This changes vim motions to be relative to fold lines, not display
lines, to match the behaviour of vim.
This is necessary for relative line numbers to make sense (as the most
important thing is you can do `3j` to get th e line that is numbered 3).
Release Notes:
- vim: Fix handling of motions when `soft_wrap` is enabled in zed. Like
in vim `j,k,up,down,$,^,0,home,end` will all now navigate in file
coordinates not display coordinates.
- vim: Add `g {j,k,up,down,$,^,0,home,end}` to navigate in display
coordinates.
- vim: Add `z o` and `z c` to open and close folds.
- vim: Add `z f` in visual mode to fold selection.
Note: this may be a jarring change if you're grown used to the current
behaviour of `j` and `k`. You can make the issue less acute by setting
`"soft_wrap":"none"` in your settings; or you can manually copy the
bindings for `g j` to the binding for `j` (etc.) in your keymap.json to
preserve the existing behaviour.
Before this change up and down were in display co-ordinates, after this
change they are in fold coordinates (which matches the vim behaviour).
To make this work without causing usabliity problems, a bunch of extra
keyboard shortcuts now work:
- vim: `z {o,c}` to open,close a fold
- vim: `z f` to fold current visual selection
- vim: `g {j,k,up,down}` to move up/down a display line
- vim: `g {0,^,$,home,end}` to get to start/end of a display line
Fixes: zed-industries/community#1562
- vim: support P for paste before
- vim: support P in visual mode for paste without overriding clipboard
- vim: fix position when using `p` on text copied outside zed
- vim: fix indentation when using `p` on text copied from zed
[This PR has been sitting around for a
bit](https://github.com/zed-industries/zed/pull/2845). I received a bit
of mixed opinions from the team on how this setting should work, if it
should use the full model names or some simpler form of it, etc. I went
ahead and made the decision to do the following:
- Use the full model names in settings - ex: `gpt-4-0613`
- Default to `gpt-4-0613` when no setting is present
- Save the full model names in the conversation history files (this is
how it was prior) - ex: `gpt-4-0613`
- Display the shortened model names in the assistant - ex: `gpt-4`
- Not worry about adding an option to add custom models (can add in a
follow-up PR)
- Not query what models are available to the user via their api key (can
add in a follow-up PR)
Release Notes:
- Added a `default_open_ai_model` setting for the assistant (defaults to
`gpt-4-0613`).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Increase the indent size on channels
Switch font UI mono
Release Notes:
- Switch the collaboration panel font to Zed's sans-mono (preview only)
- Switch the default dock side to the left (preview-only)
- Increase the indent size on the channels panel (preview-only)
This isn't quite an exact emulation, as instead of using one selection
that is magically in "column mode", we emulate it with a bunch of zed
multi-selections (one per line).
I think this is better, as it requires fewer changes to the codebase,
and lets you see the impact of any changes immediately on all lines.
Fixes: zed-industries/community#984
Update vim mode to have vim selection and editor selections match.
Before this we had to adjust between vim selections and real selections
when making changes; now we have to adjust when making selections.
Release Notes:
- vim: Ensure editor selection matches the vim selection
([#1796](https://github.com/zed-industries/community/issues/1796)).
- vim: Fix `s` in visual line mode
- vim: Add `o` and `shift-o` to toggle direction of visual selection
- vim: Fix `v` and `shift-v` to toggle back to normal mode
- vim: Fix block selections like `vi}` to contain correct whitespace