Commit Graph

11769 Commits

Author SHA1 Message Date
Antonio Scandurra
2468506189 Always clear refactoring text highlights, even if an error occurs 2023-08-24 14:29:05 +02:00
Antonio Scandurra
71a5964c18 Rename merge_transaction_into to merge_transactions 2023-08-24 14:26:42 +02:00
KCaverly
a892a51ec3 update initialize project call to accomodate for test scenarios
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-24 13:46:43 +02:00
KCaverly
0b204bfdc8 reindex semantic index when search project pane is reactivated in semantic mode
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-24 13:40:04 +02:00
KCaverly
a1519e4c38 move semantic search project intialization to a subscribe event for workspace created
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-24 13:14:19 +02:00
KCaverly
e8e7b294d8 add delete files operation for remaining files in database not included in current worktree
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-24 12:49:20 +02:00
Antonio Scandurra
9674b03855 Make scoring more precise by using floats when diffing AI refactors 2023-08-24 12:45:44 +02:00
Antonio Scandurra
481bcbf204 Normalize indentation when refactoring 2023-08-24 12:45:21 +02:00
KCaverly
afe0e74868 remove worktree_file_mtimes in state as it is no longer used
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-24 12:42:41 +02:00
KCaverly
aa07872a24 accomodate for duplicate entries in indexing queue
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-24 12:36:43 +02:00
KCaverly
3f9f742530 update rate limiting embeddings strategy to delay less 2023-08-24 11:45:52 +02:00
Antonio Scandurra
985397b55c 📝 2023-08-24 09:52:07 +02:00
Conrad Irwin
e4794e3134 vim: Fix linewise copy of last line with no trailing newline
Along the way, delete the VimBindingTestContext by updating the
visual tests to no-longer need it.
2023-08-24 00:00:12 -06:00
Max Brunsfeld
7e83138805
Start work on showing consistent replica ids for channel buffers
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:37:01 -07:00
Max Brunsfeld
11ef5e2740
Simplify buffer_operations schema
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:37:01 -07:00
Max Brunsfeld
1d08f44e70
Snapshot channel notes buffers when everyone leaves
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:37:01 -07:00
Mikayla
4eff8ad186
Add channel notes view
co-authored-by: Max <max@zed.dev>
2023-08-23 18:37:00 -07:00
Mikayla
5a0315c4d5
Achieve end to end channel buffer synchronization
co-authored-by: max <max@zed.dev>
2023-08-23 18:34:43 -07:00
Max Brunsfeld
95ea664725
WIP 2023-08-23 18:34:43 -07:00
Max Brunsfeld
71611ee7a2
Get join_buffer_for_channel compiling
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:34:43 -07:00
Mikayla
364ed1f840
WIP: pass synchronize channel buffers integration test 2023-08-23 18:34:43 -07:00
Mikayla
a7a4e2e369
Add buffer integration test
Rearrange channel crate structure
Get channel buffer from database

co-authored-by: Max <max@zed.dev>
2023-08-23 18:34:43 -07:00
Max Brunsfeld
ff5035ea37
Start work on storing channel buffers 2023-08-23 18:34:43 -07:00
Max Brunsfeld
29e43384f0
Simplify macro for running a test with both databases 2023-08-23 18:34:43 -07:00
Mikayla Maki
26c3312049
Fix cursor and hover styles changing when dragging the mouse (#2884)
Since the resizing rework on docks, I noticed a lot of cursor flickering
when dragging, that drags trigger hover states in underlying elements
instead of being ignored, and that clicking and dragging off a button
can leave that button's click style active. This PR fixes all three
bugs.

Release Notes:

- Fixed several styling bugs related to dragging the mouse cursor
2023-08-23 18:29:29 -07:00
Mikayla
ff75d1663b
Fix stuck click styling when dragging off of a button 2023-08-23 18:22:48 -07:00
Mikayla
4d2f5a8e04
Fix cursor and hover styles changing when dragging the mouse 2023-08-23 18:08:33 -07:00
Mikayla Maki
2ab8ebaaf7
Add disclosable component (#2868)
This PR adds a disclosable component, related wiring, and uses it to
implement the collaboration panel's disclosure of subchannels. It also
adds a component test page to make style development easier, and
refactors components into v0.2, safe styles (as described in [TWAZ
#16](https://zed.dev/blog/this-week-at-zed-16))

Release Notes:

- N/A
2023-08-23 16:37:34 -07:00
Mikayla
707ca34f19
Merge branch 'main' into disclosable-component 2023-08-23 16:30:27 -07:00
Mikayla
2a182b6a7b
Tune styles and disclosable elements 2023-08-23 16:25:40 -07:00
Piotr Osiewicz
1320fadc30
Bump rust embed (#2883)
This is a follow-up to a recent patch I've submitted to this crate to
improve compile time and runtime (in older versions file lookup was
essentially O(n) with respect to path count, now it's O(log n))

Release Notes:

- N/A
2023-08-24 00:16:35 +02:00
KCaverly
b72c4c576b catchup with main 2023-08-23 22:31:39 +02:00
KCaverly
e42b9e910e fix async calls on project updated entries to ensure that all files are updating appropriately 2023-08-23 22:28:30 +02:00
Joseph T. Lyons
6c45be2dc4 Add docker system prune command
This will hopefully keep the system drive cleaned up so we don't run issues with not enough disk space.
2023-08-23 14:54:39 -04:00
Joseph T. Lyons
af21546a43 collab 0.18.0 2023-08-23 14:19:24 -04:00
Antonio Scandurra
f22acb602e Apply a score boost when consecutive triplets of characters match 2023-08-23 19:21:44 +02:00
Joseph T. Lyons
72f0efb7b7 v0.102.x dev 2023-08-23 12:49:13 -04:00
Antonio Scandurra
301a12923f Merge transactions into the original assistant transaction
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-08-23 18:22:17 +02:00
Antonio Scandurra
a69461dba2 Don't score whitespace matches
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-08-23 17:19:07 +02:00
Antonio Scandurra
e4f49746e1 Group modal assistant edits into the same transaction
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-08-23 17:09:15 +02:00
Nathan Sobo
1bc4f22373
Rework element system, phase 1 (#2881)
This is a deep cut. There's still more work to do until we start
building UI with this. I've approached this as additively as possible,
but I've made a few changes to the rest of the code that I think would
be good to upstream before proceeding too much further.

Most of the interesting pieces are in gpui/playground, which is a
standalone binary that opens a single window and renders a new kind of
element. The layout of these new elements is provided by the taffy
layout engine crate, which conforms to web conventions. The idea is that
playground is relatively cheap to build and work on. As concepts
coalesce in playground, we can drop them into gpui and start
transitioning.
2023-08-23 08:26:38 -06:00
Antonio Scandurra
d3238441ce 🎨 2023-08-23 16:13:37 +02:00
KCaverly
09fd99b1e3 moved semantic_index project intialization to queue and channel method 2023-08-23 15:09:15 +02:00
Antonio Scandurra
2e1a4b2591 Adjust scoring 2023-08-23 13:26:30 +02:00
Antonio Scandurra
aa6d6582fd Add basic styling 2023-08-23 13:09:02 +02:00
Antonio Scandurra
a2671a29a0 Highlight text when the diff is the same 2023-08-23 10:28:43 +02:00
Joseph T. Lyons
7b170304df Shorten setting name 2023-08-23 04:07:10 -04:00
Joseph T. Lyons
711f156308 WIP 2023-08-23 04:04:36 -04:00
Antonio Scandurra
a93583065b Delete unused imports 2023-08-23 09:59:07 +02:00
Antonio Scandurra
c2935056e8 Support multi-byte characters in diff 2023-08-23 09:46:33 +02:00