Commit Graph

2231 Commits

Author SHA1 Message Date
Richard Feldman
b1a581e81b
Copy/paste images into editors (Mac only) (#15782)
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.

Release Notes:

- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
2024-08-13 13:18:25 -04:00
张小白
ac6bff12b9
windows: Remove unused dependencies (#15857)
I have removed some unused dependencies, reducing the total number of
packages during the build from 1141 to 1112. This should slightly
decrease the build time.

![Screenshot 2024-08-06
230726](https://github.com/user-attachments/assets/58a49fd4-4a0a-4026-b6b7-79b95529ec74)


Release Notes:

- N/A
2024-08-13 13:31:02 +03:00
Thorsten Ball
af36d4934c
assistant panel: Animate assistant label if message is pending (#16152)
This adds a pulsating effect to the assistant header in case the message
is pending.

The pulsating effect is capped between 0.2 and 1.0 and I tried (with the
help of Claude) to give it a "breathing" effect, since I found the
normal bounce a bit too much.

Also opted for setting the `alpha` on the `LabelLike` things, vs.
overwriting the color, since I think that's cleaner instead of exposing
the color and mutating that.


https://github.com/user-attachments/assets/4a94a1c5-8dc7-4c40-b30f-d92d112db7b5


Release Notes:

- N/A
2024-08-13 11:41:44 +02:00
Piotr Osiewicz
68ae347077
chore: Remove a bunch of unused structs (#16139)
Found by beta clippy.

Release Notes:

- N/A
2024-08-13 01:43:19 +02:00
Son
bab4da78b7
Fix corner radius when doing rounded_full (#15663)
Release Notes:

- Fixed issue when doing `rounded_full`, it should render a pill-shape
rect instead of current eye-shape.

For example with this code
`div().h_4().w_16().bg(rgb(0xffffff)).rounded_full()`

Current:

<img width="144" alt="image"
src="https://github.com/user-attachments/assets/f8b20c7c-d91f-4c20-9f38-d435f59e72b7">

Fixed:

<img width="172" alt="image"
src="https://github.com/user-attachments/assets/ff8bbe26-2b31-4ef1-a2fb-25b458386ffb">
2024-08-12 15:24:32 +02:00
Peter Tripp
eb3c4b0e46
Docs Party 2024 (#15876)
Co-authored-by: Raunak Raj <nkray21111983@gmail.com>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Joseph T Lyons <JosephTLyons@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Jason Mancuso <7891333+jvmncs@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-08-09 13:37:54 -04:00
Son
f24f601e05
Adjust erf estimation function (#15423)
Release Notes:

- Fixed a (potential) small error in erf estimation. Technically, the
error is negligible.

I am not sure where the current calculation for erf come from and if it
is intended or a simple mistake. However it looks slightly different
from the official calculation, notably
[this](https://en.wikipedia.org/wiki/Error_function#Approximation_with_elementary_functions)
from Wikipedia.

I will add a comment if it is intended.
2024-08-07 14:12:26 +02:00
Joseph T. Lyons
a64906779b
Use vanity Discord link (#15880)
Release Notes:

- N/A
2024-08-06 16:55:51 -04:00
Jaakko Sirén
fb1cd7cae2
blade: Update to pick up Intel memory coherency fix & fix calling blade params (#15829)
Builds on @kvark's PR https://github.com/zed-industries/zed/pull/15781
by fixing call to Blades `create_texture_view` the arguments of which
had changed.


Picks up https://github.com/kvark/blade/pull/153

Release Notes:

- Fixed Zed flickering on Linux when using Intel graphics.
([#14101](https://github.com/zed-industries/zed/issues/14101)).

---------

Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-08-06 11:33:18 +02:00
apricotbucket28
ab1fabef68
gpui: Align SVG sprites to whole pixels (#15822)
Related to https://github.com/zed-industries/zed/issues/12352 (and old
issue https://github.com/zed-industries/zed/issues/643)

This fixes visual glitches that could happen when rendering icons on
Linux and Windows (and in the Blade backend)


![image](https://github.com/user-attachments/assets/02646d1d-d35b-48be-89c9-189416510cf2)

![image](https://github.com/user-attachments/assets/ccf99867-25d2-40fb-8735-c540f8cf793a)

![image](https://github.com/user-attachments/assets/8d1124a3-669e-4be5-8b46-5dc2df14a28a)


Release Notes:

- Linux: Fixed visual glitches when rendering icons.
2024-08-05 12:43:23 -07:00
Antonio Scandurra
5b1ea7eda0
Clean up inline assist editor rendering (#15536)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-07-31 17:43:08 +02:00
apricotbucket28
8e6af73784
x11: Do not check hover state on properties change (#15518)
This fixes an issue where the window's hovered state would be incorrect,
causing the cursor not to update because it would think the window
wasn't hovered ([relevant
check](a03beeeb5b/crates/gpui/src/window.rs (L3016-L3017))).

The code here doesn't really seem to make sense, since there's already
the `XinputEnter` and `XinputLeave` events that indicate mouse focus
state on the window. The properties change event wouldn't necessarily
indicate when mouse focus changes.

Thanks @Emc2356 for reporting this on the Discord and helping figure out
the issue!
 
Release Notes:

- Linux: Fixed the cursor sometimes not changing on X11
2024-07-30 19:02:48 -07:00
Jason Lee
1982a5aed1
gpui: Improve img element to support load from Assets (#15482)
Release Notes:

- N/A


Currently, the `img` element provided by GPUI only supports FilePath or
URL, but in actual applications we need to let `img` load an image
embedded in Assets.

The `svg` element can currently support this, but `img` cannot.

For example:

We have such an Assets directory:

```
assets
|- icons
|- images
|--- foo.png
```

```rs
// If give a path, considered an Asset
img("images/foo.png");
// If give a URI, considered a Remote image
img("https://foo.bar/images/foo.png");
// If give a PathBuf, considered a Local file
img(PathBuf::from("path/to/foo.png"));
```


## Example test

```
cargo run -p gpui --example image 
```

<img width="827" alt="image"
src="https://github.com/user-attachments/assets/e45dcf7f-4626-4fb0-aca9-9b6e1045a952">

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-07-30 10:55:48 -04:00
Antonio Scandurra
fa19bc98ac
Provide user agent when performing HTTP requests (#15470)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-30 11:12:37 +02:00
Thorsten Ball
f58ef9b82b
zed: Persist window stack order across restarts (#15419)
This changes the workspace/session serialization to also persist the
order of windows across restarts.

Release Notes:

- Improved restoring of windows across restarts: the order of the
windows is now also restored. That means windows that were in the
foreground when Zed was quit will be in the foreground after restart.
(Right now only supported on Linux/X11, not on Linux/Wayland.)

Demo:



https://github.com/user-attachments/assets/0b8162f8-f06d-43df-88d3-c45d8460fb68
2024-07-29 17:05:56 +02:00
apricotbucket28
04e25525bf
x11: Fix window menu not showing (#15328)
Fixes
https://github.com/zed-industries/zed/issues/15245#issuecomment-2252790889

Release Notes:

- Linux: Fixed window menu not showing on X11
2024-07-27 12:29:48 -07:00
Matin Aniss
4bd935b409
gpui: Add support for animated images (#13809)
This PR adds support for animated images. The image requires a id for it
to actually animate across frames.

Currently it only has support for `GIF`, I tried adding decoding a
animated `WebP` into frames but it seems to error. This issue in the
image crate seems to document this
https://github.com/image-rs/image/issues/2263.

Not sure if this is the best way or the desired way for animated images
to work in GPUI but I would really like support for animated images.
Open to feedback.

Example Video:


https://github.com/zed-industries/zed/assets/76515905/011f790f-d070-499b-96c9-bbff141fb002



Closes https://github.com/zed-industries/zed/issues/9993

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-07-27 14:05:37 +02:00
apricotbucket28
88653c4e3e
linux: Respect window_min_size property (#15314)
https://github.com/zed-industries/zed/pull/13126 added the
`window_min_size` property for window creation, but it was only
implemented for macOS. This PR implements the property on Linux as well.

Release Notes:

- N/A
2024-07-26 18:02:31 -07:00
Calin Martinconi
3751f67730
fix: Typos (#15313)
Fixed typos in the code base according with output from `codespell`
tool.

Release Notes:

- N/A
2024-07-26 17:52:37 -07:00
张小白
6af385c09e
windows: Fix some weird IME window panic (#15286)
Previously, we used messages greater than `WM_USER` to pass information
between `WindowsPlatform` and `WindowsWindow`. For example, to close a
window, we handled it as follows:
1. The window sends a message with `WM_USER + 2` to `WindowsPlatform`.
2. `WindowsPlatform`, upon receiving this message, casts the `lparam` to
`HWND` and closes the window.

According to Microsoft's documentation, it is safe to use values between
`WM_USER` and `0xBFFF` as messages. However, certain versions of
Microsoft's IME use `WM_USER + 2` for UNKNOWN purposes. This causes step
2 to be erroneously triggered. The IME window's `lparam` value could be
arbitrary, leading to an attempt to close an arbitrary `HWND` and
resulting in errors.

It is quite surprising that Microsoft indicates using `WM_USER + 2` is
safe, yet Microsoft itself breaks this convention. I mean, well done
Microsoft!

This PR addresses the issue by using the `wparam` with a specific random
value for validation purpose when sending the aforementioned message.
Before `WindowsPlatform` attempts to close the window, it will first
verify the `wparam` value.

Special thanks to @shenjackyuanjie for helping me on this.


Co-authored-by: shenjackyuanjie <3695888@qq.com>


Release Notes:

- Fixed weird panic when IME window is closing(#15185, #12563).

---------

Co-authored-by: shenjack <3695888@qq.com>
2024-07-26 17:40:55 -07:00
张小白
e6cd1cf22b
windows: Remove Send and Sync implementation of DirectWrite (#15263)
This PR uses the `AgileReference` provided by the `windows-rs` crate to
correctly implement `Send` and `Sync` for `DirectWrite`.

Release Notes:

- N/A
2024-07-26 16:46:06 -07:00
Mikayla Maki
a1bd7a1297
Feature/fallback fonts (#15306)
Supersedes https://github.com/zed-industries/zed/pull/12090

fixes #5180
fixes #5055

See original PR for an example of the feature at work.

This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.

Release Notes:

- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-07-26 16:42:21 -07:00
Conrad Irwin
3e31955b7f
SSH remote ui (#15129)
Still TODO:
* [x] hide this UI unless you have some ssh projects in settings
* [x] add the "open folder" flow with the new open picker
* [ ] integrate with recent projects / workspace restoration

Release Notes:

- N/A
2024-07-26 16:45:44 -06:00
Marshall Bowers
27f97ba762
settings_ui: Add font ligature settings controls (#15301)
This PR adds settings controls for changing whether ligatures are
enabled for the UI and buffer fonts.

Release Notes:

- N/A
2024-07-26 17:06:14 -04:00
renovate[bot]
f4bbbe69b4
Update Rust crate waker-fn to v1.2.0 (#15289)
[![Mend
Renovate](https://app.renovatebot.com/images/banner.svg)](https://renovatebot.com)

This PR contains the following updates:

| Package | Type | Update | Change |
|---|---|---|---|
| [waker-fn](https://togithub.com/smol-rs/waker-fn) | dependencies |
minor | `1.1.0` -> `1.2.0` |

---

### Release Notes

<details>
<summary>smol-rs/waker-fn (waker-fn)</summary>

###
[`v1.2.0`](https://togithub.com/smol-rs/waker-fn/blob/HEAD/CHANGELOG.md#Version-120)

[Compare
Source](https://togithub.com/smol-rs/waker-fn/compare/v1.1.1...v1.2.0)

-   Add a new `portable-atomic` feature that allows for the usage of the
`portable-atomic` crate to implement `waker-fn`.
([#&#8203;10](https://togithub.com/smol-rs/waker-fn/issues/10))

###
[`v1.1.1`](https://togithub.com/smol-rs/waker-fn/blob/HEAD/CHANGELOG.md#Version-111)

[Compare
Source](https://togithub.com/smol-rs/waker-fn/compare/v1.1.0...v1.1.1)

- Reimplement using 100% safe code.
([#&#8203;7](https://togithub.com/smol-rs/waker-fn/issues/7))

</details>

---

### Configuration

📅 **Schedule**: Branch creation - "after 3pm on Wednesday" in timezone
America/New_York, Automerge - At any time (no schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update
again.

---

- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box

---

Release Notes:

- N/A

<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy40MzguMCIsInVwZGF0ZWRJblZlciI6IjM3LjQzOC4wIiwidGFyZ2V0QnJhbmNoIjoibWFpbiIsImxhYmVscyI6W119-->

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-07-26 13:05:29 -04:00
Marshall Bowers
c937a2fcdd
ui: Add functions for generating textual representations of key bindings (#15287)
This PR adds some helper functions in the `ui` crate that can be used to
get textural representations of keystrokes or key bindings.

Release Notes:

- N/A
2024-07-26 12:52:59 -04:00
Kirill Bulatov
e830865eb1
Return an empty measurement instead of panicking (#15269)
Follow-up of https://github.com/zed-industries/zed/pull/15256

Returns zero size for no items to render.

Incorrect worktree state made the uniform list to have 0 items to
render, so
```Rust
let mut items = (self.render_items)(item_ix..item_ix + 1, cx);
let mut item_to_measure = items.pop().unwrap();
```
panicked as the first line returned an empty array despite a
single-element range provided.


Release Notes:

- N/A
2024-07-26 14:21:09 +03:00
Piotr Osiewicz
0d5de88c4b
chore: Bump Rust version to 1.80 (#15186)
Release Notes:

- N/A
2024-07-25 22:48:42 +02:00
张小白
f3ad754396
linux: Fix wrong names reported by all_font_names (#14865)
The names suggested by `buffer_font_family` are reported by
`all_font_names`. Therefore, `all_font_names` should report family names
rather than postscript names.

close #14854 

Release Notes:

- N/A
2024-07-25 11:53:22 -07:00
Piotr Osiewicz
86456ce379
chore: Fix clippy violations from Cargo.toml (#15216)
/cc @maxdeviant 
Release Notes:

- N/A
2024-07-25 20:22:01 +02:00
Nathaniel
ab3c9f0678
windows: Allow horizontal scroll with shift + scroll (#14147)
Release Notes:

- Horizontally scroll when holding down the Shift key and using the
scroll wheel


https://github.com/zed-industries/zed/assets/95680272/e6480f9c-0f6a-4f47-b700-a3657a75716f
2024-07-25 10:44:35 -07:00
张小白
201db23b58
windows: Fix titlebar rendering on Windows 10 (#14656)
As we discussed in #14190, we agreed to open a new PR.

Release Notes:

- N/A
2024-07-25 10:43:25 -07:00
张小白
beb8fbdf7f
windows: Remove unnecessary Send and Sync implementations (#14659)
After a update to `windows-rs 0.57`, these two implementations are no
longer needed.

Release Notes:

- N/A
2024-07-25 10:42:36 -07:00
张小白
d2501e8886
windows: Bump windows-rs version (#14719)
Release Notes:

- N/A
2024-07-25 10:41:59 -07:00
张小白
82d6ad4616
Make CosmicTextSystem Linux-only (#14728)
Since `WindowsDispatcher` requires a minimum Windows version of Windows
10 Fall Creators Update (10.0.16299), and the `alacritty_terminal`
dependency relies on conPTY, an API introduced in the same version,
additionally, `DirectWriteTextSystem` also relies on Windows 10 Fall
Creators Update (10.0.16299), so it seems reasonable to make
`CosmicTextSystem` Linux-only. And we can use `DirectWriteTextSystem` on
the Windows platform exclusively. I hope this approach makes sense.

Release Notes:

- N/A
2024-07-25 10:40:49 -07:00
张小白
a60b3b9389
windows: Stop beeping (#14872)
Close #14857 

Release Notes:

- N/A
2024-07-25 10:26:36 -07:00
Fernando Tagawa
06863144c6
x11: Add keyboard layout hot plugging (#15059)
Now it is possible to change keyboard layouts with `setxkbmap` without
having to restart zed.
 
Release Notes:

- x11: Support for keyboard layout hot plugging.
2024-07-25 10:25:34 -07:00
Marshall Bowers
298ca5ff1b
Prefer .map for conditionals with else conditions (#15118)
This PR updates instances where we were using `.when_else` and
`.when_else_some` to use `.map` with a conditional inside.

This allows us to avoid reinventing Rust's syntax for conditionals and
(IMO) makes the code easier to read.

Release Notes:

- N/A
2024-07-24 17:09:07 -04:00
Marshall Bowers
274e56b086
settings_ui: Add UI and buffer font weight controls (#15104)
This PR adds settings controls for the UI and buffer font weight
settings.

It also does some work around grouping the settings into related
sections.

Release Notes:

- N/A
2024-07-24 14:09:13 -04:00
Conrad Irwin
b4a8f14a76
linux: Detect shift better (#15013)
Release Notes:

- linux: Fixed typing shortcuts like ctrl-/ on some systems
2024-07-23 21:05:11 -06:00
Mikayla Maki
855048041d
Update http crate name (#15041)
Release Notes:

- N/A
2024-07-23 15:01:05 -07:00
Piotr Osiewicz
ba4ff1df59
chore: Remove clap3 dependency by disabling default features of cbindgen (#15037)
cbindgen pulled that in, but we don't really need it (Plus it pulls in a
dep with an advisory)

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-07-23 22:49:49 +02:00
Conrad Irwin
41a3e78b1e
Don't try to connect to X11/Wayland when headless (#15028)
Release Notes:

- remote development: Stopped logging every 16ms when connected to a
remote server with a badly configured X server.
2024-07-23 14:11:47 -06:00
Piotr Osiewicz
fa76d8edcf
chore: Bump dependencies (#15029)
Release Notes:


- N/A
2024-07-23 21:38:47 +02:00
Conrad Irwin
bdf1d4edea
linux: Better GPU debugging (#14706)
Release Notes:

- linux: Added GPU information to `editor: Copy System Specs to
Clipboard`
- linux: Show a prominant warning before running under llvmpipe and
similar.
2024-07-23 09:56:45 -06:00
CharlesChen0823
eb210ca248
linux: Fix crash in Wayland when dragging and dropping a tab not belonging to Zed (#14995)
close #14189 

Release Notes:

- N/A
2024-07-22 21:20:53 -06:00
Conrad Irwin
a955968de3
Don't panic on GPU hang (#14974)
Fixes: #12766
Fixes: #14022

Release Notes:

- linux: Fix panic when GPU is temporarily unavailable.
2024-07-22 12:21:28 -06:00
Conrad Irwin
2e23527e09
Refactor key dispatch (#14942)
Simplify key dispatch code.

Previously we would maintain a cache of key matchers for each context
that
would store the pending input. For the last while we've also stored the
typed prefix on the window. This is redundant, we only need one copy, so
now
it's just stored on the window, which lets us avoid the boilerplate of
keeping
all the matchers in sync.

This stops us from losing multikey bindings when the context on a node
changes
(#11009) (though we still interrupt multikey bindings if the focus
changes).

While in the code, I fixed up a few other things with multi-key bindings
that
were causing problems:

Previously we assumed that all multi-key bindings took precedence over
any
single-key binding, now this is done such that if a user binds a
single-key
binding, it will take precedence over all system-defined multi-key
bindings
(irrespective of the depth in the context tree). This was a common cause
of
confusion for new users trying to bind to `cmd-k` or `ctrl-w` in vim
mode
(#13543).

Previously after a pending multi-key keystroke failed to match, we would
drop
the prefix if it was an input event. Now we correctly replay it
(#14725).

Release Notes:

- Fixed multi-key shortcuts not working across completion menu changes
([#11009](https://github.com/zed-industries/zed/issues/11009))
- Fixed multi-key shortcuts discarding earlier input
([#14445](https://github.com/zed-industries/zed/pull/14445))
- vim: Fixed `jk` binding preventing you from repeating `j`
([#14725](https://github.com/zed-industries/zed/issues/14725))
- vim: Fixed `escape` in normal mode to also clear the selected
register.
- Fixed key maps so user-defined mappings take precedence over builtin
multi-key mappings
([#13543](https://github.com/zed-industries/zed/issues/13543))
- Fixed a bug where overridden shortcuts would still show in the Command
Palette
2024-07-22 10:46:16 -06:00
Marshall Bowers
c7331b41e9
gpui: Include image URI in ImageCacheError::BadStatus (#14910)
This PR updates the `ImageCacheError::BadStatus` variant to include the
URI of the image that failed to load.

This helps contextualize the resulting error logs.

Release Notes:

- N/A
2024-07-21 10:13:31 -04:00
Jason Lee
0a02691778
Fix tooltips sometimes continuously displaying when the button is selected (#14832)
Release Notes:

- Fixed sometime tooltip will continuously display when the button is
selected.

---

@mrnugget The #13857 This change has led into a bug, the selected item
before tooltip will continuous display if there are no other tooltips.



https://github.com/user-attachments/assets/06b4a9a4-dede-4c18-b020-e20b6090341f
2024-07-19 12:49:08 -06:00