These primarily happen when first entering visual mode, but can also
be created with objects like `vi{`.
Along the way fix the way ranges like `vi{` are selected to be more
similar to nvim.
using zed more and more to develop zed itself I'm finding some small qol
features missing, this is one of them
I'm very used to open two or three splits, and sometimes I want to close
everything except for the active editor, but that wasn't supported, as
the `pane::CloseInactiveItems` action only closes inactive items on the
active pane
so I've implemented it really quick, although I'm not sure it's the
right way to do this
note: I really don't like the default keybinding I've set it to, I have
this action bound to `cmd-shift-w` on all editors, but in zed is taken,
so I chose something that's free but without thinking too much about it
Release Notes:
- Added action for closing inactive editors from all panes
@mikayla-maki for 👀
[This PR added in the ability to rename a file via
`enter`](https://github.com/zed-industries/zed/pull/2784). Previously,
`enter` was used to both open a file and confirm a rename, so this PR
changes the opening of a file to use `space`, which is what VS Code
uses. It also makes a bit more sense because now `enter` is just used to
start a rename and confirm the rename, vs being used for 2 different
actions.
N/A on the release notes, as I adjusted the release note in the
previously-tagged PR.
Release Notes:
- N/A
Refactors some of the vim bindings to make the vim.json file less
obtuse.
Release Notes:
- vim: add `;` and `,` to repeat last `{f,F,t,T}`
- vim: add zed-specific shortcuts for common IDE actions:
- - `g A` to find all references
- - `g .` to open the code actions menu.
- - `c d` for rename
This previously enabled things like `d g g` to work, but we can
fix that instead by not clearing out pending vim state on change.
Either way, it is unnecessary and causes some user-confusion
(zed-industries/community#176), so remove this code for now; and use
comments to organize the file a bit instead.
Primarily {h,j,k,l,left,right,up,down} for moving to a pane by
direction; but also {w,W,p} for going forward/back, and {v,s} for
splitting a pane vertically/horizontally, and {c,q} to close a pane.
There are a large number of ctrl-w commands that are not supported, and
which fall into three buckets:
* switch this pane with that one (VScode also has this, and it's a
requested feature)
* move to top/bottom/leftmost/rightmost
* counts on any of these
* jump to "definition/file-under-cursor/etc.etc." in a new pane.
This PR adds the next most requested editor feature.
TODO:
- [x] Figure out styles and icons for supported file types with
fixes https://github.com/zed-industries/community/issues/206
Release Notes:
- Added file icons
As part of this I added `assert_shared_state()` to the
NeovimBackedTestContext so that it is more like a drop-in replacement
for the VimTestContext.
The remaining part of zed-industries/community#682 is adding bracket
matching to plain text. It looks like the current logic requires there
to be a tree sitter language for the language in order to support
bracket matching. I didn't fix this in this PR because I was unsure
whether to try and work around that, or to try and add a plain text tree
sitter language.
Release Notes:
- vim: support `{` and `}` for paragraph motion
([#470](https://github.com/zed-industries/community/issues/470)).
- vim: fix `%` at the end of the line
([#682](https://github.com/zed-industries/community/issues/682)).
When you hit <escape> in the command palette, it first editor::Cancel
because the command palette is also a focused editor; this binding was
catching before the `menu::Cancel` that you probably want.
From looking at the uses of editor::Cancel it seems like the only way to
trigger this is with <escape> in an editor. Rather than trying to hook
into the existing editor cancel and add vim-specific behaviour, we'll
instead take responsibility for binding directly to <escape> when
necessary.
Fixes: zed-industries/community#1347
After #2641 we noticed that scrolling didn't take a count parameter, and
a few other issues with the way that we calculated the distance to
scroll.
Release Notes:
- Improved distance calculations for page-up/page-down
- vim: Allow counts to work with scrolling shortcuts.
Fixes: zed-industries/community#1690
I'm not sure this is the correct way to fix this...
* A simpler approach would be to just say `!showing_code_actions` in the
binding file (as `showing_completions` can only happen in insert mode -
and `VimControl` will be false). This seemed a little error prone if
more menus were added in the future.
* A more complicated approach would be to copy the way this is done from
the MouseContextMenu, which registers its own keyboard shortcuts, and as
such uses those when it's open. This seems "more correct", but is a
major refactoring for a very small reward.
Release Notes:
- vim: Fix code actions menu
([#1690](https://github.com/zed-industries/community/issues/1690))
After #2641 we noticed that scrolling didn't take a count parameter.
The PageDown/PageUp logic was also broken by an additional -1 (for both
vim mode and not).
Release Notes:
- In vim mode you can now use count modifiers with arrow keys (`5<down>`
will go down 5 lines).
- In vim mode `ctrl+]` and `ctrl+o` now work to go to definition and
back
Since we don't want tabs, I think it would be better to render the toolbar
for ourselves directly and handle switching between conversations.
Co-Authored-By: Julia Risley <julia@zed.dev>
Still need to implement loading / listing.
I'd really be rather write operations to a database. Maybe we
should be auto-saving? Integrating with panes? I just did
the simple thing for now.
Per @JosephTLyons request I've added a language setting for comment
continuations.
Release Notes:
- Added a language setting for comment continuations.