Part of #7108
This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.
Release Notes:
- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
This adds one feature I've been missing a lot in Vim mode: `gx` to open
the URL under the cursor.
Technically, in Vim, `gx` opens more "paths", not just URLs, but I think
this is a good start.
Release Notes:
- Added `gx` to Vim mode to open the URL under the cursor.
Demo:
https://github.com/zed-industries/zed/assets/1185253/6a19490d-b61d-40b7-93e8-4819599f6977
Activated by keystrokes g-e.
Release Notes:
- vim: Added `ge` and `gE` for go to Previous Word End.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This lets Go programmers configure `"code_actions_on_format": {
"source.organizeImports": true,
}` so that they don't have to manage their imports manually
I landed on `code_actions_on_format` instead of `code_actions_on_save`
(the
VSCode version of this) because I want to run these when I explicitly
format
(and not if `format_on_save` is disabled).
Co-Authored-By: Thorsten <thorsten@zed.dev>
Release Notes:
- Added `"code_actions_on_format"` to control additional formatting
steps on format/save
([#5232](https://github.com/zed-industries/zed/issues/5232)).
- Added a `"code_actions_on_format"` of `"source.organizeImports"` for
Go ([#4886](https://github.com/zed-industries/zed/issues/4886)).
Co-authored-by: Thorsten <thorsten@zed.dev>
Partially fixes#4321, since Azure OpenAI API can be converted to OpenAI
API.
Release Notes:
- Added `assistant.openai_api_url` setting to allow OpenAI API URL to be
configured.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
- Open channel notes and chat on channel click
- WIP
- Fix compile error
- Don't join live kit until requested
- Track in_call state separately from in_room
Release Notes:
- Improved channels: you can now be in a channel without joining the
audio call automatically
**or**
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
This PR recognizes the following filetypes and provides them with
appropriate icons: `.avi .heic .j2k .jfif .jp2 .jxl .m4a .m4v .mkv .mka
.mov .opus .qoi .wma .wmv .wv`.
It also corrects `.ogg` to display an audio icon, not a video icon.
Though the container supports video, `.ogg` files are most commonly
found containing audio-only bitstreams likely due to the popularity of
the Vorbis audio codec. VSCode recognizes OGG files as audio.
Here is an exhaustive list of the file formats this PR aims to
recognize, with a subjective commonality rating attached to each:
- `.avi`: Audio Video Interleave. Multimedia container format for video
and audio data. **Rating: 7/10**
- `.heic`: High Efficiency Image Format. The same thing as `.heif`,
which is currently recognized. **Rating: 6/10**
- `.j2k`: JPEG 2000. Bitmap image format for lossy or lossless
compression. **Rating: 3/10**
- `.jfif`: JPEG File Interchange Format. Alternative JPEG extension that
sometimes pops up on the Web. **Rating: 5/10**
- `.jp2`: JPEG 2000 again, same rating.
- `.jxl`: JPEG XL. Modern, versatile image format growing in popularity.
**Rating: 5/10**
- `.m4a`: MPEG-4 Audio. Audio file format using AAC (lossy) or ALAC
(lossless) codecs. **Rating: 8/10**
- `.m4v`: MPEG-4 Video. Video container format developed by Apple
similar to MP4. **Rating: 4/10**
- `.mkv`: Matroska Video. Multimedia container format for video, audio,
and subtitle tracks. **Rating: 8/10**
- `.mka`: Matroska Audio. Audio file format supporting several types of
audio compression algorithms. **Rating: 3/10**
- `.mov`: QuickTime Movie. Multimedia container format developed by
Apple. **Rating: 8/10**
- `.opus`: Opus Audio. Audio coding format for efficient real-time audio
streaming. **Rating: 7/10**
- `.qoi`: Quite OK Image. Modern lossless image format for fast encoding
& decoding. **Rating: 1/10**
- `.wma`: Windows Media Audio. Audio file format developed by Microsoft.
**Rating: 6/10**
- `.wmv`: Windows Media Video. Video file format developed by Microsoft.
**Rating: 7/10**
- `.wv`: WavPack. Free, open-source lossless audio compression format
similar to FLAC. **Rating: 2/10**
Again note that the commonality rating is subjective and may vary based
on the specific use cases users have for Zed and their software
environments. I hope some of these will be considered, as having
flexible filetype recognition greatly adds to the feeling of
completeness in an editor at what appears to be very little cost. Thank
you!
Release Notes:
- Adds icon associations for more multimedia types [#7551](https://github.com/zed-industries/zed/issues/7551).
Previously it wasn't possible to create a keybinding for this action
because it required an argument.
Now the action takes the active item of the pane and if it's a
multi-buffer the first one.
This also adds a default keybinding for Vim mode: `-` will reveal the
file in the project panel.
Fixes#7485.
Release Notes:
- Added `pane::RevealInProjectPanel` as an action in the command
palette. ([#7485](https://github.com/zed-industries/zed/issues/7485)).
Co-authored-by: Antonio <antonio@zed.dev>
Release Notes:
- Improved Jetbrains keybindings to include cmd+alt+left/right to go
back and forwards between panes rather than the default previous / next
pane
Signed-off-by: James Gee <1285296+geemanjs@users.noreply.github.com>
Tried to match the existing file icons in Zed as much as possible. This
is how it looks:
| dark | light |
|---|----|
| <img width="183" alt="Screenshot 2024-02-06 at 15 03 57"
src="https://github.com/zed-industries/zed/assets/43472/bd862753-41bb-4ca6-9a44-16b9b1c9591c">
| <img width="180" alt="Screenshot 2024-02-06 at 15 03 14"
src="https://github.com/zed-industries/zed/assets/43472/9df8c589-64b6-49f2-8e15-b43126579a9f">
|
The main challenge is that the tangram is visually quite heavy and
detailed. The existing icons in Zed are designed in a 14px bounding box,
but are a bit smaller themselves. I guess the extra space is reserved
for hanging elements, it probably doesn't make sense to occupy the whole
area.
Simply scaling down an available SVG of the tangram didn't work well.
The individual shapes were not recognizable because the spacing between
them was too thin. I tried removing the spacing and applying different
opacities for each shape, but that didn't yield enough contrast between
the shapes either.
The second approach was to just use the outlines. It sort of worked, but
looked a bit messy in the places when the outlines are denser than the
tangram shapes:
| dark | light |
|---|----|
| <img width="192" alt="Screenshot 2024-02-05 at 22 55 46"
src="https://github.com/zed-industries/zed/assets/43472/d0029f49-675d-40ac-96d8-788a29706bad">
| <img width="195" alt="Screenshot 2024-02-05 at 22 56 05"
src="https://github.com/zed-industries/zed/assets/43472/d2de922a-70ec-4bd1-9033-db9a5201e9bd">
|
I then tried to remove the main outline and use the maximum space for
the tangram. That let me increase the spacing between the shapes. I also
rounded them a little bit, to make them look similar to other icons from
Zed. The end result looks clean and the shapes are still recognisable.
Approaches I tried next to an existing icon from Zed:
<img width="711" alt="Screenshot 2024-02-06 at 15 15 33"
src="https://github.com/zed-industries/zed/assets/43472/a3e4b0db-4b98-4072-91e8-fe71cff19adf">
Release Notes:
- Added file type icon for Elm
Terraform and HCL are almost the same language, but not quite so
proposing them as separate languages within Zed. (Terraform is an
extension of HCL, with a different formatter.)
This is just adding the language definition, parsing and highlighting
functionality, not any LSP or formatting beyond that for either
language.
I've taken a bunch of inspiration from Neovim for having the separate
languages, and also lifted some of their `scm` files (with attribution
comments in this codebase) as the tree-sitter repo doesn't contain them.
(Neovim's code is Apache-2.0 licensed, so should be fine here with
attribution from reading Zed's licenses files.) I've then amended to
make sure the capture groups are named for things Zed understands. I'd
love someone from Zed to confirm that's okay, or if I should clean-room
implement the `scm` files.
Highlighting in Terraform & HCL with a moderate amount of syntax in a
file (Terraform on left, HCL on right.)
<img width="1392" alt="Screenshot 2024-01-31 at 18 07 45"
src="https://github.com/zed-industries/zed/assets/696/1d3c9a08-588e-4b8f-ad92-98ce1e419659">
Release Notes:
- (|Improved) ...
([#5098](https://github.com/zed-industries/zed/issues/5098)).
This fixes `cmd+k` in the terminal taking 1s to have an effect. It is
now immediate.
It also fixes#7270 by ensuring that we don't set a bad state when
matching keybindings.
It matches keybindings per context and if it finds a match on a lower
context it doesn't keep pending keystrokes. If it finds two matches on
the same context level, requiring more keystrokes, then it waits.
Release Notes:
- Fixed `cmd-k` in terminal taking 1s to have an effect. Also fixed
sporadic non-matching of keybindings if there are overlapping
keybindings.
([#7270](https://github.com/zed-industries/zed/issues/7270)).
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR populates the `search.match_background` colors in the bundled
themes, using the values from the Zed1 themes.
Release Notes:
- Added theme-specific `search.match_background` colors to built-in
themes.
Turns out that these keybindings are active in Vim *and* in non-Vim mode
and they shadow `Ctrl-w` in terminals.
We should fix `Ctrl-w` being shadowed, but until then let's remove the
default keybindings.
Release Notes:
- N/A
Co-authored-by: Kirill <kirill@zed.dev>
Co-authored-by: Conrad <Conrad@zed.dev>
Adds settings for hiding breadcrumbs and quick action bar from
the editor toolbar. If both elements are hidden, the toolbar disappears
completely.
Example:
```json
"toolbar": {
"breadcrumbs": true,
"quick_actions": false
}
```
- It intentionally doesn't hide breadcrumbs in other views (for
instance, in the search result window) because their usage there differ
from the main editor.
- The editor controls how breadcrumbs are displayed in the toolbar, so
implementation differs a bit for breadcrumbs and quick actions bar.
Release Notes:
- Added support for configuring the editor toolbar ([4756](https://github.com/zed-industries/zed/issues/4756))
- Add a setting for `vertical_scroll_offset`
- Fix H/M/L in vim with scrolloff
Release Notes:
- Added a settings for `vertical_scroll_offset`
- vim: Fix H/M/L with various values of vertical_scroll_offset
---------
Co-authored-by: Vbhavsar <vbhavsar@gmail.com>
Co-authored-by: fdionisi <code@fdionisi.me>
This change makes it so that if you are the first to join a channel,
your project is automatically shared.
It also makes it so that if you join a channel via a link and there are
no shared projects, you open the notes instead of an empty workspace
with nothing.
This is to try and address the discoverability of project sharing: we've
had
two reviews that have talked about channels, but not talked about
sharing
projects into them, which makes me suspect they didn't know about the
feature.
Release Notes:
- Added a setting `share_on_join` (defaulting to true). When set, and
you join an empty channel, your project is automatically shared.
This PR implements support for displaying diagnostics in the scrollbar,
similar to what is already done for search results, symbols, git diff,
...
For example, changing a field name (`text`) without changing the
references looks like this in `buffer.rs` (note the red lines in the
scrollbar):
![image](https://github.com/zed-industries/zed/assets/53836821/c46f0d55-32e3-4334-8ad7-66d1578d5725)
As you can see, the errors, warnings, ... are displayed in the scroll
bar, which helps to identify possible problems with the current file.
Relevant issues: #4866, #6819
Release Notes:
- Added diagnostic indicators to the scrollbar
This adds the ability to navigate to/from docks (Terminal, Project,
Collaboration, Assistant) via keybindings.
When using the `ActivatePaneInDirection` keybinding from the
left/bottom/right dock, we check whether the movement is towards the
center panel. If it is, we focus the last active pane.
Fixes https://github.com/zed-industries/zed/issues/6833 and it came up
in a few other tickes/discussions.
Release Notes:
- Added ability to navigate to docks and back to the editor using the
`workspace::ActivatePaneInDirection` action (by default bound to `Ctrl-w
[hjkl]` in Vim mode).
([#6833](https://github.com/zed-industries/zed/issues/6833)).
## Drawback
There's this weird behavior: if you start Zed and no files are opened,
you focus terminal, go left (project panel), then back to right to
terminal, the terminal isn't focused. Even though we focus it in the
code.
Maybe this is a bug in the current focus handling code?
## Demo
https://github.com/zed-industries/zed/assets/1185253/5d56db40-36aa-4758-a3bc-7a0de20ce5d7
---------
Co-authored-by: Piotr <piotr@zed.dev>
Release Notes:
- Added bash syntax highlighting to `.env` files.
- Added a `private_files` setting for configuring which files should be
considered to contain environment variables or other sensitive
information.
- Added a `redact_private_values` setting to add or remove censor bars
over variable values in files matching the `private_files` patterns.
-(internal) added a new `redactions.scm` query to our language support,
allowing different config file formats to indicate where environment
variable values can be identified in the syntax tree, added this query
to `bash`, `json`, `toml`, and `yaml` files.
---------
Co-authored-by: Nathan <nathan@zed.dev>
This fixes#6815 by implementing `<space>` in normal mode in Vim. Turns
out that `<space>` behaves like a reverse `<backspace>` (which we
already had): it goes to the right and, if at end of line, to the next
line.
That means I had to touch `movement::right`, which is used in a few
places, but it's documentation said that it would go to the next line,
which it did *not*. So I changed the behaviour.
But I would love another pair of eyes on this, because I don't want to
break non-Vim behaviour.
Release Notes:
- Added support for `<space>` in Vim normal mode: `<space>` goes to the
right and to next line if at end of line.
([#6815](https://github.com/zed-industries/zed/issues/6815)).
This fixes `t` not being repeatable with `,` and `;` in normal mode.
Release Notes:
- Fixed `t` in Vim mode not being repeatable with `,` or `;`.
---------
Co-authored-by: Conrad <conrad@zed.dev>