Commit Graph

7 Commits

Author SHA1 Message Date
Matthias Grandl
f9becbd3d1
gpui: Add SVG rendering to img element and generic asset cache (#9931)
This is a follow up to #9436 . It has a cleaner API and generalized the
image_cache to be a generic asset cache, that all GPUI elements can make
use off. The changes have been discussed with @mikayla-maki on Discord.

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Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-29 17:09:49 -07:00
Piotr Osiewicz
e6ebe7974d
gpui: Add Global marker trait (#7095)
This should prevent a class of bugs where one queries the wrong type of
global, which results in oddities at runtime.

Release Notes:

- N/A

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Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-01-30 14:08:20 -05:00
Antonio Scandurra
b871f906d6 Use FxHashMap and FxHashSet in hot code paths
We can also use these maps and sets in place of `SeaHasher` because
they are also deterministic. Note that we're not swapping std's
`HashMap` and `HashSet` wholesale inside of `collections` because
on the server we need cryptographically secure collections.
2023-12-12 13:35:22 +01:00
Piotr Osiewicz
b73ccc8180 Start out Copilot2;
Add hidden_action_types to CommandPaletteFilter.
WindowContext.available_actions now returns global actions as well.

Co-authored-by: Antonio <antonio@zed.dev>
2023-12-05 14:57:20 +01:00
Mikayla Maki
0b0c7e4ce9 Move command palette filter into collections crate
Filter out copilot commands from command palette when not active
2023-03-28 20:13:17 -07:00
Nathan Sobo
1445ce10b5 Name the root file of every crate after the crate to ease navigation
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:46:39 -07:00
Max Brunsfeld
1a91aa8194 Introduce a collections crate w/ deterministic hashmap, hashset in tests
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 15:22:45 -08:00