Commit Graph

6 Commits

Author SHA1 Message Date
Nathan Sobo
e19339bc1d
Allow UI font weight to be assigned in settings (#12333)
Release Notes:

- Added the ability to configure the weight of your UI font in standard
CSS weight units from 0 to 900.
2024-05-26 23:06:58 -06:00
Marshall Bowers
f658af5903
Make border methods always require an explicit width (#11450)
This PR makes the `border` methods require an explicit width instead of
defaulting to 1px.

This breaks convention with Tailwind, but it makes GPUI more consistent
with itself. We already have an edge case where the parameterized method
had to be named `border_width`, since `border` was taken up by an alias
for the 1px variant.

### Before

```rs
div()
    .border()
    .border_t()
    .border_r()
    .border_b()
    .border_l()
    .border_width(px(7.))
```

### After

```rs
div()
    .border_1()
    .border_t_1()
    .border_r_1()
    .border_b_1()
    .border_l_1()
    .border(px(7.))
```

Release Notes:

- N/A
2024-05-06 13:22:47 -04:00
张小白
11dc3c2582
windows: Support all OpenType font features (#10756)
Release Notes:

- Added support for all `OpenType` font features to DirectWrite.



https://github.com/zed-industries/zed/assets/14981363/cb2848cd-9178-4d87-881a-54dc646b2b61

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-26 13:58:12 -07:00
Conrad Irwin
e0c83a1d32
remote projects per user (#10594)
Release Notes:

- Made remote projects per-user instead of per-channel. If you'd like to
be part of the remote development alpha, please email hi@zed.dev.

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-04-23 15:33:09 -06:00
Nate Butler
837b7111b3
Update TextField (#10415)
This PR makes some simple updates to the TextField api and update it's
styling.

Release Notes:

- N/A
2024-04-11 10:03:36 -04:00
Nate Butler
03d853d344
Introduce TextField by adding the ui_text_field crate (#10361)
There hasn't been a componentized way to create inputs or text fields
thus far due to the innate circular dependency between the `ui` and
`editor` crates. To bypass this issue we are introducing a new
`ui_text_field` crate to specifically handle this component.

`TextField` provides the ability to add stacked or inline labels, as
well as applies a standard visual style to inputs.

Example:

![CleanShot - 2024-04-10 at 11 22
13@2x](https://github.com/zed-industries/zed/assets/1714999/9bf5fc40-5024-4d01-9a8b-fb76f67d7e6e)

We'll continue to evolve this component in the near future and start
using it in the app once we've built out the needed functionality.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 11:53:25 -04:00