.
This is visible under rustc's self-profile. Repro steps on twitter: https://twitter.com/PiotrOsiewicz/status/1762845413072101567

\# How does this commit alleviate this?
zed lib + zed bin are on critical path of every build and cumulatively take about 3s to build. This commit bundles all of this up into ~2.2s of bin build time instead.

\# Wait, splitting binary targets is good, no?
Splitting up a binary target into lib + bin is generally considered to be a good practice, as you can then reuse the lib part elsewhere if needed.
It also allows the build to kick off the moment metadata for all of the dependencies is available (thus, you don't need to wait for codegen).

However, we do not really use zed as a lib, so the first benefit is not really a thing for us.
The latter *is* indeed something we lose out on in release mode (in dev codegen phase of leaf-ish crates is insignificant, as we use shared generics - thus we don't spend much time codegening).
That's why I've bumped codegen units for zed crate to 16 in release mode to keep build times in tact.
2024-03-19 10:54:36 +01:00
Tobias Decking
1e1fb21c81
Merge prost dependecies (#9522)
This patch puts the prost, prost-build, and prost-types dependencies
together and unifies their version. This improves organization a bit in
addition to improving build time slightly, since a redundant version of
prost is now removed.

The dependencies are _not_ updated to the newest versions, because the
newest versions add a dependency on the `protoc` application, which is
not provided by cargo and thus breaks the building process.
2024-03-18 20:33:20 -06:00
Max Brunsfeld
963618a4a6
Upgrade Tree-sitter to handle high memory usage and memory errors in wasm parsers (#9518)
Fixes #8528

Release Notes:

- Fixed a crash that could occur when editing certain SQL files.
- Fixed a general class of crashes that could occur due to bugs in
grammars added via extensions.

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-18 13:49:07 -07:00
Tobias Decking
df94906508
Make the cli crate depend on workspace clap (#9507)
This fixes an outstanding TODO.

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-03-18 20:00:37 +01:00
Ezekiel Warren
4e17ce3b37
windows: credentials implementation (#9385)
Release Notes:

- N/A
2024-03-18 10:16:29 -07:00
Dzmitry Malyshau
98111c3b00 Update blade-graphics with the better intel+nvidia workaround 2024-03-18 09:15:34 -07:00
Robin Pfäffle
ad97c357a5
Add regex syntax highlighting for JS and TS (#7851)
<img width="544" alt="SCR-20240215-pvzy"
src="https://github.com/zed-industries/zed/assets/67913738/e4d463a6-1795-4728-ac24-6c8e03e7ea5b">

Release Notes:

- Added support for regex syntax highlighting in `JS` and `TS`.
2024-03-18 09:49:01 -06:00
Piotr Osiewicz
de14e339be
chore: Fix build with latest nightly. (#9467)
Related: #7770



Release Notes:

- N/A
2024-03-17 22:29:58 +01:00
白山風露
c2b42e2bab
Windows: direct load DCompositionWaitForCompositorClock and fallback (#9351)
…timer

Fix: #9166

Release Notes:

- N/A
2024-03-15 17:17:26 -07:00
Robin Pfäffle
eecbafb94e
Add JSDoc syntax highlighting support (#7826)
![SCR-20240215-mokn](https://github.com/zed-industries/zed/assets/67913738/17750eb5-bf48-4e23-adc5-0f7a5e15a41b)

Closes #4926

Release Notes:

- Added support for [JSDoc](https://jsdoc.app) syntax highlighting
([#7224](https://github.com/zed-industries/zed/issues/7224)).
2024-03-15 15:17:06 -06:00
Mikayla Maki
328aa2cc95
Cross-platform titlebar (#9405)
This PR reverts https://github.com/zed-industries/zed/pull/9392 and
fixes the regressions that led to the reversion.

Release Notes:

- N/A

---------

Co-authored-by: Ezekiel Warren <ezekiel@seaube.com>
2024-03-15 10:40:58 -07:00
Thorsten Ball
5bf0c8ed2d
Revert "windows: better looking titlebar" and follow-up (#9392)
This reverts #9053 and #9375 because they introduced a regression on
`main` that broke the titlebars on macOS:


![image](https://github.com/zed-industries/zed/assets/1185253/d046003b-5c66-4a42-9385-623f5d58c9a4)

Two things are off:

- Left padding is missing
- Titlebar height is less than it was before, which means the
traffic-light buttons are not centered vertically

What @as-cii and I noticed while looking into this: the `cfg!(macos)`
macros that were used don't work like that. You need to check for
`cfg!(target = "macos")` etc. Means that on macOS we never used the
macOS-specific code because the condition was always false.

Overall height, we're not sure about.

Release Notes:

- N/A
2024-03-15 12:25:51 +01:00
Ezekiel Warren
948b3827c8
windows: better looking titlebar (#9053)
~~work in progress. not ready for review. made for visibility only, but
feel free to comment :)~~

TODO:
- [x] add close/min/max buttons (to be rendered with gpui)
- [x] snap layout support
- [x] fix issues with clicking items in titlebar
- [x] cleanup/document

Release Notes:

- Added custom windows titlebar

![](https://media.discordapp.net/attachments/1208481909676576818/1216985375969378324/caption-buttons-working.gif?ex=660260f4&is=65efebf4&hm=53a17af6e2f233eba54302a5adb9efe23900f4d6f6d1d854bec887120789130c&=)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-14 17:20:30 -07:00
Marshall Bowers
a92dcccf48
Enable clippy::non_canonical_clone_impl (#9373)
This PR enables the
[`clippy::non_canonical_clone_impl`](https://rust-lang.github.io/rust-clippy/master/index.html#/non_canonical_clone_impl)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-14 18:49:51 -04:00
张小白
845eb64615
Windows: IME support (#9188)
Waiting for #9180 to be merged.

The behavior of IME windows is consistent with VS Code.



https://github.com/zed-industries/zed/assets/14981363/14913219-7345-4fec-9cc5-623d0c60acc9




Release Notes:
- N/A
2024-03-14 15:29:25 -07:00
Marshall Bowers
4939d23bd3
Enable clippy::derive_ord_xor_partial_ord (#9371)
This PR enables the
[`clippy::derive_ord_xor_partial_ord`](https://rust-lang.github.io/rust-clippy/master/index.html#/derive_ord_xor_partial_ord)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-14 17:55:57 -04:00
Marshall Bowers
14cdafb0a8
Enable clippy::eq_op (#9369)
This PR enables the
[`clippy::eq_op`](https://rust-lang.github.io/rust-clippy/master/index.html#/eq_op)
rule and fixes the outstanding violations.

Enabling this rule seems to have caught two bugs!

Release Notes:

- N/A
2024-03-14 17:05:07 -04:00
Marshall Bowers
a78576a6db
Allow clippy::single_range_in_vec_init as a permanent rule (#9366)
This PR promotes the allowance of the
[`clippy::single_range_in_vec_init`](https://rust-lang.github.io/rust-clippy/master/index.html#/single_range_in_vec_init)
rule to a permanent one.

This rule complains about a pretty common pattern we use that doesn't
seem to have any adverse effects, so we're going to continue allowing
this rule.

Release Notes:

- N/A
2024-03-14 16:02:03 -04:00
Marshall Bowers
7f3f296e81
Enable clippy::await_holding_lock (#9362)
This PR enables the
[`clippy::await_holding_lock`](https://rust-lang.github.io/rust-clippy/master/index.html#/await_holding_lock)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-14 15:24:19 -04:00
Kirpal Grewal
61225ecef7
Enable clippy::never_loop (#9006)
Three changes: two of which are changing `while let` construct to `if
let` as they unconditionally broke and one of which was removing a loop
in the `start_default_prettier` as it unconditionally broke in the
control flow for match installation task: the diff for this is larger
than needed as removing the loop changed a lot of indentation for
`rustfmt`.
2024-03-14 14:07:50 -04:00
张小白
cbf960e979
Windows: make fs to use workspace windows crate (#9350)
Release Notes:

- N/A
2024-03-14 10:43:06 -07:00
张小白
36cbfbfb94
windows: Better keyboard input support (#9180)
### Description

Currently, there are some issues with input handling on Windows:

#### 1. Direct crash when encountering IME input.



https://github.com/zed-industries/zed/assets/14981363/598f7272-1948-4a42-99c5-2ef7b9162a1e


#### 2. Handling messages every 1/60 seconds in the main thread. Despite
being named "immediate_handle," it's not exactly immediate.

```rust
// actually halt here
let wait_result =
    unsafe { DCompositionWaitForCompositorClock(Some(&[self.inner.event]), INFINITE) };

// compositor clock ticked so we should draw a frame
if wait_result == 1 {
    unsafe { invalidate_thread_windows(GetCurrentThreadId()) };

    while unsafe { PeekMessageW(&mut msg, HWND::default(), 0, 0, PM_REMOVE) }.as_bool()
```

#### 3. According to Windows recommendations, character input should be
obtained using `WM_CHAR` instead of `WM_KEYDOWN`. Additionally, there
are problems with the handling within `WM_CHAR`.

```rust
fn handle_char_msg(&self, wparam: WPARAM) -> LRESULT {
        let mut callbacks = self.callbacks.borrow_mut();
        if let Some(callback) = callbacks.input.as_mut() {
            let modifiers = self.current_modifiers();
            let msg_char = wparam.0 as u8 as char; // these are u16 chars, cant treat them as u8
```

And, we don't handle `WM_SYSKEYDOWN` properly, which leads to `Alt + F4`
not working.

Release Notes:

- N/A
2024-03-13 12:10:22 -07:00
Piotr Osiewicz
aeb2a98058
chore: Move new util deps to workspace level (#9250)
I've missed a comment from @maxdeviant on #9247 before hitting merge;
mea culpa

Release Notes:

- N/A
2024-03-13 00:37:10 +01:00
Piotr Osiewicz
34f09bae4f
chore: Clean up util dependencies. (#9247)
This allows this crate to start building sooner + it reduces our total
build graph size by 13 units (1104 -> 1091).

Release Notes:

- N.A
2024-03-13 00:10:49 +01:00
dalton-oliveira
41d8ba12ec
Remove wezterm fork from dependencie (#8998)
Improves build time by removing wezterm dependency
([#8604](https://github.com/zed-industries/zed/issues/8604)).

Release Notes:

- N/A
2024-03-12 21:27:40 +02:00
Bennet Bo Fenner
d362588055
markdown preview: highlight code blocks (#9087)
![image](https://github.com/zed-industries/zed/assets/53836821/e20acd87-9680-4e1c-818d-7ae900bf0e31)

Release Notes:

- Added syntax highlighting to code blocks in markdown preview
- Fixed scroll position in markdown preview when editing a markdown file
(#9208)
2024-03-12 12:54:12 +02:00
Max Brunsfeld
dfcc143ead
Rename 'project_core' crate to 'worktree', make it just about worktrees (#9189)
This is just a refactor. I noticed that we now have a `project_core`
crate, which mainly contains the `Worktree` type and its private
helpers, plus the project's settings.

In this PR, I've renamed that crate to `worktree` and did some minor
simplification to its module structure. I also extracted a new
`WorktreeSettings` settings type from the `ProjectSettings`, so that the
worktree settings could live in the worktree crate. This way, the crate
is now exclusively about worktree logic.

Release Notes:

- N/A
2024-03-11 11:35:27 -07:00
Jason Wen
456efb53ad
windows: Add file dialog using IFileOpenDialog (#8919)
Release Notes:

- Added a file dialog for Windows
2024-03-08 20:07:48 -08:00
Max Brunsfeld
8a6264d933
Provide wasm extensions with APIs needed for using pre-installed LSP binaries (#9085)
In this PR, we've added two new methods that LSP extensions can call:
* `shell_env()`, for retrieving the environment variables set in the
user's default shell in the worktree
* `which(command)`, for looking up paths to an executable (accounting
for the user's shell env in the worktree)

To test this out, we moved the `uiua` language support into an
extension. We went ahead and removed the built-in support, since this
language is extremely obscure. Sorry @mikayla-maki. To continue coding
in Uiua in Zed, for now you can `Add Dev Extension` from the extensions
pane, and select the `extensions/uiua` directory in the Zed repo. Very
soon, we'll support publishing these extensions so that you'll be able
to just install it normally.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-08 17:18:06 -05:00
Max Brunsfeld
51ebe0eb01
Allow wasm extensions to do arbitrary file I/O in their own directory to install language servers (#9043)
This PR provides WASM extensions with write access to their own specific
working directory under the Zed `extensions` dir. This directory is set
as the extensions `current_dir` when they run. Extensions can return
relative paths from the `Extension::language_server_command` method, and
those relative paths will be interpreted relative to this working dir.

With this functionality, most language servers that we currently build
into zed can be installed using extensions.

Release Notes:

- N/A
2024-03-08 08:49:27 -08:00
张小白
a550b9cecf
Impl prompts and savefile dialog on Windows (#9009)
### Description
This is a part of #8809 , and this PR dose not include `open file
dialog`, as I already saw two PRs impl this.



https://github.com/zed-industries/zed/assets/14981363/3223490a-de77-4892-986f-97cf85aec3ae




Release Notes:

- N/A
2024-03-08 08:14:47 -08:00
Small White
b50f86735f
Impl drag-drop action for Windows (#8959)
### Description

This is a part of #8809 



https://github.com/zed-industries/zed/assets/14981363/2b085b9d-8b83-4ac7-8b84-07c679760eba




Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-07 15:59:48 -08:00
d1y
b5370cd15a
Remove git_commit syntax highlighting from core Zed (#9025)
Fallback to extension
https://github.com/zed-industries/extensions/pull/307

Release Notes:

- Remove git_commit syntax highlighting from Zed core, `git-firefly` extension replaced that

Co-authored-by: William Desportes <williamdes@wdes.fr>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2024-03-07 20:23:44 +02:00
Kirpal Grewal
85e6bc94e9
Enable clippy::suspicious_to_owned (#9004)
Another small change: calling to owned on the `Cow` was cloning the
`Cow`, not its contents and so calling `clone` makes this more explicit
2024-03-07 11:30:40 -05:00
Conrad Irwin
75a42c27db
Migrate from scrypt to sha256. (#8969)
This reduces the server time to compute the hash from 40ms to 5µs,
which should remove this as a noticable chunk of CPU time in production.

(An attacker who has access to our database will now need only 10^54
years of CPU time instead of 10^58 to brute force a token).

Release Notes:

- Improved sign in latency by 40ms.
2024-03-06 20:51:43 -07:00
Bennet Bo Fenner
8be4b4d75d
Support emoji shortcodes in chat (#8455)
Completes: https://github.com/zed-industries/zed/issues/7299

Suggestions


https://github.com/zed-industries/zed/assets/53836821/2a81ba89-4634-4d94-8370-6f76ff3e9403

Automatically replacing shortcodes without using the completions (only
enabled when `message_editor` > `auto_replace_emoji_shortcode` is
enabled in the settings):


https://github.com/zed-industries/zed/assets/53836821/10ef2b4b-c67b-4202-b958-332a37dc088e






Release Notes:

- Added autocompletion for emojis in chat when typing emoji shortcodes
([#7299](https://github.com/zed-industries/zed/issues/7299)).
- Added support for automatically replacing emoji shortcodes in chat
(e.g. typing "👋" will be converted to "👋")

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-06 19:18:29 -07:00
Max Brunsfeld
675ae24964
Add a command for building and installing a locally-developed Zed extension (#8781)
This PR adds an `zed: Install Local Extension` action, which lets you
select a path to a folder containing a Zed extension, and install that .
When you select a directory, the extension will be compiled (both the
Tree-sitter grammars and the Rust code for the extension itself) and
installed as a Zed extension, using a symlink.

### Details

A few dependencies are needed to build an extension:
* The Rust `wasm32-wasi` target. This is automatically installed if
needed via `rustup`.
* A wasi-preview1 adapter WASM module, for building WASM components with
Rust. This is automatically downloaded if needed from a `wasmtime`
GitHub release
* For building Tree-sitter parsers, a distribution of `wasi-sdk`. This
is automatically downloaded if needed from a `wasi-sdk` GitHub release.

The downloaded artifacts are cached in a support directory called
`Zed/extensions/build`.

### Tasks

UX

* [x] Show local extensions in the Extensions view
* [x] Provide a button for recompiling a linked extension
* [x] Make this action discoverable by adding a button for it on the
Extensions view
* [ ] Surface errors (don't just write them to the Zed log)

Packaging

* [ ] Create a separate executable that performs the extension
compilation. We'll switch the packaging system in our
[extensions](https://github.com/zed-industries/extensions) repo to use
this binary, so that there is one canonical definition of how to
build/package an extensions.

### Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-06 15:35:22 -08:00
Small White
af87fb98d0
Implement more GPUI services on windows. (#8940)
### Description

This is a part of #8809 , impl the following functions:

- `os_version`
- `local_timezone`
- `double_click_interval`
- `set_cursor_style`
- `open_url`
- `reveal_path`

Release Notes:
- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-06 12:48:43 -08:00
Ezekiel Warren
06035dadea
windows: more frequent frame requests (#8921)
Note rust analyzer running in background now without keyboard/mouse
movement.

![](https://media.discordapp.net/attachments/1208481909676576818/1214769879098597416/high-framerate-windows.gif?ex=65fa519c&is=65e7dc9c&hm=4c9ba72fa3c3c548964e46d9c07f0c0bf9545ed9a9ae11495101dcae5db06d59&=)

Release Notes:

- Improved frame rate on Windows
2024-03-06 11:54:33 -08:00
Kirpal Grewal
b622dcbc64
Enable clippy::cast_abs_to_unsigned (#8912)
Thankfully this one is a simple, single change that also prevents
overflow in the `abs()`
2024-03-06 12:21:48 -05:00
Kirpal Grewal
bca98caa07
Enable clippy::unnecessary_to_owned (#8908)
lint for `unnecessary_to_owned` and fix the sole violation in the
codebase
2024-03-05 17:28:58 -05:00
Marshall Bowers
addfcdea8d
Enable clippy::implied_bounds_in_impls (#8906)
This PR enables the
[`clippy::implied_bounds_in_impls`](https://rust-lang.github.io/rust-clippy/master/index.html#/implied_bounds_in_impls)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 16:04:55 -05:00
Marshall Bowers
9e66d48ccd
Enable clippy::cmp_owned (#8899)
This PR enables the
[`clippy::cmp_owned`](https://rust-lang.github.io/rust-clippy/master/index.html#/cmp_owned)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 14:36:53 -05:00
Marshall Bowers
b6af393e6d
Enable clippy::borrow_deref_ref (#8894)
This PR enables the
[`clippy::borrow_deref_ref`](https://rust-lang.github.io/rust-clippy/master/index.html#/borrow_deref_ref)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 12:24:54 -05:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Dzmitry Malyshau
52f750b216
Update blade to latest: work around Intel+NVidia driver bug (#8811)
Picks up https://github.com/kvark/blade/pull/92
Should unblock some of the unhappy users.
Upstream bug - https://gitlab.freedesktop.org/mesa/mesa/-/issues/4688

Release Notes:
- N/A
2024-03-05 08:48:34 -08:00
Ezekiel Warren
36c4831806
windows: mouse and keyboard (#8791)
Windows mouse and keyboard working! I also tweaked the message loop so
that it didn't get stuck. The peek message loop was almost never
returning for me during testing.

Release Notes:

- Added windows mouse and keyboard support

![windows-mouse-and-keyboard](https://github.com/zed-industries/zed/assets/1284289/08578fbf-0cb2-4e44-bab1-3c4f0291ea4b)
2024-03-05 08:35:07 -08:00
Dzmitry Malyshau
d286c56ebb
Optimize rustybuzz and ttf-parser in Dev (#8873)
This PR improves the `draw()` time from hundreds to about 30ms, so
roughly 10x.
It makes Zed quite usable in Dev profile.

Release Notes:
- N/A
2024-03-05 06:37:28 -08:00
Mikayla Maki
0717d30389
Move windows up to workspace dependency (#8786)
This way we can keep track of what we're using.

Release Notes:

- N/A
2024-03-03 11:58:31 -08:00
Marshall Bowers
c9a509c805
Add cargo xtask clippy (#8722)
This PR sets up a `cargo xtask clippy` command for running `cargo
clippy` with our defined set of options.

The intent is to make this easier to manage as we start enabling more
Clippy rules.

Release Notes:

- N/A
2024-03-02 14:46:02 -05:00
Marshall Bowers
8c3ae8b264
Upgrade bitflags to v2.4.2 (#8693)
This PR upgrades our [`bitflags`](https://crates.io/crates/bitflags)
dependency to v2.4.2.

This also fixes an error that was seen when running `clippy`:

```
error: &-masking with zero
  --> crates/fsevent/src/fsevent.rs:19:1
   |
19 | / bitflags! {
20 | |   #[repr(C)]
21 | |   pub struct StreamFlags: u32 {
22 | |     const NONE = 0x00000000;
...  |
46 | |   }
47 | | }
   | |_^
   |
   = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#bad_bit_mask
   = note: `#[deny(clippy::bad_bit_mask)]` on by default
   = note: this error originates in the macro `__impl_bitflags` which comes from the expansion of the macro `bitflags` (in Nightly builds, run with -Z macro-backtrace for more info)
```

Fixes #8681.

Release Notes:

- N/A
2024-03-01 21:07:39 -05:00
Max Brunsfeld
268fa1cbaf
Add initial support for defining language server adapters in WebAssembly-based extensions (#8645)
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.

## Next steps

* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-01 16:00:55 -08:00
Conrad Irwin
64460e492a
Upload crashes to collab directly (#8649)
This lets us run rustc_demangle on the backtrace, which helps the Slack
view significantly.

We're also now uploading files to digital ocean's S3 equivalent (with a
1 month expiry) instead of to Slack.

This PR paves the way for (but does not yet implement) sending this data
to clickhouse too.

Release Notes:

- N/A
2024-03-01 13:23:44 -07:00
Nathan Sobo
4cc4f08a53
Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Kirill Bulatov
ca092fb694 Move NumericPrefixWithSuffix into utils 2024-02-28 14:13:40 +02:00
Conrad Irwin
9765260567
Upgrade palette (#8506)
This fixes the compilation stck overflow here:
https://ogeon.github.io/2024/02/25/palette-0.7.5.html



Release Notes:

- N/A
2024-02-27 14:29:27 -07:00
Max Brunsfeld
8536ba54c3
Upgrade Tree-sitter and Wasmtime, compile Cranelift with optimizations in debug builds (#8452)
After upgrading to Wasmtime 18, we got crashes when running Zed in debug
mode. While bisecting the Wasmtime commits and trying to identify the
source of the crash, we noticed this Wasmtime PR, which increased the
stack size of background threads in an example. This alerted us to the
possibility that a stack overflow might be happening due to a lot of
stack usage by cranelift.

https://github.com/bytecodealliance/wasmtime/pull/7651

Release Notes:

- N/A

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-26 16:27:57 -08:00
Piotr Osiewicz
009384f948
Extract project_core out of project (#8438)
That's done to unblock work for dynamic tasks (`task` crate has to
access the worktree yet it is a dependency of a `project`).
Release Notes:

- N/A
2024-02-26 22:09:22 +01:00
Bennet Bo Fenner
43163a0154
Support rendering strikethrough text in markdown (#8287)
Just noticed strikethrough text handling was not implemented for the
following:

Chat

![image](https://github.com/zed-industries/zed/assets/53836821/ddd98272-d4d4-4a94-bd79-77e967f3ca15)

Markdown Preview

![image](https://github.com/zed-industries/zed/assets/53836821/9087635c-5b89-40e6-8e4d-2785a43ef318)

Code Documentation

![image](https://github.com/zed-industries/zed/assets/53836821/5ed55c60-3e5e-4fc2-86c2-a81fac7de038)

It looks like there are three different markdown parsing/rendering
implementations, might be worth to investigate if any of these can be
combined into a single crate (looks like a lot of work though).

Release Notes:

- Added support for rendering strikethrough text in markdown elements
2024-02-26 21:04:48 +02:00
Dzmitry Malyshau
a44fc24445
Clean up many small dependencies (part 3) (#8425)
Follow-up to #8353

Release Notes:
- N/A
2024-02-26 11:08:57 +02:00
Marshall Bowers
d8276b0f0d
Hoist itertools dependency to workspace level (#8417)
This PR hoists the `itertools` dependency to the workspace level.

Release Notes:

- N/A
2024-02-25 20:37:52 -05:00
Marshall Bowers
6ef32374d6
Add command_palette_hooks crate (#8398)
This PR introduces a new `command_palette_hooks` crate that contains the
types used to hook into the behavior of the command palette.

The `CommandPaletteFilter` was previously extracted to the `copilot`
crate in #7095, solely because that was the earliest ancestor of the
crates that depended on it.

The `CommandPaletteInterceptor` was still defined in `command_palette`
itself.

Both of these types were consumed by other crates wanting to influence
the behavior of the command palette, but required taking a dependency on
the entire `command_palette` crate in order to gain access to these
hooks.

By moving them out into their own crate, we can improve the compile
order and make crates like `vim` able to begin building sooner without
having to wait for `command_palette` to finish compiling.

Here's a comparison of the compilation graph before and after (ignore
the timings):

#### Before

<img width="332" alt="Screenshot 2024-02-25 at 12 42 29 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a57c662e-fbc2-41ab-9e30-cca17afa6c73">

#### After

<img width="362" alt="Screenshot 2024-02-25 at 12 51 15 PM"
src="https://github.com/zed-industries/zed/assets/1486634/c1a6d29c-b607-4604-8f1b-e5d318bf8849">

Release Notes:

- N/A
2024-02-25 13:21:20 -05:00
Marshall Bowers
b29946130e
Hoist languages crate's dependencies to the workspace level (#8394)
This PR hoists all of the dependencies of the `languages` crate to the
workspace level.

Release Notes:

- N/A
2024-02-25 12:02:59 -05:00
Kirill Bulatov
882cd6e52f
Revert "Bump tree-sitter, wasmtime (#8306)" (#8373)
This reverts commit d4973846c0.

Fixes https://github.com/zed-industries/zed/issues/8360 and
https://github.com/zed-industries/zed/issues/8362


Release Notes:

- N/A
2024-02-25 10:35:19 +02:00
Marshall Bowers
401798d9b8
Remove unused plugin crates (#8350)
This PR removes the unused crates for plugin support.

We're currently exploring Wasm-based extensions, and it's unlikely that
we'll be reusing any of this existing work.

Release Notes:

- N/A
2024-02-24 19:05:18 -05:00
Max Brunsfeld
d4973846c0
Bump tree-sitter, wasmtime (#8306)
Fixes
https://github.com/zed-industries/zed/issues/8296#issuecomment-1961957369

Release Notes:

- Fixed a crash that would happen when loading an extension that added a
grammar that was generated using a very old version of Tree-sitter
([#8296](https://github.com/zed-industries/zed/issues/8296)).

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2024-02-24 14:24:29 -08:00