This PR reverts #17173, as it introduced a segfault when opening any
Gleam project and the language server starts up.
This reverts commit a850731b0e.
Release Notes:
- N/A
Context: https://x.com/fasterthanlime/status/1819120238228570598
Up to this PR:
- We were not watching paths outside of a worktree when language server
requested it.
- We expected GlobPattern used for file watching to be always rooted at
the worktree root.
'1 mattered for observing global files (e.g. global RA config) and both
points had impact on "monorepos".
Let's picture the following scenario:
You're working on a Rust project that has two crates: bin and lib crate:
```
my-rust-project/
bin-crate/
lib-crate/
```
Up to this PR, making changes like changing field visibility in
lib-crate **was not reflected** in bin-crate until RA was restarted. RA
for bin-crate asked us to watch lib-crate. Now, depending on if you had
this project open as:
- a project with one worktree rooted at my-rust-project:
- due to '2, we never noticed that we have to notify RA instance for
bin-crate about changes in lib-crate.
- a project with two worktrees (bin-crate and lib-crate):
- due to '1 (as lib-crate is not within bin-crate's worktree), we once
again missed the fact that we have to watch for changes in lib-crate.
This PR solves this by introducing a side-channel - we just store fs
watchers for abs paths at the Project level. Worktree changes handling
is left relatively untouched - as it's used for other changes besides
LSP change notifying, I've figured to better leave it as is, as right
now we have 1 worktree change watcher; if we were to change it, we'd
have `(language server) + 1` watchers per worktree, which seems.. pretty
horrid.
What's the end effect? At the very least fasterthanlime should be a tad
happier; in reality though, I expect it to have some impact on LS
reliability in monorepo setups.
TODO
- [x] Wire through FileChangeType into `fs::watch` interface.
Release Notes:
- Improved language server reliability in multi-worktree projects and
monorepo. We now notify the language server more reliably about which
files have changed.
***Update**: after rebasing on top of
https://github.com/zed-industries/zed/pull/16915/ (that also changed how
search worked), the results are still good, but not 10x. Instead of
going from 10s to 500ms, it goes from 10s to 3s.*
This improves the performance of project-wide search by an order of
magnitude.
After digging in, @as-cii and I found that opening buffers was the
bottleneck for project-wide search (since Zed opens, parses, ... buffers
when finding them, which is something VS Code doesn't do, for example).
So this PR improves the performance of opening multiple buffers at once.
It does this by doing two things:
- It batches scan-requests in the worktree. When we search, we search
files in chunks of 64. Previously we'd handle all 64 scan requests
separately. The new code checks if the scan requests can be batched and
if so it, it does that.
- It batches `git status` calls when reloading the project entries for
the opened buffers. Instead of calling `git status` for each file, it
calls `git status` for a batch of files, and then extracts the status
for each file.
(It has to be said that I think the slow performance on `main` has been
a regression introduced over the last few months with the changes made
to project/worktree/git. I don't think it was this slow ~5 months ago.
But I also don't think it was this fast ~5 months ago.)
## Benchmarks
| Search | Before | After (without
https://github.com/zed-industries/zed/pull/16915) | After (with
https://github.com/zed-industries/zed/pull/16915)
|--------|--------|-------|------|
| `zed.dev` at `2b2a501192e78e`, searching for `<` (`4484` results) |
3.0s<br>2.9s<br>2.89s | 489ms<br>517ms<br>476ms | n/a |
| `zed.dev` at `2b2a501192e78e`, searching for `:` (`25886+` results) |
3.9s<br>3.9s<br>3.8s | 70ms<br>66ms<br>72ms | n/a |
| `zed` at `55dda0e6af`, searching for `<` (`10937+` results) |
10s<br>11s<br>12s | 500m<br>499ms<br>543ms | 3.4s<br>3.1s<br> |
(All results recorded after doing a warm-up run that would start
language servers etc.)
Release Notes:
- Performance of project-wide search has been improved by up to 10x.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Release Notes:
- Fixed the issue related to the project wide search being stuck when
project contains .fifo files
- Might potentially solve the following issue
https://github.com/zed-industries/zed/issues/7360
Release Notes:
- Added tab/pane closing for files inside a folder being deleted/trashed
Behavior prior:
[Screencast from 2024-07-25
16-26-47.webm](https://github.com/user-attachments/assets/b090f582-bd7e-411d-91b9-d6709aca7295)
New behavior:
[Screencast from 2024-07-25
16-27-53.webm](https://github.com/user-attachments/assets/b35d4c3a-b0ab-4bd3-bcee-e8b6ad1419c3)
This is primarily a proof of concept PR as I'm sure there are more
elegant ways of achieving this. It's been bothering me for a little
while manually closing file tabs in a folder I deleted, and since this
is standard behavior on almost all IDEs and text editors I figured it
would be a nice small little challenge. If there are any changes y'all
want made I'd be happy to.
We were reporting file count as worktree entry count, which led to us
missing some of the entries in /file command completion.
/cc @bennetbo
The other components that used `PathMatchCandidateSet` are
`/diagnostics` and file finder. File finder is unaffected, as it used
`Candidates::Files` - thus previously reported count was correct for it;
`/diagnostics` were using `::Entries` as well, so it could miss entries
just like `/files`.
Release Notes:
- Fixed /file and /diagnostics slash commands omitting entries in it's
completions menu.
This is a first step towards allowing you to edit remote projects
directly over SSH. We'll start with a pretty bare-bones feature set, and
incrementally add further features.
### Todo
Distribution
* [x] Build nightly releases of `zed-remote-server` binaries
* [x] linux (arm + x86)
* [x] mac (arm + x86)
* [x] Build stable + preview releases of `zed-remote-server`
* [x] download and cache remote server binaries as needed when opening
ssh project
* [x] ensure server has the latest version of the binary
Auth
* [x] allow specifying password at the command line
* [x] auth via ssh keys
* [x] UI password prompt
Features
* [x] upload remote server binary to server automatically
* [x] opening directories
* [x] tracking file system updates
* [x] opening, editing, saving buffers
* [ ] file operations (rename, delete, create)
* [ ] git diffs
* [ ] project search
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This is a ~small~ pure refactor that's a step toward SSH remoting. I've
extracted the Project's buffer state management into a smaller, separate
struct called `BufferStore`, currently in the same crate. I did this as
a separate PR to reduce conflicts between main and `remoting-over-ssh`.
The idea is to make use of this struct (and other smaller structs that
make up `Project`) in a dedicated, simpler `HeadlessProject` type that
we will use in the SSH server to model the remote end of a project. With
this approach, as we develop the headless project, we can avoid adding
more conditional logic to `Project` itself (which is already very
complex), and actually make `Project` a bit smaller by extracting out
helper objects.
Release Notes:
- N/A
In some rare cases, we wouldn't pick up .gitignore files in the right
order, causing performance issues for the project search and the file
finder
Release Notes:
- N/A
I found this bug while investigating
https://github.com/zed-industries/zed/issues/13176. When running zed
with `RUST_LOG=worktree=trace`, I realized we were updating all
gitignore statuses on every file change. This was due to a logic error
where we were marking a gitignore as up-to-date on a temporary *clone*
of our snapshot, but not in the `BackgroundScanner` itself.
Release Notes:
- Fixed a bug that caused unnecessary computations to happen on every
file-system event.
This fixes#13316 by checking whether there are any local workspace
settings for a given file.
Release Notes:
- Fixed `autosave` settings in project-specific settings file being
ignored. ([#13316](https://github.com/zed-industries/zed/issues/13316)).
Co-authored-by: Bennet <bennet@zed.dev>
This fixes#4432 by ensuring that we scan & watch the `.zed` folder,
just like we watch the `.git`, for changes.
Release Notes:
- Settings are now loaded from local `.zed/settings.json` files even if
they are `.gitignore`d.
([#4432](https://github.com/zed-industries/zed/issues/4432)).
Co-authored-by: Bennet <bennet@zed.dev>
This PR replaces the `lazy_static!` usages in the `util` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
Release Notes:
- N/A
Previously we were using a single globset::Glob in PathMatcher; higher
up the stack, we were then resorting to using a list of PathMatchers.
globset crate exposes a GlobSet type that's better suited for this use
case. In my benchmarks, using a single PathMatcher with GlobSet instead
of a Vec of PathMatchers with Globs is about 3 times faster with the
default 'file_scan_exclusions' values. This slightly improves our
project load time for projects with large # of files, as showcased in
the following videos of loading a project with 100k source files. This
project is *not* a git repository, so it should measure raw overhead on
our side.
Current nightly: 51404d4ea0https://github.com/zed-industries/zed/assets/24362066/e0aa9f8c-aae6-4348-8d42-d20bd41fcd76
versus this PR:
https://github.com/zed-industries/zed/assets/24362066/408dcab1-cee2-4c9e-a541-a31d14772dd7
Release Notes:
- Improved performance in large worktrees
This fixes `project_tests::rescan_and_remote_updates` .
That test was actually correctly failing, revealing two bugs on Linux.
Release Notes:
- Fixed an issue where file renames were not detected on Linux.
- Fixed performance problems caused by excessive file system events on
Linux.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
It was possible to unload a root of worktree when it was a .git
directory; due to that, test_fs_events_in_dot_git_worktree was sometimes
stuck in an infinite loop on CI.
The gist of an issue is that when .git dir is a root dir, then modifying
a file within this directory could sometimes unload the .git dir; the
test went into an infinite loop when the first event in an filesystem
stream was not the event for the file creation, but for a dir
modification. In that case we'd unload the root directory and a
subsequent event for file creation would never be registered, leading to
the test being stuck waiting for it to happen.
This commit alleviates it by special-casing worktrees rooted in .git
directories.
Release Notes:
- Fixed a possible hang when opening a worktree in .git directory.
This PR is an internal refactor in preparation for remote editing. It
restructures the public interface of `Worktree`, reducing the number of
call sites that assume that a worktree is local or remote.
* The Project no longer calls `worktree.as_local_mut().unwrap()` in code
paths related to basic file operations
* Fewer code paths in the app rely on the worktree's `LocalSnapshot`
* Worktree-related RPC message handling is more fully encapsulated by
the `Worktree` type.
to do:
* [x] file manipulation operations
* [x] sending worktree updates when sharing
for later
* opening buffers
* updating open buffers upon worktree changes
Release Notes:
- N/A
The `worktree` crate mainly provides an in-memory model of a directory
and its git repositories. But because it was originally extracted from
the Project crate, it also contained lingering bits of code that were
outside of that area:
* it had a little bit of logic related to buffers (though most buffer
management lives in `project`)
* it had a *little* bit of logic for storing diagnostics (though the
vast majority of LSP and diagnostic logic lives in `project`)
* it had a little bit of logic for sending RPC message (though the
*receiving* logic for those RPC messages lived in `project`)
In this PR, I've moved those concerns entirely to the project crate
(where they were already dealt with for the most part), so that the
worktree crate can be more focused on its main job, and have fewer
dependencies.
Worktree no longer depends on `client` or `lsp`. It still depends on
`language`, but only because of `impl language::File for
worktree::File`.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/10890
* removes `unwrap()` that caused panics for text elements with no text,
remaining after edit state is cleared but project entries are not
updated, having the fake, "new entry"
* improves discoverability of the FS errors during file/directory
creation: now those are shown as workspace notifications
* stops printing anyhow backtraces in workspace notifications, printing
the more readable chain of contexts instead
* better indicates when new entries are created as excluded ones
Release Notes:
- Improve excluded entry creation workflow in the project panel
([10890](https://github.com/zed-industries/zed/issues/10890))
Previously, each git `Repository` object was held inside of a mutex.
This was needed because libgit2's Repository object is (as one would
expect) not thread safe. But now, the two longest-running git operations
that Zed performs, (`status` and `blame`) do not use libgit2 - they
invoke the `git` executable. For these operations, it's not necessary to
hold a lock on the repository.
In this PR, I've moved our mutex usage so that it only wraps the libgit2
calls, not our `git` subprocess spawns. The main user-facing impact of
this is that the UI is much more responsive when initially opening a
project with a very large git repository (e.g. `chromium`, `webkit`,
`linux`).
Release Notes:
- Improved Zed's responsiveness when initially opening a project
containing a very large git repository.
I realized that somehow, the `git` executable is able to compute `git
status` much more quickly than libgit2, so I've switched our git status
logic to use `git`. Follow-up to
https://github.com/zed-industries/zed/pull/12266.
Release Notes:
- Improved the performance of git status updated when working in large
git repositories.
Fixes https://github.com/zed-industries/zed/issues/9575
Fixes https://github.com/zed-industries/zed/issues/4294
### Problem
When a large git repository's `.git` folder changes (due to a `git
commit`, `git reset` etc), Zed needs to recompute the git status for
every file in that git repository. Part of computing the git status is
the *unstaged* part - the comparison between the content of the file and
the version in the git index. In a large git repository like `chromium`
or `linux`, this is inherently pretty slow.
Previously, we performed this git status all at once, and held a lock on
our `BackgroundScanner`'s state for the entire time. On my laptop, in
the `linux` repo, this would often take around 13 seconds.
When opening a file, Zed always refreshes the metadata for that file in
its in-memory snapshot of worktree. This is normally very fast, but if
another task is holding a lock on the `BackgroundScanner`, it blocks.
### Solution
I've restructured how Zed handles Git statuses, so that when a git
repository is updated, we recompute files' git statuses in fixed-sized
batches. In between these batches, the `BackgroundScanner` is free to
perform other work, so that file operations coming from the main thread
will still be responsive.
Release Notes:
- Fixed a bug that caused long delays in opening files right after
performing a commit in very large git repositories.