Commit Graph

99 Commits

Author SHA1 Message Date
Julia
465d8cc2ff Differentiate between follow state on a per-project basis 2023-02-24 00:07:17 -05:00
Antonio Scandurra
59a66190e5 Avoid trying to reconnect to a room if client is signed out 2023-02-23 14:53:10 +01:00
Julia
05e9615507 Highlight face pile which local user is following 2023-02-22 11:22:37 -05:00
Julia
4513c40993 Following face piles finally take their first breath 2023-02-22 11:21:23 -05:00
Julia
33c265d3cf Abuse a closure instead of abusing options/iterators quite so much 2023-02-22 11:21:23 -05:00
Julia
58c41778e7 Absolute pain of the iterator kind (start laying out a user's followers) 2023-02-22 11:21:23 -05:00
Julia
d6462c611c Begin tracking follow states on collab server
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2023-02-22 11:21:23 -05:00
Julia
f68eda97fb Tell project when it has been unshared
Co-Authored-By: Petros Amoiridis <petros@zed.dev>
2023-02-22 11:21:23 -05:00
Julia
e96d52f35a Move share button and support unsharing 2023-02-22 11:21:23 -05:00
Antonio Scandurra
7be868e372 Avoid creating more than one room when inviting multiple people at once
Previously, when initiating a call by calling multiple people, only
the first person would get the call while all the others would briefly
show a "pending" status but never get the call.

This would happen because `ActiveCall` was trying to a create a different
room for each person called, because the original room creation hadn't finished
and so a `ModelHandle<Room>` wasn't being store in the active call.

With this commit, only one room can be created at any given time and further
invites have to wait until that room creation is done.
2023-02-14 12:03:30 +01:00
Kay Simmons
303216291b Move sharing status indicator out of the call crate and into collab_ui in order so that the model doesn't depend on the view 2023-02-03 11:17:50 -08:00
Kay Simmons
a50f0181fb Add setting to disable the call icon 2023-02-01 16:21:53 -08:00
Kay Simmons
460dc62888 start adding setting for the screen sharing status indicator 2023-01-31 15:17:16 -08:00
Kay Simmons
e35db69dbd Add call status indicator to the status bar 2023-01-31 15:00:49 -08:00
Mikayla Maki
d060114f00 Added complete scripts for generating third party license files 2023-01-23 12:47:12 -08:00
Antonio Scandurra
8487ae77e7 Share new worktrees when resharing project
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-01-06 12:58:19 -07:00
Antonio Scandurra
8c5a0ca3a4 Couple worktree sharing with project metadata updates 2023-01-06 10:31:36 -07:00
Nathan Sobo
1dd085fc92 Introduce completed_scan_id to worktree
We need to know the most recent scan id we have actually completed. This is to
handle the case where a guest disconnects when we're in the middle of streaming
worktree entries to them. When they reconnect, they need to report a scan_id
from before we started streaming the entries, because we have no record of when
the stream was interrupted.

Next failure:
SEED=5051 ITERATIONS=1 OPERATIONS=200 cargo test --release --package=collab random -- --nocapture
2023-01-03 18:26:57 -07:00
Max Brunsfeld
bb00134f5f Clean up projects when leaving a room 2022-12-20 16:44:57 -08:00
Max Brunsfeld
55ebfe8321 Handle unshared projects when rejoining a room
Also, construct remote projects via the room, to guarantee
that the room can manage the projects' sharing lifecycle.

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2022-12-20 11:10:46 -08:00
Antonio Scandurra
52babc51a0 Make host reconnection test pass when mutating worktree while offline 2022-12-20 17:30:58 +01:00
Antonio Scandurra
1a3940a12e Fix project reconnection test to ensure rooms actually reconnects 2022-12-20 14:51:46 +01:00
Max Brunsfeld
70dd586be9 Start work on rejoining rooms, supplying all project info at once
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2022-12-19 17:50:43 -08:00
Max Brunsfeld
af85db9ea5 WIP - Retain hosts' project state when they disconnect 2022-12-19 11:38:08 -08:00
Antonio Scandurra
aa44de3d16 Fix test ensuring room is left when disconnected from LiveKit 2022-12-16 10:52:32 +01:00
Max Brunsfeld
ad37034960 Identify LiveKit room participants by user id, not peer id
This way, their participant id can remain the same when they reconnect.
2022-12-15 17:19:32 -08:00
Antonio Scandurra
05e99eb67e Introduce an epoch to ConnectionId and PeerId 2022-12-14 15:55:56 +01:00
Antonio Scandurra
553585b9a1 Add more logging to Room 2022-12-14 11:43:12 +01:00
Antonio Scandurra
f1884d608b Allow server to see client disconnection before giving up on reconnecting 2022-12-13 12:17:21 +01:00
Antonio Scandurra
0220d7ba5d Include room_id in CallCanceled message
This ensures we don't accidentally cancel old calls.
2022-12-13 11:43:09 +01:00
Antonio Scandurra
6a6a032f1f Delete stale rooms/participants after RECONNECT_TIMEOUT 2022-12-13 11:32:37 +01:00
Antonio Scandurra
beea9b68ff Allow re-joining room after server restarts 2022-12-12 16:03:21 +01:00
Antonio Scandurra
895c365485 Introduce random reconnections in the randomized test 2022-12-12 11:43:08 +01:00
Antonio Scandurra
aca3f02590 Re-join room when client temporarily loses connection 2022-12-12 11:43:08 +01:00
Antonio Scandurra
4c1b4953c1 Remove version from Room
We won't need it once we add the per-room lock.
2022-11-18 20:18:48 +01:00
Antonio Scandurra
4b1dcf2d55 Always use strings to represent paths over the wire
Previously, the protocol used a mix of strings and bytes without any consistency.

When we go to multiple platforms, we won't be able to mix encodings of paths anyway.
We don't know this is the right approach, but it at least makes things consistent
and easy to read in the database, on the wire, etc. Really, we should be using entry
ids etc to refer to entries on the wire anyway, but there's a chance this is the
wrong decision.

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-11-15 16:46:17 +01:00
Antonio Scandurra
d7369ace6a Skip applying room updates if they're older than the local room state 2022-11-14 15:35:39 +01:00
Antonio Scandurra
40073f6100 Wait for acknowledgment before sending the next project update 2022-11-14 15:32:49 +01:00
Antonio Scandurra
9902211af1 Leave room when connection is dropped 2022-11-14 10:13:36 +01:00
Antonio Scandurra
c213c98ea4 Remove calls table and use just room_participants 2022-11-11 15:22:04 +01:00
Antonio Scandurra
6871bbbc71 Start moving Store state into the database 2022-11-11 12:06:43 +01:00
Antonio Scandurra
2a3773240d Show a Calling indicator right away when initiating a call 2022-10-25 11:05:57 +02:00
Antonio Scandurra
9860dbbbea Set location on ActiveCall even before there's a room
We will automatically call `Room::set_location` once a room has been
assigned.
2022-10-24 15:07:25 +02:00
Antonio Scandurra
a8bd234aa4 Simplify room events 2022-10-24 10:53:44 +02:00
Antonio Scandurra
476020ae84 Show shared screen as a pane item 2022-10-24 10:04:08 +02:00
Antonio Scandurra
1bbb7dd126 Leave Zed room when LiveKit room disconnects 2022-10-21 14:21:45 +02:00
Antonio Scandurra
ae44a38285 Remove unused LKDisplays API 2022-10-21 10:12:24 +02:00
Antonio Scandurra
db8b8ef66b WIP 2022-10-20 20:17:54 +02:00
Antonio Scandurra
99aa1219d2 Simplify renderer interface for live-kit-client 2022-10-20 09:51:55 +02:00
Nathan Sobo
723fa83909 Use fake LiveKit server to test we can send frames when screen sharing 2022-10-19 19:14:55 -06:00