Commit Graph

18 Commits

Author SHA1 Message Date
Piotr Osiewicz
678bdddd7d
chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL

Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e

Release Notes:
- N/A

---------

Co-authored-by: David <david@zed.dev>
2024-01-23 16:56:22 +01:00
Mikayla
1f94463ce2
Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port.
Make gpui pass clippy
2024-01-22 19:30:38 -08:00
Piotr Osiewicz
7d420edb84 Start fixing up gpui2 2024-01-02 00:04:51 +01:00
Julia
5790d6993e Update rust-bindgen dev-dependencies 2023-06-04 23:34:22 -04:00
Max Brunsfeld
ebbe52e6b0 🎨 Specify more dependencies at the workspace level 2023-04-24 17:41:55 -07:00
Mikayla Maki
d060114f00 Added complete scripts for generating third party license files 2023-01-23 12:47:12 -08:00
Joseph Lyons
233b28a1b9 Appease clippy 2023-01-01 23:50:45 -05:00
Antonio Scandurra
ca618b02b6 Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange 2022-09-13 14:10:13 +02:00
Nathan Sobo
b51abc5a63 Read the frame data out of the CMSampleBuffer
Still not sending it anywhere, but think I'm reading it correctly.
2022-09-13 14:10:13 +02:00
Antonio Scandurra
047b5114f1 Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
600029a918 WIP: Start converting H264 samples to Annex-B NALs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
7054fa61f2 Start compressing captured frames as H264 2022-09-13 14:10:13 +02:00
Antonio Scandurra
f621d290fe Move core_media into media crate 2022-09-13 14:10:13 +02:00
Antonio Scandurra
3f66dd678a 🔥 2022-09-13 14:10:13 +02:00
Antonio Scandurra
fcf6aa15eb Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra
79a7a0e0e7 Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo
37da841716 Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo
531ffc01c9 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00