Commit Graph

917 Commits

Author SHA1 Message Date
Marshall Bowers
7af96a15fe Fix typo in comment 2024-04-25 17:30:47 -04:00
Marshall Bowers
3eac581a62
Allow controlling Tailwind via the language_servers setting (#11012)
This PR adds the ability for the Tailwind language server
(`tailwindcss-language-server`) to be controlled by the
`language_servers` setting.

Now in your settings you can indicate that the Tailwind language server
should be used for a given language, even if that language does not have
the Tailwind language server registered for it already:

```json
{
  "languages": {
    "My Language": {
      "language_servers": ["tailwindcss-language-server", "..."]
    }
  }
}
```

Release Notes:

- N/A
2024-04-25 17:29:47 -04:00
Marshall Bowers
cf67fc9055
Add language_servers setting for customizing which language servers run (#10911)
This PR adds a new `language_servers` setting underneath the language
settings.


This setting controls which of the available language servers for a
given language will run.

The `language_servers` setting is an array of strings. Each item in the
array must be either:

- A language server ID (e.g., `"rust-analyzer"`,
`"typescript-language-server"`, `"eslint"`, etc.) denoting a language
server that should be enabled.
- A language server ID prefixed with a `!` (e.g., `"!rust-analyzer"`,
`"!typescript-language-server"`, `"!eslint"`, etc.) denoting a language
server that should be disabled.
- A `"..."` placeholder, which will be replaced by the remaining
available language servers that haven't already been mentioned in the
array.

For example, to enable the Biome language server in place of the default
TypeScript language server, you would add the following to your
settings:

```json
{
  "languages": {
    "TypeScript": {
      "language_servers": ["biome", "!typescript-language-server", "..."]
    }
  }
}
```

More details can be found in #10906.

Release Notes:

- Added `language_servers` setting to language settings for customizing
which language server(s) run for a given language.
2024-04-23 19:38:57 -04:00
Kirill Bulatov
222034cacf
Always provide default task context (#10764)
Based on
https://github.com/zed-industries/zed/issues/8324?notification_referrer_id=NT_kwDOACkO1bI5NTk0NjM0NzkyOjI2OTA3NzM&notifications_query=repo%3Azed-industries%2Fzed+is%3Aunread#issuecomment-2065551553

Release Notes:

- Fixed certain files' task modal not showing context-based tasks
2024-04-19 10:51:50 +03:00
Thorsten Ball
7e1a184446
Fix Markdown code rendering in tooltips ignoring languages (#10607)
Some code blocks that are returned in tooltips (returned by language
servers, for example) use the language file extension as the language in
the the triple-backtick code blocks.

Example:

    ```rs
    fn rust_code() {}
    ```

    ```cpp
    fn rust_code() {}
    ```

Before this change we only looked up the language with the
`rs`/`cpp`/... being interpreted as the language name. Now we also treat
it as a possible file extension.



Release Notes:

- Fixed Markdown code blocks in tooltips not having correct language
highlighting.

Before:


![image](https://github.com/zed-industries/zed/assets/1185253/1f3870a6-467c-4e5f-9e49-1ff32240d10f)

After:

![screenshot-2024-04-16-12 43
39@2x](https://github.com/zed-industries/zed/assets/1185253/21a45ed5-825a-412d-9dc0-35a444fc64ba)

Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-16 12:49:35 +02:00
Thorsten Ball
c834ea75ef
Fix --- in Markdown docs not rendered correctly (#10606)
This fixes #10511 by turning off the YAML metadata block rendering in
the Markdown parser.

`clangd` uses `---` as dividers, but our parser interpreted it as a YAML
metadata block, even though it didn't contain any valid YAML.

Example Markdown from `clangd`:

    ### instance-method `format`

    ---
    → `void`
    Parameters:
    - `const int &`
    - `const std::tm &`
    - `int & dest`

    ---
    ```cpp
    // In my_formatter_flag
    public: void format(const int &, const std::tm &, int &dest)
    ```

What's between the two `---` is *not* valid YAML. Neovim, too,
interprets these as dividers and renders them as such.

And since we don't handle any possible metadata anyway, we can turn off
the metadata handling, which causes the parser to interpret the `---` as
dividers.



Release Notes:

- Fixed Markdown returned by `clangd` being rendered the wrong way.
([#10511](https://github.com/zed-industries/zed/issues/10511)).

Before:

![screenshot-2024-04-16-12 32
15@2x](https://github.com/zed-industries/zed/assets/1185253/a268f106-9504-48aa-9744-42a7521de807)

After:

![screenshot-2024-04-16-12 33
02@2x](https://github.com/zed-industries/zed/assets/1185253/dd178a63-a075-48a9-85d9-565157a5b050)

Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-16 12:40:13 +02:00
Thorsten Ball
faebce8cd0
Inline git blame (#10398)
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:


![screenshot-2024-04-15-11 29
35@2x](https://github.com/zed-industries/zed/assets/1185253/21cef7be-3283-4556-a9f0-cc349c4e1d75)


When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:


![screenshot-2024-04-15-11 28
24@2x](https://github.com/zed-industries/zed/assets/1185253/ee128460-f6a2-48c2-a70d-e03ff90a737f)

The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.

The tooltip is now also the tooltip used in the gutter:

![screenshot-2024-04-15-11 28
51@2x](https://github.com/zed-industries/zed/assets/1185253/42be3d63-91d0-4936-8183-570e024beabe)


## Settings

1. The inline git blame information can be turned on and off via
settings:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true
    }
  }
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true,
      "delay_ms": 600
    }
  }
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.

## To be done in follow-up PRs

- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible

## Release notes

Release Notes:

- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
2024-04-15 14:21:52 +02:00
Kirill Bulatov
573ba83034
Merge Zed task context providing logic (#10544)
Before, `tasks_ui` set most of the context with `SymbolContextProvider`
providing the symbol data part of the context. Now, there's a
`BasicContextProvider` that forms all standard Zed context and it
automatically serves as a base, with no need for other providers like
`RustContextProvider` to call it as before.

Also, stop adding `SelectedText` task variable into the context for
blank text selection.

Release Notes:

- N/A
2024-04-15 11:52:15 +03:00
Kyle Kelley
49371b44cb
Semantic Index (#10329)
This introduces semantic indexing in Zed based on chunking text from
files in the developer's workspace and creating vector embeddings using
an embedding model. As part of this, we've created an embeddings
provider trait that allows us to work with OpenAI, a local Ollama model,
or a Zed hosted embedding.

The semantic index is built by breaking down text for known
(programming) languages into manageable chunks that are smaller than the
max token size. Each chunk is then fed to a language model to create a
high dimensional vector which is then normalized to a unit vector to
allow fast comparison with other vectors with a simple dot product.
Alongside the vector, we store the path of the file and the range within
the document where the vector was sourced from.

Zed will soon grok contextual similarity across different text snippets,
allowing for natural language search beyond keyword matching. This is
being put together both for human-based search as well as providing
results to Large Language Models to allow them to refine how they help
developers.

Remaining todo:

* [x] Change `provider` to `model` within the zed hosted embeddings
database (as its currently a combo of the provider and the model in one
name)


Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-04-12 11:40:59 -06:00
Conrad Irwin
dffddaec4c
Revert "Revert "language: Remove buffer fingerprinting (#9007)"" (#9671)
This reverts commit caed275fbf.

NOTE: this should not be merged until #9668 is on stable and the
`ZedVersion#can_collaborate` is updated to exclude all clients without
that change.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-12 18:40:35 +02:00
Max Brunsfeld
8d7f5eab79
Extract Ocaml language support into an extension (#10450)
Release Notes:

- Extracted Ocaml language support into an extension

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 15:20:19 -07:00
Joseph T. Lyons
eb6f7c1240
Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Kirill Bulatov
d1ad96782c
Rework task modal (#10341)
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">

Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">

Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">

When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">


Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.

* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts

Release Notes:

- Improved task modal ordering, run and deletion capabilities
2024-04-11 02:02:04 +03:00
Nathan Sobo
7abb63cfda
Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00
Marshall Bowers
7c5bc3c26f
Add the ability for extensions to provide language settings (#10296)
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.

These settings are then merged in with the rest of the settings when the
language is loaded from the extension.

The language settings that are available are:

- `tab_size`
- `hard_tabs`
- `soft_wrap`

Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .

For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.

---

Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.

This makes it easier to load settings from specific locations/sets of
locations in an explicit way.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-08 19:17:12 -04:00
Thorsten Ball
4d68bf2fa6
Fix panic when deleting just-generated text (#10282)
We ran into a panic when deleting text that was just generated by a code
action.

This fixes it by ensuring we don't run into a 0-minus-1 panic when a
buffer_range is empty.

Release Notes:

- Fixed panic that could occur when deleting generated-by-unsaved text.

Co-authored-by: Conrad <conrad@zed.dev>
2024-04-08 17:59:25 +02:00
Thorsten Ball
87c282d8f1
Send along diagnostics when requesting code actions (#10281)
This fixes #10177 by sending along the correct diagnostics when querying
the language server for diagnostics for a given cursor location.

Turns out that `gopls` takes the `range`, `source`, `message` of the
diagnostics sent along to check whether it has any code actions for the
given location.

Release Notes:

- Fixed "quickfix" code actions that were based on diagnostics not
showing up in Go files.
([#10177](https://github.com/zed-industries/zed/issues/10177)).

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2024-04-08 17:54:06 +02:00
Kirill Bulatov
7b636d9774
Limit the extension tasks in the modal to current language only (#10207)
Release Notes:

- N/A
2024-04-06 00:18:32 +03:00
Marshall Bowers
c851e6edba
Add language_server_workspace_configuration to extension API (#10212)
This PR adds the ability for extensions to implement
`language_server_workspace_configuration` to provide workspace
configuration to the language server.

We've used the Dart extension as a motivating example for this, pulling
it out into an extension in the process.

Release Notes:

- Removed built-in support for Dart, in favor of making it available as
an extension. The Dart extension will be suggested for download when you
open a `.dart` file.

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-05 17:04:07 -04:00
Drazen
cedbfac844
Fix typo (#10183)
Release Notes:

- N/A
2024-04-05 01:07:19 +02:00
Marshall Bowers
4a325614f0
Add label_for_symbol to extension API (#10179)
This PR adds `label_for_symbol` to the extension API.

As a motivating example, we implemented `label_for_symbol` for the
Haskell extension.

Release Notes:

- N/A

Co-authored-by: Max <max@zed.dev>
2024-04-04 15:38:38 -04:00
Marshall Bowers
d306b531c7
Add label_for_completion to extension API (#10175)
This PR adds the ability for extensions to implement
`label_for_completion` to customize completions coming back from the
language server.

We've used the Gleam extension as a motivating example, adding
`label_for_completion` support to it.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-04 13:56:04 -04:00
Kirill Bulatov
1085642c88
Stricten Zed Task variable API (#10163)
Introduce `VariableName` enum to simplify Zed task templating
management: now all the variables can be looked up statically and can be
checked/modified in a centralized way: e.g. `ZED_` prefix is now added
for all such custom vars.

Release Notes:

- N/A
2024-04-04 16:02:24 +03:00
Max Brunsfeld
256b446bdf
Refactor LSP adapter methods to compute labels in batches (#10097)
Once we enable extensions to customize the labels of completions and
symbols, this new structure will allow this to be done with a single
WASM call, instead of one WASM call per completion / symbol.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
2024-04-03 09:22:56 -07:00
Thorsten Ball
eb231d0449
Add code_actions as formatter type (#10121)
This fixes #8992 and solves a problem that ESLint/Prettier/... users
have been running into:

They want to format _only_ with ESLint, which is *not* a primary
language server (so `formatter: language server` does not help) and it
is not a formatter.

What they want to use is what they get when they have configured
something like this:

```json
{
  "languages": {
    "JavaScript": {
      "code_actions_on_format": {
        "source.fixAll.eslint": true
      }
    }
  }
}
```

BUT they don't want to run the formatter.

So what this PR does is to add a new formatter type: `code_actions`.

With that, users can only use code actions to format:

```json
{
  "languages": {
    "JavaScript": {
      "formatter": {
        "code_actions": {
          "source.fixAll.eslint": true
        }
      }
    }
  }
}
```

This means that when formatting (via `editor: format` or on-save) only
the code actions that are specified are being executed, no formatter.


Release Notes:

- Added a new `formatter`/`format_on_save` option: `code_actions`. When
configured, this uses language server code actions to format a buffer.
This can be used if one wants to, for example, format a buffer with
ESLint and *not* run prettier or another formatter afterwards. Example
configuration: `{"languages": {"JavaScript": {"formatter":
{"code_actions": {"source.fixAll.eslint": true}}}}}`
([#8992](https://github.com/zed-industries/zed/issues/8992)).

---------

Co-authored-by: JH Chabran <jh@chabran.fr>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-03 16:16:03 +02:00
Kyle Kelley
d77e553466
File context for assistant panel (#9712)
Introducing the Active File Context portion of #9705. When someone is in
the assistant panel it now includes the active file as a system message
on send while showing them a nice little display in the lower right:


![image](https://github.com/zed-industries/zed/assets/836375/9abc56e0-e8f2-45ee-9e7e-b83b28b483ea)

For this iteration, I'd love to see the following before we land this:

* [x] Toggle-able context - user should be able to disable sending this
context
* [x] Show nothing if there is no context coming in
* [x] Update token count as we change items
* [x] Listen for a more finely scoped event for when the active item
changes
* [x] Create a global for pulling a file icon based on a path. Zed's
main way to do this is nested within project panel's `FileAssociation`s.
* [x] Get the code fence name for a Language for the system prompt
* [x] Update the token count when the buffer content changes

I'm seeing this PR as the foundation for providing other kinds of
context -- diagnostic summaries, failing tests, additional files, etc.

Release Notes:

- Added file context to assistant chat panel
([#9705](https://github.com/zed-industries/zed/issues/9705)).

<img width="1558" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/86eb7e50-3e28-4754-9c3f-895be588616d">

---------

Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-29 13:55:01 -07:00
Kirill Bulatov
c7f04691d9
Query code actions and hovers from all related local language servers (#9943)
<img width="1122" alt="Screenshot 2024-03-28 at 21 51 18"
src="https://github.com/zed-industries/zed/assets/2690773/37ef7202-f10f-462f-a2fa-044b2d806191">


Part of https://github.com/zed-industries/zed/issues/7947 and
https://github.com/zed-industries/zed/issues/9912 that adds makes Zed
query all related language servers instead of the primary one.

Collab clients are still querying the primary one only, but this is
quite hard to solve, https://github.com/zed-industries/zed/pull/8634
drafts a part of it.
The local part is useful per se, as many people use Zed & Tailwind but
do not use collab features.

Unfortunately, eslint still returns empty actions list when queried, but
querying actions for all related language servers looks reasonable and
rare enough to be dangerous.

Release Notes:

- Added Tailwind CSS hover popovers for Zed in single player mode
([7947](https://github.com/zed-industries/zed/issues/7947))
2024-03-29 12:18:38 +02:00
Conrad Irwin
140b8418c1
Stop reading deserialize_fingerprint (#9668)
Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-03-27 11:24:31 +01:00
Antonio Scandurra
fb6cff89d7
Introduce InlineCompletionProvider (#9777)
This pull request introduces a new `InlineCompletionProvider` trait,
which enables making `Editor` copilot-agnostic and lets us push all the
copilot functionality into the `copilot_ui` module. Long-term, I would
like to merge `copilot` and `copilot_ui`, but right now `project`
depends on `copilot`, which makes this impossible.

The reason for adding this new trait is so that we can experiment with
other inline completion providers and swap them at runtime using config
settings.

Please, note also that we renamed some of the existing copilot actions
to be more agnostic (see release notes below). We still kept the old
actions bound for backwards-compatibility, but we should probably remove
them at some later version.

Also, as a drive-by, we added new methods to the `Global` trait that let
you read or mutate a global directly, e.g.:

```rs
MyGlobal::update(cx, |global, cx| {
});
```

Release Notes:

- Renamed the `copilot::Suggest` action to
`editor::ShowInlineCompletion`
- Renamed the `copilot::NextSuggestion` action to
`editor::NextInlineCompletion`
- Renamed the `copilot::PreviousSuggestion` action to
`editor::PreviousInlineCompletion`
- Renamed the `editor::AcceptPartialCopilotSuggestion` action to
`editor::AcceptPartialInlineCompletion`

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
2024-03-26 13:28:06 +01:00
Max Brunsfeld
6ebe599c98
Fix issues with extension API that come up when moving Svelte into an extension (#9611)
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.

Notes

* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex

Release Notes:

- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-22 17:29:06 -07:00
Piotr Osiewicz
4dc61f7ccd
Extensions registering tasks (#9572)
This PR also introduces built-in tasks for Rust and Elixir. Note that
this is not a precedent for future PRs to include tasks for more
languages; we simply want to find the rough edges with tasks & language
integrations before proceeding to task contexts provided by extensions.

As is, we'll load tasks for all loaded languages, so in order to get
Elixir tasks, you have to open an Elixir buffer first. I think it sort
of makes sense (though it's not ideal), as in the future where
extensions do provide their own tasks.json, we'd like to limit the # of
tasks surfaced to the user to make them as relevant to the project at
hand as possible.

Release Notes:

- Added built-in tasks for Rust and Elixir files.
2024-03-22 16:18:33 +01:00
Piotr Osiewicz
945d8c2112
Revert "Revert "chore: Bump Rust version to 1.77 (#9631)"" (#9672)
Reverts zed-industries/zed#9658, as the Docker image is now available.

Release notes:

- N/A
2024-03-22 11:17:16 +01:00
Conrad Irwin
caed275fbf Revert "language: Remove buffer fingerprinting (#9007)"
This reverts commit 6f2f61c9b1.
2024-03-21 14:10:18 -06:00
Marshall Bowers
d557f8e36c
Revert "chore: Bump Rust version to 1.77 (#9631)" (#9658)
This reverts commit 6184278faf.

We can't upgrade to Rust 1.77 until there are Rust 1.77 Docker images
available
(https://github.com/docker-library/official-images/pull/16457).


Release Notes:

- N/A
2024-03-21 14:07:22 -04:00
Piotr Osiewicz
6f2f61c9b1
language: Remove buffer fingerprinting (#9007)
Followup to #9005 that actually removes buffer fingerprinting.

Release Notes:

- N/A
2024-03-21 17:03:26 +01:00
Piotr Osiewicz
6184278faf
chore: Bump Rust version to 1.77 (#9631)
Release Notes:

- N/A
2024-03-21 15:42:59 +01:00
Max Brunsfeld
d699b8e104
Allow extensions to define more of the methods in the LspAdapter trait (#9554)
Our goal is to extract Svelte support into an extension, since we've
seen problems with the Tree-sitter Svelte parser crashing due to bugs in
the external scanner. In order to do this, we need a couple more
capabilities in LSP extensions:

* [x] `initialization_options` - programmatically controlling the JSON
initialization params sent to the language server
* [x] `prettier_plugins` - statically specifying a list of prettier
plugins that apply for a given language.
* [x] `npm_install_package`

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-20 12:47:04 -07:00
Tim Masliuchenko
7855b9e9a8
Allow to handle autoclosed characters differently (#8666)
Adds the `always_treat_brackets_as_autoclosed` setting to control how
the autoclosed characters are handled.

The setting is off by default, meaning the behaviour stays the same
(following how VSCode handles autoclosed characters).
When set to `true`, the autoclosed characters are always skipped over
and auto-removed no matter how they were inserted (following how Sublime
Text/Xcode handle this).


https://github.com/zed-industries/zed/assets/471335/304cd04a-59fe-450f-9c65-cc31b781b0db


https://github.com/zed-industries/zed/assets/471335/0f5b09c2-260f-48d4-8528-23f122dee45f

Release Notes:

- Added the setting `always_treat_brackets_as_autoclosed` (default:
`false`) to always treat brackets as "auto-closed" brackets, i.e.
deleting the pair when deleting start/end, etc.
([#7146](https://github.com/zed-industries/zed/issues/7146)).

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-03-20 09:35:42 +01:00
Conrad Irwin
d6b7f14b51
suggested extensions (#9526)
Follow-up from #9138

Release Notes:

- Adds suggested extensions for some filetypes
([#7096](https://github.com/zed-industries/zed/issues/7096)).

---------

Co-authored-by: Felix Zeller <felixazeller@gmail.com>
2024-03-19 10:06:01 -06:00
Conrad Irwin
18fa84b17e
Fix panic loading language queries (#9506)
Release Notes:

- Fixed a panic when loading a language with queries but no grammar
2024-03-18 14:25:26 -06:00
Kirill Bulatov
9df92c3fb6
Correctly handle network issues during LSP server installation (#9460)
Closes https://github.com/zed-industries/zed/issues/9458

When flying in a plane being totally offline, I've discovered that my
Rust projects do not have any LSP support and rust-analyzer disappeared
out of `~/Library/Application Support/Zed/languages/rust-analyzer/`
directory.

Looking at the
[bad.log](https://github.com/zed-industries/zed/files/14627508/bad.log),
it appears that `get_language_server_command` tries to find a newer LSP
server version and fails on
80bc6c8cc8/crates/language/src/language.rs (L339)

bailing out of all installation related-methods up to here:


80bc6c8cc8/crates/project/src/project.rs (L2916)

where the code thinks that the binary installation process had failed,
cleans the existing directory and tries to install the language server
again:

```log
[2024-03-17T15:14:13+02:00 WARN  isahc::handler] request completed with error: failed to resolve host name
[2024-03-17T15:14:13+02:00 ERROR project] failed to start language server "rust-analyzer": error fetching latest release
[2024-03-17T15:14:13+02:00 ERROR project] server stderr: Some("")
[2024-03-17T15:14:13+02:00 INFO  project] retrying installation of language server "rust-analyzer" in 1s
[2024-03-17T15:14:13+02:00 ERROR util] crates/lsp/src/lsp.rs:720: oneshot canceled
[2024-03-17T15:14:14+02:00 INFO  project] About to spawn test binary
[2024-03-17T15:14:14+02:00 WARN  project] test binary failed to launch
[2024-03-17T15:14:14+02:00 WARN  project] test binary check failed
[2024-03-17T15:14:14+02:00 INFO  project] beginning to reinstall server
[2024-03-17T15:14:14+02:00 INFO  language::language_registry] deleting server container
[2024-03-17T15:14:14+02:00 INFO  language::language_registry] starting language server "rust-analyzer", path: "/Users/someonetoignore/work/other/local_test", id: 2
[2024-03-17T15:14:14+02:00 INFO  language] fetching latest version of language server "rust-analyzer"
[2024-03-17T15:14:14+02:00 WARN  isahc::handler] request completed with error: failed to resolve host name
[2024-03-17T15:14:14+02:00 ERROR project] failed to start language server "rust-analyzer": error fetching latest release
[2024-03-17T15:14:14+02:00 ERROR project] server stderr: Some("")
[2024-03-17T15:14:14+02:00 INFO  project] retrying installation of language server "rust-analyzer" in 1s
[2024-03-17T15:14:15+02:00 ERROR util] crates/languages/src/rust.rs:335: no cached binary
[2024-03-17T15:14:15+02:00 INFO  project] About to spawn test binary
............
```

The PR extracts away all binary fetching-related code into a single
method that does not fail the entire `get_language_server_command` and
allows it to recover and reuse the existing binary:


[good.log](https://github.com/zed-industries/zed/files/14627507/good.log)

```log
[2024-03-17T15:12:24+02:00 INFO  language::language_registry] starting language server "rust-analyzer", path: "/Users/someonetoignore/work/other/local_test", id: 1
[2024-03-17T15:12:24+02:00 INFO  language] fetching latest version of language server "rust-analyzer"
[2024-03-17T15:12:24+02:00 WARN  isahc::handler] request completed with error: failed to resolve host name
[2024-03-17T15:12:24+02:00 INFO  language] failed to fetch newest version of language server LanguageServerName("rust-analyzer"). falling back to using "/Users/someonetoignore/Library/Application Support/Zed/languages/rust-analyzer/rust-analyzer-2024-03-11"
[2024-03-17T15:12:24+02:00 INFO  lsp] starting language server. binary path: "/Users/someonetoignore/Library/Application Support/Zed/languages/rust-analyzer/rust-analyzer-2024-03-11", working directory: "/Users/someonetoignore/work/other/local_test", args: []
```

Release Notes:

- Fixed language servers erased from the disk when project is opened
offline
2024-03-17 15:41:00 +02:00
Joseph T. Lyons
276139f792
Implement updating for node-based language servers (#9361)
Fixes: https://github.com/zed-industries/zed/issues/9234

This doesn't address `vue` as it has a slightly different install code,
but it should be fairly simple to add - I'll add it in in a follow-up.

This PR will allow all (except `vue`) node-based language servers to
update. It is mostly just throwing in a method into the `NodeRuntime`
trait that is used for checking if a package doesn't exist locally, or
is out of date, by checking the version against what's newest, and
installing. If any parsing of the `package.json` data fails along the
way, it assumes something has gone awry on the users system, logs the
error, and then proceeds with trying to install the package, so that
users don't get stuck on version if their package has some bad data.
Outside of adding this method, it just adds that check in all of the
language server's individual `fetch_server_binary` methods.

Release Notes:

- Added updating for node-based language servers
([#9234](https://github.com/zed-industries/zed/issues/9234)).
2024-03-15 11:40:28 -04:00
Thorsten Ball
a56a260778
Add ability to specify binary path/args for rust-analyzer (#9293)
This fixes #9292 by adding a section to the language server settings
that allows users to specify the binary path and arguments with which to
start up a language server.

Example user settings for `rust-analyzer`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "binary": {
        "path": "/Users/thorstenball/tmp/rust-analyzer-aarch64-apple-darwin",
        "arguments": ["--no-log-buffering"]
      }
    }
  }
}
```

Constraints:

* Right now this only allows ABSOLUTE paths.
* This is only used by `rust-analyzer` integration right now, but the
setting can be used for other language servers. We just need to update
the adapters to also respect that setting.



Release Notes:

- Added ability to specify `rust-analyzer` binary `path` (must be
absolute) and `arguments` in user settings. Example: `{"lsp":
{"rust-analyzer": {"binary": {"path": "/my/abs/path/rust-analyzer",
"arguments": ["--no-log-buffering"] }}}}`
([#9292](https://github.com/zed-industries/zed/issues/9292)).

Co-authored-by: Ricard Mallafre <rikitzzz@gmail.com>
2024-03-13 18:42:03 +01:00
Max Brunsfeld
724c19a223
Add a setting for custom associations between languages and files (#9290)
Closes #5178

Release Notes:

- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:

    ```json
    {
      "file_types": {
        "C++": ["c"],
        "TOML": ["MyLockFile"]
      }
    }
    ```

As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-13 10:23:30 -07:00
Conrad Irwin
646f69583a
Allow opening non-extant files (#9256)
Fixes #7400



Release Notes:

- Improved the `zed` command to not create files until you save them in
the editor ([#7400](https://github.com/zed-industries/zed/issues/7400)).
2024-03-12 22:30:04 -06:00
Kirill Bulatov
347178039c
Add editor::RevertSelectedHunks to revert git diff hunks in the editor (#9068)
https://github.com/zed-industries/zed/assets/2690773/653b5658-e3f3-4aee-9a9d-0f2153b4141b

Release Notes:

- Added `editor::RevertSelectedHunks` (`cmd-alt-z` by default) for
reverting git hunks from the editor
2024-03-09 01:37:24 +02:00
Max Brunsfeld
8a6264d933
Provide wasm extensions with APIs needed for using pre-installed LSP binaries (#9085)
In this PR, we've added two new methods that LSP extensions can call:
* `shell_env()`, for retrieving the environment variables set in the
user's default shell in the worktree
* `which(command)`, for looking up paths to an executable (accounting
for the user's shell env in the worktree)

To test this out, we moved the `uiua` language support into an
extension. We went ahead and removed the built-in support, since this
language is extremely obscure. Sorry @mikayla-maki. To continue coding
in Uiua in Zed, for now you can `Add Dev Extension` from the extensions
pane, and select the `extensions/uiua` directory in the Zed repo. Very
soon, we'll support publishing these extensions so that you'll be able
to just install it normally.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-08 17:18:06 -05:00
Piotr Osiewicz
d450fde1ed language: Track buffer dirty state based on edits, not on file contents 2024-03-07 14:11:35 +01:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Piotr Osiewicz
2201b9b116
task: Add task contexts (#8675)
This PR supplements tasks with additional environment variables; ideally
we'll be able to write a task like:
`cargo test -p $ZED_CURRENT_PACKAGE -- $ZED_CURRENT_FUNCTION`
- [x] Flesh out multibuffer interactions
- [x] Add ZED_SYMBOL detection based on tree-sitter queries
- [ ] Add release note and demo
- [x] Figure out a solution for rerun dilemma - should `task: rerun`
reevaluate contexts for tasks?

This PR introduced the following variables:
- ZED_COLUMN - current line column
- ZED_ROW - current line row
and the following, which are available for buffers with associated
files:
- ZED_WORKTREE_ROOT - absolute path to the root of the current worktree.
- ZED_FILE - absolute path to the file
- ZED_SYMBOL - currently selected symbol; should match the last symbol
shown in a symbol breadcrumb (e.g. `mod tests > fn test_task_contexts`
should be equal to ZED_SYMBOL of `test_task_contexts`). Note that this
isn't necessarily a test function or a function at all.

Also, you can use them in `cwd` field of definitions (note though that
we're using https://docs.rs/subst/latest/subst/#features for that, so
don't expect a full shell functionality to work); the syntax should
match up with your typical Unix shell.


Release Notes:

- Added task contexts, which are additional environment variables set by
Zed for task execution; task content is dependent on the state of the
editor at the time the task is spawned.

---------

Co-authored-by: Anthony <anthonyeid7@protonmail.com>
2024-03-04 21:04:53 +01:00