Commit Graph

20 Commits

Author SHA1 Message Date
Conrad Irwin
9317fe46af Revert "Revert "Revert dependency updates in #9836 (#10089)""
This reverts commit c8b14ee2cb.
2024-04-02 13:12:38 -06:00
Conrad Irwin
c8b14ee2cb Revert "Revert dependency updates in #9836 (#10089)"
This reverts commit 55c897d993.
2024-04-02 12:59:10 -06:00
Mikayla Maki
55c897d993
Revert dependency updates in #9836 (#10089)
Due to: https://github.com/zed-industries/zed/issues/9985 and an
abundance of caution, I'm reverting the image and svg rendering updates
for now until we can debug the issue. cc: @niklaswimmer

Release Notes:

- N/A
2024-04-02 12:27:48 -06:00
Niklas Wimmer
e2d6b0deba
gpui: Update dependencies (second attempt) (#9836)
Updated version of #9741 with fixes for the problems raised in #9774. I
only verified that the images no longer look blueish on Linux, because I
don't have a Mac.

cc @osiewicz

Release Notes:

- N/A

---------

Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
2024-03-28 10:22:31 -07:00
Dzmitry Malyshau
2e32f5867e linux: various fixes across the crates to make it compile 2024-02-03 00:06:20 -08:00
Amin Yahyaabadi
2c834c24a3
Build media and live-kit in test-mode on non-MacOS (#6859)
Build media and live-kit in test-mode on non-MacOS (Related to
https://github.com/zed-industries/zed/issues/5391
https://github.com/zed-industries/zed/issues/5395
https://github.com/zed-industries/zed/issues/5394)

This makes it possible to build the media and live-kit crates on
non-MacOS

Release Notes:

- N/A
2024-01-29 18:04:15 -08:00
Mikayla
1f94463ce2
Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port.
Make gpui pass clippy
2024-01-22 19:30:38 -08:00
Piotr Osiewicz
7d420edb84 Start fixing up gpui2 2024-01-02 00:04:51 +01:00
Joseph Lyons
233b28a1b9 Appease clippy 2023-01-01 23:50:45 -05:00
Antonio Scandurra
ca618b02b6 Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange 2022-09-13 14:10:13 +02:00
Nathan Sobo
b51abc5a63 Read the frame data out of the CMSampleBuffer
Still not sending it anywhere, but think I'm reading it correctly.
2022-09-13 14:10:13 +02:00
Antonio Scandurra
047b5114f1 Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
600029a918 WIP: Start converting H264 samples to Annex-B NALs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
7054fa61f2 Start compressing captured frames as H264 2022-09-13 14:10:13 +02:00
Antonio Scandurra
f621d290fe Move core_media into media crate 2022-09-13 14:10:13 +02:00
Antonio Scandurra
3f66dd678a 🔥 2022-09-13 14:10:13 +02:00
Antonio Scandurra
fcf6aa15eb Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra
79a7a0e0e7 Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo
37da841716 Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo
531ffc01c9 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00