when the focused_vim is deactivate, focused_vim should set none.
fix the problem that opening the first buffer from EmptyPane will not
toggle,The reason is the edge case where focused_vim is none when
opening for the first time.
Release Notes:
- N/A
At the moment Zed is handled as default file browser which causes
applications like RustRover to open Zed when instead it should open the
Gnome files app. And Zed is probably not intended to be an replacement
to the Gnome files app for example.
I'm also currently waiting to fix the issue that Zed is not displayed as
an "Application" when using "Open with..." on Arch Linux. Which is
caused by not setting `APP_ARGS` which should have the value `%F`
Release Notes:
- Fixed: Zed will no longer be handled as default file browser
This PR fixes two issues:
1. The prompt library window didn't set an `app_id` on Linux, which
caused it to be missing the Zed logo
2. A dangling reference to the window in the Wayland client code, which
caused the prompt library window not to close. See:
https://github.com/zed-industries/zed/pull/13201
Release Notes:
- Linux: Fixed the prompt library not closing on Wayland
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
Release Notes:
- N/A
This updates the IME position every time the selection changes, this is
probably only useful when you enumerate languages with your IME.
TODO:
- ~There is a rare chance that the ime panel is not updated because the
window input handler is None.~
- ~Update IME panel in vim mode.~
- ~Update IME panel when leaving Buffer search input.~
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Closes#15826Closes#16068
When launching zed from the command line, the path parsing prefixes with
`\\?\`. Some LSP servers do not support this type of path, so here I
just simply remove the prefix.
Release Notes:
- N/A
Depending on a number of CPU cores llvmpipe could provide adequate
performance.
A little bit of help to skip searching Zed codebase for solution.
Release Notes:
- N/A
Closes#15441 .
Fixed the issue where extensions couldn't start if the path contained
spaces. Additionally, this PR introduces the `node_environment_path`
function to obtain the PATH environment variable which includes the node
path.
Release Notes:
- N/A
On Windows, different input methods use different APIs to set their
window positions:
- The Japanese input method on Windows 11 uses `ImmSetCandidateWindow`.
- The Chinese input method on Windows 10 uses `ImmSetCompositionWindow`.
- The Chinese input method on Windows 11 can use either.
Therefore, this PR calls both functions to cover the various scenarios.
Additionally, introduced a helper function `with_input_handler` to
improve code readability.
Release Notes:
- N/A
This PR implements a single instance mechanism using the `CreateEventW`
function to create a mutex. If the identifier name begins with `Local`,
the single instance applies only to processes under the same user. If
the identifier begins with `Global`, it applies to all users.
Additionally, I was thinking that perhaps we should integrate the single
instance functionality into `gpui`. I believe applications developed
using `gpui` would benefit from this feature. Furthermore, incorporating
the single instance implementation into `gpui` would facilitate the
`set_dock_menu` functionality. As I mentioned in #12068, the
implementation of `set_dock_menu` on Windows depends on the single
instance feature. When a user clicks the "dock menu", Windows will open
a new application instance. To achieve behavior similar to macOS, we
need to prevent the new instance from launching and instead pass the
parameters to the existing instance.
Any advice and suggestions are welcome.
https://github.com/user-attachments/assets/c46f7e92-4411-4fa9-830e-383798a9dd93
Release Notes:
- N/A
Closes#16919
repro step:
- add two worktree
- modify settings `"use_system_path_prompts" : false`
- `ctrl-n` create new file, typing any chars.
- `ctrl-s` save file
- typing any char, crashed.
Release Notes:
- Fixed crashed when setting `"use_system_path_prompts": false` or in
remote project with two or more worktree.
This PR puts the `zed: open account settings` action behind the
`zed-pro` feature flag, as it isn't supposed to be visible to users yet.
Closes https://github.com/zed-industries/zed/issues/17010.
Release Notes:
- N/A
This PR updates the extensions UI to truncate long text with an
ellipsis.
| Before | After |
|
--------------------------------------------------------------------------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="538" alt="Screenshot 2024-08-28 at 10 25 29 AM"
src="https://github.com/user-attachments/assets/98fda7b9-aac0-4c1b-903b-0d72070a166b">
| <img width="538" alt="Screenshot 2024-08-28 at 10 21 42 AM"
src="https://github.com/user-attachments/assets/948b1e66-3822-4c52-8483-522c28f393c7">
|
Release Notes:
- Improved the truncation of long author lists and descriptions in the
extensions view.
This PR reverts the addition of extension capabilities from #16953.
While these may end up being useful at some point, after some discussion
they don't seem like the exact fit for what we're looking to do right
now.
This reverts commit 8ec36f1e2b.
Release Notes:
- N/A
Before, when using `?` and `#` for backwards search it would initially
search for the previous match, but upon subsequent inputs to `n` and
`N`, `n` is always treated as "forward" and `N` is always treated as
"backward", instead of continuing the search direction.
now, if i use `?` or `#` for backward search, `n` will go to the
previous selection, and `N` will go to the next. Functionality stays the
same for `/` and `*`.
Release Notes:
- vim: Fixed `n` direction after searching backwards
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
As part of allowing LSPs to run remotely, we need to move LSP stuff
out of project. To do that we'd like to simplify the concurrency story
on project syncing.
Co-Authored-By: Max <max@zed.dev>
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
Ensures we sort paths in search the same as we do in panels.
Ideally we'd store things like this in the worktree, but the sort order
depends
on file vs directory, and callers generally don't know which they're
asking for.
Release Notes:
- N/A
This improves performance, because we don't render after every single
match/range that was added to the results.
I think for my example search it's twice as fast?
## Numbers
Recorded in debug mode (because it's 6:30pm and my poor computer has
spun its fan enough for today and also because you can see the change of
the effect more in debug mode), rendering `<` searched in `zed.dev`
repo:
- Before: `14.59558225s`
- After: `2.604320875s`
## Videos
Before (recorded in release mode):
https://github.com/user-attachments/assets/909260fa-3e69-49ab-8786-dd384e2a27ee
After (recorded in release mode):
https://github.com/user-attachments/assets/fc8a85d3-e575-470f-b59c-16a6df8b3f80
## Release Notes
Release Notes:
- Improved performance of rendering project-search results in the
multi-buffer after finding them.
This is a prototype change to improve latency of local project searches.
It refactors the matcher to keep paths "in-order" so that we don't need
to wait for all matching files to display the first result.
On a test (searching for `<` in zed.dev) it changes the time until first
result from about 2s to about 50ms. The tail latency seems to increase
slightly (from 5s to 7s) so we may want to do more tuning before hitting
merge.
Release Notes:
- reduces latency for first project search result
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
This PR adds an initial notion of extension capabilities.
Capabilities are used to express the operations an extension is capable
of doing. This will provide further insights into what an extension can
do, as well as provide the ability to grant or deny the set of
capabilities.
Capabilities are defined in the `capabilities` field in the extension
manifest. This field contains an array of capabilities.
Each capability has a `kind` to denote the known capability it
corresponds to. Individual capabilities may have additional fields,
based on the `kind`.
Here's an example of some capabilities:
```toml
capabilities = [
{ kind = "download-file", host = "github.com", path_prefix = "owner/repo" },
{ kind = "npm:install", package = "@vue/language-server" },
]
```
In order to avoid a breaking change, the `capabilities` field is
currently optional and defaults to an empty array. This will allow us to
add support for extensions to define capabilities before we start
enforcing them.
Release Notes:
- N/A
This adds a new action: `editor: toggle inline completions`.
It allows users to toggle inline completions on/off for the current
buffer.
That toggling is not persistent and when the editor is closed, it's
gone.
That makes it easy to disable inline completions for a single text
buffer, for example, even if you want them on for other buffers.
When toggling on/off, the toggling also overwrites any language
settings. So if you have inline completions disabled for Go buffers,
toggling them on takes precedence over those settings.
Release Notes:
- Added a new editor action to allow toggling inline completions
(Copilot, Supermaven) on and off for the current buffer, taking
precedence over any settings.
Co-authored-by: Antonio <antonio@zed.dev>
As discussed in #15326, this font name should be included in the font
list since `settings.json` indicates that one can set the font to
`.SystemUIFont`.
Release Notes:
- N/A
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This is officially my weirdest performance fix to date; With large # of
windows opening app menu could take a lot of time (we're talking few
seconds with 9 windows, a minute with 10 windows). The fix is to make
one method pub(crate).. What?
<img width="981" alt="image"
src="https://github.com/user-attachments/assets/83b26154-0acd-43ef-84b3-4b85cde36120">
We were spending most of the time on clear_pending_keystrokes, which -
funnily enough - called itself recursively. It turned out we have two
methods; `AppContext::clear_pending_keystrokes` and
WindowContext::clear_pending_keystrokes. The former calls the latter,
but - due to the fact that `WindowContext::clear_pending_keystrokes` is
private and `WindowContext` derefs to `AppContext` - `AppContext` one
ended up actually calling itself! The fix is plain and simple - marking
WindowContext one as pub(crate), so that it gets picked up as a method
to call over `AppContext::clear_pending_keystrokes`.
Closes#16895
Release Notes:
- Fixed app menu performance slowdowns when there are multiple windows
open.
***Update**: after rebasing on top of
https://github.com/zed-industries/zed/pull/16915/ (that also changed how
search worked), the results are still good, but not 10x. Instead of
going from 10s to 500ms, it goes from 10s to 3s.*
This improves the performance of project-wide search by an order of
magnitude.
After digging in, @as-cii and I found that opening buffers was the
bottleneck for project-wide search (since Zed opens, parses, ... buffers
when finding them, which is something VS Code doesn't do, for example).
So this PR improves the performance of opening multiple buffers at once.
It does this by doing two things:
- It batches scan-requests in the worktree. When we search, we search
files in chunks of 64. Previously we'd handle all 64 scan requests
separately. The new code checks if the scan requests can be batched and
if so it, it does that.
- It batches `git status` calls when reloading the project entries for
the opened buffers. Instead of calling `git status` for each file, it
calls `git status` for a batch of files, and then extracts the status
for each file.
(It has to be said that I think the slow performance on `main` has been
a regression introduced over the last few months with the changes made
to project/worktree/git. I don't think it was this slow ~5 months ago.
But I also don't think it was this fast ~5 months ago.)
## Benchmarks
| Search | Before | After (without
https://github.com/zed-industries/zed/pull/16915) | After (with
https://github.com/zed-industries/zed/pull/16915)
|--------|--------|-------|------|
| `zed.dev` at `2b2a501192e78e`, searching for `<` (`4484` results) |
3.0s<br>2.9s<br>2.89s | 489ms<br>517ms<br>476ms | n/a |
| `zed.dev` at `2b2a501192e78e`, searching for `:` (`25886+` results) |
3.9s<br>3.9s<br>3.8s | 70ms<br>66ms<br>72ms | n/a |
| `zed` at `55dda0e6af`, searching for `<` (`10937+` results) |
10s<br>11s<br>12s | 500m<br>499ms<br>543ms | 3.4s<br>3.1s<br> |
(All results recorded after doing a warm-up run that would start
language servers etc.)
Release Notes:
- Performance of project-wide search has been improved by up to 10x.
---------
Co-authored-by: Antonio <antonio@zed.dev>