Commit Graph

629 Commits

Author SHA1 Message Date
Mikayla
7ef88397c9
Fix seg fault when using the WindowContext::on_window_should_close() API 2024-01-10 11:26:11 -08:00
Conrad Irwin
61a9a3a274 Revert "Remove ChannelsAlpha flag"
This reverts commit 1c1151a0ed.
2024-01-10 11:52:33 -07:00
Conrad Irwin
1c1151a0ed Remove ChannelsAlpha flag
Welcome to the party!
2024-01-10 09:29:44 -07:00
Conrad Irwin
5d3f5611e5
guest promotion (#3969)
Release Notes:

- Adds the ability to promote read-only guests to read-write
participants in calls
2024-01-09 22:21:13 -07:00
Mikayla Maki
45baad2825
Remove or fix stale todos (#3990)
The software equivalent of dusting

Release Notes:

-
2024-01-09 18:37:35 -08:00
Marshall Bowers
8cb291baa4
Take a different approach to rendering channel buttons (#3991)
This PR changes the approach we're using to render the channel buttons
to use a more straightforward (and less hacky) approach.

### Motivation

Even with the variety of hacks that were employed to make the current
approach work, there are still a number of issues with the current
solution:

- Hovering in the empty space to the left of a channel doesn't correctly
apply the hover background to the container for the channel buttons
- Hovering to the very right of the collab panel (right on top of the
drag handle) causes the channel button container to apply its hover
background without applying it to the rest of the row
- The buttons would still get pushed off to the right by the indent
space in the channel tree, resulting in jagged indicators at small sizes

Additionally, the rectangular background placed behind the channel
buttons still didn't look great when it overlapped with the channel
names.

### Explanation

For these reasons, I decided to explore a simpler approach that
addresses these issues, albeit with some tradeoffs that I think are
acceptable.

We now render the absolutely-positioned button container as a sibling
element of the `ListItem`. This is to avoid issues with the container
getting pushed around based on the contents of the `ListItem` rather
than staying absolutely positioned at the end of the row.

We also have gotten rid of the background for the button container, and
now rely on the background of the individual `IconButton`s to occlude
the channel name behind them when the two are overlapping.

Here are some examples of the new UI in various configurations:

#### When the channel entry is hovered

<img width="270" alt="Screenshot 2024-01-09 at 6 15 24 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0207a129-30eb-4067-8490-3b6c9cbf75ea">

#### Overlapping with the channel name

<img width="229" alt="Screenshot 2024-01-09 at 6 15 43 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0a67507e-45c8-4325-a71e-d416edc3a115">

#### Narrow collab panel

<img width="116" alt="Screenshot 2024-01-09 at 6 16 07 PM"
src="https://github.com/zed-industries/zed/assets/1486634/887ebaa3-e4d6-4497-9141-afcc8b7cd356">

### Tradeoffs

The new approach comes with the following tradeoffs that I am currently
aware of:

The occlusion can look a little weird when the icons are in the middle
of a channel name (as opposed to fully occluding the end of the channel
name):
<img width="190" alt="Screenshot 2024-01-09 at 6 24 32 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0062b806-1b8f-47eb-af8d-f061d9829366">

Hovering one of the icons causes the icon to be hovered instead of the
row:

<img width="232" alt="Screenshot 2024-01-09 at 6 31 38 PM"
src="https://github.com/zed-industries/zed/assets/1486634/cbcc1a45-64d2-4890-8ad6-c5a5ee961b86">

Release Notes:

- Improved the way channel buttons are displayed.
2024-01-09 18:39:29 -05:00
Conrad Irwin
276bfa0fab Merge branch 'main' into guest-promotion 2024-01-09 16:28:42 -07:00
Conrad Irwin
4da9d61a42 Implement live kit promotion/demotion 2024-01-09 16:10:12 -07:00
Mikayla
80790d921d
Fix / remove small todos 2024-01-09 14:16:46 -08:00
Marshall Bowers
f0ef63bfa0
gpui: Add SharedUrl type (#3975)
This PR adds a `SharedUrl` type to GPUI.

It's just like a `SharedString`, but for denoting that the contained
value is a URL.

Mainlined from @nathansobo's GPUI blog post:
https://github.com/zed-industries/zed/pull/3968/files#diff-7ee75937e2daf7dd53f71b17698d8bd6d46993d06928d411781b9bd739b5f231R9-R12

Release Notes:

- N/A
2024-01-09 10:55:49 -05:00
Marshall Bowers
fa53353c57
Rename IconElement to just Icon (#3974)
This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
2024-01-09 10:11:20 -05:00
Conrad Irwin
844d161c40 Allow adding write access to guests 2024-01-08 22:02:56 -07:00
Marshall Bowers
4afa5fb23e
Add stories for collab notifications (#3967)
This PR adds some basic stories for collab notifications to make them
easier to work on:

<img width="1076" alt="Screenshot 2024-01-08 at 9 43 39 PM"
src="https://github.com/zed-industries/zed/assets/1486634/4a0adcfa-1134-49c2-b589-74ac1d52af4c">

I factored out a `CollabNotification` component that defines the general
structure for one of these notifications, and this is the component that
we use in the stories, with representative values passed to it to
simulate the different instances of the notification.

We can't use the actual notification components in the stories due to
their data dependencies.

Release Notes:

- N/A
2024-01-08 21:54:59 -05:00
Marshall Bowers
80f204fabb
Style the chat panel message input (#3956)
This PR styles the message input in the chat panel.

<img width="242" alt="Screenshot 2024-01-08 at 4 28 33 PM"
src="https://github.com/zed-industries/zed/assets/1486634/48e83692-878e-4891-8e40-8738cdeb23a8">

Release Notes:

- Improved the styling of the message editor in the chat panel.
2024-01-08 16:45:18 -05:00
Marshall Bowers
667d90180d
Improve chat panel empty states (#3955)
This PR improves the empty states for the chat panel:

- The signed-out state has been updated to match our other signed-out
panel states.
- A new state has been added to account for the case where a user is
signed in but doesn't have an active chat.

Release Notes:

- Improved the design of empty states in the chat panel.
2024-01-08 15:56:52 -05:00
Piotr Osiewicz
e4b1c76895
Display setting documentation in settings.json (#3936)
Let this screenshot of settings.json speak for itself: 

![image](https://github.com/zed-industries/zed/assets/24362066/fca60383-1788-43f9-803b-00f083394c8a)

Release Notes:
- Added code completion & on-hover documentation to Zed's settings.json
file.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-01-08 19:30:18 +01:00
Marshall Bowers
5e401e4550
Fix layout shift when renaming a channel (#3946)
This PR fixes the layout shift that would occur in the channel list when
opening a rename editor for a channel.

Release Notes:

- Fixed layout shift when opening a rename editor for a channel.
2024-01-08 13:28:21 -05:00
Marshall Bowers
72de75dd45
Adjust spacing of extra call participant count indicator (#3945)
This PR adjusts the spacing of the indicator showing the number of extra
call participants that appears after the facepile:

<img width="242" alt="Screenshot 2024-01-08 at 1 09 39 PM"
src="https://github.com/zed-industries/zed/assets/1486634/6d9cbefa-3b4e-4501-ab11-51026dfb5b6c">

Release Notes:

- Added more space between the call participant facepile and the number
indicating additional call participants.
2024-01-08 13:24:56 -05:00
Marshall Bowers
fd2abb7ba1 Adjust thickness of tree branches 2024-01-08 12:32:01 -05:00
Marshall Bowers
04f01ab408 Overdraw the tree branch to avoid gaps 2024-01-08 12:01:13 -05:00
Piotr Osiewicz
d475f1373a
gpui: Further docs refinement & moved some reexports into 'private' module (#3935)
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.

Release Notes:
- N/A
2024-01-07 14:14:21 +01:00
Joseph T. Lyons
520c433af5 Fix tests 2024-01-06 16:10:40 -05:00
Joseph T. Lyons
ea1770254d Merge branch 'main' into instrument-welcome-screen 2024-01-06 15:23:06 -05:00
Joseph T. Lyons
cdd5cb16ed WIP 2024-01-06 14:41:35 -05:00
Kirill Bulatov
d86ccb1afc Reduce the height of the collaborators' color ribbon 2024-01-06 12:54:54 +02:00
Kirill Bulatov
ae14f7bd92 Add space between menus and player stack 2024-01-06 12:07:48 +02:00
Kirill Bulatov
ee336cb87f Add spaces between leave call and call status icons, and call status icons and user menu 2024-01-06 11:56:01 +02:00
Kirill Bulatov
e549ef0ee9 Restore tooltipts for all collab buttons 2024-01-06 01:50:59 +02:00
Marshall Bowers
be98ff408e
Iterate on design of channel management modal (#3923)
This PR refines the design of the channel management modal:

#### Before

<img width="585" alt="Screenshot 2024-01-05 at 4 17 32 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a6d96674-b688-4549-8fb8-0a7b2c7c88be">

#### After

<img width="589" alt="Screenshot 2024-01-05 at 4 15 20 PM"
src="https://github.com/zed-industries/zed/assets/1486634/31ae8dc1-a129-4a15-963e-9779b9b79bd9">

Release Notes:

- Improved the look of the channel management modal.
2024-01-05 16:22:43 -05:00
Marshall Bowers
6cb8b86aeb
Tidy up styling of connection status in the title bar (#3922)
This PR tidies up the styling of the connection status indicators in the
title bar.

Removed some debug styles and tweaked the styling to match the rest of
the title bar overall.

Release Notes:

- Improved the connection status indicators in the title bar.
2024-01-05 15:36:30 -05:00
Conrad Irwin
3c0052850c Merge branch 'main' into channel-guests 2024-01-05 10:05:59 -07:00
Nate Butler
a205b2dbf3
Update call controls & Add tinted buttons (#3886)
This PR introduces Tinted button styles and the `selected_style` field
on buttons to allow replicating the previous design of titlebar call
controls. It also updates the styles of the titlebar controls.

### Creating a tinted button:

```
Button::new("accept-cta", "Accept")
    .style(ButtonStyle::Tinted(TintColor::Accent))
    .on_click(...)
```

Ths button will always be tinted blue.

### Creating a button that becomes tinted when selected::

```rust
IconButton::new("screen-share", Icon::Screen)
    .style(ButtonStyle::Subtle)
    .selected(is_screen_sharing)
    .selected_style(ButtonStyle::Tinted(TintColor::Accent))
    .on_click(...),
```

This button will be flat/subtle by default, but be tinted blue when it
is `selected`.

Note: There appears to be some issue where `is_deafened` isn't
activating correctly, making the speaker icon not toggle when selected.

Release Notes:

- Restore call control styles to a similar look to Zed 1.
2024-01-05 11:28:18 -05:00
Nate Butler
6c4350933f Update titlebar call status icons 2024-01-05 11:20:24 -05:00
Marshall Bowers
c8dcc80a1f
Respect the setting to show/hide the assistant and chat panels (#3909)
This PR makes it so we respect the setting to show/hide the assistant
and chat panels.

Resolves https://github.com/zed-industries/community/issues/2370.

Release Notes:

- Fixed an issue where the settings to show/hide certain panels were not
respected.
2024-01-05 11:17:29 -05:00
Marshall Bowers
3f06a05060
Iterate on collab panel filter input style (#3900)
This PR takes another pass at the collab panel filter input to improve
its styling.

Release Notes:

- Improved the look of the filter input in the collab panel.
2024-01-04 18:08:28 -05:00
Conrad Irwin
be426e67cc Tidy up guest count 2024-01-04 12:22:45 -07:00
Piotr Osiewicz
5a43cbacbe channels: Move name of the channel to the same line as the hash icon. 2024-01-04 12:11:23 +01:00
Nate Butler
77647fa088 Use theme colors for muted/speaking indicators 2024-01-03 23:19:47 -05:00
Conrad Irwin
1930258d39 Show guests in fewer places 2024-01-03 19:31:43 -07:00
Conrad Irwin
9fe17a1d1d Prevent guests from screen-sharing, unmuting or screen sharing 2024-01-03 19:31:43 -07:00
Conrad Irwin
84171787a5 Track read_only per project and buffer
This uses a new enum to avoid confusing booleans
2024-01-03 19:31:43 -07:00
Marshall Bowers
2ec58c0438
Follow the project host when clicking their name in the title bar (#3868)
This PR adds back the ability to follow the project host when clicking
on their name in the title bar.

Release Notes:

- Added back following the project host when clicking their name in the
title bar.
2024-01-03 17:48:46 -05:00
Max Brunsfeld
a8061232a5 cargo fmt 2024-01-03 13:13:50 -08:00
Max Brunsfeld
83f4c61657 Remove 2 suffix from gpui_macros, fix compile errors in tests
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 13:12:21 -08:00
Max Brunsfeld
f5ba22659b Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00
Max Brunsfeld
dfcb17fe74 Remove 2 suffix for theme
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:41:01 -08:00
Max Brunsfeld
4305c5fdbe Remove 2 suffix for ui, storybook, text
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:33:51 -08:00
Max Brunsfeld
0cf65223ce Remove 2 suffix for collab, rope, settings, menu
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:29:16 -08:00
Max Brunsfeld
5ddd298b4d Remove 2 suffix for fs, db, semantic_index, prettier
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:09:42 -08:00
Max Brunsfeld
53bdf6beb3 Remove 2 suffix for client, call, channel
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:02:14 -08:00